XboxAddict's Scores

  • Games
For 1,961 reviews, this publication has graded:
  • 63% higher than the average critic
  • 6% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 SoulCalibur II
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
1962 game reviews
    • 59 Metascore
    • 55 Critic Score
    While Those Who Remain will only last a handful of hours, depending on how much searching you need to do for the items to progress constantly, the gameplay loop is quite dull and never really changes. I did enjoy the narrative once I started to figure out what’s going on and what Edward’s involvement was, but I eventually just wanted it to end. Sure there are multiple endings to encourage multiple playthroughs to make different moral choices, but I was good once I the credits rolled the first time.
    • 79 Metascore
    • 80 Critic Score
    There’s a ton of lore and backstory that Warhammer fans should truly enjoy, finally getting to play as The Adeptus Mechanicus faction. While non or casual Warhammer fans won’t be as impressed or enthralled with the attention to detail and amount of lore within, Warhammer 40,000: Mechanicus is an entertaining turn based strategy game that can offer a ton of challenge for those wanting it as long as you can get over the initial frustrations and learning curve like the pathetic organic lifeform the Mechanicus believe us to be.
    • 66 Metascore
    • 67 Critic Score
    Sisters Royale offers a decent challenge with its multiple difficulties, but a very short runtime, no unlockables and lack of any progression makes it hard to recommend other than to die hard shmup fans like myself. You’re encouraged to chase for those high scores, yet there’s no online leaderboards to strive towards or show off with. Sisters Royale is a short lived experience that was fun for a couple hours, but that’s about it, even after seeing each sister’s story to conclusion.
    • 76 Metascore
    • 90 Critic Score
    Assetto Corsa Competizione is one of, if not arguably, the best racing simulator you can find on the Xbox. Sure, it may serve you some humility with a side of humble pie, but if you stay with it, it will become one of the most rewarding racing experiences you can have on the platform.
    • 65 Metascore
    • 65 Critic Score
    While Night Call may be perceived as a simple visual novel by most, and it is at its core, it’s not only compelling but has a unique and interesting backdrop that all comes together well. While it takes a case or two to really get the hang of the best way to play and spend your time and money, it’s a distinctive experience that I’ve glad to have played, even if the gameplay becomes repetitive over time. With dozens of characters to interact with and many branching dialogue trees, there’s plenty to talk about, even if it’s just a few minutes with the stranger in the back seat.
    • 71 Metascore
    • 75 Critic Score
    It makes me happy that THQ Nordic and Purple Lamp Studios took their time to make a proper remaster with more than just a simple shiny coat of paint, and it shows in the final product. Other than the multiplayer being a slight issue, SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated is a solid choice for any SpongeBob veteran. It's not very often that a classic is showcased so well that it even makes me reminisce of how awesome my childhood really was. I've always been a fan of SpongeBob SquarePants, from the TV Shows to their games back in the day, and it still makes me happier than Mr. Krabs seeing money, especially this remaster. Well, I gotta keep exploring Bikini Bottom to help stop Plankton!
    • 67 Metascore
    • 65 Critic Score
    Disintegration had amazing potential and it still does. I do enjoy the campaign, but I can't forgive or overlook the sheer number of faults and flaws that exist within. I hope that V1 Interactive genuinely takes the feedback from the community and improve upon this game because I see the potential, but the execution is what prevents this game from taking flight. Would I recommend this game at its current $49.99 price? No. Half of that and below though? Every day of the week.
    • 76 Metascore
    • 77 Critic Score
    I miss old school point-and-click adventures and forgot how much until I got to experience Edna & Harvey: The Breakout – Anniversary Edition. While it isn’t without its faults, they are easy to forgive when fans of the genre like myself are so starved for anything new to release. While simply putting a new coat of paint on decade old game won’t make it sit amongst the greats, it was an entertaining and peculiar experience filled with laughs and giggles I’m glad I got to experience, even if I had to look up a walkthough more than a few times to see the credits roll.
    • 71 Metascore
    • 77 Critic Score
    Once I figured how to best utilize the dual currency system and escape with my rope as needed, I started to enjoy my time with Demon’s Tier+ much more. While the grind is long and arduous, there’s plenty of replay value within for those that want a challenge to unlock everything it has to offer, including multiple tiers. Highly addictive twin-stick gameplay combined with tough-but-fair roguelike elements make for quite a decent experience overall, one that had me trying “just one more time”.
    • 75 Metascore
    • 60 Critic Score
    Atomicrops could have been an amazing roguelike, and I say that wholeheartedly. I usually really like roguelikes for their fast pace and cutthroat nature of them even if I'm not overly skilled at them, but I do quite enjoy them. The lack of focus with gameplay really made this experience difficult unfortunately. Sadly, I'll have to get in my UFO and get transported somewhere else. Until next time, earthlings.
    • 79 Metascore
    • 80 Critic Score
    Project Warlock is an interesting blend of nostalgia and modern but works quite well overall, save for a few minor issues. I can appreciate someone loving a genre so much that they want to create their own take on it, but it’s even better when they succeed, like they have here. It certainly won’t be for everyone, but for those like myself that grew up on 2.5D games like these, I came away more than impressed.
    • 65 Metascore
    • 77 Critic Score
    I would have never imagined that taking Pac-Man’s core gameplay and spinning it into a hacker game with a cyberpunk backdrop would make sense or work, but here we are. Cyber Protocol may be repetitive at times and challenging with its trial and error difficulty curve, but at least the soundtrack is absolutely kickass throughout. I’m a sucker for anything cyberpunk, and if it has a kickass synthwave soundtrack, consider me sold. Needless to say, Cyber Protocol checks both of these boxes.
    • 75 Metascore
    • 80 Critic Score
    The Persistence nails the eerie tonality of a horror sci-fi set in space, but has an interesting enough narrative that stands out, even if it only comes in small chunks when you finally make progress. Mechanically it may be a little clunky with its VR roots left over, but the audio is so finely crafted that it makes for an immersive horror experience, even if it’s one that probably won’t get much replay, if at all, after you’re finished your mission.
    • 68 Metascore
    • 80 Critic Score
    One slight problem I came across, which wasn't mentioned in our original review, is that sometimes there is this graphical shifting hue that seemed to make focusing on navigation and targeting a real challenge. It didn't happen often but was distracting and really took away from the feel of the game itself. I wish it wasn't there, but it's a small price to pay for a fun and entertaining experience. For $49.99 World War Z GOTY still brings about a lot of enjoyment. I do though wish that they dropped the price to $39.99 (which oddly it is if you get game pass ultimate) because the content that is technically "new" outside of the zombies and the 3 stages is all cosmetic and things that have been released already.
    • 70 Metascore
    • 75 Critic Score
    If you enjoy puzzles games and have a like-minded friend, then We Were Here Together should definitely be looked at. I figured that since I reviewed the previous game with a friend, I would try this one with a different one to see if I had the same result in communication breakdowns. Sad to say, the results were almost identical, even with a completely different friend this time around. When frustration sets in and things don’t make sense, I promise you, you’re going to end up blaming your co-op partner, regardless if it’s their fault or not. We Were Here Together will give a cooperative adventure unlike any other, but it will surely put your friendship to the test, one that I almost failed, again.
    • 71 Metascore
    • 78 Critic Score
    I wasn’t quite sure what to expect from Maneater, but what I got was an odd mixture of Grand Theft Auto for its threat level and Assassin’s Creed for its map markers, all while being a shark. While it has its flaws and can suffer from fatigue in long bursts, it’s also a unique experience (I’ve never heard of a shaRkPG) and can be quite entertaining and comical. Oh-oh, here she comes, watch out boy she'll chew you up. Oh-oh, here she comes. She's a maneater.
    • 64 Metascore
    • 60 Critic Score
    There are moments in Moons of Madness that are fun and interesting, but they are spread pretty far apart by backtracking, menial tasks and simple puzzles. The voice acting, the environments and your characters animations are great, but the story is all over the place and after its six hour campaign it is very easy to forget.
    • 83 Metascore
    • 80 Critic Score
    I admit, I completely misjudged Super Mega Baseball 3 from its cartoonish looks, expecting a wacky baseball arcade game with a ton of over the top power-ups. What I got was a pretty decent baseball simulator that just happens to have a cartoony aesthetic. Don’t let its visuals fool you. Super Mega Baseball 3 may not be officially licensed by the MLB, have actual team or players, but it does offer some decent baseball gameplay for casual or serious fans of the sport.
    • 74 Metascore
    • 81 Critic Score
    Overall, I found myself quite happy with Minecraft Dungeons. Developer Mojang Studios, along with Double Eleven, have taken the Minecraft franchise into a new realm as an ARPG that succeeds on many levels. Sure, the game may not be as deep as the hardcore ARPGs out there, but its simplicity, along with the hidden depth of character management (e.g. artifacts, armor, weapons), makes for a deeper game then some may initially think. The fact that you can be any level of gamer, from casual or new to a diehard one, and enjoy the game’s content is a testament to what they have created. You can’t go wrong with this title, whether you play the standard version on Game Pass or if you decide to purchase it outright on its own.
    • 74 Metascore
    • 65 Critic Score
    While Arcade Spirits won’t be for everyone, especially since it’s a visual novel at its core, it’s really meant for gamers of my generation that have fond memories of going to arcades back in the day and craves that nostalgia. Even though there’s no real ‘gameplay’ aside from dialogue and decision making, it’s done in an interesting way with a narrative that, while quirky, had a lot of charm to it. More than a simple story about working at an arcade in the year 20XX, Arcade Spirits tries to delve deeper into something more meaningful with its array of interesting characters, though it’s completely up to you how you want to forge your relationships.
    • 80 Metascore
    • 70 Critic Score
    It’s obvious that a lot of work and care went into crafting the unique experience Telling Lies gives, it simply takes some out of the box thinking to really appreciate and hours of patience to piece it together. While I enjoyed the outcome and its complexity, it’s tricky to recommend unless you’re the type of person that would enjoy snooping through hours of private video conversations and can somehow keep track of it all.
    • 82 Metascore
    • 77 Critic Score
    While MotoGP 20 will be challenging for novices, it’s still accessible with its assists and options to make it possible to still be competitive in races eventually, though it will take quite a few hours to get to the point of actually winning as there’s not much in ways of a tutorial to ease you into the gameplay. For vets and MotoGP fans, there’s enough here to keep you challenged and tons of new additions that should appease you for another year until the next season starts.
    • 71 Metascore
    • 65 Critic Score
    While flawed, especially when it comes to controls and a quite short runtime, I still enjoyed my time with The Inner Friend. I may not have completely understood all of its symbolism, but if you take it like more of an experience than a game, you can appreciate it more without your typical expectations. Bizarre and odd at times, but surreal for the majority, The Inner Friend tells its story through fantastical imagery, but it’s up to you to determine what all of it means to you.
    • 76 Metascore
    • 65 Critic Score
    Deliver Us the Moon isn't perfect; in fact at one point the game broke transforming my screen into a rave light-show you'd have to warm people with epilepsy about. It's hard on the eyes, the challenges can feel impossible on their first shot, you control like a block of ice filled with helium but I'm glad I played it. It's different and doesn't demand much. It's a relatively short and sweet game with a story to tell and is done in a way that makes you listen. Maybe, should the developers feel compelled to fix a few of these problems, Deliver Us the Moon could go down as a truly great game. But, until that happens, I guess we'll have to settle with an okay game that shouldn't be passed over with at least some consideration.
    • tbd Metascore
    • 55 Critic Score
    Sim fans are surely the ones that will get the most out of Construction Simulator 3: Console Edition, especially those that know the industry, and even though it’s very rough around the edges and visually dated, I still enjoyed my time with it for the most part, aside from the constant battle with the camera and controls.
    • 81 Metascore
    • 89 Critic Score
    SnowRunner is a huge improvement over the game that preceded it. It is also a title that can be challenging but yet rewarding. The visuals are top notch, the audio brings the in-game world to life and the control and game camera are much more fine-tuned. Yes, there are a few hiccups now and then, but the positives far outweigh the negatives. If you are looking for an off-road simulation game that is not only different from the rest out there, but one that will give you a challenge and a lot of gameplay, then you can’t go wrong with SnowRunner, as there is no better game in the genre.
    • 73 Metascore
    • 77 Critic Score
    With a Story and Arena mode along with the two included DLC’s, there’s plenty of content to sink your teeth into if you can get over the cumbersome and confusing menus. Once you learn its intricacies and how to upgrade your characters efficiently, Deep Sky Derelicts: Definitive Edition becomes a much more enjoyable turn based card battler. The writing is well done, combat is incredibly strategic and there’s plenty of depth for anyone looking to be a space mercenary and earn their citizenship while fighting aliens and raiders.
    • 74 Metascore
    • 82 Critic Score
    HyperParasite is an interesting concept with fundamentally decent gameplay, but where its shines is its heart, as you can tell a lot of passion went into this project. Having seen it evolve over the past year and a half proves a lot of work has gone into making it the best game it can be. It’s hilarious, has tons of pop culture references and more than enough glowing neon that you’ll know what to do with. If you’re a twin-stick shooter fan, HyperParasite is worth checking out and infecting the human race for as long as you can handle its challenging difficulty.
    • 57 Metascore
    • 55 Critic Score
    If I were to recommend Gigantosaurus to anyone, it would be best suited for kids aged 7-10 years old, and fans of the show of course. I feel like the story is basic enough to understand that kids will hopefully feel engaged. I will not recommend Gigantosaurus to anyone over the age of 10 years old though. I find that a certain people will enjoy this, but I feel like the negatives are outweighing the small positives Gigantosaurus has to offer. As for my view, Gigantosaurus should have developed a little more before coming out of its shell. Gigantosaurus: the Game is simply a gigantic basic kids game and nothing more.
    • 68 Metascore
    • 75 Critic Score
    The story is interesting, characters have growth and mystery, acting is done wonderfully and the multiple endings means you’ll always have some sort of surprise by the time the credits roll again. My first ending was dramatically different from my second, so I’m glad it wasn’t just minor differences for the outcomes as a way to sell the multiple ending angle. The real question is, will you choose to smash or blow up the toilet?

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