Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Battlefield: Bad Company 2 Vietnam
Lowest review score: 1 Fruit Ninja Kinect: Storm Season
Score distribution:
808 game reviews
    • 66 Metascore
    • 60 Critic Score
    A waste of a wonderful idea. It's vast - but inferior to most other racers. [Aug 2009, p.78]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 50 Critic Score
    Functional but bland. [Nov 2011, p.112]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 40 Critic Score
    As a prototype of all that's come since, Wolfenstein is interesting - but not every antique is valuable. [Aug 2009, p.102]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 60 Critic Score
    At 800 points this would be essential - but the extra three quid is a no-no. [May 2009, p.105]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 60 Critic Score
    Nothing clever and nothing new; it's everything you've seen many times before, but done very well. [Aug 2008, p.99]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 60 Critic Score
    "Uno" still sits smugly atop the XBLA card game throne, but Lost Cities is a worthy alternative. [Aug 2008, p.99]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 40 Critic Score
    Exciting, but the real battle is against the controls. [Dec 2008, p.103]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 40 Critic Score
    Not beefy enough to warrant the fat cash. [June 2009, p.96]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 29 Critic Score
    A cerebral classic with the cerebral removed. A truly trivial pursuit - buy the real game. [June 2009, p.77]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 42 Critic Score
    It's Family Game Night with just one (dull) game. [Feb 2011, p.108]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 68 Critic Score
    Ultimately though, when you start to crave any given section of the game to end just because you're so utterly bored of it, when you're hacking your way through another swarm of metal enemies utterly identical to those you fought in the last twelve (almost) identical rooms, you're inevitably going to start to feel like there's something not quite right with Too Human. And you'd be right.
    • 65 Metascore
    • 65 Critic Score
    It's sort of like reinventing the wheel, only to realise you were making a boat. [May 2009, p.65]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 40 Critic Score
    Soulless stuff. [Sept 2008, p.95]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 54 Critic Score
    Easy and irritating. [July 2007, p.96]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 55 Critic Score
    The GoldenEye curse continues - just keep parying for a Rare XBLA release instead. [Jan 2009, p.76]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 72 Critic Score
    A very welcome strategic slant to the genre. [June 2009, p.70]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 46 Critic Score
    A semi-decent racer hidden behind layers of bad design and presentation. [Christmas 2008, p.72]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 65 Critic Score
    An average game made all the worse for having come from a superb team. A letdown. [Jan 2008, p.64]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 40 Critic Score
    If you've played Feeding Frenzy, you'll be okay doing without the sequel. [Christmas 2008, p.94]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 55 Critic Score
    Fighting giant robots on giant maps never felt so slow, boring and grey. [Sept 2007, p.79]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 68 Critic Score
    It's yet another game in which the mind-numbing clichés of platformers haven't been challenged, but embraced, oh-so-ironically.
    • 65 Metascore
    • 52 Critic Score
    Distinctly underwhelming. [Christmas 2011, p.106]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 60 Critic Score
    It'll be big in Japan; over here, not so much. [Christmas 2008, p.94]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 40 Critic Score
    Adds very little to the already flawed and tepid Exit. If you didn't buy that, you won't want this. [May 2009, p.105]
    • Xbox World 360 Magazine UK
    • 64 Metascore
    • 49 Critic Score
    Certainly faithful to the fiction but inferior to the last game in almost every single way.
    • 64 Metascore
    • 67 Critic Score
    Decent but hackneyed hack-and-slashery, and still a way off feeling comfortable on Xbox.
    • 64 Metascore
    • 57 Critic Score
    Everything it does ha been done better many times before - and not least by its own decade-old predecessor. [May 2010, p.94]
    • Xbox World 360 Magazine UK
    • 64 Metascore
    • 40 Critic Score
    Sixteen years on and it's not so fast, or smooth, or fun. The controls are stiffer than cold porridge and the new HD graphics are no improvement. [Sept 2007, p.96]
    • Xbox World 360 Magazine UK
    • 64 Metascore
    • 58 Critic Score
    Too much plot, not enough variety and not nearly enough action. Shame.
    • 64 Metascore
    • 60 Critic Score
    Decent, but no especially visually appealing [May 2009, p.105]
    • Xbox World 360 Magazine UK

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