Metascore
82

Generally favorable reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 18
  2. Negative: 0 out of 18
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  1. Aug 4, 2019
    70
    Sky: Children of Light is an emotional adventure, a journey through men’s bounds and life. Interaction with other players is original, deep and functional, but the experience in mobile version is partially stained by a problematic fluidity an inaccurate touch controls.
  2. Jul 26, 2019
    65
    I would need to grow a few more hands to count how many times I had to stop playing Sky out of frustration. Whether it was the game not allowing me to move off a ledge or sending my character spiraling down the side of a mountain when all I did was slightly touch the digital joystick, the touch controls and often excruciating camera gut what should be an awe-inspiring vision of discovery. I absolutely believe Sky: Children of the Light is a game most everyone should experience because it is blissful, imaginative, and a sight to behold. I just think most everyone should wait for a console or PC release to do so.
  3. Jul 18, 2019
    60
    I can’t even begin to imagine how Sky was made. It’s ultra-smooth visuals and seamless multiplayer feel like they can’t work on a mobile device, yet they do. This is indeed an achievement, and I cannot deny that. Once I start playing it though, it feels like I’m smearing a painting. Everything is so beautifully composed, and then I come along to fly into a wall or get hung up on a ledge. This happens so frequently that I don’t really like spending time in Sky, which is a real shame.
User Score
7.3

Mixed or average reviews- based on 69 Ratings

User score distribution:
  1. Positive: 45 out of 69
  2. Negative: 14 out of 69
  1. Jul 20, 2019
    3
    I'm completely disappointed with this game. First, why on Earth do a "sequel" to Journey on mobile with this horrible touch controls? Why notI'm completely disappointed with this game. First, why on Earth do a "sequel" to Journey on mobile with this horrible touch controls? Why not use a controller, as was some so brilliantly done before? But the answer is short and quick: micro transactions. Although console games are becoming more used to this practice, mobile games are quite at home with them, since it was invented in the mobile market. Although with packs going to as much as $50 a piece, there's nothing micro about them. Some dazzling presentation to hide a perfunctory plot and a rotten core of greed to join the "live services" scam Full Review »
  2. Jul 21, 2019
    2
    I’ve waited for years the new game from the people behind the phenomenal Journey and Flower, so I went into Sky with a lot of anticipation andI’ve waited for years the new game from the people behind the phenomenal Journey and Flower, so I went into Sky with a lot of anticipation and excitement. A disappointment is an understatement. I wonder what Jenova Chen was thinking, to make something so ordinary, so bland and frustrating, and on top of that to fill it with nasty micro transactions. In sky, you spend most of your time opening big doors, lighting candles, and following blue light. That’s it. This game is a complete mess. It’s like they never figured out what they wanted it to be. It’s a platformer, but a very bad one with horrible controls, it’s a flying game where flying is more or less restricted to a path, it has bits of an rpg where your character can evolve, but systems and UI are so convoluted and clumsy that you never really see what’s the point of it. We are very far from the pure, brilliant minimalistic UI of Journey. And admitting you play as a social experiment, you don’t get anything out of it either. Every encounter with another player allows you to unlock...emotes! Emotes really? The little bonus feature that any decent rpg has. In Sky, gaining emotes like point, clap, or any other, is your reward for playing this disaster of a game. And I won’t mention the lore which feels both pretentious and uninspired, with shaman type characters and ancient temples directly inspired by Zelda and the countless basic rpgs since video games exist.
    I really wanted to love this game. I tried hard to find the motivation to play, but after 10 hours I couldn’t keep fighting the miserable controls and the boredom. I really wonder what happened for the creators of Journey to put out such a mediocre experience. I can’t believe the same people that made Flower and Journey spent years to come up with something so bad as Sky.
    So if you’re a fan of Journey, or if you’re not for that matter, do yourself a favor and don’t waste your time on this shiny turd.
    Full Review »
  3. Jul 22, 2019
    1
    Journey is one of my all time favorite games. So I was extremely excited to play SKY.

    Once I realized I could not stand the game for a few
    Journey is one of my all time favorite games. So I was extremely excited to play SKY.

    Once I realized I could not stand the game for a few minutes - while playing the beta - I knew something was wrong.

    The concept is amazing, magical, beautiful, haunting. And the art, music, all that deep, dreamlike atmosphere thatgamecompany is so good at; it's all there.

    But the execution is not good, I'm afraid. It's clunky as hell to play on a small, mobile device. This game should be played in full glory, on a big TV, with all the sound and space it needs. Also, using a controller.

    Downloaded SKY and could only play for 10 minutes. Look forward to playing this on consoles, though.
    Full Review »