Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Battlefield: Bad Company 2 Vietnam
Lowest review score: 1 Fruit Ninja Kinect: Storm Season
Score distribution:
808 game reviews
    • 68 Metascore
    • 64 Critic Score
    A bit of fun, a lot of violence. Despite the cheapo presentation, we give it a nod. [Sept 2011, p.92]
    • 68 Metascore
    • 70 Critic Score
    Full of different modes, but it's ultimately just too easy and riddled with nuances. [Dec 2007, p.82]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    Not terrible, but largely without merit. [Jan 2011]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Impressively complete. [Jan 2011]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 32 Critic Score
    We originally had this down as "Ninja Gaiden Lite". We were wrong. Tedious. [May 2009, p.81]
    • 68 Metascore
    • 50 Critic Score
    Unfairly difficult platforming lumbered with controls that aren't up to task. Fight against both for a rewarding experience, or climb back into your coffin.
    • 68 Metascore
    • 47 Critic Score
    Pretty, vacant. How 18 months' development could result in a game so trite is beyond us. [May 2011, p.101]
    • 68 Metascore
    • 78 Critic Score
    A slick and well-presented game that entertains without alienating hardcore bikers. [Christmas 2008, p.77]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 58 Critic Score
    As much as we love EDF's template, the sequel needed to impress more than this. [Oct 2011, p.88]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 81 Critic Score
    The driving in this driving game is fast, sexy and frequently exciting. [Feb 2012, p.94]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 68 Critic Score
    Kudos to them for trying, but the action/RPG mix doesn't quite convince. [Dec 2008, p.84]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 41 Critic Score
    Rigorously mediocre. [Oct 2009, p.95]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    A lukewarm experiment, and while a partner is required for fun, everything is fun with two. [Oct 2008, p.102]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    Good humour, good looks and great audio, wrapped around an average game. [June 2009, p.95]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    Hold out for infinitely superior "Streets of Rage 2." [Oct 2007, p.96]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 40 Critic Score
    Swag aside, there's nothing in this reductionist hotchpotch for fans of what Fallout 3 does so well. [Apr 2009, p.103]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 65 Critic Score
    Quite easily the best not-very-good game we've played in a while. [July 2010, p.96]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 72 Critic Score
    Undoubtedly the best tennis game on 360 featuring Sonic. Except for... no, this is the best.
    • 67 Metascore
    • 58 Critic Score
    Still manages to crawl under your skin. [Christmas 2011, p.109]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 100 Critic Score
    A fascinating multiplayer experiment, but also a really solid, streamlined single player 'vania. [Nov 2010, p.120]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 48 Critic Score
    If you need to satisfy your perverted cravings for dwarf tossing, go and play Oblivion (yet) again. But, please, don't buy this. [March 2011, p.100]
    • 67 Metascore
    • 65 Critic Score
    At 35 quid this is pretty good value for money - even if it does star the worst character in videogames. [July 2007, p.97]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 60 Critic Score
    Features superior platforming, but we don't appreciate having to pay to see the game's "true" finish. [June 2009, p.95]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 60 Critic Score
    Good stuff, but far below the quality of Guerrilla's campaign. Too limited and too staid. [Nov 2009, p.105]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 63 Critic Score
    Both Extraction Point and Perseus Mandate are short, dull and inferior to the original.
    • 66 Metascore
    • 58 Critic Score
    Black Bean has secured the licence for three years and we're sure they'll make the most of it eventually. This is just a foundation from which they can build. Little more.
    • 66 Metascore
    • 77 Critic Score
    A massive RPG, which could break the will of all but the most dedicated of fans.
    • 66 Metascore
    • 70 Critic Score
    More immersive than Kinectimals, with more freedom - but shabby around the edges. [June 2011, p.101]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 80 Critic Score
    Like Burnout with balls, it's a blast. [Oct 2011, p.105]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 74 Critic Score
    Starts off bravely but gives way to 'fraidy cat design. Balls of steel, knob of butter. [June 2008, p.86]
    • Xbox World 360 Magazine UK

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