User Score
7.3

Mixed or average reviews- based on 69 Ratings

User score distribution:
  1. Positive: 45 out of 69
  2. Negative: 14 out of 69
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  1. Oct 6, 2020
    2
    One point for graphics, one point for music. I have no problem with micro transactions. But let's face it the game is boring as hell. On top of that, the controls are clumsy and horrible. The gameplay has lots of bugs. Icons and hints are very confusing. These confusion could be easily resolved by some text telling you what it means, but they decided not to, just in order to make the UIOne point for graphics, one point for music. I have no problem with micro transactions. But let's face it the game is boring as hell. On top of that, the controls are clumsy and horrible. The gameplay has lots of bugs. Icons and hints are very confusing. These confusion could be easily resolved by some text telling you what it means, but they decided not to, just in order to make the UI "minimalistic". I've always agreed with Chen's idea of games doesn't need to be violent. But I also think it doesn't mean it can be boring. A game is first and foremost A GAME. I would call Sky a fancy graphics demo instead of a game. Expand
  2. Aug 14, 2021
    0
    Since the latest Update, the game is unplayable. Normally, it is a great game with a nice story, world and atmosphere. The price for in game purchasable items is heinous, though, so under normal circumstances I would give the game about 80%, but as the game persistently kicks players after only minutes of playing currently and doesn't let me enter the game past the home screen at all, itSince the latest Update, the game is unplayable. Normally, it is a great game with a nice story, world and atmosphere. The price for in game purchasable items is heinous, though, so under normal circumstances I would give the game about 80%, but as the game persistently kicks players after only minutes of playing currently and doesn't let me enter the game past the home screen at all, it doesn't deserve a rating above 0. A game that doesn't work isn't a game, it's a waste of time. Especially shameful for people paying for the current season pass, as they are paying good money for a service they haven't been able to enter for days. Expand
  3. Jul 20, 2019
    3
    I'm completely disappointed with this game. First, why on Earth do a "sequel" to Journey on mobile with this horrible touch controls? Why not use a controller, as was some so brilliantly done before? But the answer is short and quick: micro transactions. Although console games are becoming more used to this practice, mobile games are quite at home with them, since it was invented in theI'm completely disappointed with this game. First, why on Earth do a "sequel" to Journey on mobile with this horrible touch controls? Why not use a controller, as was some so brilliantly done before? But the answer is short and quick: micro transactions. Although console games are becoming more used to this practice, mobile games are quite at home with them, since it was invented in the mobile market. Although with packs going to as much as $50 a piece, there's nothing micro about them. Some dazzling presentation to hide a perfunctory plot and a rotten core of greed to join the "live services" scam Expand
  4. Jul 21, 2019
    2
    I’ve waited for years the new game from the people behind the phenomenal Journey and Flower, so I went into Sky with a lot of anticipation and excitement. A disappointment is an understatement. I wonder what Jenova Chen was thinking, to make something so ordinary, so bland and frustrating, and on top of that to fill it with nasty micro transactions. In sky, you spend most of your timeI’ve waited for years the new game from the people behind the phenomenal Journey and Flower, so I went into Sky with a lot of anticipation and excitement. A disappointment is an understatement. I wonder what Jenova Chen was thinking, to make something so ordinary, so bland and frustrating, and on top of that to fill it with nasty micro transactions. In sky, you spend most of your time opening big doors, lighting candles, and following blue light. That’s it. This game is a complete mess. It’s like they never figured out what they wanted it to be. It’s a platformer, but a very bad one with horrible controls, it’s a flying game where flying is more or less restricted to a path, it has bits of an rpg where your character can evolve, but systems and UI are so convoluted and clumsy that you never really see what’s the point of it. We are very far from the pure, brilliant minimalistic UI of Journey. And admitting you play as a social experiment, you don’t get anything out of it either. Every encounter with another player allows you to unlock...emotes! Emotes really? The little bonus feature that any decent rpg has. In Sky, gaining emotes like point, clap, or any other, is your reward for playing this disaster of a game. And I won’t mention the lore which feels both pretentious and uninspired, with shaman type characters and ancient temples directly inspired by Zelda and the countless basic rpgs since video games exist.
    I really wanted to love this game. I tried hard to find the motivation to play, but after 10 hours I couldn’t keep fighting the miserable controls and the boredom. I really wonder what happened for the creators of Journey to put out such a mediocre experience. I can’t believe the same people that made Flower and Journey spent years to come up with something so bad as Sky.
    So if you’re a fan of Journey, or if you’re not for that matter, do yourself a favor and don’t waste your time on this shiny turd.
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  5. Jul 22, 2019
    1
    Journey is one of my all time favorite games. So I was extremely excited to play SKY.

    Once I realized I could not stand the game for a few minutes - while playing the beta - I knew something was wrong. The concept is amazing, magical, beautiful, haunting. And the art, music, all that deep, dreamlike atmosphere thatgamecompany is so good at; it's all there. But the execution is not
    Journey is one of my all time favorite games. So I was extremely excited to play SKY.

    Once I realized I could not stand the game for a few minutes - while playing the beta - I knew something was wrong.

    The concept is amazing, magical, beautiful, haunting. And the art, music, all that deep, dreamlike atmosphere thatgamecompany is so good at; it's all there.

    But the execution is not good, I'm afraid. It's clunky as hell to play on a small, mobile device. This game should be played in full glory, on a big TV, with all the sound and space it needs. Also, using a controller.

    Downloaded SKY and could only play for 10 minutes. Look forward to playing this on consoles, though.
    Expand
  6. Jul 23, 2019
    0
    Give us a console release...its not fun on mobile..but looks like a great Re-Boot of Journey...take my money? what? you wont take? why
Metascore
82

Generally favorable reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 18
  2. Negative: 0 out of 18
  1. Sep 1, 2020
    100
    With a touch of endless runner, a dash of MMO, and just a sprinkling of puzzles, Sky: Children of the Light soars to lofty heights.
  2. Apr 15, 2020
    92
    Sky: Children of the Light is the latest effort from Thatgamecompany, who succeeded in creating a game that feels both like a spiritual successor to Journey and like something completely new.
  3. Oct 8, 2019
    80
    Sky : Children of the Light's composition spreads elegantly both in style, sublime and poetic, as well as in content, through traditional principles, yet harmoniously breathed into it while deeply meaningful to carry such an elevated purpose. Some touchy turbulence overshadow this ideal picture, when ThatGameCompany ventures across down to earth themes, or tends to lose its lantern among the mist created by this ever-evolving universe. Its humble existential, altruistic message stays nonetheless limpid, the economic model expressing rare generosity, like an open hand.