User Score
5.6

Mixed or average reviews- based on 29 Ratings

User score distribution:
  1. Positive: 12 out of 29
  2. Negative: 12 out of 29

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Aug 13, 2021
    5
    Axiom Verge 2 is a nice game but for me its a let down. Exploration is amazing, pixel art is amazing
    etc but combat are a bit boring. You can skip boss's and your weapon are complet garbage and ultra slow.compared to the first one that had a **** of weapon
    its really short
    i was really hype for this release
  2. Aug 23, 2021
    9
    After the first part, which I liked, I started playing the second one...at first, there was a complete rejection of everything that I saw, I did not like everything...but after playing through the force...just a little more...I was just blown away by what a cool game...you just need to play a little, pump up and then just incredibly cool things start )
    После понравившейся мне первой части
    After the first part, which I liked, I started playing the second one...at first, there was a complete rejection of everything that I saw, I did not like everything...but after playing through the force...just a little more...I was just blown away by what a cool game...you just need to play a little, pump up and then just incredibly cool things start )
    После понравившейся мне первой части я начал играть во вторую...сначала был полное отторжение всего что я увидел, не понравилось всё...но поиграв через силу...ещё чуть чуть...я просто офигел от того какая крутая игра...надо просто поиграть немного, прокачаться и потом начинаются просто невероятно крутые штуки )
    Expand
  3. Aug 25, 2021
    6
    Glad the sequel is out. But it's more like 1.5 then actually a sequel.

    Pros.: - NOTES! The best part of this game and Axiom Verge is questioning the existence: what is the world, what is reality, who are we, what defines us. All these questions and some answers are within the game. It's cool to read the first game notes and compare to the second game notes and events. - Some music
    Glad the sequel is out. But it's more like 1.5 then actually a sequel.

    Pros.:
    - NOTES! The best part of this game and Axiom Verge is questioning the existence: what is the world, what is reality, who are we, what defines us. All these questions and some answers are within the game. It's cool to read the first game notes and compare to the second game notes and events.
    - Some music scores are fine.
    - Smooth gameplay - nothing that really annoyed me.
    - The possibility of continuation.
    - Breach travel mechanic.
    - The remark about protagonist seeing people as "monsters" and killing them. That actually is a murder of a real person. Nice ethical questioning.

    Cons.:
    - Too easy. Most weapons are never used actually. As well as some mechanics (hacking enemies - used couple of times to find secrets).
    - Easier and cooler to play as a droid. Most enemies are dumb and you can just run through.
    - Bosses. Where are they? None. Easy.
    - Some music scores are extremely annoying with the vocals.
    - Unfortunately, the story seems like wrapped up fast. As if the developers rushed to release the game. That's why it doesn't leave the feeling of satisfaction and fulfillment. It's more like a huge update for the first game. Depth and drama are missing.
    Expand
  4. Aug 21, 2021
    4
    I'll give it a few points for the music and aesthetics which are good, but this sequel is pretty boring. After two hours of play I had to put it down because I wasn't having fun, running around with so little meaningful combat and upgrades was just... well, I already said it, boring. You're primary weapons are a pickaxe and a boomerang, which is a far cry from all the interesting weaponsI'll give it a few points for the music and aesthetics which are good, but this sequel is pretty boring. After two hours of play I had to put it down because I wasn't having fun, running around with so little meaningful combat and upgrades was just... well, I already said it, boring. You're primary weapons are a pickaxe and a boomerang, which is a far cry from all the interesting weapons in the original. Compared to the first game, the hack tool in this one feels like more of an inconvenience, rather than an interesting gadget in your arsenal. The dumbed down weapons forces you to either want to avoid combat altogether, or use the hack tool to neuter them, not that they really present much challenge to begin with. The story seems alright, but I'm too bored to care about knowing what happens next. Shame because I was looking forward to this, but was left feeling disappointed. I guess if you're into games solely for exploration, this should scratch that itch. But if you are looking for all the classic elements that make a game in this genre fun to play, there are much better options out there. Expand
  5. Sep 15, 2021
    9
    Really satisfied with this sequel : the music and the art are as allways magnificent, also they all have their own style that separates them from the first game, so it gives this a unique identity. The combat changes seemed weird to me but you get used to it, and it feels really nice destroy giant robots with an axe and a boomerang. The interconnected map feel more and more nice to exploreReally satisfied with this sequel : the music and the art are as allways magnificent, also they all have their own style that separates them from the first game, so it gives this a unique identity. The combat changes seemed weird to me but you get used to it, and it feels really nice destroy giant robots with an axe and a boomerang. The interconnected map feel more and more nice to explore after you got a certain amount of updates, the player movement is great. I also feel like the story and lore of the game was a bit more important in this sequel. One change that i really surprised me was the fact that boss battles were optional, in favor of a more rewarding and interesting exploration. I just wished the boss fights had at least some original music, because it could really upgrade the epicness of the fights against these giant robots. I also felt the game was easier but i can't tell if this is really the case, or if it is because of my experience with the first game?
    Overall, excellent game, despite a slower pace at the start, you really get into it afterwards. Worth playing
    Expand
  6. Aug 28, 2021
    0
    Axiom Verge 1 felt extremely polished. It was a really fun game to play, To me, it felt like a spiritual successor to Super Metroid.

    Axiom Verge 2 on the other hand, had me wanting to quit playing 5 minutes into each session. The world was bland and forgettable. There weren't memorable locations that made it easy to get a sense of direction to back track to later. If you were to tell
    Axiom Verge 1 felt extremely polished. It was a really fun game to play, To me, it felt like a spiritual successor to Super Metroid.

    Axiom Verge 2 on the other hand, had me wanting to quit playing 5 minutes into each session.

    The world was bland and forgettable. There weren't memorable locations that made it easy to get a sense of direction to back track to later. If you were to tell me the entire world was just ran through a randomizer, I would not be surprised.

    The sound effects were god awful and way too loud. Compared to all other sound that plays through my system, I had to put the sound at the lowest setting and it still was too loud. The attack sound effects, the sounds of breaking boxes, and many, many more sound effects were terrible to listen to. It was grating to the ears.

    The music was okay but extremely repetitive. As the game progressed, I ended up turning it down more and more.

    The story was "meh". The main character was not even remotely relatable. It was very name heavy and I wasn't enjoying the game enough to care to keep track of who was who in all the notes strewn about in the game.

    There was very little info on where to go throughout the game. There is a radar that is supposed to point you in the right direction or something, but it often lead me to a random spot with nothing there. The dots on the map are the best bet on finding where you need to go, but sometimes the starting point to get to that was half way across the map and knowing the final destination on the map not only were not useful, but actually did more harm than good.

    The power-ups were bad. The ones you picked each time you collected enough power-up juice never felt like they did anything. Going from no weapon power-ups to max didn't seem to change the number of times you need to hit enemies to kill them. The power-ups you obtained throughout the game that were required to progress were not that much better. A lot of them you only needed to use once or twice to continue the story and were only used thereafter to obtain secret notes or power-up juice.

    The combat was the worst. A boomerang was the only ranged weapon and it did basically no damage, was slow moving, and you can only have one out at a time so the slow movement also meant not being able to ranged attack again for quite some time. This makes the game primarily melee combat. The problem with that is the enemies are ranged, flying, and/or extremely fast. The AI chases you down, but always moves out of your melee range before you can get to them. Your attacks never get strong enough to make this okay and it takes many, many hits before even weak enemies die. It was so bad that fighting was not worth it and it was best to always avoid every fight.

    Ultimately, it felt like a prototype and every mechanic of the game was a gimmick. Near the end of the game, it started spitting out new mechanics left and right and were only used once. Each mechanic seemingly only designed to make them lose as much health as possible, in the most frustrating ways that were near unavoidable, just to prolong the end of the game.

    I would not play this again and I would not recommend this to a friend or even to an enemy. Axiom Verge 1 was so good, that I immediately bought Axiom Verge 2 when it came out. A decision that I now regret. If Axiom Verge 3 becomes a thing in the future, I won't be too enthusiastic about it and will definitely look up reviews and playthroughs of the game before even thinking about dropping money on the game. Even if I do decide to buy it, I would most likely wait for it to go on sale to recoup some of the money that was wasted on the mess that is Axiom Verge 2.
    Expand
  7. Aug 14, 2021
    10
    Played trough the game and i just would like more, it was realy good graphics and music was fantastic.
  8. Aug 17, 2021
    0
    no me gusto lento y aburridooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  9. Dec 1, 2021
    9
    A truly excellent Metroidvania experience. There is a ton of exploration you can do and there's a lot to find in beautifully designed areas. The soundtrack is killer, especially the main theme. The writing isn't very good (particularly how all the characters, including the machines, speak with a similar voice) but it isn't **** and the plot itself is exactly what you'd expect given itsA truly excellent Metroidvania experience. There is a ton of exploration you can do and there's a lot to find in beautifully designed areas. The soundtrack is killer, especially the main theme. The writing isn't very good (particularly how all the characters, including the machines, speak with a similar voice) but it isn't **** and the plot itself is exactly what you'd expect given its influences. Kind of like Harlan Elison meets Stargate. I really enjoyed this game, played it for 15+ hours, got about 99% of the map filled in and 85% of the items. Worth your money. **** Epic Games and their **** app, lack of controller support. Fire up DS4 Windows and you'll be good to use whatever controller you want (I used a ps4 controller). I would encourage you to buy now to support the developer. It's totally worth it. If the first game is on-par with this, I will be picking it up as well. Expand
  10. Apr 23, 2023
    8
    Axiom Verge 2 is an incredible follow up to the first title and faithful to the Metroidvania genre. Just with the first game, it has good visuals, cool abilities, and I daresay; a better soundtrack than the original. This game does not hold your hand, so it challenges you to find a way to progress. My one complaint is that the bosses are entirely too easy: no challenge, no need forAxiom Verge 2 is an incredible follow up to the first title and faithful to the Metroidvania genre. Just with the first game, it has good visuals, cool abilities, and I daresay; a better soundtrack than the original. This game does not hold your hand, so it challenges you to find a way to progress. My one complaint is that the bosses are entirely too easy: no challenge, no need for strategy, just spam your attack away to victory. Otherwise, this is a fantastic game, and I hope to see more from this solo developer. Tom Happ, don’t ever stop making games. Expand
  11. Sep 27, 2021
    8
    Not as good as the original, but still pretty good. Very memorable level design.
Metascore
78

Generally favorable reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 14
  2. Negative: 0 out of 14
  1. PC Games
    Sep 25, 2021
    70
    Cards on the table: Metroid is a series that I haven't had too close ties to for a long time. I am rather indifferent. That's why I didn't care about the open surroundings and the focus on hand-to-hand combat instead of firearms - but I understand if some fans of the predecessor would have wished for something else. On the other hand, I find it unhappy how lax and low-tension the fights are. For example, I raked the flying ox on the opposite side with an ice ax until it was dead. In such banal arguments, the joy of victory is limited. There are certainly people who have a better sense of direction than I do, because in some places I was quite at a loss as to where to go next. Here is my tip: If in doubt, go to the breach area. By the way, an all-round good innovation is the teleporting of memory points. That saves Indra a long walk or two.
  2. Sep 8, 2021
    68
    Axiom Verge 2 is a very different sequel that can’t really match the greatness of the original, but that we would recommend to those who enjoy non-linear platformers.
  3. Aug 24, 2021
    80
    Maybe Axiom Verge 2 is not the sequel that fans of the first game expected. The metroidvania structure appears to be way more focused on exploration and puzzle solving: a different path for the series, but equally enjoyable once you get to understand it.