ZTGD's Scores

  • Games
For 4,808 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Blue Prince
Lowest review score: 0 Ultracore
Score distribution:
4811 game reviews
    • 76 Metascore
    • 60 Critic Score
    10 Second Ninja is certainly well designed from a gameplay standpoint, but misses out on being great through the shear difficulty of it. But if you enjoy a real tough challenge, and if your reflexes are sharper than mine, then it might be worth a shot.
    • 61 Metascore
    • 60 Critic Score
    Marvel Ultimate Alliance 1 and 2 feels very much like a quick port job. I do feel good that Marvel has come out to address the larger issues, and players are getting that content, but the price is still too high a barrier for the state these games were released in.
    • 77 Metascore
    • 75 Critic Score
    Headlander has a few faults, but when getting into a flow of this style of game, it turns out to be a pretty well made Metroidvania game. Filling out the map is addicting, and seeing a room I can’t enter without having a certain body usually always had me backtracking to see what exactly was in it. I still enjoyed my time with Headlander, even if the camera and combat got in the way a few times. I think everyone else will feel the same way. Give it a shot. It does have a lot going for it.
    • 74 Metascore
    • 55 Critic Score
    I Am Setsuna desperately tries to pull us back in time, but just feels old and worn out, no matter how good the fresh new lick of paint looks.
    • 76 Metascore
    • 85 Critic Score
    Hyper Light Drifter is a sensory overload from a visual and audio standpoint.
    • 79 Metascore
    • 70 Critic Score
    What I was hoping for when I booted up Shiren the Wanderer was another anomaly – a title in the roguelike genre that I would enjoy, and that wasn’t what I found. Instead, what I got was a fairly standard entry in the genre- crafted well by a developer that’s been making these kinds of games for years, and even though I did not find the title to my tastes, I could easily see why someone else might.
    • 81 Metascore
    • 85 Critic Score
    It feels simplistic in nature and it actually really is, then you look into the Grid system and see all the potential Under Night actually has and you have yourself a pretty great fighting game. Keep in mind, you may need to go to an outside source to figure everything out, but for the most part, this is a great fighting game that I think fighting game fans will really enjoy for a cheap price.
    • 64 Metascore
    • 65 Critic Score
    The art design is outstanding, and the fighting is solid, but it really just doesn’t do anything to stand out from the pack. The lack of features and paltry online community mean this game is likely already forgotten about.
    • tbd Metascore
    • 80 Critic Score
    Riptide GP Renegade is a solid follow-up. I really wish they would tweak the difficulty though, as it stands it gets far too difficult, far too quickly in career mode. This stunts progression, and makes continuing on a real grind. However, if you are like me and simply love the wave racing genre, this is yet another solid entry in a category we get far too few games in.
    • 81 Metascore
    • 80 Critic Score
    While the name may be confusing, this could easily be a blueprint for the successor to Ghosts ‘n Goblins, which is what it seems they set out to do, and they nailed it. If you are like me and grew up pulling your hair out at these punishing side-scrollers, this game is an easy purchase. It captures the magic, while bringing enough of its own charm to make it feel fresh. Plenty try to capture that magic, but few achieve what the team at Abylight Studios has managed to create here.
    • 81 Metascore
    • 70 Critic Score
    The art direction astutely compliments the gameplay and the self-referential, retro-infused style of Zombie Night Terror. It is a title that feels a lot like a postmodern love letter to games of a bygone era.
    • 57 Metascore
    • 60 Critic Score
    As a fan of the Gundam series, seeing all the different mobile suits with their signature moves duking it out should have been a dream come true. However, a dull single player campaign and a complete lack of online multiplayer makes Extreme VS-Force very difficult to recommend.
    • 71 Metascore
    • 70 Critic Score
    What we have is a game that takes inspiration from a classic genre years, before and while doing nothing very original with the idea, still provides a good time.
    • 63 Metascore
    • 45 Critic Score
    Ninja Pizza Girl showed a lot of promise. The gameplay was solid enough, a lot of the music choices were great, and there were funny and quirky ideas. Unfortunately, the game frustrated me in several other areas. While the game had many rough edges, I still saw charm and effort put forth by Disparity Games.
    • 78 Metascore
    • 90 Critic Score
    Abzu is something that was never even on my radar. Then I booted it up, and never let go. Every area was an experience, and it made an impact on me. I don’t spend my time trying to figure out what it means, I just enjoyed the ride, and it is easy to recommend. Especially to those that enjoy the idea of swimming in the depths of the ocean, and exploring the alien life found below the waves.
    • 63 Metascore
    • 65 Critic Score
    Dangerous Golf is a weird game. On paper it sounds perfect, exactly what I would want from the guys that made t-boning cars so much fun. However, in practice it feels empty. Nothing about it screams “one more hole.” Even with the changes they have made this is an empty game that lacks anything to keep me coming back for more.
    • 68 Metascore
    • 60 Critic Score
    Daydreamer had the potential to be a sleeper hit in the Summer of lacking game releases, sadly it falls short on the most important of game fundamentals. I wanted to love this game a lot more than I do, but it just misses all the important notes in its execution.
    • 69 Metascore
    • 40 Critic Score
    Dex
    Dex just never stood out enough for me. The generic and clichéd story left me cold, and the technical issues made the game hard to like. However, it is worth noting that the various performance issues I encountered on the Xbox One were not present on the PC version. So if you feel like you need to check Dex out and have the ability to do so, get it on PC. It doesn’t differ much in general, but at least it will be slightly more pleasant to play.
    • 45 Metascore
    • 40 Critic Score
    MX Vs. ATV Supercross: Encore is not a very well done game. While it has a few redeeming qualities, the actual racing and controls (the part of the game that really matters) is just far too inconsistent and just not that fun to play.
    • 63 Metascore
    • 45 Critic Score
    Rather than investing in an immersive, intuitive, enjoyable gameplay experience, they have, unfortunately, created a generic and rather boring click fest of a game.
    • 56 Metascore
    • 60 Critic Score
    ADR1FT is a beautiful take on the space disaster genre, but ultimately one that not everyone will get pulled into. It’s subtle, slow, and crawling at times, instead of intense, bold, or peppered with action moments.
    • 85 Metascore
    • 85 Critic Score
    Monster Hunter Generations feels like a slight step forward while changing things up a bit in the formula.
    • 66 Metascore
    • 55 Critic Score
    It’s a shame that Monochroma ended up this way, as there are sparks of brilliance buried within. There is a real quality to the sound and level design, which really add to the atmosphere and the puzzles could have been challenging with a little extra work. But the poor controls and the frequent frame-rate issues hamper this puzzle platformer. If you liked Limbo, do yourself a favor and go and download Inside instead.
    • 80 Metascore
    • 95 Critic Score
    Tokyo Mirage Sessions #FE isn’t just a side note in the Persona series; it is an evolution of it by taking many of the systems that people are familiar with, but enhancing them and making them more fun to use and develop. It is a master class in JRPG making, and one of the best games in the genre that I have play in a long time.
    • 79 Metascore
    • 70 Critic Score
    There are a lot of titles that boast what Rampage does, but few have done it with the execution found here. Even if these words scare you, like they scare me, this game is still worth checking out.
    • 75 Metascore
    • 50 Critic Score
    Recommend only for the most hardcore of space simulation fans and patience is a must
    • tbd Metascore
    • 50 Critic Score
    There is no excuse for launching the game the way it was in April, and most gamers have already forgotten about the title entirely. But for those that may stumble upon it on sale somewhere, feel good in knowing that you are picking up a solid, and unique title, that is finally worthy of sitting on a retail shelf.
    • 75 Metascore
    • 90 Critic Score
    While the game still is pretty fantastic, it just does not hold my attention the way it originally did. That’s not saying the game is bad, not in the least. I just played it a ton seven years ago and the remastered version just served me as a reminder of how much fun I had playing the game. Even if it is now outdated.
    • 32 Metascore
    • 20 Critic Score
    Stay away from this game even for a cheap buck. Who ya gonna call? Hopefully the store where this game was purchased from in hopes of asking for a refund.
    • 52 Metascore
    • 60 Critic Score
    Carmageddon: Max Damage is fun when it accomplishes what it sets out to do, but the disappointing online and limited modes really drag it down. If it had launched a little cheaper it would be an easy recommendation for fans of the original games. As it stands though, it needs a little more polish to be worth checking out.

Top Trailers