Metascore
69

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 13
  2. Negative: 1 out of 13
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  1. TotalGames.net
    90
    A fantastically frantic, competitive, addictive and exhilarating racer that manages to take the XG series to a whole new level.
  2. The top speed gameplay and accompanying effects that come with it are really impressive. The only real downside is that there isn’t enough depth in the gameplay.
  3. 75
    Tight, if heavy control, a seriously improved weapon system that makes for a lot of fun, and the insane tracks that XG fans have come to expect from the franchise. This is a bigger game -- more courses and a slightly expanded Season Mode, too.
  4. Unfortunately for Acclaim, the Cube has just been hit up with three outstanding racers including "Mario Kart: Double Dash!!," "F-Zero GX," and "Need for Speed Underground." In that company, XGRA looks average.
  5. If only the weaponry was more balanced to better fit the racing action, this would be one hell of a racing title.
  6. Play Magazine
    75
    The speeds are insane, the courses almost incomprehensible and the immersion factor deep, provided you have patience and surgical analog skills. [Oct 2003, p.72]
  7. It's bigger and more ambitious than any of its predecessors, but XGRA is hindered by a few unfortunate technical and design issues.
  8. The game is pretty easy to run through due to the progression based on points rather than victories, and makes the game seem to get done with too quickly.
  9. Electronic Gaming Monthly
    68
    XGRA isn't as impressive as "Extreme G 3" was when it first hit PS2 and Cube. The graphics look roughly the same, it plays similarly, and it has the same main drawback: not enough tracks. [Nov 2003, p.174]
  10. Nintendo Power
    64
    The graphics are top-notch and the techno music mix goes well with the game's energy and style. [Mar 2004, p.119]
  11. Seems like a step back for the franchise. XG3 had a weapon system based on powerups that were bought, XGRA is sort of random. The tracks don't entice the way XG3's did either.
  12. Edge Magazine
    50
    Acclaim's latest manages to tick all the required futuristic race sim boxes, except the one titled 'memorable'. There's one really good thing about XGRA - it's all over very quickly. [Nov 2003, p.109]
  13. At first glance, with it's twisting, gravity-defying tracks and fluorescent visuals, XGRA might remind you of the recent "F-Zero GX." Upon further inspection it's actually slower, sometimes much slower, less colorful and a lot less interesting.

Awards & Rankings

64
98
#98 Most Discussed GameCube Game of 2003
User Score
7.3

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 3 out of 6
  2. Negative: 1 out of 6
  1. CarlosD.
    May 4, 2006
    7
    It's good, but it's not that good. That's about it. It has more tracks and more weapons than XG3, but the control and the It's good, but it's not that good. That's about it. It has more tracks and more weapons than XG3, but the control and the framerate is way better in XG3. Now if we coulkd have a blend between XG3 and XGRA would be asweome. The bad news are that Acclaim is in bankrupcy and won't be making any more of this titles. Full Review »