ZTGD's Scores

  • Games
For 4,810 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Blue Prince
Lowest review score: 0 Ultracore
Score distribution:
4813 game reviews
    • 52 Metascore
    • 45 Critic Score
    Hidden Dragon Legend is the classic example of a game trying to be bigger than it’s potential budget or development. There is a great idea here marred by too many issues for me to really recommend this to anyone except the hardcore action or indie supporters. There is fun to be had, but it comes with serious caveats.
    • 62 Metascore
    • 45 Critic Score
    Bon Appétit will still have its followers, and while not inherently bad as far as gameplay goes, the songs used don’t really do much for me and as we all know, the visual style and content makes me feel gross pretty much all of the time.
    • 47 Metascore
    • 43 Critic Score
    The game seems like a missed opportunity to me. Sub-par graphics, uninspired game play and game breaking bugs just add up to make a game that should really be avoided. Yet the sparks of humour and the hint of a deeper game play mechanic just make me feel that with a little more effort, Naughty Bear could have found his true home in digital distribution.
    • 25 Metascore
    • 42 Critic Score
    Not only does it take away from what the original games did so well, it fails to execute even the simplest of gameplay necessities. The platform jumping is horrendous, the combat mechanics are atrocious and sitting through some of the dialogue is just plain painful.
    • 49 Metascore
    • 42 Critic Score
    Asphalt: Injection could have been something outstanding, with tons of cars, tracks and content. Unfortunately, the game is let down in the most important areas of a racing game and has gone from a 'Must buy' to a 'Must avoid.'
    • 69 Metascore
    • 42 Critic Score
    It is fun ripping around in two player mode trying to trash or out pace each other in your favorite ride, which is probably the best time to be had in the game. However, all this can't really justify putting up with the horrible AI ramblings, poor graphics and awkward controls that make this game so frustrating and monotonous at times.
    • 46 Metascore
    • 40 Critic Score
    Ghost Recon on the Wii feels like a cheap cash-in that takes no advantage of the console's strengths.
    • 52 Metascore
    • 40 Critic Score
    Crime Boss Rockay City deserved better, from the inexcusable number of bugs and glitches that players will come across while played the games narrative or the multiplayer missions to the just laughable performances of some actors who I used to hold in such high regard. In a different timeline this game would have just leaned 100% into the jank and made this a successful parody. But instead, it falls flat by trying to tell a serious story about an ambitious crime boss who wanted more, a story as old as time and one that’s been told a million times better before.
    • 37 Metascore
    • 40 Critic Score
    Anyone who like unfairly hard games may enjoy this but everyone else should just skip this game. I waited to see if a patch would maybe make it better but that patch never came. I can’t say it isn’t worth the time or money because I’m sure someone will enjoy it, but there are so many better stealth and action games out there that I refuse to put a price point on any half baked recommendation I could give this. Just don’t pay full price because that is highway robbery.
    • 49 Metascore
    • 40 Critic Score
    If you own a PS3, and are looking for the definitive car combat experience, you know where to look. This attempt feels exactly like what it is; a cheap knock-off that defines the phrase, 'you get what you pay for'. I couldn't, in good conscience, recommend this game to anyone looking for a good experience in the genre. It simply isn't fun.
    • 54 Metascore
    • 40 Critic Score
    The worst part about this was that every second of this game was enjoyable. It was funny. It was charming. The music was great. I had a lot of fun. But ultimately the gameplay sort of just boils down to Just Dance in VR and Just Dance releases at a discount price and has more “game” just by the sheer number of songs. I mean there really isn’t much to say about Space Channel 5 VR other than there is not enough game here for the price they are asking, and more salt is poured into the wound because what is here is a lot of fun.
    • 49 Metascore
    • 40 Critic Score
    In the end, Bad Bots feels and plays like a game made specifically for the Android/iOS market and then sloppily ported to the PC.
    • 50 Metascore
    • 40 Critic Score
    Now, while for the most part the game was inoffensive, it did feel rather boring and broken in some ways, but at the $29.99 price tag they’re asking for, I feel inclined to do more than just blow it off and ignore it. I now have to actively tell people to avoid this title. Even with the amount of races offered in single player, there is no way I would spend up to 30 dollars on this title. I would go as far as maybe ten bucks at the most. With the unfortunate physics, the bland presentation, and some broken mechanics, I can’t really suggest this game at full price. As I said earlier, ten dollars is kind of the sweet spot for this one and even then, it can be a stretch. It teeters on bad, but in the end, ends up being just bland and a bit boring.
    • 57 Metascore
    • 40 Critic Score
    I just felt the overall package was extremely confusing, not fun to play, and gave me hardly any compelling reasons to keep trying other than wanting to see more of the same.
    • 43 Metascore
    • 40 Critic Score
    Omerta is the kind of game I came into wanting to love. Unfortunately, Omerta falls short in every category that counts, and even the parts it manages to get right fall flat long before they become interesting. I really wanted Omerta to be a better game; I really wanted it to be the mob simulation we have all wanted, even if we didn’t know we did. Instead, we got a disappointing shell of what might have been.
    • tbd Metascore
    • 40 Critic Score
    People want a good arcade football game, and with more time, love, and effort, maybe Tecmo and ironically-named developer Seamless Entertainment could have done it. But they didn't, and now I've poured all of my hopes and dreams into the possibility of a Mutant League Football revival instead.
    • 36 Metascore
    • 40 Critic Score
    Power Gig is another prime example of why you need to leave this genre to the professionals.
    • 60 Metascore
    • 40 Critic Score
    Most of the maps can be completed in under a minute and almost all of them in fewer than two.
    • 45 Metascore
    • 40 Critic Score
    MX Vs. ATV Supercross: Encore is not a very well done game. While it has a few redeeming qualities, the actual racing and controls (the part of the game that really matters) is just far too inconsistent and just not that fun to play.
    • 36 Metascore
    • 40 Critic Score
    Power Gig is another prime example of why you need to leave this genre to the professionals.
    • 46 Metascore
    • 40 Critic Score
    Fear Effect Sedna is a bad game.
    • tbd Metascore
    • 40 Critic Score
    I wanted Aluna: Sentinel of the Shards to be great, as I said I absolutely love the lore and mythology presented here. The cutscenes are also worth noting as they employ a graphic novel – panel approach which as everyone knows I’m a sucker for comic – well anything. Everything else about this game though, from the graphics to the voice acting just feels very uninspired and lazy. It’s really a shame because the content is so interesting, the Incans deserve more time in the spotlight and despite this misstep, I hope they get it.
    • 67 Metascore
    • 40 Critic Score
    I think most of us of a certain age has seen the movie Heat, robbing banks man; paper chasing. Well, the video game Payday is a lot like that movie, in its players take on various heists of money, diamonds, and more dangerous things. If they prepare correctly these crimes can go off without a hitch and so much as a roach being stepped on. However, in my experience in Payday things devolve into shootouts with the cops, exchanging hostages for more time oh and like a week of not being able to play due to the servers not working.
    • 62 Metascore
    • 40 Critic Score
    Brawl wants to be a dark take on party games, and while the aesthetic somewhat holds up its end of the bargain the actual game part leaves a lot to be desired.
    • 55 Metascore
    • 40 Critic Score
    What happened here? Well the original game wasn’t great, so Aspyr definitely had their work cut out for them. You can only polish a turd so much. The new visuals are nice, the content is cool, but playing the game is just a painful exercise in frustration. It is never fun. I was constantly thinking about turning it off. I had to force myself to finish the first level when I started playing. This game is just not fun, and it should be. How they managed to take the easiest layup in gaming, making Jedi fun to play, and completely airballed it. I would skip this one entirely.
    • 54 Metascore
    • 40 Critic Score
    Inferno could have been a solid title if Supetrick put any sort of effort into actually improving the original game’s formula, but it instead comically doubles down on every single aspect that made it a chore to play, except now you have to pay an entry fee (which doesn’t mean microtransactions are gone, by the way). Inferno is a weird amalgamation of the first Let it Die and Deathverse, attempting to merge them into a PvPvE experience that ends up being for nobody. Maybe it’s time we simply Let it Die.
    • 46 Metascore
    • 40 Critic Score
    Even with the nostalgia factor, I really don’t think this game holds up enough for even the hardcore fans of Power Rangers. It quickly becomes a boring trek even with friends playing alongside you. It looks like a game for kids, but there’s no way it would hold their attention for long, and the adults that loved the Rangers as kids will find it far too repetitive to keep going. Unfortunately, I just can’t really recommend this game to many people. At least not until after a deep price cut.
    • 62 Metascore
    • 40 Critic Score
    Apart from the occasional distraction of a mini-game such as diffusing a bomb or the excellent cut scenes this game is poorly constructed even for a budget title.
    • tbd Metascore
    • 40 Critic Score
    This game is not good. It plays fine at best but there is nothing else of value to experience. This is shovelware and feels like something that would be a dollar or two on the app store, and looks like it too. There is no reason why this game should drop in performance as much as it does. The nerve to ask THIRTY DOLLARS for this. There’s better ways to spend $30 and better racing games… my god there are waaaaaaaaaaay better racing games.
    • 70 Metascore
    • 40 Critic Score
    I pretty much dreaded returning to this game for review after the first go, but I still persisted. The theme of wet t-shirts, water guns, and silly antics is something that I could overlook regardless of how much it just made me uncomfortable at times, but the core gameplay mechanics here just didn’t do it for me. Who could I recommend this game to then? Players that are fans of the storyline and banter between the girls, and the overall visual design of the game might be pleased, but anyone looking for anything past the busting babes or wet shirts are bound to be disappointed.

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