X-ONE Magazine UK's Scores

  • Games
For 1,514 reviews, this publication has graded:
  • 34% higher than the average critic
  • 4% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Novadrome
Score distribution:
1514 game reviews
    • 56 Metascore
    • 50 Critic Score
    A piece of crap. [Issue#23, p.98]
    • X-ONE Magazine UK
    • 37 Metascore
    • 50 Critic Score
    The moose and the squirrel join a handful of friends to push buttons in the right order. [Issue#33, p.117]
    • X-ONE Magazine UK
    • 68 Metascore
    • 50 Critic Score
    Will struggle to hold the attention of anyone that didn't hammer these games back in the day. [May 2013, p.88]
    • X-ONE Magazine UK
    • 49 Metascore
    • 50 Critic Score
    You'll wonder why you didn't just stick with multiplayer greats like Bomberman. [May 2013, p.89]
    • X-ONE Magazine UK
    • 63 Metascore
    • 50 Critic Score
    Absolutely savaged by constant loading screens, it’s hard to appreciate the seven or so gems in Namco Museum.
    • 44 Metascore
    • 50 Critic Score
    Warriors Orochi is exactly what its mentally ill fans anticipated – more of the same. This is appropriate fare for them, but technically incompetent and repetitive for everyone else.
    • 47 Metascore
    • 50 Critic Score
    Just don't play that bloody enhanced version, you'll never forgive yourself. [Issue#29, p.118]
    • X-ONE Magazine UK
    • 56 Metascore
    • 50 Critic Score
    Entertaining enough, but not the best Sega arcade title on XBLA. [Issue#48, p.99]
    • X-ONE Magazine UK
    • 68 Metascore
    • 50 Critic Score
    As an old-school shooter, Earth Defense Force has much more fun to offer. [Issue#84, p.84]
    • X-ONE Magazine UK
    • 54 Metascore
    • 50 Critic Score
    FaceBreaker is one of those typical EA test games which will no doubt be improved upon next time around but for now needs major improvements. It would help if it was like boxing, for a start.
    • 52 Metascore
    • 50 Critic Score
    None of it feels much like Resident Evil. [Issue#84, p.85]
    • X-ONE Magazine UK
    • 58 Metascore
    • 50 Critic Score
    Simply doesn't have what it takes to survive in today's cut-and-thrust market. [Issue #22, p.115]
    • X-ONE Magazine UK
    • 52 Metascore
    • 50 Critic Score
    It just isn't particularly good. [Issue#84, p.86]
    • X-ONE Magazine UK
    • 56 Metascore
    • 50 Critic Score
    Supreme Commander could have been great, but the wait for the console translation leaves an overriding sense of disappointment. Plus the technical flaws leave it almost unplayable.
    • 65 Metascore
    • 50 Critic Score
    It's a novel concept but lack of control variation, plus the obvious graphical deficiencies, make it a dulled thrill. [Issue#36, p.114]
    • X-ONE Magazine UK
    • 57 Metascore
    • 50 Critic Score
    Within its own limited scope, a multiplayer giggle. [Issue#40]
    • X-ONE Magazine UK
    • 62 Metascore
    • 50 Critic Score
    A dreadful port. [Issue#54, p.92]
    • X-ONE Magazine UK
    • 77 Metascore
    • 50 Critic Score
    We're so incensed with yet another Xbox Live Arcade game using "Robotron"-style controls. [Issue 17, p.116]
    • X-ONE Magazine UK
    • 48 Metascore
    • 50 Critic Score
    A title revered for its looks in the years gone by both ages badly and succumbs to design logic issues... [Issue#65, p.105]
    • X-ONE Magazine UK
    • 45 Metascore
    • 50 Critic Score
    Too few varieties of enemy are included, sporting little variance of attack approach, to entertain anything other than your base reflexes. [Issue#71, p.102]
    • X-ONE Magazine UK
    • 58 Metascore
    • 50 Critic Score
    Our advice is to simply move onto the next review before the retro buffs come back with their pixelated pitchforks and limp fist-waving to show their anger, the crazy bastards. [Issue 15, p.116]
    • X-ONE Magazine UK
    • 38 Metascore
    • 50 Critic Score
    A shooter that's about as "meh" as you can get. [Issue#86, p.87]
    • X-ONE Magazine UK
    • 58 Metascore
    • 50 Critic Score
    A solid enough conversion. [Issue#46, p.101]
    • X-ONE Magazine UK
    • 68 Metascore
    • 50 Critic Score
    Lacking the intensity and lavish budget of a "Need for Speed." [Issue#25, p.101]
    • X-ONE Magazine UK
    • 71 Metascore
    • 50 Critic Score
    Much slower and less action-packed than we'd hoped - plus, it doesn't even look that much like a next-gen game. The online mode needs to be awesome if there's any hope for this one. [Issue 9, p.80]
    • X-ONE Magazine UK
    • 68 Metascore
    • 50 Critic Score
    Feels like an uphill climb against the odds. [Issue#6, p.120]
    • X-ONE Magazine UK
    • 81 Metascore
    • 50 Critic Score
    No game, regardless of what it may be, can try and get away with developing one level and then replicating it over the course of 12 hours. A massive shame, because there are some truly breathtaking elements. [Issue 27, p.82]
    • X-ONE Magazine UK
    • 62 Metascore
    • 50 Critic Score
    Undeniably a good concept spoiled. [Issue#53, p.95]
    • X-ONE Magazine UK
    • 62 Metascore
    • 50 Critic Score
    The best elements of Heroes Over Europe can only ever be described as 'meh', while the worst will make you want to rip out your own hair. [Issue#51, p.92]
    • X-ONE Magazine UK
    • 65 Metascore
    • 50 Critic Score
    It's repetitive. [Issue#5, p.120]
    • X-ONE Magazine UK

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