ZTGD's Scores

  • Games
For 4,810 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Blue Prince
Lowest review score: 0 Ultracore
Score distribution:
4813 game reviews
    • 47 Metascore
    • 45 Critic Score
    This game is simply not very good. I have played worse for sure, but the mistakes made here are purely by design. Players should get the benefit of the doubt on making jumps, or maybe don’t have most jumps lead to instant death. Enemies should be fun to fight, not unwanted encounters that can kill you or at least break all your armor. Inventory this limited in an RPG is absurd. Don’t let the somewhat interesting, Breath of the Wild art style fool either, because the game isn’t all that pretty in gameplay; it comes off lifeless and bland.
    • 47 Metascore
    • 69 Critic Score
    If you're looking for a decent RTS with a few hiccups here and there that could easily be fixed with a patch or two, Stronghold 3 is not a bad choice. If you're new to the series or new to RTS games in general, you might want to at least wait for a price cut but still give it a chance when that does happen.
    • 47 Metascore
    • 55 Critic Score
    Let me be clear. Rush 'N Attack: Ex-Patriot is, overall, not a good game. It has enjoyable moments that are buried under a frustrating control scheme, horrible writing, and a Frankenstein's monster of mechanics that worked well in other games.
    • 47 Metascore
    • 43 Critic Score
    The game seems like a missed opportunity to me. Sub-par graphics, uninspired game play and game breaking bugs just add up to make a game that should really be avoided. Yet the sparks of humour and the hint of a deeper game play mechanic just make me feel that with a little more effort, Naughty Bear could have found his true home in digital distribution.
    • 47 Metascore
    • 60 Critic Score
    Wing Island is not going to replace Pilotwings anytime soon however, if you are looking for a quirky arcade flying game with short spurts of unadulterated fun, then you will be satisfied.
    • 47 Metascore
    • 60 Critic Score
    The track design is superb and there really is an amazing game buried underneath the problematic controls. It is a shame that most people will never be able to experience it due to frustration.
    • 47 Metascore
    • 65 Critic Score
    If you can get past the snail pace caused by loading, there is a truly great game here just waiting to be tapped.
    • 47 Metascore
    • 60 Critic Score
    Transformers: Rise of the Dark Spark is not a great game, but for those like me who still dream of reliving my childhood, Escalation scratches that itch. The collection of characters make it worthwhile, but not at $60.
    • 47 Metascore
    • 70 Critic Score
    The action is fun, if not monotonous, and there is simply nothing special about it at all. Still, I had fun the entire time I was playing the game, and that speaks volumes in my book.
    • 47 Metascore
    • 50 Critic Score
    Balan Wonderworld is a game that I tried hard to love. It is not the pariah that the internet makes it out to be though. I think the game is charming and flawed. It has tons of issues, but I still finished it. I had some good times sprinkled in with the frustrations. It took me to a simpler time in platform games and there is truly nothing else out there with the same kind of presentation and whimsical ideas it delivers. That said $60 is a hard ask for a game that seems to want to frustrate players at every turn. I wanted to love Balan Wonderworld, but it did everything in its power to test my love every chance it got.
    • 46 Metascore
    • 40 Critic Score
    For those waiting for the next great dungeon crawler, your ship hasn't yet come in. Take heart though, the future looks bright for the genre.
    • 46 Metascore
    • 67 Critic Score
    101-in-1 Explosive Megamix is the kind of game that handhelds were built for; plenty of variety, with little substance to back it up.
    • 46 Metascore
    • 55 Critic Score
    The concept is a sound one but the technology simply falls short. I would love to see this idea fully realized and perfected, but I fear that hefty price tag and poor reception may hinder future iterations in this direction.
    • 46 Metascore
    • 65 Critic Score
    A decent offering. It does have some control issues however, and can be very frustrating at times because of this.
    • 46 Metascore
    • 20 Critic Score
    The game works and I didn’t have any glitches so there is that much, but that’s about all I can say positively.
    • 46 Metascore
    • 45 Critic Score
    I wanted to love Alien Rage. I tried to like Alien Rage, but at the end of day, the game made me not want to play it. Twitch shooters are one of my favorite things to play mindlessly and yet I couldn’t stomach this one for more than an hour or two at a time. No online multiplayer, bad frame rate problems and dying every five feet is not a recipe for enjoyment.
    • 46 Metascore
    • 65 Critic Score
    If you already own it on the previous consoles there isn’t much here to warrant a second purchase, but with a few tweaks and some polish this game could easily make a comeback in the world of games.
    • 46 Metascore
    • 60 Critic Score
    It is hard not to feel the cheap and dirty motif of the game from top to bottom. There is a severe lack of polish here and it shows. Still if you love fighting games and have been a fan of the series I recommend giving it a rent to see if it grows on you.
    • 46 Metascore
    • 55 Critic Score
    With its simplistic game mechanics and lack of diversity Happy Feet isn’t going to set the world on fire.
    • 46 Metascore
    • 50 Critic Score
    Greg Hastings Paintball 2 is probably best played by people who have a deep love for the sport. If you are looking for just another FPS, there are far superior titles out there for you. The poor design of the game really brings it down, and even with such a deep level of customization, it will be hard for anyone who doesn't like Paintballing to get anything out of this.
    • 46 Metascore
    • 40 Critic Score
    Even with the nostalgia factor, I really don’t think this game holds up enough for even the hardcore fans of Power Rangers. It quickly becomes a boring trek even with friends playing alongside you. It looks like a game for kids, but there’s no way it would hold their attention for long, and the adults that loved the Rangers as kids will find it far too repetitive to keep going. Unfortunately, I just can’t really recommend this game to many people. At least not until after a deep price cut.
    • 46 Metascore
    • 40 Critic Score
    Fear Effect Sedna is a bad game.
    • 46 Metascore
    • 30 Critic Score
    Between the horrific camera and the absolutely infuriating battle deaths it is a wonder that this game was ever allowed to be put on the shelves.
    • 46 Metascore
    • 55 Critic Score
    It’s evident after playing through Humanity in Chains that the developers at Spike Chunsoft understand the world of Attack on Titan. They just weren’t successful in creating a fun game based around it.
    • 46 Metascore
    • 40 Critic Score
    Ghost Recon on the Wii feels like a cheap cash-in that takes no advantage of the console's strengths.
    • 46 Metascore
    • 50 Critic Score
    Animal Crossing: amiibo Festival could have been really fun. But the lack of things to do during the main game hinder it so badly.
    • 46 Metascore
    • 69 Critic Score
    A decent game. The premise is unique and interesting, and the mission balancing and level progression is handled very nicely.
    • 45 Metascore
    • 65 Critic Score
    The Jigsaw traps are definitely the highlight of the game even if they do get a tad bit repetitious.
    • 45 Metascore
    • 68 Critic Score
    Tank! Tank! Tank! is a hard game to review. On one hand, I had a blast playing locally in both story and multiplayer mode, but the price tag is painful. I can't honestly say that what you get is worth the full $50 investment. However, if it ever drops in price, I cannot stress enough how much fun Kong mode, and just smashing enemies is with friends. This is a polarizing game, due in large part to its price tag, and that is truly a shame. Check it out when it gets cheaper, until then you might want to steer clear.
    • 45 Metascore
    • 60 Critic Score
    Tournament of Legends was much better than I had initially anticipated, but I am a sucker for generic fighting games with off-the-wall characters. If they had kept it Mature rated like it was initially supposed to be, and added fatalities, it would have been this generation's War Gods.
    • 45 Metascore
    • 71 Critic Score
    A surprisingly deep game with some rough edges. If you can manage to get a grip on the controls and combat you will quickly grow to enjoy what the game has to offer.
    • 45 Metascore
    • 50 Critic Score
    As fan service, it is adequate enough, bringing the style and humor that make the show a success.
    • 45 Metascore
    • 60 Critic Score
    I recommend that if you are thinking of getting this game, try and get three of your mates to get it as well. Then, get your Ghostbusting ass online for some co-op. That way, you may feel like its money well spent.
    • 45 Metascore
    • 35 Critic Score
    Visually the game looks bland. Level design is uninspired and the enemies are repetitive. Hitting bosses causes them to flash and nothing feels satisfying. Bubsy does utter a lot of quips, and there is even a verbosity slider to turn his one-liners up or down in frequency, but honestly you should just turn them off. The return of Bubsy is a travesty. He was a remnant of a forgotten age that should have stayed in the past. Nothing about this reboot feels good and the criminally short play time is the final nail in the coffin. Very few people asked for the resurrection of Bubsy, and after his comeback, even less will want him to return again.
    • 45 Metascore
    • 69 Critic Score
    Hysteria Hospital is a fun romp that simply fails to capitalize on its potential.
    • 45 Metascore
    • 45 Critic Score
    It's a shame that Red Bull X-Fighters, which tries very hard to be like Trials HD, simply falls flat on its face. It doesn't do the brand any favors and it certainly doesn't respect the athletes who actually can pull off these amazing stunts.
    • 45 Metascore
    • 40 Critic Score
    MX Vs. ATV Supercross: Encore is not a very well done game. While it has a few redeeming qualities, the actual racing and controls (the part of the game that really matters) is just far too inconsistent and just not that fun to play.
    • 45 Metascore
    • 50 Critic Score
    PDC Darts for the Nintendo DS is a prime example of a series that simply does not work well on the handheld.
    • 45 Metascore
    • 35 Critic Score
    In the past when I have reviewed these games I have generally come down on the “yeah they are flawed and stale but if you’re a big fan of the product it’s worth checking this new one out”. I genuinely felt like last year’s game was turning a corner for the franchise. Unfortunately the only corner they turned was the corner of the ring and they “turned” it into an unescapable hellmouth where your character clips through the geometry around the stairs. This game is bad- very bad. Even if you’re a huge WWE fan you shouldn’t play it. 2K should take a year off, scrap this engine, and start over from scratch.
    • 45 Metascore
    • 65 Critic Score
    Fans of the original will find some nice improvements, but also some sad omissions.
    • 45 Metascore
    • 45 Critic Score
    007 Legends is an unfinished game that no one will likely bother to finish.
    • 45 Metascore
    • 55 Critic Score
    Lack of online and sketchy graphics headline the game’s serious flaws while the wonky co-op camera almost kills the idea of any type of multi-player action.
    • 45 Metascore
    • 48 Critic Score
    It seems to have the right set up for a decent Aliens game with the presentation and look, but due to the boring story and clunky enemy AI, there is no tension or exciting action.
    • 45 Metascore
    • 59 Critic Score
    Hyperdimension Neptunia is a decent concept that is poorly executed. The story is forgettable, especially after spending countless hours watching poorly acted cut scenes that have no bearing on the story whatsoever.
    • 45 Metascore
    • 50 Critic Score
    YAZDHD isn’t an expensive game, so I am not too fussed about the value prospect. It may not look pretty, but it handles well and if it wasn’t for the online bugs and the lack of player base, I would probably recommend this more. But if you regularly have friends over, then this wouldn’t be the worst way to spend some time.
    • 45 Metascore
    • 55 Critic Score
    Rodea the Sky Solider has an interesting story and cast, with a colorful world that is fun to fly around in. Yet that flying around should feel even better, and it just lacks that polished feeling.
    • 44 Metascore
    • 20 Critic Score
    It is all so poorly realized, wrapped up in such a clumsily produced game, that these enticements just add to the frustration.
    • 44 Metascore
    • 68 Critic Score
    Last Rebellion is a game that will likely become a niche title down the road, and for good reason. The combat system is definitely something special. If only everything else had come together this game could have easily been a must-own.
    • 44 Metascore
    • 60 Critic Score
    Power Rangers: Super Legends is a game that will only appeal to fans of the show. The textbook action sequences have been done before and much better in other DS games.
    • 44 Metascore
    • 58 Critic Score
    Ridge Racer for the PS Vita is the epitome of disappointment. With a serious lack of options and content, racing fans will be let down at every turn by Namco's latest offering. The game is good for a quick pick up, and only then, the appeal wears off after one or two races.
    • 44 Metascore
    • 55 Critic Score
    If you’re looking for another runner game with a sci-fi setting, Infinity runner isn’t bad, it’s just not really that good either.
    • 44 Metascore
    • 55 Critic Score
    The concept is a sound one but the technology simply falls short. I would love to see this idea fully realized and perfected, but I fear that hefty price tag and poor reception may hinder future iterations in this direction.
    • 44 Metascore
    • 60 Critic Score
    What it all boils down to is this game lacks a lot to make it a fun dodgeball game. The camera doesn't fit and the action is bit too slow-paced for some.
    • 43 Metascore
    • 60 Critic Score
    Terminator Salvation is not a terrible game; in fact the cover mechanic alone makes playing through it quite enjoyable at times. However, there simply is no denying that the entire package feels unfinished. From under a three hour playtime to some truly peculiar omissions, Salvation displays all the symptoms of a rushed movie tie-in.
    • 43 Metascore
    • 40 Critic Score
    Star Trek: The Video Game is as generic as the name implies. I spent more time wondering why I was doing the things I was doing, instead of just enjoying them. Hardcore fans of the series would be advised to wait until the game hits a massive sale, and you have someone else to play it with. Setting expectations low is a must to enjoy what is offered here.
    • 43 Metascore
    • 65 Critic Score
    If everything read up until this point has you nodding in agreement or wanting to check this out, forget the numerical score, the $60 price tag might just be worth it. Otherwise wait for a price drop…if it ever happens.
    • 43 Metascore
    • 50 Critic Score
    Blood Knights is one of those games you’ll see one day for a ten dollar discount and say “Yeah, I’ll try it out.” And when you do, you may gather a bit of enjoyment out of it, but for fifteen bucks, this mediocre experience may be better off with the vampires for now.
    • 43 Metascore
    • 40 Critic Score
    From its abysmal combat to its shoddy randomly generated dungeon, I really could not stop playing “I Can’t Escape: Darkness” fast enough. I’m sure there are some masochists out there that enjoy this sort of game, but I’m certainly not one of them.
    • 43 Metascore
    • 35 Critic Score
    There is no reason to pick this game up. It is devoid of any redeeming factors including the novelty of being a terrible game.
    • 43 Metascore
    • 73 Critic Score
    I was pleasantly surprised at how much fun I could have with a game if I stopped worrying about everything it didn't do, and just enjoyed what it did. Even with its problems Rise of Cobra is an entertaining, and fun experience for fans of the subject matter.
    • 43 Metascore
    • 40 Critic Score
    Omerta is the kind of game I came into wanting to love. Unfortunately, Omerta falls short in every category that counts, and even the parts it manages to get right fall flat long before they become interesting. I really wanted Omerta to be a better game; I really wanted it to be the mob simulation we have all wanted, even if we didn’t know we did. Instead, we got a disappointing shell of what might have been.
    • 43 Metascore
    • 65 Critic Score
    This game knows what it wants to do, and it executes it flawlessly. The loss of characters and some of the more enjoyable mini-games is certainly a bummer, but let’s be honest, that is never why anyone played this game.
    • 43 Metascore
    • 33 Critic Score
    The location feels claustrophobic, the camera system is atrocious and the act of torturing cuddly bears is simply not as enjoyable as it should be. The game suffers what I like to call "Fairytale Fights Syndrome" or "FFS" for short, where the idea is brilliant on paper, but fails miserably in execution.
    • 43 Metascore
    • 70 Critic Score
    If you’re looking for a fun distraction for about 4 hours and have nine bucks to spare, give it a shot. You may actually have a fun time like I did.
    • 43 Metascore
    • 60 Critic Score
    A mixed bag: lots of good ideas mixed with bad execution. I feel that this was a missed opportunity. If the game had a few more months of polish, we could have had two great racing showpieces for the 3DS launch.
    • 43 Metascore
    • 35 Critic Score
    The location feels claustrophobic, the camera system is atrocious and the act of torturing cuddly bears is simply not as enjoyable as it should be. The game suffers what I like to call "Fairytale Fights Syndrome" or "FFS" for short, where the idea is brilliant on paper, but fails miserably in execution.
    • 43 Metascore
    • 50 Critic Score
    Deadfall Adventures is a great idea gone wrong.
    • 43 Metascore
    • 55 Critic Score
    As a fan of the Transformers since the very first episode in 1984, I couldn't help but feel disappointment when playing Dark of the Moon – Decepticons. The license deserves so much more.
    • 43 Metascore
    • 55 Critic Score
    As a fan of the Transformers since the very first episode in 1984, I couldn't help but feel disappointment when playing Dark of the Moon – Autobots. The license deserves so much more.
    • 42 Metascore
    • 40 Critic Score
    It’s not worth the time of all but the most hardcore of fans.
    • 42 Metascore
    • 71 Critic Score
    Iron Man is a surprisingly deep game with some rough edges. If you can manage to get a grip on the controls and combat you will quickly grow to enjoy what the game has to offer.
    • 42 Metascore
    • 60 Critic Score
    I recommend that if you are thinking of getting this game, try and get three of your mates to get it as well. Then, get your Ghostbusting ass online for some co-op. That way, you may feel like its money well spent.
    • 42 Metascore
    • 73 Critic Score
    I was pleasantly surprised at how much fun I could have with a game if I stopped worrying about everything it didn't do, and just enjoyed what it did. Even with its problems Rise of Cobra is an entertaining, and fun experience for fans of the subject matter.
    • 42 Metascore
    • 45 Critic Score
    Time and Eternity is a game of great ambitions, but due to some rather poor design choices and budget restraints, it manages to achieve almost nothing it sets out to do. I’m sorry NISA (you know I love you), but it seems you picked a stinker this time around.
    • 42 Metascore
    • 65 Critic Score
    Still, if you can stick with it and become accustomed to the way you are forced to rely on instinct, there is a pretty fun and solid game here. The barrier to entry is just too high to recommend it to everyone.
    • 42 Metascore
    • 60 Critic Score
    Arcania the Complete tale isn’t a horrible game, it’s just a completely average experience.
    • 42 Metascore
    • 25 Critic Score
    Even for comedic value, I would still not suggest the $8 price tag. While not broken, the game is boring, uninspired, and plain ugly. Offering no co-op at all means even if you wanted to Mystery Science Theater the game, it would be a boring mess. Steer clear of Rock Zombie. It’s not undead. It’s just dead altogether.
    • 42 Metascore
    • 50 Critic Score
    Tango Fiesta has a few nice touches here and there, but nothing really in the way of originality. It’s not the best twin-stick shooter out there, by a long mile. And it isn’t even the best eighties action film inspired game either. If you like some couch co-op shooting action, then it may be worth a look, but wait until it goes on sale.
    • 42 Metascore
    • 50 Critic Score
    Stone is a game that looks interesting on the surface. Sadly it falls short on delivering just about every step of the way. Achievement hunters should note that you can grab the full 1000 points in less than two hours and it is pretty effortless. I wanted to like Stone way more than I did. It just feels like it puts little effort into telling the story as interestingly as it is written.
    • 42 Metascore
    • 58 Critic Score
    I can't say I had a bad time playing Clan of Champions, but I can safely say I didn't have a blast with it either.
    • 42 Metascore
    • 46 Critic Score
    Rock Revolution is a bad attempt at cashing in on the genre. It really does nothing to separate itself and actually siphons most of the enjoyment out of playing music games.
    • 42 Metascore
    • 40 Critic Score
    MX vs. ATV Supercross Encore is a bad game. This hurts me considering I have been an avid fan of Rainbow’s titles since the PS2 era.
    • 42 Metascore
    • 25 Critic Score
    ArcaniA – The Complete Tale stands as one of the worst games I have ever played to completion in my nearly twenty years of gaming. It’s an example of how a terrible porting job can serve to do nothing but damage your intellectual property. A clear case in which losses should have been cut and accepted but instead we have this tragedy of a game, unfit for even the most hardcore action RPG fan.
    • 42 Metascore
    • 25 Critic Score
    Tennis World Tour is a mess of a game. The AI is a joke that makes it too easy to beat, the modes are lacking, there are glitches galore, and I honestly think the support for this game is not happening, which means that online multiplayer may very well never come. If you’re looking for a Tennis game to sink time into, I would say stick to something else. Anything else, really. This one is not worth your time or your money.
    • 41 Metascore
    • 25 Critic Score
    The controls are busted, the AI is pathetic, and even with online play you will grow tired of it within an hour of game time.
    • 41 Metascore
    • 35 Critic Score
    I turned the game off with a One Way Trip to the delete key. I appreciate what they were going for here, but it wasn’t for me in the slightest.
    • 41 Metascore
    • 71 Critic Score
    Rapala Fishing Frenzy 2009 is probably the best fishing game I have encountered in quite some time. It has inventive controls, superb visuals (minus the slowdown) and enough challenges to keep you occupied for months to come. The lack of true online really dampens the experience though and makes me wonder what could have been.
    • 41 Metascore
    • 40 Critic Score
    I was excited for the return of Gungrave. Especially since PlayStation VR had been so impressive for me recently diving into the technology. Sadly this experience is just not worth dropping the cash for. There are a ton of better VR experiences for Sony’s headset.
    • 41 Metascore
    • 48 Critic Score
    I really wanted to like CID, his character brings back memories of when cartoons were allowed to be politically incorrect and dangerous, but his game is just too broken to recommend.
    • 41 Metascore
    • 58 Critic Score
    For your money, it’s not a completely terrible title for big fans of pure stealth titles. Just don’t expect anything amazing.
    • 41 Metascore
    • 60 Critic Score
    A decent experience that really should only be played by fans of the franchise. If you jump into this expecting the next Shadow Complex you are going to be disappointed.
    • 41 Metascore
    • 40 Critic Score
    Babylon’s Fall is not an awful game, its just not a very good one and while I would never tell anyone what to do with their money, I will strongly suggest you avoid this one as it’s fate will surely be the same as the tower for which its named.
    • 41 Metascore
    • 60 Critic Score
    Future War: Reborn is a mindless game that suffers from its roots. There is fun to be had, but the clunky menus and brief missions make it feel lacking. Those wanting something mindless will be in for a treat, all others might want to steer clear of this purchase.
    • 41 Metascore
    • 50 Critic Score
    At the end of the day though, this is just blackjack. It may be the most aesthetically pleasing version of blackjack, but that’s it. I would recommend skipping the console versions and trying out the mobile versions instead.
    • 40 Metascore
    • 25 Critic Score
    Slain! has the looks of a classic 8-bit inspired game, but in execution, it is a mess and a half. I really think the game is not finished.
    • 40 Metascore
    • 40 Critic Score
    A disappointment all around. Fans of the genre will scoff at the visuals and simplicity, while more casual players will grow bored of its tedious missions and slow-paced gameplay.
    • 40 Metascore
    • 65 Critic Score
    I felt there was very little content here to keep me coming back, other than the novel feeling of the bow and arrow, which is absolutely amazing in fact. Aside from this and maybe the visual style, I don’t see a huge reason I’d return to it, especially if other games adopt this bow and arrow feel. Yet at the same time, I can’t complain, it’s a simply game with colorful graphics and is appropriate for players of all ages. Just don’t expect it to kill hours of time.
    • 40 Metascore
    • 60 Critic Score
    While most will likely balk at the idea of spending 800 Microsoft Space Bucks for this title I find it quite refreshing and reminiscent of the PSOne days where devs took chances on titles that didn’t really fit a genre.
    • 40 Metascore
    • 53 Critic Score
    However if you are a fan of classic arcade driving games like Sega's aforementioned cabbie title then you may want to check Mayhem out. It can definitely entertain even if only for minutes at a time.
    • 40 Metascore
    • 30 Critic Score
    Quantum Error feels like a game the team had passion about. There are good ideas here wrapped in a package that is executed poorly on all fronts. It doesn’t help that the developers decided to enrage fanboy wars on Twitter leading up to the release of the game. It put it in a spotlight the game wasn’t built to take. The price tag also hurts as this is a full-priced game in a budget game build. I could be a lot more forgiving if the sticker price was around $30, but at $60 I cannot recommend anyone lay down the funds for this one. It is disappointing in almost every aspect.

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