Resident Evil Code: Veronica X
GameCube- Publisher: Capcom
- Release Date: Dec 3, 2003
- Also On: PlayStation 2, PlayStation 3, PlayStation 4, Xbox 360
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The game's important story is now critical to the evolving RE plot thanks to "Resident Evil 4." So, if you want to knowingly absorb all that RE4's story presents, you should definitely take a creepy walk down memory lane.
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Cheat Code CentralIf you want to play a classic survival horror game the way it was originally meant to be played then you'll want to check out Resident Evil Code: Veronica X...Be warned that you're not getting anything new.
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If youve never played this title before, add a couple of points for being one of the least informed gamers out there. Theres no shame in that.
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The gameplay is gripping in spite of its flaws, the cut-scenes are fantastic and the story is dramatic and pretty weird in places. It's almost worth playing through to witness the mid-game fight with the Tyrant alone - a battle so frickin' tough it has become the stuff of gaming legend.
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It's the same thing that has been on a couple of different consoles. If you only played the original Code: Veronica, the only thing that X offers you is some new storyline elements and a few extra cut-scenes. However, if you've never played this game before, you should really give it a shot.
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TotalGames.netSadly, the decreased scare factor makes the game's backtracking much more of a chore, as you endlessly trawl back and forth to find items that open doors to other items.
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Nintendo PowerThe camera has much more movement than it did in earlier games in the series, but the stiff, character-relative control remains. [Feb 2004, p.150]
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It doesnt look as hot as the Cube-exclusive Resident Evils but you get used to the visuals pretty quickly. The controls are pretty much as clunky as in the first few games (you can use the C-type controls introduced in the remake though), so if you dont have a problem with those youll be fine playing Code Veronica.
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It's still technically a solid game, but at this point it almost feels totally obsolete.
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The voice acting is more painful than ever, and continues to sabotage the series' attempts at dramatic storytelling.
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A worthy entry to the series. However, the port was clearly pushed out to get a few thousand more copies sold, rather than to improve upon the original game.
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They could have at least included Wesker's Report (pre-order bonus with PS2's CVX) on the GameCube disks. Instead, all GCN owners get is an unmodified DC title.
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Theres no question that RE: Code Veronica is a dated title. The third release of the game is just a port and only for people who have never played it. All others need not apply.
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At the dawn of 2004 not enough time has passed for this to be a retro title and now it just feels out of date. I also suppose that if it were budget priced at $19.99 and a player who was curious about the Resident Evil franchise wanted to pick it up, I'd recommend it. But at $39.99... I can't do that.
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It's still a solid game if you've never played it before, with a stirring storyline and a few shocks, but otherwise it's just the same old Evil.
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In the end, it's almost physically painful to try to wade through this game, especially if you've already played it in its previous incarnations.
Awards & Rankings
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90
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29
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#29 Most Discussed GameCube Game of 2003
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12
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#12 Most Shared GameCube Game of 2003
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User score distribution:
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Positive: 52 out of 63
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Mixed: 6 out of 63
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Negative: 5 out of 63
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Sep 26, 2016
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Mar 14, 2012
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ShmittyS.Nov 25, 2006