XIII
GameCube- Publisher: Ubisoft
- Release Date: Nov 25, 2003
- Also On: PC, PlayStation 2
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The game is darn near perfect but BAM!...AH! All right, already! There's nothing to complain about here. XIII is a blast to play...even if it's so cool, it will kick your butt.
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As close as you will ever get to "Goldeneye" on your Cube. A brilliant storyline, superb graphics and fun gameplay make this a near-essential FPS.
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Despite some really basic errors, XIII is ambitiously big and beautiful, delivering enough of the right stuff to ensure you stick at it. Impressive. [NGC]
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Nintendo PowerThe difficulty level is high, but not frustratingly so. [Feb 2004, p.151]
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Next Level GamingFirst and foremost, you're going to get your hands on some cracker-jack weaponry, both firearm and silent. Each weapon has a standard and secondary fire, which depending on the weapon is pretty cool.
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The type of game that knows what it wants to be (a "Goldeneye" clone) and doesn't really try to do anything else. In the end, it still comes out as a really good game that's fun to play with storyline is second to none.
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XIII has a great story-driven sheen, but at it's core, it's weighed down by some occasional bewildering flaws, in addition to the lackluster weapons and simple combat we usually see in lesser productions.
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Thrill-seekers in search of a stylized 3-D shooter with a compelling story will find plenty of both in Ubi Soft's XIII.
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The graphics really do serve to enhance the overall feel of the game, almost working to white-out the flaws that are present.
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XIII just happens to be another unfortunate instance of a game that's great but no one bought.
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And with the engaging story, plus the graphic-novel presentation (boxes of action and text are constantly popping up on-screen), this truth is worth uncovering.
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If not for the graphics to carry the game through, XIII would have been a boring game. Gunfights are the best part of the gameplay. It also happens to the most unbalanced part.
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While the presentation doesn't feel like an afterthought, it probably won't quite completely fulfill your live-action, comic-book fantasies.
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The style remains, even if the game is relatively cookie-cutter.
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A more general problem is that the gameplay doesn't do much new, or even contemporary for that matter. You do the general flip-switching and item collecting types of missions, and your firepower is very typical.
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Entertainment WeeklyThe hero is voiced by former "X-Files" star David Duchovny whose deadpan delivery is mostly forgettable. [21 Nov 2003, p.L2T 46]
Awards & Rankings
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48
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32
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#32 Most Discussed GameCube Game of 2003
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28
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#28 Most Shared GameCube Game of 2003
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User score distribution:
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Positive: 17 out of 27
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Mixed: 8 out of 27
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Negative: 2 out of 27
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Apr 4, 2012
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Dec 24, 2021
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Jan 31, 2019