XboxAddict's Scores

  • Games
For 1,961 reviews, this publication has graded:
  • 63% higher than the average critic
  • 6% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 SoulCalibur II
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
1962 game reviews
    • 64 Metascore
    • 60 Critic Score
    And so while it is certainly exciting getting to control a fleet of ships in the Star Trek universe, not seeing any of the characters we know and love and not being able to rip through ships like the way the future Enterprise-D did in episode 277 of Star Trek: The Next Generation makes this game tough to recommend as a purchase, even to Trekkers.
    • 64 Metascore
    • 40 Critic Score
    Speaking of pain, whoever wrote this script really needs to make a public apology. Cliché piled on cliché is the only way to describe this story. I’m not even sure why they even bothered with a story to begin with. I think everyone would have just accepted the words “Go Shoot Bad Guys” appearing at the beginning and that being the end of it.
    • 64 Metascore
    • 65 Critic Score
    Overall, Train Station Renovation didn't blow my mind nor did it exceed my predictions, it simply met my expectations at par. I enjoyed my time with Train Station Renovation but I have a feeling I won't be returning anytime soon to renovate again unfortunately. I think I'll just take the train home from here.
    • 64 Metascore
    • 74 Critic Score
    At the end of the day, Planet of the Eyes’ value depends on the type of gamer you are. If you’re someone with limited spending ability, or someone who values substance, then this may not be the title for you since it’s very short and doesn’t have a lot of replay value. However, if you’re someone who likes to have different experiences within the realm of gaming, or someone who simply likes to support solid and ambitious indie titles, then this is something to definitely look into. After all, there’s a good game here, even if it’s over rather quickly.
    • 64 Metascore
    • 60 Critic Score
    It's a shame that for how great Greak: Memories of Azur looks and sounds, it’s brought way down by its artificial difficulty from its poor escort controls and mechanics. I should want to play more the further I get into a game’s world, but instead the longer it went on, the less I was enjoying it, simply wanting it to be over due to its controls. Controlling multiple characters is much more frustrating than it should be, especially given how stunning its visuals are. I wanted to love Greak: Memories of Azur on its gorgeous aesthetic alone, but find it hard to recommend at its current price point due to having to constantly babysit multiple characters for a ten hour playthrough.
    • 64 Metascore
    • 65 Critic Score
    OmegaBot is cute and charming, and while it may not reach the same level as its Mega Man inspiration, it’s priced decently for its 4-8 hours of gameplay depending on your skill level. A fun and challenging action platformer that was longer than I initially expected, OmegaBot was clearly made with heart and passion, and that comes across well in such a small and cute robot.
    • 64 Metascore
    • 65 Critic Score
    Sadly, Aquarist is just ‘fine’. I struggled more than I wanted to, it didn’t give me the really chill gaming experience I wanted from it, and I find it really hard to recommend to people when they ask about it. If you’re okay with some less than stellar controls on controller though, it’s lovely to play with the fish tanks and it’s much better since the patch was added. It has the potential to be great, it’s just not quite there yet. I will likely dabble with it a bit here and there as I enjoyed the fish a lot, but can’t see me spending the hours that I do in other simulation style games.
    • 64 Metascore
    • 90 Critic Score
    This game is perfectly fine as a solo game. Not every FPS in the world needs to be Co-Op.
    • 64 Metascore
    • 74 Critic Score
    If you seriously play this game with an open mind you will see that it has a lot of potential to be one of the best baseball games ever next year. Sure this year lacks some polish and options.
    • 64 Metascore
    • 80 Critic Score
    Ubisoft has a lot going for Mad Riders, and thankfully it's going in the right direction. After all is said and done, and our vehicles are finally out of gas, we stop to think, "Is Mad Riders a game that will conquer the Xbox Live Arcade and take over the top spot?" Probably not. While the execution is solid, there are a few blemishes that separate it from the leaders of the pack. With that being said, is Mad Riders worth a purchase? If you enjoy racing off road through extreme courses on ATV's or a buggy, then absolutely.
    • 64 Metascore
    • 60 Critic Score
    There are moments in Moons of Madness that are fun and interesting, but they are spread pretty far apart by backtracking, menial tasks and simple puzzles. The voice acting, the environments and your characters animations are great, but the story is all over the place and after its six hour campaign it is very easy to forget.
    • 64 Metascore
    • 71 Critic Score
    Super Lucky’s Tale is a 3D platforming game, priced at $39, that is indeed made for the family to enjoy. That being said, it sticks to the tried and true nature, and gameplay style, of what make platform games what they are. If there is one area to complain about, it is the in-game camera, which can cause more than a few untimely deaths at the worst times. Super Lucky’s Tale doesn’t do anything to make it stand out, but it is not a bad game and one that does deserve a look if you want to play something different on your Xbox One this year.
    • 64 Metascore
    • 60 Critic Score
    For someone that wants to experience the chaos of MX bikes racing alongside ATV’s, and even UTV’s, MX vs ATV All Out Anniversary Edition will scratch that itch. It’s a shame that not all of the DLC is included in this version, but the ones that are will add a decent chunk of gameplay to keep you busy for a few extra hours. While nowhere near a perfect experience, it can be fun in short doses and allows an accessibility for newcomers to the series and genre to enjoy while having a decent amount of depth and replayability for veterans.
    • 64 Metascore
    • 80 Critic Score
    I enjoyed playing Nail'd for quite a few hours and you just need to take Nail'd for what it is: a mindless awesome speed induced arcade racer that will have you doing crazy stunts and going way too fast.
    • 64 Metascore
    • 50 Critic Score
    There’s a large number of levels and bonuses to play through, and if you were ever addicted to Angry Birds at some point, you’ll know exactly what to expect, even if at times it feels like you need more luck than skill. That being said, given its low price point, there is a decent amount of value contained within, even if the fun can be fleeting.
    • 63 Metascore
    • 69 Critic Score
    Maybe it’s the onslaught of releases, or genre fatigue, but Lost Grimoires simply felt as if something was lacking compared to their other titles, which I really enjoyed each time. If you’re looking for a quick distraction and want some puzzles to solve, you could do worse though. Given its cheap price point it still garners a recommendation from myself, a self-proclaimed HOG expert, even if it isn’t as great as their other titles.
    • 63 Metascore
    • 70 Critic Score
    Overall, I enjoyed my experience with Wenjia. Although I didn't fall in love with the story, the core gameplay mechanics and artwork kept me intrigued and satisfied during my review experience. I feel that if you're searching for a game with a solid story, you could look elsewhere, but, if you can see past this hiccup, Wenjia is worth your time. In my opinion, any game that looks as beautiful this game deserves your attention.
    • 63 Metascore
    • 69 Critic Score
    Darkstar One: Broken Alliance is a good game. It will find a dedicated following in the RPG/Space Sim/Combat gamers and most will enjoy the 20 or so hours of gameplay provided. However, this is due in part, to the lack of good genre games being created instead of being because of the outstanding playability.
    • 63 Metascore
    • 69 Critic Score
    Dogos tries to do quite a lot, but in doing so it is sadly underwhelming in a lot of categories. It's like the old saying, a Jack of all trades is a Master of none, and that is what Dogos is a prime example of. Had there been more of a focus on the open sandbox exploration, and certainly better hit detection on the ground weaponry, Dogos could have been a lot better than it is.
    • 63 Metascore
    • 75 Critic Score
    Riftstar Raiders is a fairly solid entry into a usually forgotten genre in our modern world of gaming. It offers up solid, if not a little loose feeling, gameplay with tons of replay value and an adjustable level of challenge for gamers of all types. Its greatest victory is in the gear crafting system. Never before has an arcade style starship shooter felt this involved and this personal. Each ship that you make is truly you own as if you were the one sitting in that cockpit making those decisions.
    • 63 Metascore
    • 65 Critic Score
    It’s simplistic in nature, but there is some depth and strategy needed to be consistent and successful, and that’s only if luck is on your side. If you put in the time to slowly progress, you’ll enjoy your dungeon crawling experience, even when you’re dying every few floors, it’s just a shame that the majority of your success is out of your hands and relies on pure luck.
    • 63 Metascore
    • 65 Critic Score
    The ‘floaty’ combat still caused me to make mistakes hours in and I had plenty of unfair deaths causing level checkpoint restarts. While I wasn’t a fan of the indoor level design, the boss stages made the effort of suffering through them worth it in the end, as did eventually unlocking and upgrading enough abilities to feel like an unstoppable ninja by the time the credits rolled and starting New Game+.
    • 63 Metascore
    • 78 Critic Score
    ReCore is a game that is surprising in many ways. First off, with gameplay mechanics that were not advertised, the larger than expected game map, and the RPG elements found within, most will discover that there is quite a bit to do in Far Eden. That being said, the glitches, the long load times, and the uneven pacing of the story towards the end is some cause for concern.
    • 63 Metascore
    • 63 Critic Score
    I have to admit that I am not too particularly fond of the visual presentation of the game itself. I'm not a fan of the geometric layout and design, nor the music, but while I can play some different music through a different source, I can't do anything about the graphics. That's normally about the time when you start to realize the sad reality of Serial Cleaner. There's little replayability for a game that's based off one core aspect, and something like this unfortunately starts you off right behind the 8 ball. Couple this with mediocre music and a graphic style that is almost an insult to the 70's with its bland atmosphere, you understand that $14.99 seems to be too much to pay for a $4.99 game. Sadly, while not true organized crime, $14.99 for Serial Cleaner is feels like organized theft at this price.
    • 63 Metascore
    • 52 Critic Score
    Definetly work on the camera...and add a jump button!
    • 63 Metascore
    • 75 Critic Score
    If you see this title being offered around the 400 Microsoft point range, give it a try; if only to battle the exploding penguins and evil Lighthouse.
    • 63 Metascore
    • 78 Critic Score
    Even something as simple as web-slinging provides a thrill, as players can delight in utilizing the speed of a swing to shoot Spidey forward before letting him freefall towards the streets below, only to anchor a nearby object with a web strand via the right trigger mere seconds before he goes splat.
    • 63 Metascore
    • 50 Critic Score
    One of my biggest positive impressions is that the visuals are fantastic; the detail that went into the robotics, the space station itself, the surrounding outside area, and the holograms that pop up, as opposed to boring menus full of text, are a huge plus and very impressive! However, I do feel that a little more work could have gone into the in-game player experience so that it doesn't simply fall into the 'walking simulator' category. On that note, if some sort of fixes or changes are made in the gameplay areas that just don't make sense, than by all means, it could be a phenomenal game, but for now it's no where near out of this world.
    • 63 Metascore
    • 70 Critic Score
    When it was all said and done, this pixel drenched platformer really surprised me. For $4.99 you get an incredible challenge. Think about it, a game cheaper than a fast food value meal that provides you an experience that is fresh, challenging, and very rewarding. Sure it has a fortune cookie for a story, there is no training to get you up to speed on the gameplay mechanics, and some of the later levels are downright rage inducing, but given its price you can't really beat its simplicity and content for the asking price.
    • 63 Metascore
    • 60 Critic Score
    As a whole, Ninja Pizza Girl is a simple premise with some silliness behind it.

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