Xbox Tavern's Scores

  • Games
For 2,228 reviews, this publication has graded:
  • 52% higher than the average critic
  • 9% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Trine 5: A Clockwork Conspiracy
Lowest review score: 6 The Language Of Love
Score distribution:
2232 game reviews
    • 68 Metascore
    • 75 Critic Score
    Warriors Orochi 4 has a lot going for it, but its sheer lack of difficulty is hard to overlook when taking its widely interesting gameplay mechanics into account. Still, with its needless simplicity to the side, the game delivers on its promise to be the most fun and diverse entry in the series so far. Furthermore, in contrast to Dynasty Warriors 9’s launch, Warriors Orochi 4’s technical performance is top-notch.
    • 68 Metascore
    • 73 Critic Score
    Torchlight III has come a long way from the original game. The graphics stay true to the series but look a lot more refined. The options for characters have been compacted, but the introduction of relics allows you to mix and match for variety without suffering from choice overload. It stands shoulder to shoulder with games like Diablo as a fair alternative, but I feel playing with friends is a must as you may lose interest just playing solo.
    • 68 Metascore
    • 59 Critic Score
    As a big Kevin Smith fan, I was looking forward to reviewing this game as I thought it might be reference heavy. It was, but some were more subtle than others and required you to know about most of his catalogue to get the references. It was an OK playthrough but that was more because I enjoyed the Double Dragon nostalgia feel. This feels halfway between a hard-worked fan-created effort and a cash grab of reskinning an older game.
    • 68 Metascore
    • 60 Critic Score
    Is it very memorable? Not really.
    • 68 Metascore
    • 81 Critic Score
    A must have for any fan of horror. The game’s eerie atmosphere makes for some great scares, with its gory cutscenes and psychotic characters collectively relaying a truly 90s-esque horrific experience. The controls are clunky at times and enemy position isn’t always made clear, but with most of the other bugs now remedied ahead of release, I highly recommend giving this a go.
    • 68 Metascore
    • 60 Critic Score
    Haimrik’s interesting concept is ultimately held back by its weak story and some poor gameplay elements. The game is certainly distinct, that much goes without saying, but its mechanics often fail to blend together particularly well. This isn’t a bad game by any means, on the contrary, it’s actually quite a competent puzzle-adventure game when it wants to be, but it’s hard to overlook these issues when they’re frequently in your face.
    • 68 Metascore
    • 53 Critic Score
    Beat Souls is an interesting take on the musical rhythm game genre. They have managed to inject platform game elements into it which work pretty well and are tricky to master. The bright colours and animation are very vibrant and immersive but I feel it was let down by the audio as the sound effects don’t blend with the music and the music itself is pretty bland.
    • 68 Metascore
    • 68 Critic Score
    Cuisineer is a cute, comfy social sim with some Action RPG added in there. That said, this might be one of the most transparent versions of the genre, which does not feel rewarding to unlock new content.
    • 68 Metascore
    • 76 Critic Score
    In my opinion, I feel that Destroy All Humans 2 should’ve been remastered instead since it was made and released at a later time period in gaming. While first time players might find it a little stale, bland, and repetitive, old players regardless will have fun with the game as it throws them back into a more simpler time period than the one we’re living in now.
    • 68 Metascore
    • 78 Critic Score
    Slitterhead is a fascinating game, with an over-the-top plot, routed in strangely grounded characters. The combat is good, with some genuine new additions to the character action genre. However, it goes on for just a bit too long.
    • 68 Metascore
    • 80 Critic Score
    This may seem like an easy cash grab scheme to re-release the same game and play on the nostalgia people have for the Ghostbusters. But they have done a lot of work to upscale the graphics to make it feel like the game belongs on the Xbox One. It is still a good fun game and it does feel like a continuation from the movies and great that you feel involved in the story. If you can ignore the few minor annoyances, then this game still holds up as a decent game for anyone and not just long-time fans.
    • 68 Metascore
    • 54 Critic Score
    Way of the Passive Fist is fun to begin with, and indeed offers a unique twist to the typical brawler formula. That being said it rapidly becomes repetitive, and the lack of content outside of the campaign leaves much to be desired. It’s a one-and-done sort of experience, one that doesn’t particularly go to great lengths to intrigue or innovate.
    • 68 Metascore
    • 20 Critic Score
    NBA 2K24 is an overall disappointment compared to not only NBA 2K23 but past NBA titles too. To see how far it’s fallen, all the past great features no longer included, it hurts to see that the only thing that matters is how much VC someone spends on a game. This is the first year that we’ve seen 2K blatantly be VC-heavy and it won’t be the last. Nobody should have to purchase a game that expects you to pay more on top of that. NBA 2K24 is the perfect example for game developers everywhere of what not to do in the gaming industry unless you’re greedy and don’t care about fans.
    • 68 Metascore
    • 100 Critic Score
    Warhorse have developed a game that’s not only massively in-depth, but equally as intriguing and captivating. Their care and attention to detail pulls through in each and every sequence within. This level of realism isn’t going to be for everyone, but for those that want the authentic experience, Deliverance delivers, and then some. It’s engaging, it’s deep, and it’s thoroughly entertaining.
    • 68 Metascore
    • 69 Critic Score
    All in all, The Ascent is a lot of fun at times, but there’s just something about it that doesn’t quite stick for me. Combat is fast, with the three height system technically offering up more options for arenas, but I found this aspect to be generally underused. Initially complex looking, the upgrades and skill trees are simple to follow, albeit underwhelming in use. But there’s no denying just how pretty it all is, and as a next gen showpiece it delivers here. I just can’t see myself being drawn back to it long in the long term.
    • 68 Metascore
    • 53 Critic Score
    The Aquatic Adventure of the Last Human is as basic as they come. The theme and setting may well be intriguing in concept, but much less so in delivery. Nearly every gameplay element within has been tried and tested to a better degree elsewhere. It’s not a bad game by any means, but it doesn’t do much to separate itself from the crowd.
    • 68 Metascore
    • 45 Critic Score
    Switch: Or Die Trying is a game for those who relish a challenge, though oftentimes the challenge comes not through design, but lack of polish. If you are looking for something to scratch that Meat Boy itch, you’ll find some fun here, but be prepared for that to quickly give way to frustration.
    • 68 Metascore
    • 80 Critic Score
    Whilst I take issue with the game’s pacing and its hit and miss AI, there’s little else to scoff at here. American Fugitive is a love letter to fans of classic Grand Theft Auto. The game’s stunning world is full of varied activities and events, with no shortage of choice to take to throughout each and every aspect within. This is all held together by remarkably fluid gameplay, putting forward a sandbox that’s deep, robust, and constantly action-packed.
    • 68 Metascore
    • 66 Critic Score
    Exception doesn’t hold back when it comes to the core gameplay. The responsive, smooth controls allow you to really sail through stages at somewhat breathtaking speed. It can get a little much if played for too long (and that soundtrack is… a bit much) but in short bursts, there’s a fun arcade platformer here.
    • 68 Metascore
    • 58 Critic Score
    Lost Ember has so much potential to be a real gem but is let down by it’s overwhelming performance problems. There are glimmers of the experience that could have been, if these problems were to be ironed out, especially as the game progresses and the story gains momentum. Lost Ember is well suited to players looking for a casual experience with simple mechanics and an intriguing narrative but only if they are also able to overlook some of the game’s unfortunate issues.
    • 68 Metascore
    • 75 Critic Score
    There’s a lot of potential with the groundwork Keen Software have set here in Space Engineers. However, it’s an incredibly obtuse game to get into, not helped by a lack of clear, legible information in game (relying on YouTube links instead). If you’ve the patience to get stuck in though, the scope of what can be done will likely surprise and amaze you.
    • 68 Metascore
    • 66 Critic Score
    As inspired as it is irredeemably middling, Empire of Sin has the style and the moxie to put on a gangster-like epic, but the overblown micromanagement aspects, repetitive and unrewarding strategy mechanics and its half-baked presentation do much to sully the game’s promise and dim the lights on its bright spots. You may summon some enjoyment from Empire of Sin if you fancy taking on the role of a gangster kingpin and managing all the busywork that comes with it – it’s just a shame that this mobster gets too bogged down with its own systems to truly make an impact.
    • 68 Metascore
    • 81 Critic Score
    Broken Mind is not a long game but it is fun and refreshing to play. I enjoyed my journey, and even though I am a big wimp when comes to survival horror I still really enjoy my playthrough of it.
    • 68 Metascore
    • 75 Critic Score
    Despite the clear inspiration it has taken from Mario Kart and other kart-racing games, Nickelodeon: Slime Speedway is an energetic burst of kart-racing action you will find suitably engrossing. It’s not pushing any boundaries, nor does it always feel compelling to drive – but it will likely steal your evenings with the little ones, and there’s a cast of characters here that will delight those little ones who grew up in the 90s. All told this is a solid effort that will go down well like Garfield’s lasagne – just don’t expect it to get Squidward’s approval.
    • 68 Metascore
    • 75 Critic Score
    Greedfall II had a big ask to follow on from the original which I enjoyed a lot even if it had its annoyances and limitations such as repetitive dialogue choices. Greedfall II feels much more refined in terms of graphics, story and dialogue. The new combat system was a bold choice but it’s a risk, allowing players to try their hand at both real time and tactical styles. Returning players will find a lot to enjoy here, but newer players will be able to pick things up easily enough as well.
    • 68 Metascore
    • 74 Critic Score
    Who doesn’t enjoy a bit of crazy golf in either a virtual or real sense? It’s definitely better played online in a simultaneous manner and preferably with friends though. The many different themes are interesting, and the variety of tweaks and modes do keep things fun for a while, but the pacing of the game or loading times may cause many to lose interest, unfortunately.
    • 68 Metascore
    • 69 Critic Score
    TT Isle of Man will no doubt impress those that can forgive its lack of content and bond with its hardcore mechanics. This is certainly one of Kylotonn’s better efforts, but it doesn’t come without fault, namely rendering and camera issues. With that to the side, this is a decent racing game, but it’s far from on par with the best.
    • 68 Metascore
    • 69 Critic Score
    If there is one thing I love almost as much as sequels, it’s spiritual successors. Especially if those spiritual successors have turned into a metroidvania. Listen, I had a decent time with Yars Rising but in the end, it has been a bit forgettable. Little things like waiting for loading screens, having to rewatch animations and dialog due to dying, and just okay platforming have soured me just a bit hence my score. I honestly started the game higher than when I ended. I think there is something here however and would absolutely play a sequel to this game if one comes along. Metroidvania enthusiasts should give it a go if they are looking for shorter experience to add to their gamer résumé.
    • 68 Metascore
    • 88 Critic Score
    Biomutant has ticked a lot of the boxes needed for a wide-open adventure RPG like this. Lots of customisation, wonderful graphics, interesting characters, humorous elements, free-roaming and combat that you can handle in different ways without being restricted. One could say they also ticked boxes that didn’t need to be there like the light and dark auras, as I didn’t feel it offered much to the game. But don’t let that detract away from the experience as is was massively fun to play and there are so many side quests to complete that you could have just as much fun exploring as playing through the story.
    • 68 Metascore
    • 85 Critic Score
    We’ve been wanting to see more co-op puzzle titles and The Past Within is a fantastic entry to the genre. Smart pacing and an interesting premise and set-up make for an evening well spent with a friend.

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