Xbox Tavern's Scores

  • Games
For 2,226 reviews, this publication has graded:
  • 52% higher than the average critic
  • 9% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Trine 5: A Clockwork Conspiracy
Lowest review score: 6 The Language Of Love
Score distribution:
2230 game reviews
    • tbd Metascore
    • 35 Critic Score
    911 Operator houses an interesting idea but doesn’t back it up with any depth. Sure it may be cool to download a map of your local city and serve as an emergency responder, or take to the campaign to do the same there, but it’s far too repetitive and far too boring to be justified as a solid well rounded experience.
    • 68 Metascore
    • 60 Critic Score
    Is it very memorable? Not really.
    • 77 Metascore
    • 85 Critic Score
    With brilliant voice and face acting, a plethora of interesting characters to amuse and massive amounts of detail, L.A. Noire is a game I enjoyed and will continue to enjoy.
    • 74 Metascore
    • 66 Critic Score
    LEGO Marvel Superheroes 2 is a step back for the franchise, which is a shame given the excellent recent release of LEGO Ninjago Movie Video Game. Sure, there’s plenty of content to dive into and a massively impressive roster of characters, as well as several diverse and well designed environments, but this means very little when the actual gameplay leaves a lot to be desired. AI companions are shocking and absolutely irritating to the point of forcing you to plug in a second pad to get the job they were tasked with, done. There’s also far too much going on to comfortably digest the plot in the sense of where you are going and what you’re doing.
    • 66 Metascore
    • 84 Critic Score
    The Sims 4 once again proves that a good PC game that’s primarily designed for keyboard and mouse, simply doesn’t suit the controller. It’s but one of the many reasons that Microsoft needs to pull their fingers out and enable keyboard and mouse support for the Xbox One, not only will it help the transition of games like this and Divinity Original Sin, but it will add more appeal too.
    • 66 Metascore
    • 83 Critic Score
    This may well not be a perfect game, but it’s certainly a great one, it’s energetic, thrilling and engaging.
    • 33 Metascore
    • 18 Critic Score
    The whole thing has a whiff of Steam Early Access about it, which is not what I’d expect from a full game release on the Xbox store. And it’s brown. Like, really brown.
    • tbd Metascore
    • 68 Critic Score
    Ben 10 is a good game, a lot better than expected but am still unsure if it is worth the price people will pay.
    • 55 Metascore
    • 65 Critic Score
    It’s a mostly enjoyable, creepy experience marred only slightly by an annoyingly relentless, yet easy to escape enemy. I did find myself wishing for more however.
    • 72 Metascore
    • 40 Critic Score
    There’s nothing new, it bears all the visual marks of its dated version with no fresh lick of paint (pardon the pun), and it’s far too repetitive by standards today.
    • 62 Metascore
    • 65 Critic Score
    Oh My Godheads is fun, bright, colourful and zany, but it’s somewhat let down by repetitive play, a lack of content, and no online support.
    • 86 Metascore
    • 74 Critic Score
    The visuals and design may be on the wayside, but the amount of content that’s been crammed into a game that costs just £7.99 / $9.99 is outstanding.
    • 82 Metascore
    • 70 Critic Score
    The gameplay remains tense and unpredictable throughout the entirety of play, and the dark alluring atmosphere is equally as potent. This wont blow your socks off, but it will definitely keep you entertained for hours on end.
    • 74 Metascore
    • 90 Critic Score
    A Hat in Time is a sensational platformer that boasts hours upon hours of inventive and diverse fun.
    • 49 Metascore
    • 46 Critic Score
    The basic function of the game works, but it’s all wrapped up in a package that is lacking in most areas. That said, grab some friends and beer and you’ve probably got a few hours of fun here.
    • tbd Metascore
    • 20 Critic Score
    Truth be told, Blue Angels is a direct port of a mobile game and plays as such.
    • 79 Metascore
    • 82 Critic Score
    The lack of enemy variants is a let down, which is surprising seeing as this was the chief criticism from the core game. I also found the story to be somewhat less interesting than it could have been. Outside of those two flaws, this new content is brilliant.
    • 57 Metascore
    • 47 Critic Score
    Even though I love indie horror, this was a bit too broken to appreciate properly.
    • 82 Metascore
    • 72 Critic Score
    SOMA isn’t an excellent example of horror, but instead shines its brightest through its story telling. That’s not to say that it isn’t scary, on the contrary it’s very unnerving and full of unsettling sights and choices, it’s just not up to scratch when those aspects try to go hand in hand.
    • tbd Metascore
    • 36 Critic Score
    Paladin is a poor take on the popular genre it adopts. There’s nowhere near enough innovation to allow this to stand out from the crowd of other twin-stick shooters on the market. The level design is poor, the gameplay is basic, and there’s not much of a challenge to soak up. It may well be a colourful blast with a good selection of upgrades to lean back on, but when you take into account that you can complete this entire game in just 90 minutes, it leaves a lot to be desired.
    • 57 Metascore
    • 45 Critic Score
    Destiny 2: Curse of Osiris is a waste of both money and time. It’s a shame that Bungie couldn’t use the Infinite Forest themselves to find a timeline in which they had actually crafted a content drop that was as interesting and innovative in practice as it was on paper. Curse of Osiris does house some solid elements, such as decent voice acting and gorgeous design, but that means absolutely nothing when the content itself is meagre and half-baked.
    • 42 Metascore
    • 61 Critic Score
    Hello Neighbor is a confused game that doesn’t do much to entice those that are new to the experience. There’s a lack of structure in both the story and the gameplay. This alone makes much of the pace rely heavily on trial and error, and although there’s a wide variety of different puzzles to work out, the delivery of each of them can be mind boggling if you miss out on a single detail.

Top Trailers