Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Battlefield: Bad Company 2 Vietnam
Lowest review score: 1 Fruit Ninja Kinect: Storm Season
Score distribution:
808 game reviews
    • 85 Metascore
    • 40 Critic Score
    The retroest modern game you'll play and not nearly as updated as it could be. [Oct 2008, p.101]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 40 Critic Score
    Ancient and antiquated - not worth playing in spite of the admirable update. [June 2009, p.95]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 40 Critic Score
    Call it a failed experiment, but a worthy try. [Jan 2008, p.94]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 40 Critic Score
    Annoying, frustrating; even Mr ESC couldn't rescue this game from complete disaster. [Jan 2008, p.94]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 40 Critic Score
    This pedestrian offering is a little too sterile, a little too similar, a little too short yet somehow a little too long. [Aug 2008, p.99]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 40 Critic Score
    Ponderous and lightweight racing atop near-vaporous water. Go and have a bath instead. [Oct 2010, p.121]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 40 Critic Score
    A thoroughly tedious adventure with weak jokes and puzzles made hard through length not smarts. [July 2009, p.103]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 40 Critic Score
    A morbidly obese platformer from a developer which just didn't know when to stop. [July 2009, p.104]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 40 Critic Score
    Too much Ball Z and not enough brawl. If you know what we're Saiyan. [Aug 2008, p.85]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 31 Critic Score
    Better by degrees. Tiny, incremental degrees, barely worth noting. Give it a wide berth. [May 2011, p.99]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 40 Critic Score
    There's too many options and too much going on for a console controller to handle. [Christmas 2009, p.119]
    • Xbox World 360 Magazine UK
    • 71 Metascore
    • 40 Critic Score
    Other on-rail shooters are a lesson in design Aces of the Galaxy must have skipped. [Sept 2008, p.95]
    • Xbox World 360 Magazine UK
    • 71 Metascore
    • 41 Critic Score
    A good concept ruined by clunky mechanics and a poor progression system. On a par with Midway's "TNA Impact." [June 2009, p.80]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 23 Critic Score
    Staggering to think that EA bare behind this tosh; hang your heads in shame, boys. [Sept 2008, p.86]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 40 Critic Score
    A totally competent golf game which ultimately does too much wrong and to little right. [Sept 2008, p.97]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 40 Critic Score
    Time hasn't been kind to Quake Arena. [March 2011, p.118]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 40 Critic Score
    Bland, convoluted and plagued with counter-productive level design. [Dec 2009, p.105]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 37 Critic Score
    Tries to be the snowboarding version of Skate, but forgets to make it fun. Oops. [Nov 2009, p.93]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    Not terrible, but largely without merit. [Jan 2011]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 32 Critic Score
    We originally had this down as "Ninja Gaiden Lite". We were wrong. Tedious. [May 2009, p.81]
    • 68 Metascore
    • 47 Critic Score
    Pretty, vacant. How 18 months' development could result in a game so trite is beyond us. [May 2011, p.101]
    • 68 Metascore
    • 41 Critic Score
    Rigorously mediocre. [Oct 2009, p.95]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    A lukewarm experiment, and while a partner is required for fun, everything is fun with two. [Oct 2008, p.102]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    Good humour, good looks and great audio, wrapped around an average game. [June 2009, p.95]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    Hold out for infinitely superior "Streets of Rage 2." [Oct 2007, p.96]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 40 Critic Score
    Swag aside, there's nothing in this reductionist hotchpotch for fans of what Fallout 3 does so well. [Apr 2009, p.103]
    • Xbox World 360 Magazine UK
    • 67 Metascore
    • 48 Critic Score
    If you need to satisfy your perverted cravings for dwarf tossing, go and play Oblivion (yet) again. But, please, don't buy this. [March 2011, p.100]
    • 66 Metascore
    • 40 Critic Score
    As a prototype of all that's come since, Wolfenstein is interesting - but not every antique is valuable. [Aug 2009, p.102]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 40 Critic Score
    Exciting, but the real battle is against the controls. [Dec 2008, p.103]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 40 Critic Score
    Not beefy enough to warrant the fat cash. [June 2009, p.96]
    • Xbox World 360 Magazine UK

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