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621 game reviews
    • 86 Metascore
    • Critic Score
    With Silent Hill 2 Remake, Bloober Team has succeeded in breathing new life into a survival horror classic, while preserving the essence that traumatised generations of players. Driven by a suffocating atmosphere, captivating storytelling and a vulnerable but deeply human James, the title has been revived thanks to the studio, which has created an immersive, poignant and gut-wrenching work. The updated gameplay, meticulous art direction and chillingly effective sound design reinforce this dive into the depths of the human psyche. It's a feat that makes us want to stay in the fog, especially with the remake of the very first episode already in the works. Fear has never been so intense... or so irresistible!
    • 86 Metascore
    • Critic Score
    Beyond the technical issues that will mostly be adjusted in time, Star Wars Jedi: Survivor is a remarkable title worthy of the “fantastic sequel pattern” that have marked the videogame history. If Jedi: Fallen Order was a pleasant surprise and built a solid foundation for another great single-player epic saga in the compelling Star Wars universe, Survivor improves on nearly every aspect of the original game. Indeed, the main characters grow in stature and become more and more endearing. Something quite challenging to achieve considering the ice-cold reception around Cal Kestis during his presentation. For Stig Asmussen, the Game Director, a trilogy was always the initial plan. We are looking forward to this third episode. May the force be with Respawn.
    • 86 Metascore
    • Critic Score
    Bang-On Balls: Chronicles is a fun adventure set in richly varied environments, populated by characters from the world of country balls. To get the most out of exploring these levels, the game offers simple, but effective gameplay that, despite being confusing at time in battles, proves to be satisfying. You will enjoy exploring each location from top to bottom, not hesitating to smash into walls and obstacles to destroy them, and sometimes stumble across a hideout full of rewards. Unfortunately, the adventure may prove short-lived for those who do not want to get everything, as it only takes around five hours to complete. Easy to have a ball with Bang-On Balls: Chronicles, but having a bit more content on our plate could have rounded it off nicely.
    • 86 Metascore
    • Critic Score
    Monster Hunter Stories 3: Twisted Reflection is both a refreshing new instalment in the series for fans, and the most comprehensive introduction to the universe for newcomers. While the latter may find it a little difficult to grasp certain subtleties in the storyline (such as the difference between riders and rangers, which is very poorly explained here) and may not feel the same joy at the return of certain familiar characters from the saga, they will nonetheless have the most accomplished, complete and varied version of the Stories games. Among monster hunting and capture titles, MHS has clearly managed to stand out from the big names to build its own identity, which is an excellent thing.
    • 85 Metascore
    • Critic Score
    Olli Olli World consolidates the positive impression felt after its art preview. The developers have succeeded in opening up to a wider audience while keeping the elements that made the licence a success. They’ve managed to get out of their comfort zone and renew themselves. The game is dynamic and addictive. It’s hard not to be struck by the “last one, I promise!” syndrome when you want to take on one final challenge before putting down the controller. Additionally, the substantial content and the upcoming DLC guarantee many hours of gaming to come. A licence to discover or rediscover whether you are a rider at heart or not.
    • 85 Metascore
    • Critic Score
    Dragon Age: The Veilguard marks BioWare’s return to immersive, polished storytelling that anchors the quality of dialogue and interaction at the heart of the experience. Although the title moves away from the RPG foundations of the first instalments in favour of a tenaciously action-oriented approach, the balance between intensity and moments of lightness is well orchestrated. The semi-open world and art direction add a touch of magic and adventure that is highly enjoyable. The environments and characters, enriched by companion quests and sub-plots, create a vibrant universe. On the other hand, the choice of an action-oriented gameplay, to the detriment of the RPG elements of the first episodes, could destabilise fans of more classic RPGs. This shift towards a more accessible and intense adventure, despite a few redundancies, gives the game its own identity, where epic sequences and more intimate moments come together skilfully. The Veilguard is a solid addition to the Dragon Age universe, ready to appeal to loyal fans of the series and new explorers alike.
    • 85 Metascore
    • Critic Score
    Lies of P baffled us on many levels such as its universe, which takes up Carlo Collodi’s fairy tale in a steampunk, mature and dark mix. The art direction and soundtrack are also highly inspired, adding a layer of elegance to the adventure that is both mundane and gloomy. Those familiar with this type of game should find it challenging enough to satisfy their thirst to outdo themselves, especially when it comes to the bosses, who are often devious, not to say infuriating. For a first release, the Round8 studio has passed the test with flying colours, even if there are still a few areas for improvement.
    • 85 Metascore
    • Critic Score
    As one would expect, Assassin’s Creed Shadows is part of the saga’s line of terrific titles. This episode once again highlights all the expertise of the Ubisoft studios regarding historical reconstruction. Feudal Japan might be the game’s strongest feature, almost eclipsing the other new features. We should also mention the different fighting styles of the two heroes, which offer a welcome variety of gameplay. Nevertheless, the recurring flaws of the licence are still likely to disappoint some players, such as the obscure enemy reactions during infiltration phases. It is a real shame because it is not far from rekindling the spark of the glory days from a not-so-distant past. Even the darkest night will end and the sun will rise.
    • 85 Metascore
    • Critic Score
    Joyfully absurd, Date Everything is a fun dating simulator that tackles real issues around mental and sexual health with a great deal of kindness. These are topics that it's perfectly possible to ignore in order to focus on ending a romance with a bath towel! The title is still imperfect due to bugs and a lack of accessibility options, but it already offers a concept that is fun enough to attract curious and open-minded players. It's not the game of the year, but we applaud the originality shown by Sassy Chap and Team17.
    • 85 Metascore
    • Critic Score
    Bigger, better, funnier: Forza Horizon 3’s Hot Wheels expansion was already a success and this one exceeds the expectations. Similarly to Mexico, this new map is beautiful and has some spectacular panoramic views. Unlike what the licence has been adopting for the past few years, this expansion offers a satisfying progression system that gives a real sense of evolution and that is truly a blessing. Cruising around is still pleasing, but the absence of a new type of event truly is a shame. Forza Horizon 5: Hotwheels is a great addition and we are eager to discover what is next.
    • 85 Metascore
    • Critic Score
    Writing a review of Blasphemous 2 is no picnic. We enjoyed it because we could both feel a real increase in our abilities as players and in those of our character. Simultaneously, we were disappointed by the lack of difficulty encountered, with the exception of a few completely unbalanced, sudden and infuriating peaks where we could see the strings of skill validation, all mixed with mechanics that were sometimes poorly thought out and frustrated us more than necessary. Fortunately, its polished atmosphere and the design of the NPCs, bosses and other creatures of the underworld offset the setting’s quite bland artistic direction. It is not a bad game, and it is even really enjoyable at times, but The Game Kitchen still has a long way to go before it manages to repent for its previous sins.
    • 85 Metascore
    • Critic Score
    Long awaited by fans and probably muggles who know nothing about the world of magic, we were eager to get our hands on the title and discover the magical world of Hogwarts Legacy. What a wonder for the eyes and ears! We can applaud Avalanche Software for the rendition they have given us, it is just perfect. We could talk about it for hours because we were so enchanted by the game. Special mention for the numerous visual details, the story and the well-paced fights. In one word: Bravo!
    • 85 Metascore
    • Critic Score
    It is clear that Remnant 2 has made some concessions. This is particularly true as regards the narrative and the rushed main plot. On the other hand, the gameplay has been enriched, particularly during boss battles. Compared to the previous episode, the art direction is far more polished and immersive. Similarly to its predecessor, Remnant 2 is a 3rd person shooter with classic but effective RPG mechanics, sprinkled with a dash of Dark Souls for a welcome and controlled challenge. Our first run lasted around twenty hours, and our feeling at the end of the final sequence was close to: “already!?” The adventure mode and procedural world offer great replayability, and we cannot wait to get back to the game when future DLC will come.
    • 85 Metascore
    • Critic Score
    Logically enough, A Plague Tale: Requiem is a more beautiful, bigger, and complete continuation of its predecessor. Resuming the story where it left off, this new adventure embarks us in a story as well mastered as ever, filled with some very well-designed characters. The more open confrontations make the whole gameplay more dynamic without changing its essence. All in all, it is a beautiful narrative experience sublimated with some gorgeous sceneries that does not feel very different from the first episode. Players expecting bigger changes will be disappointed, but there is no doubt that single-player fans who liked A Plague Tale: Innocence will once again fall under its spell.
    • 85 Metascore
    • Critic Score
    Tunic is a real treasure. Cleverly enough, it doesn’t take players by the hand and rather lets them discover where to go and what to do by dropping a few clues here and there. The battles are demanding but fair, and the game ingeniously offers several accessibility options to allow as many people as possible to embark on the journey. Despite an enchanting world with a polished level design, the difficulty of some puzzles might push a certain number of players to give up.
    • 84 Metascore
    • Critic Score
    While not all the ingredients that make up the formula of this new Atelier game are necessarily S-tier, the end result is of good quality thanks to the many ideas that have been used to freshen up the licence. Unfortunately, the title is likely to appeal only to diehard fans of the series or to a few curious onlookers and others will probably be put off by its apparent complexity, the messy aspect of its battles and the sense of confusion conveyed by its gameplay. However, the synthesis of alchemy, adventure, construction and a richer storyline brings a pleasant revival to the genre and is worth a try.
    • 84 Metascore
    • Critic Score
    Nightrein fulfils the dream of going of roaming a familiar universe with friends. Will you be hooked on it all night? Not necessarily. However, FromSoftware's DNA is clearly present in the learning curve, the challenges and the feeling of pushing yourself beyond your limits. Nightreign is a roguelike game whose addictive potential will depend on how much you invest in it. Its multiplayer aspect could be improved with for example the much-requested two-player mode, integrated chat, or simply cross-play. Still, it's a nice dip into multiplayer gaming, and we look forward to seeing how the studio integrates this aspect into its future productions.
    • 84 Metascore
    • Critic Score
    More than a mere copy of Battle Chasers and more than a guilty pleasure for League of Legends players, Ruined King proves to be an excellent game and its quality is surprising. The deeply addictive combat system and advanced character customisation allows you to explore the different zones offered through a story that is as well written as it is portrayed. You'll want to play it again!
    • 84 Metascore
    • Critic Score
    Battlefield 6 marks a turning point for the EA and DICE saga. After a controversial 2042 instalment, it manages to restore fan confidence thanks to a more coherent direction, a return to the classic formula and a solid single-player campaign that finally enriches the universe. While the storyline remains conventional and some mechanics could still be improved, the staging, the richness of the environments, and the attention to detail in the combat experience restore Battlefield to its place among the greats of modern FPS games. Its multiplayer mode recaptures the strategic and cooperative essence of the series, while modernising its foundations, and its more physical and immersive gameplay reinforces the impact of each confrontation. Despite a few imbalances, some room for improvement in the initial content, and maps that are sometimes too large, Battlefield 6 stands out for its technical mastery and its desire to offer a complete, spectacular and unifying experience. It doesn't revolutionise the genre, but it elevates it with conviction and skill.
    • 84 Metascore
    • Critic Score
    Following the preview of Forza Motorsport and the Q&A session with the Turn 10 team, we were very optimistic about this test, and we were right on track. Admittedly, the A.I. is still a work in progress, and the images in the rear-view mirror are of poor quality, but all this is outweighed by the overall excellence of the title. The graphics and soundtrack are breathtaking, and don’t get us started on the “feels”: it is quite simply extraordinary. Additionally, the game is designed to be accessible to everyone, as is the level of multiplayer security, allowing you to race with like-minded players. Whether you are a motorsport fan or not, it would be a shame not to join the starting grid of this new Forza Motorsport.
    • 84 Metascore
    • Critic Score
    Ultimately, Mortal Kombat 1 is an episode fully in line with the licence's latest releases, exploiting the foundations that have made the series' revival such a success since Mortal Kombat X and 11. By revamping its scenario, NetherRealm has opened the door wide to accessibility and taken the opportunity to reintroduce a number of familiar faces, while simultaneously disrupting fans' habits. With the controller in hand, a certain nervousness pervades the fights, mainly due to the arrival of the Kameos which are support characters who can be used both offensively and defensively. As for the rest, we are back to the best the series has to offer, emphasising the gruesome effects and mind-blowing animations (pun intended) for a most definitive “Konvincing” finale.
    • 84 Metascore
    • Critic Score
    Two Point Hospital had charmed us, and we were looking forward to Two Point Campus. Ultimately, even if it does not meet all our expectations, we were not disappointed. Because of its solid foundation, we understand that the British studio did not want to alter its recipe. At first glance, one can easily recognise the graphic style and the ever so enticing animation of the franchise’s characters. After a few minutes, we were delighted to find its wacky humour and gameplay mechanics. After a few hours, we were pleasantly surprised by the game’s change of pace with the school years passing by and the building feature in the great outdoors: but that was not enough to satisfy our needs. One will experience a certain redundancy when facing the basic arrangements of the student life and the management of the planning of cultural events. Nevertheless, getting the three stars per scenario in a reasonable amount of time and the excitement of discovering new campuses and wild courses consistently pushed us in indulging some more with the adventure. Final result of the Jury: Graduation with Honours. Congratulations!
    • 84 Metascore
    • Critic Score
    While it's difficult to define the true nature of Kunitsu-Gami: Path of the Goddess, it's fair to say that the game skilfully blends genres to create a highly entertaining work of art. Admittedly, you shouldn't expect to discover a detailed story, and you should definitely overlook the repetitiveness of the first few levels. The richness of the title is based on a solid concept that evolves in a rewarding way over time. Battles become more intense, but also more strategic, thanks to the successive contributions impacting on the gameplay. In the end, the journey to this strange Japanese mountain holds some nice surprises, or at least enough of them to make you want to return occasionally to hunt down more Seethe hordes!
    • 84 Metascore
    • Critic Score
    After the commercial failure of Marvel’s Avengers in 2020, Square Enix’s mission was to patch things up with Marvel fans. According to us, the mission is a success – Marvel’s Guardians of the Galaxy offers here what Marvel’s Avengers should have been when it was released. The script written especially for the title is good and the rhythm between the fight and exploration phases is well devised. The Guardians of the Galaxy universe and the merry crew’s essence remain faithfully respected. The many fan-service elements present in the game should also please the fans. The fights that seemed a bit slow in the gameplay sequences shown at the game’s announcement are fortunately only so at the beginning of the adventure as they will become much more exhilarating later on. Finally, despite a few technical issues that we hope will be fixed in the future, the title offers us a much appreciated artistic direction and above all, a soundtrack that will make many people shuffle their feet.
    • 84 Metascore
    • Critic Score
    The British studio Codemasters publishing a Formula 1 game every year is something we are used to. As such, the anticipation was high, and it would be a euphemism to say we were not knocked off our feet. The sequel to the Story mode, Breaking Point, keeps us on the edge of our seats right to the end. The new, highly ambitious F1 World mode allows you to spend countless hours fine-tuning your car, with the intention of competing against other drivers. But none of this would be possible without the improvements made to the handling of our F1 car. To our delight, this title is undoubtedly the pinnacle of what Codemasters can offer us. Whether you appreciate the world of Formula 1 or not, it is a must-have game in your library!
    • 84 Metascore
    • Critic Score
    With Ride 5, the Italian studio Milestone has brought us a game that is as accomplished in terms of gameplay as it is in terms of graphics. Make no mistake about it: the sound is highly qualitative. With over two hundred vehicles and thirty-five circuits, the career mode guarantees long hours of play. The addition of endurance races and dynamic weather add a significant and desirable element to the title’s content. If beautiful motorbikes are your thing, it is definitely a game that needs to be in your library.
    • 84 Metascore
    • Critic Score
    With this remaster, Capcom is giving us the chance to discover or rediscover one of Shu Takumi's works in the best possible conditions. The modernised gameplay, reworked animations, rearranged music and integration of Ghost Puzzles do the licence proud. There are, however, a few shortcomings inherent to the original work and its medium. The lack of a Save option and the length of some of the dialogues slightly tarnish the experience, but that is trivial compared to the pleasure we had in thwarting fate.
    • 84 Metascore
    • Critic Score
    The small team at The Gentlebros have delivered an excellent third instalment of Cat Quest. Accessible and inventive, its many references fit perfectly into a well-paced storyline and secondary quests that are a pleasure to play through. Once again, the studio has demonstrated the technical mastery of its gameplay and artistic direction by delivering a new title that is virtually impeccable.
    • 84 Metascore
    • Critic Score
    Roll7 reignites the spark with this first DLC. The introduction of tractor beams really enriches the gameplay and changes the rhythm and the verticality of the ride. The new biome and the new items to unlock are still very much in line with the zany spirit of the original art direction. The additional levels and challenges promise many hours of gameplay while waiting for the next expansion scheduled for Fall. Nonetheless, it is a pity that these additions are not present in the "Gnarvana League" mode.
    • 84 Metascore
    • Critic Score
    With Ravenswatch, Passtech Games offers a daring interpretation of the rogue-like genre, combining engaging, demanding and meticulously-calibrated gameplay with a dark universe inspired by tales and legends. While the progression system and diversity of heroes ensure excellent replayability, the lack of renewal in the artistic direction, bestiary and environments may limit the game's appeal in the long term. However, for fans of the challenge and co-operative experience, Ravenswatch stands out for its ability to shake up the genre's codes by offering a captivating adventure, as long as you prefer depth of gameplay over a more fleshed-out narrative. The potential is there, but it remains to be seen whether the game will be able to withstand the test of time over the coming hours and with future updates.

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