Shadow the Hedgehog
GameCube- Publisher: Sega
- Release Date: Nov 15, 2005
- Also On: PlayStation 2
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A long list of shortcomings, from stupid level design, unrefined controls and useless gunplay to disappointingly outdated graphics.
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Shadow the Hedgehog fails to live up to its pedigree due to terrible controls, an uncooperative camera, and an overall lack of effort.
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From its stripping down of the series' most successful gameplay elements to its obviously desperate addition of weapons and 'street' cool this is still a product of a development studio with a good imagination. But also, it seems, a lazy one only too happy to jump on the same GTA bandwagon that's currently carrying way too many developers.
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AceGamezThe poor controls, tricky camera and an irritation-filled gaming experience is unfortunately what Shadow the Hedgehog is presented as, and this doesn't deserve to be found under too many Christmas tree's this year.
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Game InformerThe new gun combat is horrid. [Jan 2006, p.138]
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The lack of speed is a real problem here.
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The game suffers from lackluster gameplay, as well as uninspired work in the graphic and audio department. It does have moments of appeal, but they're buried beneath a pile of rushed presentation.
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Sega seems to be lazily exploiting a franchise that appears way past its sell-by date. Reinvent the character by all means, but give him back his sharp edges.
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That is nothing like any Sonic game I played as a kid. Those games were fast, colorful, simple, and fun - all things that Shadow the Hedgehog not only misses, but flat out ignores.
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Combine the relatively poor visuals with monotonous level designs, and you'll find yourself in the middle of a level with no real visual cues of where you are within the level.
Awards & Rankings
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75
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2
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#2 Most Discussed GameCube Game of 2005
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3
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#3 Most Shared GameCube Game of 2005
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User score distribution:
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Positive: 100 out of 226
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Mixed: 66 out of 226
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Negative: 60 out of 226
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Dec 31, 2011
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Oct 7, 2013
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Apr 4, 2013