Xbox Tavern's Scores

  • Games
For 2,228 reviews, this publication has graded:
  • 52% higher than the average critic
  • 9% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Trine 5: A Clockwork Conspiracy
Lowest review score: 6 The Language Of Love
Score distribution:
2232 game reviews
    • 80 Metascore
    • 80 Critic Score
    Constantly tense and surprisingly varied, Darkwood offers a new take on the tired genre, one that never relies on needless scares and cheap tactics to set its captivating, grim atmosphere. Here, you’re simply thrown to the unknown and left to fend for yourselves by any means necessary, with no hand-holding whatsoever, and no easy way out. Despite a few issues, Darkwood offers everything a great survival horror should, and more besides.
    • 78 Metascore
    • 80 Critic Score
    My Brother Rabbit’s dual story offers a charming, warm and somewhat emotional adventure. Special mention goes to the game’s gorgeously drawn artwork, together with its wonderful soundtrack. It’s easily the most distinct point-and-click game that we’ve seen from Artifex Mundi so far, and despite its lack of difficulty, it’s a journey worth taking, one that’s filled with character and splendor throughout.
    • 71 Metascore
    • 80 Critic Score
    Anima: Gate of Memories – The Nameless Chronicles is a surprisingly deep RPG that offers a rich and interesting story, fast-paced combat and the freedom to explore its world however you see fit. Issues with its poor voice acting and somewhat dated visuals to the side, Anima is one hell of a fluid experience that seamlessly combines several well developed functionalities together to produce a memorable adventure.
    • 76 Metascore
    • 80 Critic Score
    These slight performance hitches aside, I really enjoyed my time with The Last Cube. It offers a different spin on puzzle platformers that manages an excellent difficulty balance throughout, giving the old noggin a good workout without making things too hard despite the potential for doing so.
    • tbd Metascore
    • 80 Critic Score
    In conclusion, Long Ago: A Puzzle Tale was a wonderful experience. A decent length of a game for the low price as well. This game is a must play for those who are into directional puzzle games. What I’ll remember most from this project though was the music and visuals. It would be amazing if the developers added the other tracks into casual play considering how well they sounded. The developers really put love and effort into the project and it shows. An excellent Indie title, albeit simple in design. The game may appear short, but there is incentive to return.
    • 76 Metascore
    • 80 Critic Score
    I had a rather great time with Journey to the Savage Planet. With bright visuals full of colour and character sucking you in and some funny, engaging writing encouraging progression, Typhoon have done a solid job on their first outing. Great exploration and combat are just the icing on the cake, with more than enough to do to keep you coming back for some time.
    • 72 Metascore
    • 80 Critic Score
    Stay isn’t going to be for everyone. This is less of a traditional game and more of an interactive dialogue-heavy experience with a theme that largely revolves around motivation, self-esteem, will-power and anxiety. Stay’s clever “the clock is always ticking” mechanic holds up really well, as does the main character’s mood system. Though, issues with delayed input and the, at times, irritating pace, holds it back slightly.
    • 81 Metascore
    • 80 Critic Score
    Whilst Irony Curtain doesn’t stray too far from the expectations of its concept, it certainly excels as a fun, humorous, puzzle-filled adventure that balances its mechanics well. My only gripe with the game is that some solutions to the game’s many problems are perhaps a bit too outlandish for their own good, ultimately presenting moments of sporadic guesswork. Still, that one flaw does little to pull the game shy of well deserved greatness.
    • tbd Metascore
    • 80 Critic Score
    Monster Sanctuary blends the two genres of Turn-Based RPG and Metroidvania into a beautiful 2D pixel art game. Although turn-based battling with monsters that you raise and care for is the heart of the game, the Metroidvania exploration ain’t bad either.
    • 68 Metascore
    • 80 Critic Score
    Whilst I take issue with the game’s pacing and its hit and miss AI, there’s little else to scoff at here. American Fugitive is a love letter to fans of classic Grand Theft Auto. The game’s stunning world is full of varied activities and events, with no shortage of choice to take to throughout each and every aspect within. This is all held together by remarkably fluid gameplay, putting forward a sandbox that’s deep, robust, and constantly action-packed.
    • 85 Metascore
    • 80 Critic Score
    What Lies in the Multiverse is a refreshing puzzle platformer that takes world jumping seriously. With fun puzzles and a humorous and deep story, this game is great. Be sure to talk to everyone and have a great time with it!
    • 79 Metascore
    • 80 Critic Score
    Burnout Paradise is already available through backward compatibility, however, if you’re yet to try out the original game, this remaster is certainly the definitive version of it. It looks great, it plays well, and above all else, it comes packed with heaps of additional content. With some minor issues to the side, this is one hell of an arcade racing experience.
    • 77 Metascore
    • 80 Critic Score
    Whilst not quite the best in the series, Mega Man 11 hits the spot. The game does a good job at modernizing the Blue Bomber’s latest adventure, and although the few subtle changes may not be for everyone, I have to commend the game for being widely accessible at the same time as respecting its hardcore roots. Despite its issues, this is a must have for Mega Man newcomers and returning fans alike.
    • tbd Metascore
    • 80 Critic Score
    Overall, this is a good first outing for The Expanse: A Telltale Series. The et up for the season has me intrigued, and the gameplay improvements are most welcome indeed. I eagerly await the rest of the season.
    • 65 Metascore
    • 80 Critic Score
    Ed-0: Zombie Uprising is a nice time killer if you want to play something to take the edge off. The replayability is insane as you can up the difficulty in the dungeons if you want more of a challenge. Sure the zombie slaughter may not be something to scream to the hills about, but it is definitely worth mentioning to a friend or two that love the hack n slash genre.
    • 65 Metascore
    • 80 Critic Score
    It might not stand shoulder to shoulder with the greats but for those looking for a new story driven FPS to play, Industria is one to check out.
    • 78 Metascore
    • 80 Critic Score
    The gameplay loop, despite its lack of mission variation and the need to grind later in, offers an empowering, captivating adventure from the outset. The game’s ingenuity is its strong suit, combining its core concept with combat, exploration and customization to great effect. This is further upheld by a collection of worlds that are as diverse as they are stunning. The bottom line, Starlink brings toys-to-life, back to life.
    • 75 Metascore
    • 80 Critic Score
    Fans of 90’s style platformers will want to check out Adventures of Chris. It can feel a bit unfair at times, especially in regards to the boss fights, but persevere and there’s a decent platform adventure to be found here.
    • 74 Metascore
    • 80 Critic Score
    Despite some spawning issues and the occasional technical hiccup, Hellmut: The Badass from Hell is a damn fine bullet-storm dungeon crawler. The game’s consistently fast pace, together with its non-stop action and its diverse content variety, collectively ensure that adrenaline is kept high, whilst repetition is kept at bay. Granted, this may not be the deepest game of its kind, functionally speaking, but it’s certainly one of the funnest.
    • tbd Metascore
    • 80 Critic Score
    It might be on the long side but I still found myself wrapped up in the tale of Ms. Lace and her cohorts as they try to overthrow a monopolistic corporation. Well worth a look for those who enjoy visual novels with a side of not so subtle messaging behind it.
    • 81 Metascore
    • 80 Critic Score
    Bahnsen Knights proves that LCB Game Studios are leaders in their field. A visual novel unlike most others, but also familiar to anyone that enjoys pulp entertainment.
    • 78 Metascore
    • 80 Critic Score
    Tell Me Why is a great adventure that, although could be considered almost as a playable movie, still offers a nice amount of interaction and story hooks to be a worthwhile experience. Fans of this narrative and thought-provoking genre are likely to have an enjoyable experience with Tell Me Why and its interesting and relatable characters.
    • 70 Metascore
    • 80 Critic Score
    Chasm is a shining example of the concept that it adopts, and although it doesn’t really do anything out of the ordinary as far as its core design is concerned, it does indeed offer an exciting adventure that’s neatly paced and brilliantly structured. There’s a few technical issues to be mindful of, such as a some visual blemishes and its slightly floaty controls, but for the most part, Chasm represents its genre remarkably well.
    • tbd Metascore
    • 80 Critic Score
    Infinite: Beyond the Mind brings back the simplicity of proper retro action platformers in a great way. There’s no fluff or unnecessary padding, just honest, simple action that keeps the pace flowing nicely. It’s definitely better as a co-op experience thanks to a slight leg up in tricky sections, though solo still manages to be damn good fun too.
    • 72 Metascore
    • 80 Critic Score
    Deep, fun, and wholly entertaining, Stranger Things 3: The Game is a must-have treat that sits remarkably well with its exceptional source material. Despite some hit and miss puzzle work, everything from the combat and the progression framework, right the way through to the world design and its many hidden secrets, collectively put forward a well paced, well balanced adventure that rarely grows tiresome. If you love the show, you’ll love this.
    • 81 Metascore
    • 80 Critic Score
    These D&D classic games rely so heavily on their storytelling and combat styles and they have aged very well. Both stories are deep and gripping and the combat is just the right level of complex to keep it interesting. The graphics and cutscenes do show their age but for near 20-year-old games, they can still hold their own as must-haves for RPG fans.
    • 74 Metascore
    • 80 Critic Score
    Steelrising is a Souls-like game based on automatons which tries its best not to be a clone drone. The historical setting, outfits and graphics are very immersive and interesting. The combat is challenging and given enough time quite easy to master. The bosses could have done with being a bit harder and the platforming elements need more work. But it’s still a very sizeable game with plenty to enjoy. I do wish they had some stronger background music to help with the historical immersion.
    • tbd Metascore
    • 80 Critic Score
    Soul Stalker was a fun palate cleanser of a game as I like to call them. With it’s short or long form game modes and one-more-run feeling it gives you, this is a great game to just pick up and play. “Auto-battler” fans will find something familiar here but with enough variances to give a little bit of a fresh take on the genre.
    • tbd Metascore
    • 80 Critic Score
    Conquest of Eo, to a newbie such as myself, was deeply accessible with a ton of good variety in its combat, exploration and scenarios. It is a strong recommend for fans of the RPG/Turn-based strategy hybrid.
    • 66 Metascore
    • 80 Critic Score
    Some stunning pixel art and music compliment a fun action platforming roguelite title. The aesthetics can occasionally mask enemies, but gaining upgrades and knowledge of what’s to come remains rewarding for its brief runtime.

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