XIII
GameCube- Publisher: Ubisoft
- Release Date: Nov 25, 2003
- Also On: PC, PlayStation 2
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Edge MagazineSeeing the game from beginning to end reveals its true artistic merit: it never gets stale; every episode has been drawn with minute care and attention. It would have been an incredible achievement if the gameplay had matched the outstanding art direction. [Dec 2003, p.94]
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Style and visuals can only do so much for a game. In our post dot-com world, image is not everything, substance does count for something.
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A pulpy, good time. Just don't expect to come back after completion for any particularly inspired level design or captivating combat.
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Electronic Gaming MonthlyIf only the developers had spend half as much time fine-tuning the enemy A.I. as they did finessing the graphics, XIII would be incredible. [Dec 2003, p.196]
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While it definitely has a certain sense of style to it, the game itself misses its mark, and the total package isn't one that will hold the interest of most first-person shooter players.
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Problem is, the missions are largely cookie-cutter (do tasks like "destroy four generators without being spotted" sound familiar?) and lack the thrill found in similarly themed games, like "GoldenEye 007" (N64). Worse yet, your opponents are unbelievably excellent shots who almost never miss.
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games(TM)It's one of those mixed-bag situations - flashes of genius and genuinely enjoyable moments of success, occasionally mired by unbalanced weapon damage, clumsy AI and the odd bit of unfair level design that requires astounding feats of memory. [Dec 2003, p.98]
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The presentation sets the tone brilliantly and drags the player through, but sadly the gameplay is largely forgettable.
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Like most women in the single scene these days, it looks good from afar but it's far from good. The hype of voice acting, stylish soundtrack, and unique comic book presentation may draw you in but the weak gameplay experience will have you running for cover.
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David Duchovny has an exceedingly flat voice. At no point does he ever really sound excited. Even when he should be excited, he really doesn't sound it. There's just a sense of resignation always seeping through.
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And despite its groovy style, XIII isn't much more than a run-of-the-mill game. Its presentation is definitely worthy of a look (particularly if you own an Xbox) but its gameplay is about as straightforward - and in some cases boring - as it gets for an FPS.
Awards & Rankings
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48
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32
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#32 Most Discussed GameCube Game of 2003
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28
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#28 Most Shared GameCube Game of 2003
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User score distribution:
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Positive: 17 out of 27
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Mixed: 8 out of 27
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Negative: 2 out of 27
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Apr 4, 2012
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Dec 24, 2021
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Jan 31, 2019