Yahoo!'s Scores

  • Games
For 2,271 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 20 Mission: Humanity
Score distribution:
2272 game reviews
    • 83 Metascore
    • 80 Critic Score
    EA's challenge is not to simplify their simulation or stop adding detail, but to integrate those features so well that players can simply marvel at how advanced the game has become. The Superstar revisions are a step in the right direction, since they allow players to focus on the entire game one player at a time, but otherwise that's just not the case.
    • 83 Metascore
    • 80 Critic Score
    A polished and exciting ride, carefully calculated for 80 percent thrills and 20 percent brain teasers.
    • 83 Metascore
    • 80 Critic Score
    A sign that the series is grinding along nicely in a comfortable rut, biding its time with the same old technology and some minor gameplay changes.
    • 83 Metascore
    • 90 Critic Score
    TrueSwing is an unparalleled re-creation of what it's like to actually swing a golf club, and the visual touches provide you with nearly everything that a membership at a real-world club can offer. There is no finer simulation of golf.
    • 83 Metascore
    • 90 Critic Score
    The perfect party game, not to mention the best home karaoke product on the market.
    • 83 Metascore
    • 70 Critic Score
    The term 'movie game' has been overused, but this unique offering comes closer than most.
    • 83 Metascore
    • 90 Critic Score
    Largely an upgrade on the original, Prince of Persia: Warrior Within is still one of the most polished and imaginative escapades we've played. Like a blockbuster movie, the tale delivers on almost every count from dazzling pyrotechnics to deft storytelling.
    • 83 Metascore
    • 80 Critic Score
    With solid localization, fun fighting, and a smooth flow, Rogue Galaxy is a likeable role-playing game that impresses on several fronts -- while at the same time giving a peek at what the future of the genre may hold.
    • 83 Metascore
    • 70 Critic Score
    So if you're looking for a traditional gaming experience, you're likely to find Nintendogs lacking in gameplay and variety. Those with more open minds stand a better chance of being captured by its undeniable charm.
    • 83 Metascore
    • 80 Critic Score
    Smooth Moves does have its share of missteps. Rest assured that most of them are minor, and don't detract from the main formula of the Wario Ware series: insane amounts of fun.
    • 83 Metascore
    • 90 Critic Score
    EA's latest is a touch harder, comes with a reworked swing system that's a great compromise between finesse and simplicity, and includes a smooth new career mode. What's not to like?
    • 83 Metascore
    • 60 Critic Score
    There are no surprises in Sonic Advance 2... The lower your expectations, the more you'll enjoy this game.
    • 83 Metascore
    • 80 Critic Score
    An incredible, if flawed, experience. You'll need some tolerance and patience, but ultimately, if you want in on the most realistic mech game ever devised, this is it... To paraphrase the legendary Ferris Bueller: Steel Battalion is so choice. If you have the means, we highly recommend picking one up.
    • 83 Metascore
    • 80 Critic Score
    This is fast. Seriously fast. Brain-crushingly, mind-numbingly fast. Probably faster than anything we've ever played before. It's not fast like "Wipeout" is fast - sure, "Wipeout" is fast, but not this fast.
    • 83 Metascore
    • 70 Critic Score
    So if you're looking for a traditional gaming experience, you're likely to find Nintendogs lacking in gameplay and variety. Those with more open minds stand a better chance of being captured by its undeniable charm.
    • 83 Metascore
    • 80 Critic Score
    Rocket Slime has a unique charm and gratifyingly relaxed gameplay, while its clever tank battle scheme gives this meringue-lite RPG some real weight.
    • 83 Metascore
    • 70 Critic Score
    Because of the excellent job EA has done in its implementation, this new graphics engine feels comfortable and natural.
    • 83 Metascore
    • 90 Critic Score
    Packing serious star power, astounding production values, and surprisingly entertaining gameplay, Everything or Nothing delivers on all relevant counts, providing for a rousing escapade that ranks among the best to feature Her Majesty's finest.
    • 83 Metascore
    • 80 Critic Score
    The likes of "Planetside" and "Unreal Tournament 2004" have stolen some of its thunder, but Vengeance is still unique enough to recommend to any multiplayer shooter fan.
    • 83 Metascore
    • 80 Critic Score
    Though all the elements are familiar, IO has polished them up and the end result is like a favorite dish: You know what it tastes like, but you're still looking forward to eating it.
    • 83 Metascore
    • 90 Critic Score
    The level of work that went into this game is way beyond the norm. It's obvious that no expense was spared in making Def Jam Fight For NY a big-time title... It's one the most polished fighting games available.
    • 83 Metascore
    • 80 Critic Score
    If you're a hardcore space simmer, you won't find better out there - it really is as simple as that. The sheer depth of the thing combined with the freeform universe, gorgeous graphics and near-perfect physics engine means you could play this non-stop for weeks and just not get bored.
    • 83 Metascore
    • 80 Critic Score
    There's no other game that has pulled me in quite as much as Exile, relieving stress in a way that no shooter ever has.
    • 83 Metascore
    • 70 Critic Score
    There's no next generation oomph that sneaks up and slaps you on the face like that little bald orange man from the old Tango drink ads, no real sense of feeling justified for making that step up from 32- to 128-bit.
    • 83 Metascore
    • 70 Critic Score
    So if you're looking for a traditional gaming experience, you're likely to find Nintendogs lacking in gameplay and variety. Those with more open minds stand a better chance of being captured by its undeniable charm.
    • 83 Metascore
    • 90 Critic Score
    Largely an upgrade on the original, Prince of Persia: Warrior Within is still one of the most polished and imaginative escapades we've played. Like a blockbuster movie, the tale delivers on almost every count from dazzling pyrotechnics to deft storytelling.
    • 83 Metascore
    • 80 Critic Score
    You're bound to find a mode to immerse yourself into, and you've never had so much fun pitching in a baseball sim before.
    • 83 Metascore
    • 70 Critic Score
    Boktai may not usher in a whole new genre of environmentally powered games, but it is a very cool merging of technology and gameplay in one sweet package.
    • 83 Metascore
    • 80 Critic Score
    The main benefit over the original is the game's expanded challenge mode.
    • 83 Metascore
    • 70 Critic Score
    You can make it through the game in one day of heavy play... That said, while it lasts, MechWarrior 4: Mercenaries is both compelling and absorbing.
    • 83 Metascore
    • 80 Critic Score
    Even more surprisingly, the enemies evidently know that you know you're supposed to save certain persons and -- right buggers that they are -- actually go out of their way to bring harm to your would-be charges!
    • 83 Metascore
    • 90 Critic Score
    Remix gives PSP owners a massive, compelling experience, while at the same time making the hardware look golden. After all, it's not only a port of a best-selling console game -- it's better!
    • 83 Metascore
    • 80 Critic Score
    The difficulty level is impressively even, remaining challenging enough to hold the attention, but rarely crossing too far into frustration.
    • 82 Metascore
    • 80 Critic Score
    Vegas 2 may be formulaic, but when the formula's still tastes great, it's hard to complain too much. Rainbow Six's action-movie realism and smooth look still make the game every bit as gripping as its illustrious predecessor.
    • 82 Metascore
    • 80 Critic Score
    Unfortunately, one of X-Men Legends II's greatest strengths is also its greatest weakness. There is virtually nothing different about the actual gameplay.
    • 82 Metascore
    • 80 Critic Score
    Have your driving your way, while still getting enough substance and structure that doesn't feel like a mere test drive.
    • 82 Metascore
    • 80 Critic Score
    The developer's first baby possesses a real joie de vivre and handles like a dream.
    • 82 Metascore
    • 70 Critic Score
    It's not one you can pick up and play for five minutes at a time or without reading the manual, but is extremely involving once you get into it.
    • 82 Metascore
    • 70 Critic Score
    With extensive gameplay, a great range of cars and replay value that will keep you motoring on even long-haul journeys, GT Advance is a great start for the racing genre on the GBA.
    • 82 Metascore
    • 80 Critic Score
    Maybe being a villain isn't all that the brochure promised, but those giddy early levels and powerful later ones just might make the middle slog worthwhile.
    • 82 Metascore
    • 90 Critic Score
    The gameplay is solid and fun for any skill level, but what's really amazing is just how good this game looks. The faces are scarily accurate.
    • 82 Metascore
    • 70 Critic Score
    It's too hard to steal bases against the computer and throw computer stealers out. Computer batters are far too patient at the plate... It is worth checking out.
    • 82 Metascore
    • 80 Critic Score
    Act of War strikes an ideal balance between demanding and engaging. It's returned our faith to the modern real-time strategy game, and promises an impressive new franchise from Atari.
    • 82 Metascore
    • 80 Critic Score
    If Franchise mode is your bag, then yes, you’ll want the new model. The upgraded run mechanics and countless small improvements certainly keep it a step ahead of Madden 16. But those looking for a game-changing, highlight-reel play should hold off. EA has moved the needle again, but not the final score.
    • 82 Metascore
    • 70 Critic Score
    Most of its faults are forgiveable, and the excellent controls coupled with the intense action often make for an engrossing experience.
    • 82 Metascore
    • 80 Critic Score
    It's witty, smoothly produced, and absorbing.
    • 82 Metascore
    • 80 Critic Score
    For the gamers who want a combat-heavy fantasy world to lose themselves in without the frustrations of the first generation of MMORPGs, Dereth is where you'll want to head.
    • 82 Metascore
    • 60 Critic Score
    We're still waiting for something that is truly a progression in EVERY way for a genre that has seemingly stagnated over the last two years.
    • 82 Metascore
    • 90 Critic Score
    A linear game that simply doesn't feel linear, and that's a major achievement. By tightly focusing the action and constantly engaging the player, the developers have managed to make you feel a part of the action without holding your hand.
    • 82 Metascore
    • 90 Critic Score
    It's no "Baldur's Gate II," nor is it a "Planescape: Torment," but the way things are going it's the closest we're likely to get this century.
    • 82 Metascore
    • 80 Critic Score
    EA's challenge is not to simplify their simulation or stop adding detail, but to integrate those features so well that players can simply marvel at how advanced the game has become. The Superstar revisions are a step in the right direction, since they allow players to focus on the entire game one player at a time, but otherwise that's just not the case.
    • 82 Metascore
    • 70 Critic Score
    Memorization is only a small part of success, and we suspect that some inhuman quality is required to fully conquer the game.
    • 82 Metascore
    • 80 Critic Score
    Action/RPGs tap into some inherent need to button-mash and kill countless foes, while still strategizing a bit with your party and their attributes so you don't feel brainless -- and this may be the best sci-fi themed entry in the genre to date.
    • 82 Metascore
    • 60 Critic Score
    The game's biggest problem is all the filler between the reasonably exciting combat sequences. This New York City consists of two subway stations and about eight neighborhoods separated by long loading screens. You'll get sent back and forth across them all. Get this key. Visit that character. Trigger this sequence. Kill that guy. Along the way, we counted exactly two (2!) optional missions.
    • 82 Metascore
    • 80 Critic Score
    Drive Unlimited has blurred the line between single and multiplayer gaming almost out of existence.
    • 82 Metascore
    • 80 Critic Score
    Adding cop chases back to the franchise, retaining the free-roaming world setup from "Underground," and introducing the Speedbreaker are all welcome items.
    • 82 Metascore
    • 70 Critic Score
    By inherently alienating new players in combining two genres, and then providing too little incentive to win over RTS vets, the game becomes more of an upgrade for fans of the franchise, who want to control new races and explore some of the new features.
    • 82 Metascore
    • 80 Critic Score
    A solid title, featuring a believable and interesting storyline, plenty of missions to work through, and even good graphics. However, it can get very tedious at times, testing the patience of the most tolerant of gamers.
    • 82 Metascore
    • 70 Critic Score
    A definite step-forward for fans of Ghost Recon...However if you found problems with the original title, particularly in its engine limitations, then don't expect these to have disappeared.
    • 82 Metascore
    • 90 Critic Score
    A perfect place to jump into the Age of Wonders series. It's "Age of Wonders II," only sporting a few refinements and a lot of extra content.
    • 82 Metascore
    • 80 Critic Score
    Though we're a long way from skateboard half-pipes here, the developers have provided atmosphere and attitude to rival one of the great modern console series.
    • 82 Metascore
    • 70 Critic Score
    The plot, graphics and general fun of discovery should be enough to keep you happy despite the fact that 12 hours is about all the time it'll take you to complete the game.
    • 82 Metascore
    • 80 Critic Score
    Proves to be very addicting for someone looking for a thinking man's (or woman's) shooter both offline and on.
    • 82 Metascore
    • 90 Critic Score
    That break-the-mold game that longtime players of the franchise have been waiting for. And if you're already a street-rag reader, you have permission and reason to drool - just keep it off the AirFlow controller, please.
    • 82 Metascore
    • 60 Critic Score
    The dated graphics and the lack of a campaign turned me off. SMA may have been successful if it was an add-on pack that came out last year, but this year it just seems dated.
    • 82 Metascore
    • 80 Critic Score
    The core aspects of SOCOM 3 remain the same, so those who tired of the earlier games won't find much to win them back for a third round.
    • 82 Metascore
    • 90 Critic Score
    The addition of Xbox Live and the fact that you can play with four players in battle mode means that owners of both PS2 and Xbox should definitely be leaning towards this one.
    • 82 Metascore
    • 80 Critic Score
    While Gladius isn't going to convert haters of RPGs or turn-based strategy, it's got the same hard-to-define addictive hook as its older peers, "FFT" and "Tactics Ogre." The battles are fairly brief and the next goal is always reasonably close at hand, so it's hard to resist the lure of "just one more" brawl before quitting.
    • 82 Metascore
    • 90 Critic Score
    Its setting is superb, its gameplay tense and convincing, and it boasts what are definitely the best fill-your-pants moments in a PC game for quite some time. It's hard to see how it could have turned out better.
    • 82 Metascore
    • 80 Critic Score
    Though all the elements are familiar, IO has polished them up and the end result is like a favorite dish: You know what it tastes like, but you're still looking forward to eating it.
    • 82 Metascore
    • 80 Critic Score
    Legends is a compelling game for those who aren't fans of the license, but it's an absolute must-have for X-Men followers; the bigger the fan, the more you need this game.
    • 82 Metascore
    • 70 Critic Score
    It's simply too frenetic in spots for some tastes. Still, that's a fairly minor quibble with what is undoubtedly one of the more enjoyable strategy offerings of the year thus far.
    • 82 Metascore
    • 80 Critic Score
    Put into perspective and it being an ambitious "hit the ground running" success by Namco, Tekken Advance is a stunning achievement for GBA and deserves the praise lavished on it.
    • 82 Metascore
    • 80 Critic Score
    It's not quite as big as "GT3" in terms of races and events, but there's still plenty of gameplay, and expansion disks and online capability on the horizon.
    • 82 Metascore
    • 80 Critic Score
    The AI is surprisingly excellent - if you send a batch of troops out to scout, they will take up careful positions, scale machine gun positions, engage the enemy, and redeploy defensively without any more commands having to be issued.
    • 82 Metascore
    • 60 Critic Score
    The fast pace, smarter computer-controlled players, and freestyle control system make it enjoyable at times, although it also makes you think that such things might have been better suited for the next version of "NBA Street" than a game with pretensions to simhood.
    • 82 Metascore
    • 80 Critic Score
    It's vibrant and fast, easy to pick up, and as satisfying as a speeding hedgehog can possibly be in the long run.
    • 82 Metascore
    • 90 Critic Score
    The world is elaborate, the sense of speed is dizzying, and the customization could cost you a job or a girlfriend. But you'll still have Brooke to keep you company.
    • 82 Metascore
    • 80 Critic Score
    Without the guns, gadgets, and radars of modern-themed games, it's a much tenser experience, and the cunning level design and excellent sound effects really draw you into its world. The variable difficulty levels mean no one should get seriously stuck, but there's still plenty of challenge for those that want it.
    • 82 Metascore
    • 80 Critic Score
    If you like fantasy, and if you're ready to graduate beyond the must-haves like Civilization and Heroes of Might & Magic, then Dominions 3 is a unique game you won't want to miss.
    • 82 Metascore
    • 80 Critic Score
    Rare's stylish presentation, wondrous depiction of an alien world, and, ummm, mediocre yet steady gameplay come together in a way that simply isn't seen that often in console or PC gaming.
    • 82 Metascore
    • 70 Critic Score
    Despite a few dodgy-looking moments, however, the visual presentation is praiseworthy. The sensation of navigating expansive, violently scarred landscape remains impressive.
    • 82 Metascore
    • 90 Critic Score
    Playing Battle Realms is simply a joy. It's a real-time strategy title that doesn't bog you down in its details, it doesn't carry the ponderous weight of less refined titles, and leaves you with that genuinely satisfied feeling you get from playing a superbly crafted and balanced title.
    • 82 Metascore
    • 80 Critic Score
    Fans of both the series and racing titles will lap this up (no pun intended).
    • 82 Metascore
    • 90 Critic Score
    As a simple enough idea, the unwieldy concept of a medieval trading/intrigue/court politics title has grabbed us by the short and curlies and refuses to let go for the near future. In a nice way, if that's possible.
    • 82 Metascore
    • 90 Critic Score
    The setting is rich, the characters are captivating, the interface is clean and easy to use, and the puzzles are just obtuse enough to be challenging, not frustrating.
    • 82 Metascore
    • 100 Critic Score
    It's not just its uncompromising realism or its emotive theme, it's the whole package -- great looks, fantastic sound, and a gameplay and plot structure that promotes bonding with the men under your command. Wrap that up with a slick control method and, for once, some tactical depth, and you're left with a very special recipe.
    • 82 Metascore
    • 80 Critic Score
    It doesn't offer the same mission or weapon variety as its big brothers, but its portability and wireless multiplayer more than make up for those shortcomings. And like its counterpart on the PlayStation 2, it's one of the best first-person shooters for the PSP to date.
    • 82 Metascore
    • 90 Critic Score
    Every aspect of the game feels polished and ready to go, whether it's the single-player story, the online multiplayer, the numerous unlockables, or the custom mapmaker. This is one of those rare Jack-of-all-trades that has actually mastered them all.
    • 82 Metascore
    • 70 Critic Score
    Its mysterious world, artful narrative and moving character work is the reason we play games. It’s depressing that its singular vision is hampered by the most basic video game building block — the ability to control your experience — but beneath its finicky handling and aggravating programming lies the same magical hoodoo you find in great Pixar films. It’s fitting, really, that a game this difficult to birth would be equally difficult to enjoy. But if you take the time to love it, it will love you right back.
    • 82 Metascore
    • 90 Critic Score
    It's good because it offers some refreshing gameplay, lots of variety, and a sublime world in which to conquer or destroy. It may even represent the evolution of the role-playing game genre, which has needed a shot in the arm for years now.
    • 82 Metascore
    • 90 Critic Score
    The world is elaborate, the sense of speed is dizzying, and the customization could cost you a job or a girlfriend. But you'll still have Brooke to keep you company.
    • 82 Metascore
    • 70 Critic Score
    It doesn't quite work. Although it's hard to see how the controls could be improved, at the same it's not hard to see that improvements are necessary if console real-time strategy games are ever going to be an easy alternative to those on the PC.
    • 82 Metascore
    • 80 Critic Score
    A sign that the series is grinding along nicely in a comfortable rut, biding its time with the same old technology and some minor gameplay changes.
    • 82 Metascore
    • 70 Critic Score
    Its more realistic graphics, short-but-helpful training videos, a nifty career mode, new multiplayer additions, and lots of other tweaks make it the best in the series thus far.
    • 82 Metascore
    • 60 Critic Score
    Some will no doubt be so happy to see such a fantastic sim that they'll be willing to put up with the lack of amenities like a horizontal real-time swing and slow loading, dull background graphics.
    • 82 Metascore
    • 80 Critic Score
    A very good-looking and VERY addictive experience, and is probably the best starting environment for those who long to enter the MMORPG experience and yet dread the horror-stories they've heard.
    • 82 Metascore
    • 70 Critic Score
    The career mode is very well implemented, and is something that should be found in more games like this.
    • 82 Metascore
    • 80 Critic Score
    The difficulty level is impressively even, remaining challenging enough to hold the attention, but rarely crossing too far into frustration.
    • 82 Metascore
    • 70 Critic Score
    A satisfactory update to the franchise, but still has yet to really hit its stride on the next-gen platforms. It took the FIFA team years to get it right on the PS2. Let's hope we don't have to wait quite so long for this FIFA to reach its amazing potential.

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