Yahoo!'s Scores

  • Games
For 2,271 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 20 Mission: Humanity
Score distribution:
2272 game reviews
    • 73 Metascore
    • 70 Critic Score
    It takes far too many clicks to get a unit's attention. Units and icons are sometimes too small, and the camera system is still unfriendly when moving over tall terrain.
    • 73 Metascore
    • 90 Critic Score
    Dreamfall is a masterpiece of storytelling, and almost lives up to its illustrious predecessor.
    • 73 Metascore
    • 80 Critic Score
    A nice execution of admittedly old ideas, Men of Valor features exhilirating action, storytelling that takes risks, and convincing team AI.
    • 73 Metascore
    • 70 Critic Score
    Certain key footballers like Beckham, Owen, Carlos or Figo have been designated as star players, granting them extra abilities like speed, strike power, free kick magic or skill on the ball. This prevents most of the matches ending too predictably.
    • 73 Metascore
    • 70 Critic Score
    It doesn't really share too much with the original arcade title.
    • 73 Metascore
    • 80 Critic Score
    The story's not really any more involving, and the game still lacks the personality of Blizzard's seemingly insurmountable Diablo 2, but there's no denying its slick looks, interface and the hours of absorbing gameplay on offer.
    • 73 Metascore
    • 70 Critic Score
    Full of overt and covert nods to the classic, Pitfall: The Lost Expedition is a worthy, entertaining successor to the proud, creaking lineage.
    • 73 Metascore
    • 80 Critic Score
    X-Games doesn't have quite the graphics flare that SSX has, though in my opinion X-Games is the better looking of the two titles. It also has considerably faster load-times.
    • 73 Metascore
    • 40 Critic Score
    Although the two-player mode is entertaining, there's not enough variety to keep you going for long, and the quibbles with the camera and the music are the icing on an unsatisfying cake. Avoid.
    • 73 Metascore
    • 70 Critic Score
    While battles are fast and furious they can get confusing and despite the presence of a compass there is no radar to show where the enemies are.
    • 73 Metascore
    • 70 Critic Score
    A game that just doesn't fit in. Out of the box it's not as fun as its predecessors, and nowhere near as deep or engaging as Madden or ESPN.
    • 73 Metascore
    • 80 Critic Score
    The pendulum has swung the other way and the game now favors arcade stylings... but it hasn't lost sight of its sim heritage... A great improvement over the original, Lethal Skies II is one of the better arcade-style aerial combat games out there.
    • 73 Metascore
    • 70 Critic Score
    For the uninitiated who favor endless combat over plot, it's also a great place to jump in, since the emphasis is on action and character rather than history.
    • 73 Metascore
    • 80 Critic Score
    If you're impatient, have bad carpal tunnel syndrome, or just never got that whole hand-eye coordination thing down, this probably isn't the game for you.
    • 73 Metascore
    • 80 Critic Score
    Time of Defiance hardly gets the adrenalin pumping, but there's more to life than quick thrills...Many will find it just as addictive and timeless as Civilization, but with the added frisson of real politics and even deeper strategy.
    • 73 Metascore
    • 80 Critic Score
    Both atmospheric and exciting, and there isn't much higher praise for a historical first-person shooter than that.
    • 73 Metascore
    • 80 Critic Score
    All told, this is a great package for the PSP that offers discrete slices of fun with every game.
    • 73 Metascore
    • 80 Critic Score
    Bears the gift of immense replayability, lending itself to quick, low-commitment gameplay sessions.
    • 73 Metascore
    • 40 Critic Score
    The racing in Bandits: Phoenix Rising is not that compelling, and the shooting loses its appeal after the first mission.
    • 73 Metascore
    • 70 Critic Score
    There's an awful lot of linear, shooting-gallery tedium you have to plod through to get to the good stuff.
    • 73 Metascore
    • 70 Critic Score
    The action icons on Groove are more sluggish than on Play, which will mean a lot more furious hand-waving action and frustration that things can't move along quicker.
    • 73 Metascore
    • 80 Critic Score
    But you won't be getting this game for the advanced graphics engine. Instead, you'll be getting it for the fact that during one early battle, someone sticks a piece of paper on your character's back that says 'Kick my ass'.
    • 73 Metascore
    • 50 Critic Score
    While it did have its good qualities, the lack of any real replay value makes Hitman one of those games that just isn't quite worth the price tag.
    • 73 Metascore
    • 70 Critic Score
    Most of the attraction was the aliens, though it was difficult to restrain the urge to lift them out of the genre-bound confines of Earth 2160 and into the groundbreaking RTS they deserve.
    • 73 Metascore
    • 80 Critic Score
    Hugely compelling and damned addictive.
    • 73 Metascore
    • 70 Critic Score
    Pure action-junkies may lose patience with Primal (if the prolonged, "enforced tutorial" beginning doesn't outright kill them), but those who like to sit back and soak in atmosphere are in for one hell -- one Hell -- of a moody ride.
    • 73 Metascore
    • 60 Critic Score
    Racer Revenge isn't a bad game in terms of action when you're out there mid-gameplay, but it does nothing to add to the fun we had with Episode I Racer.
    • 73 Metascore
    • 60 Critic Score
    It almost makes up for that movie.
    • 73 Metascore
    • 70 Critic Score
    An artistic triumph, Star Wars Battlefront poses a difficult question: Do features make a game? If they do, this one’s got problems. Stand Battlefront next to most other multiplayer-oriented shooters and you’ll find it lacking in variety and depth. But none of those other shooters let me blast Slave-1 out of the sky from the Millennium Falcon, or take out an AT-ST with a well-timed thermal pod, or block ten laser blasts and force push a stormtrooper into a pool of lava.
    • 73 Metascore
    • 70 Critic Score
    Less Dragon-Ballsy gamers may get frustrated, but are encouraged to stick it out as well, until they get the hang of this deep -- albeit slightly convoluted -- fighting feast.

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