User Score
5.3

Mixed or average reviews- based on 224 Ratings

User score distribution:
  1. Positive: 96 out of 224
  2. Negative: 95 out of 224

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  1. Aug 11, 2017
    0
    Save your money for a real game. This one is nothing but a money grab.

    Pros -Moderately interesting sandbox features, (CON) but slow being taken away. Cons -Poorly managed, so much so they must have Trion thrilled that someone might actually make Trion look good. -Unstable and given comments by the management they have no real way of fixing it, they have hit limitation on their
    Save your money for a real game. This one is nothing but a money grab.

    Pros
    -Moderately interesting sandbox features, (CON) but slow being taken away.

    Cons
    -Poorly managed, so much so they must have Trion thrilled that someone might actually make Trion look good.
    -Unstable and given comments by the management they have no real way of fixing it, they have hit limitation on their infrastructure. The CEO even posted about there being "too many" players. They seem to be on a strategy of waiting until enough players give up and go away to finally be stable.
    -In-game economy is a shambles, gold sellers, bots everywhere and for some bizarre reason the devs leave the server running for a few players while thousands are unable to connect.
    -Seven or eight server crashes per day, along with questionable "DDoS" attacks that just happen to occur during peak logins for various regions. This related to the scaling issue listed above.
    -Lag, regardless of where you are.
    -Missing iOS client which was a part of their marketing strategy and from reading the forums the Android client is bad at best.

    Buyer beware on this one!
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  2. Aug 10, 2017
    0
    This is a terrible game, they claim to be Sandbox, similar to Ultima online but are far from it. The game looks crap, the servers are absolutely terrible and a barely up most of the time and your lucky if you get more then 20 minutes play before it crashes to desktop.
  3. Aug 10, 2017
    0
    Scam you into a contract once you buy anything within the game. Without giving any clear knowledge about it. Game is currently not playable most of the time. No real good content in the game. About 5 different things you can do and that's about it. Upgrade the same stuff you have did already and repeat. PvP is horrible for solo and cluster zerg in groups. Lack of any skill to play this game.
  4. Aug 10, 2017
    10
    Best game ever, one of the kind, loads of fun, first time in a long time I've taken free week off work just to feel like it was back at vanila wow, pure nerd sessions
  5. Aug 10, 2017
    0
    This game is all about the zerg, and joining the biggest guilds possible. Small guilds and groups cannot compete, and there is very little content for them. The devs cater to the largest guilds and give them every advantage possible. On top of this the game is heavily pay to win.
  6. Aug 10, 2017
    10
    Great game, very fun, I have enjoyed it a lot. If you are a whiner though the games not for you, you can (and will) die and lose everything ur carrying with you.

    All the whiners on here talking about server problems... These problems are from a ddos attack which happens to many games and companies and it will pass.
  7. Aug 9, 2017
    0
    TL;DR - Game is broken, don't play it. In general game is all about false advertising - cross platform is advertised but not delivered - forum is full of Linux/Android/IOS/Mac users trying to get the game to work, but even if you are a Windows player - black screen freezes, random crashes and disconnects is what you are going to have. Player housing is a joke - you get an island which isTL;DR - Game is broken, don't play it. In general game is all about false advertising - cross platform is advertised but not delivered - forum is full of Linux/Android/IOS/Mac users trying to get the game to work, but even if you are a Windows player - black screen freezes, random crashes and disconnects is what you are going to have. Player housing is a joke - you get an island which is an instance not part of the world where you can build or grow stuff on predefined plots. Game has no anti-cheat implemented, so game is plagued with zoom- and speed- hackers of all kinds. All in all it is a pay to play game that feels like open beta for a free to play game.

    On gameplay side - everything is broken as well - full loot system is nice, but implementation is horrible - trashing more valuable items upon death. Game can't handle massive pvp - lagging so much that nobody can move - killing all massive pvp objectives - like castles or boss fights.
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  8. Aug 9, 2017
    0
    Do not waste your money on this broken product, as you will not get a refund even though the game does not even work.
    Constant server issues, their android platform is a joke and blatant false advertising.
    Just a cash grab by the developers, stay well away from this failure.
  9. Aug 8, 2017
    3
    Game is still buggy even after years of beta. There is not much content for small groups of friends. End game maps are dominated by large guilds. Lack of PvE content as well (Though it is a PvP game). Devs keep restarting the server but keeps losing hours of save data. One day had over 5 restarts and rollbacks. They also by default allow any guild member to take your items on your farm.Game is still buggy even after years of beta. There is not much content for small groups of friends. End game maps are dominated by large guilds. Lack of PvE content as well (Though it is a PvP game). Devs keep restarting the server but keeps losing hours of save data. One day had over 5 restarts and rollbacks. They also by default allow any guild member to take your items on your farm. Prior to joining a new guild, I changed the default setting so only I had access to my island but a rollback reverted this change without me knowing. When I joined the new guild, someone came and stole all my horses which were very expensive. Devs won't even tell me who did it. Losing time and resources because of server issues is so frustrating. Devs have been very slow in dealing with exploits. In 2 weeks there has been at least 4 exploits and none of it fixed though in their fairness they did say they'll ban anyone doing 2 of the exploits but it is still possible to do them.

    On top of that, their support is abysmal. If you lose resources due to any exploits abused by other players, they will tell you tough luck they don't want to do anything to affect the economy even though the situation originated from their lack of insight. If you lose resources due to server issues, they will tell you tough luck we don't have the logs to verify what you lost. This includes losing premium currency! Anyone who had converted premium currency to silver prior to a forced server reset/rollback will lose both the premium currency and silver when they log back on. You would assume any good support will restore either the silver or premium currency but they won't. They'll say they don't have the logs. What!?! I can understand if you don't have the logs if someone lost what they gathered but for PREMIUM CURRENCY? I'm just glad I only lost $5 of premium currency...others have lost over $50. Game concept while cool has been executed poorly. Overall experience has not been great with Albion Online.
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  10. Aug 7, 2017
    5
    Personally, I feel more like a 3/10, but I realise that some people actually enjoy a grind - Albion Online might be worth considering for them, if they can get over the other problems. It basically is a grind, with the rewards for grinding consisting of unlocking new grinds.

    The other issues have to do with the server populations (too small), the game performance (not very good and
    Personally, I feel more like a 3/10, but I realise that some people actually enjoy a grind - Albion Online might be worth considering for them, if they can get over the other problems. It basically is a grind, with the rewards for grinding consisting of unlocking new grinds.

    The other issues have to do with the server populations (too small), the game performance (not very good and terrible in locations with many players) and the world design (causes people to all bunch up in very few places).

    I like that players make everything and that stuff doesn't magically move around, although I do think the new player experience would improve if that point was somehow made clear to new players. If you're having stereotypical "get me n of x"-NPC's anyway, why not use their missions to actually teach players about the world and pointing at some of the stuff they will not get right away, but will be wondering about how to get.

    It very much feels like an alpha-stage game right now, even though it has quite a bit of time on it already and people are paying full price. The lack of a business model that fits with the current incentives to play the game doesn't give me high hopes for the longevity of Albion Online.

    If you enjoy a grind, don't mind a glitchy experience in towns, like the cartoonish art style (I do actually) and like the pioneering sense of a new game, even though you have to pay - go for it.
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  11. Aug 3, 2017
    0
    I have fun with this game, but there is to many bugs and some wrong decision.
    - server restart multiple times with losing if in-game items
    - every time 1 hour server maintenance
    - lags in towns
    - 0 Points because of loosing progress after every Server restart, sometimes more then one hour
  12. Aug 1, 2017
    0
    This is an abysmal failure; it's as if the developers wanted to do everything that Trion did wrong, without doing any of the things they did right.

    I expected some lag on launch but I didn't except such rude devs, horrible game changing decisions pulled out of nowhere, and a complete lack of connection with the players. The game just feels completely unfinished and broken, and it
    This is an abysmal failure; it's as if the developers wanted to do everything that Trion did wrong, without doing any of the things they did right.

    I expected some lag on launch but I didn't except such rude devs, horrible game changing decisions pulled out of nowhere, and a complete lack of connection with the players.

    The game just feels completely unfinished and broken, and it feels like the devs blame us for the state of their work.
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  13. Jul 30, 2017
    9
    Albion Online is a breath of fresh air, in a market dominated by World of Warcraft and its numerous clones.

    It aims to be a sandbox full loot MMOG, and it manages to get that feeling of dread, when you're traversing enemy zones with your guild and the tension is palpable, everyone in silence, tending their ears and their eyes wherever danger might hide. Never, since the first days of
    Albion Online is a breath of fresh air, in a market dominated by World of Warcraft and its numerous clones.

    It aims to be a sandbox full loot MMOG, and it manages to get that feeling of dread, when you're traversing enemy zones with your guild and the tension is palpable, everyone in silence, tending their ears and their eyes wherever danger might hide. Never, since the first days of WoW, have I found a game that I really could play from dusk until dawn without getting bored.

    The game has a lot of content: Guild vs Guild fights (in the forms of 5v5, 10v10, and Zerg v Zerg), instanced and overworld dungeons, world bosses, weekly events and yet more.

    Gathering resources to craft your/others equipment is satisfying and well animated, as much as buying and selling from city to city, exploting the gold market and the many other ways to make an economic difference in the world.

    There is the possibility to get territory for your guild and an island for yourself, building structures like farms, houses, storage, crafters and more.

    The world is divided in 4 zones: Blue Zones, where PvP is disabled, know exactly how many people are there and only low tier resources spawn; Yellow zones, where you can flag yourself for PvP, know exactly how many flagged are there and drop money on death; Red Zones, where you can flag yourself for PvP, know exactly how many flagged are there and drop everything on death, and can find high tier resources; Black Zones, where you are always flagged for PvP, don't know how many players are there, can find very high tier resources with improved spawn rates and drop everything on death.

    So, you see that the game has potential, and that's where the 9 comes from. However, there are several flaws right now that might hamper its development;

    for example, the server is just one for the whole world, and while the zone system helps distribute players, sometimes you find yourself in the unenviable position of having to wait for someone to leave the zone you want to go, to enter. The territories are currently owned by the biggest alliances there are, leaving the smaller guilds to either compete between themselves or to try to face manpower well beyond their handlig capacity. The frequent restarts and the daily maintenance are frustrating in their own right, even more when they come suddenly with 5 minutes warning.

    If the devs at Sandbox Games manage to solve these problems, then we have a brilliant game, with a bright future; if they're not up to the task...well, I fear that this game will be dead by November. We just need to wait and see where this goes.
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  14. Jul 29, 2017
    0
    Nearly unplayable due to lag and sudden server shutdowns/crashes.

    Minor offenses receive instant 200 year bans (not joking), even if you can prove you did not commit an offense.

    The game is horribly optimized and runs poorly locally despite utilizing a minimalist art style.

    If you enjoy frustration, don't value your time, and have an excess of money, then this game is for you.
  15. Jul 29, 2017
    8
    Albion Online is different. You'll have to grind, to get things done takes a while and you could lose almost everything in one battle. If you didn't stop reading yet ... get Albion Online!
  16. Jul 27, 2017
    9
    I wasn't around for the development drama, but this game is a breath of fresh air. It's a call back to old school MMOs where there were consequences. The grinds not too bad, the combat is tight and feels good, and the guild aspects are there. They need to improve on the maps overall, but really I'm enjoying the game and see myself playing for the coming months.
  17. Jul 26, 2017
    4
    So many bad development choices, the devs seem more like glorified scripters than actual developers.

    The game claims to be a sandbox mmo with full loot pvp and moba combat. Yet the game has a badly designed reputation system that kills all small scale or meaningful pvp throughout most of the world and has a single server for everyone on earth to play on, meaning your moba combat will
    So many bad development choices, the devs seem more like glorified scripters than actual developers.

    The game claims to be a sandbox mmo with full loot pvp and moba combat. Yet the game has a badly designed reputation system that kills all small scale or meaningful pvp throughout most of the world and has a single server for everyone on earth to play on, meaning your moba combat will suffer high pings from most locations in the world.

    The game is also grind heavy. This would not be a huge issue if the game was actually a sandbox and offered you things other than gathering to do as you do the lengthy progression grind to be viable for pvp.

    Conclusion: Game has many good ideas, devs failed to deliver then in a meaningful way. Albion is a shallow sandbox mostly filled with cat turds.
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  18. Jul 24, 2017
    4
    This game will be dead shortly. They run each zone on one server, and have a hard limit of 1100 people per server. Their solution to the problem seems to be to just wait for people to quit playing instead of doing anything to actually solve the problem.

    They market the game as being playable on android devices, but it's not actually possible to play the game at all. It's so
    This game will be dead shortly. They run each zone on one server, and have a hard limit of 1100 people per server. Their solution to the problem seems to be to just wait for people to quit playing instead of doing anything to actually solve the problem.

    They market the game as being playable on android devices, but it's not actually possible to play the game at all. It's so overcrowded that my Samsung Galaxy Tab S2 crashes in cities. Outside of cities, the framerate is awful and the game is unplayable.

    Technical issues aside, this game was made with groups in mind. If you're a solo player, prepare to constantly run into large groups of players who will kill you. I don't think it would be so bad to play as a solo player, but the overpopulation is so bad that you really can't go anywhere without running into people.
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Metascore
72

Mixed or average reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 8
  2. Negative: 0 out of 8
  1. Sep 7, 2017
    60
    You could kindly call Albion Online old-school or hardcore, which might appeal to gamers with a nostalgia for the days of corpse runs, griefing, and ganking. Less graciously, you could say it is repetitive, cynical, uninspired, and opaque. In truth, MMORPGs that survive their infancy often grow into very different games than they were at launch. Patches and player input often have a way of shaping a game for the better, and given time, Albion Online may evolve as well.
  2. Aug 30, 2017
    70
    Albion Online is a fun sandbox MMORPG with a clever progression mechanic and deep player-economy. The mid to late game grind and hardcore nature might turn away anyone looking for a more casual experience.
  3. Aug 11, 2017
    75
    Albion Online remains very motivating despite the large grind, thanks to the many and freely selectable options for character development.