Zentendo's Scores

  • Games
For 230 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Professor Layton and the Curious Village
Lowest review score: 20 Frogger Returns
Score distribution:
  1. Negative: 12 out of 230
230 game reviews
    • 44 Metascore
    • 60 Critic Score
    Summation: Buy if you are a fan, rent and be cautious otherwise.
    • 84 Metascore
    • 60 Critic Score
    Fans of the original wanting to know where Travis has been will want to pick this up, while people new to the Suda 51 universe would be best at a rental.
    • 51 Metascore
    • 60 Critic Score
    Despite the dreadful audio PDC Darts World Championship is a good darts simulation. With a few minor problems with the controls and a few uninspiring graphics the game will keep many occupied for many hours.
    • 59 Metascore
    • 60 Critic Score
    The game is simplistic at best; it doesn’t come with a lot of bells and whistles, and in some cases lacks what Brain Age set up as the fundamental training video game.
    • 45 Metascore
    • 60 Critic Score
    A lackluster presentation does nothing to help make the minigames available worth playing -- in and of themselves, the minigames are adequate, with a few near-broken ones tossed in, but there's simply no life or feeling contained therein.
    • 59 Metascore
    • 60 Critic Score
    Need For Speed Undercover on the DS is a fairly basic affair. It plays well, has no real technical flaws worth mentioning and has a sturdy base to it. It is graphically sound but dull and repetitive. Overall, it is very basic and does not provide any real thrills. For an exciting and in-depth game, look elsewhere.
    • 56 Metascore
    • 60 Critic Score
    This game is fun for those that want to relive the feeling of walking into an arcade in the 80’s or 90’s. Unfortunately the number of bad games outweighs the good.
    • 45 Metascore
    • 60 Critic Score
    Mushroom Men: Rise of the Fungi is a decent platformer that tries a little to hard to put as many features as possible into the game and ends up over complicating itself. A few odd design and control choices hamper the moody and unique atmosphere and pales in comparison to its console counterpart.
    • 68 Metascore
    • 60 Critic Score
    If the game was going to be this short, then it should have been made a tad bit more difficult to balance out the lack of content.
    • 69 Metascore
    • 60 Critic Score
    Dedicated, hardcore strategy buffs will likely find it rewarding to work their minds through the seemingly impossible odds, but gamers at large will probably just find it to be frustrating.
    • 59 Metascore
    • 60 Critic Score
    The game is not very difficult, and as soon as players grasp the standard controls they should have no problem progressing through the game. Lost in Blue 3 does not deviate much from experience of the first two games. The game still provides a relatively fun experience, but nothing we haven’t seen before.
    • 78 Metascore
    • 60 Critic Score
    For better or worse, you may want to try the game out because it has its enjoyable moments. Just be warned that kart racers already on the market like Mario Kart Wii are far superior.
    • 57 Metascore
    • 60 Critic Score
    Deca Sports DS doesn't do enough to set itself apart, and the quality of the individual games is uneven at best. In the end your getting a really mixed bag with some good multiplayer and customization options.
    • 37 Metascore
    • 60 Critic Score
    The game is around 20 hours long for the average gamer, and the game has three varying difficulty settings, making the game a cake walk or an all out nightmare.
    • 56 Metascore
    • 60 Critic Score
    While its gameplay is rough around the edges and at times bland, it's adequate for mindlessly smashing thugs to get to the brilliant writing on display.
    • 50 Metascore
    • 60 Critic Score
    The Sims 2: Apartment Pets is fairly engaging for a few hours, but unfortunately it becomes stale very quickly as the Sim character itself requires far too little attention. A great concept, but owing to the awkward controls and the lack of care needed for the Sim, there’s just too much monotony.
    • 68 Metascore
    • 60 Critic Score
    The aesthetics of the game are charming, although bland. The graphics are nothing special and the music is calm and forgettable. Tons of words and a decent handful of mini-games (multiplayer versions included) might suffice for a casual quick-play and you might actually learn something.
    • 70 Metascore
    • 60 Critic Score
    Trace Memory is an adequate title in its genre that manages to have a decent plot with likable characters, but its presentation is notably bare, as is its gameplay -- save for a handful of interesting DS-related puzzles.
    • 72 Metascore
    • 60 Critic Score
    Naruto: Clash of Ninja Revolution is an adequate fighter that is serviceable overall to its fans, but for everything it tries to do to create an enjoyable fighting experience, it stumbles in the execution or the presentation.
    • 65 Metascore
    • 60 Critic Score
    With nice presentation values and a generally easy challenge, it isn’t hard to overlook the game's flaws. However the poor design choices and questionable accuracy on the IR aiming really keep this game from coming close to legacy of the main series.
    • 71 Metascore
    • 60 Critic Score
    The mission mode falls flat due to its repetition -- it takes too long to unlock rewards and the missions are too samey to be very pleasurable.
    • 71 Metascore
    • 50 Critic Score
    It looks good, and the controls are fine, but it lacks variety and challenge making it a rental at best.
    • 51 Metascore
    • 50 Critic Score
    Massive levels, decent fighting mechanics and challenging boss battles can't make up for lackluster gameplay, poor visuals and a rather bland story.
    • 62 Metascore
    • 50 Critic Score
    A slopped together and stripped down fest of mediocre minigames.
    • 46 Metascore
    • 50 Critic Score
    After a mere couple of hours, players will feel as if they're beating a dead horse rather than a pair of bongos -- which isn't even an option in the first place despite the clear theme of drums and the obvious Gamecube controller ports.
    • 55 Metascore
    • 50 Critic Score
    It’s not totally broken, but those that wish to "Starsky and Hutch" it up on the cheap will enjoy it on that merit as they pick it up amongst the unwanted "Petz" and licensed movie tie-in games, the rest of us are going for a life of crime. It’s much more interesting.
    • 64 Metascore
    • 50 Critic Score
    Lack of variety and lousy damage indication soil the "Spyborgs" experience entirely.
    • 51 Metascore
    • 50 Critic Score
    Bad graphics and the odd bug are acceptable on a game of substance. However, NBA Live 09: All-Play lacks a career mode, and is only as good as the person online that can be played against. Unfortunately, AI is so odd that it makes multiplayer somewhat futile after long periods of time.
    • 65 Metascore
    • 50 Critic Score
    Wild West Guns is best looked at as perhaps a good first attempt. It has good settings and sound to suck you in to the Wild West theme, but the actual gameplay just falls short. The controls are great and responsive, but the game itself is just too repetitive and gets boring quickly. If more variety had been added then perhaps a higher score could have been given.
    • 49 Metascore
    • 50 Critic Score
    On top of all of this, the gameplay is generally too simple for its own good. Judgment is an adequate if simplistic fighter, taking a step in the wrong direction for each original and unique thing it attempts to do. It doesn't even pay good homage to its source material.

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