X-ONE Magazine UK's Scores

  • Games
For 1,514 reviews, this publication has graded:
  • 34% higher than the average critic
  • 4% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Novadrome
Score distribution:
1514 game reviews
    • 69 Metascore
    • 60 Critic Score
    Of interest to retro enthusiasts only. [Issue#55, p.104]
    • X-ONE Magazine UK
    • 59 Metascore
    • 60 Critic Score
    As anticipation goes, it certainly delivers and keeps you on the edge of your seat wondering what's going to happen next or whether there is another surprise yet to be revealed. [Issue#29, p.120]
    • X-ONE Magazine UK
    • 53 Metascore
    • 60 Critic Score
    A masterclass in how to make the absolute least of your own unique selling point. [Issue#87, p.82]
    • X-ONE Magazine UK
    • 63 Metascore
    • 60 Critic Score
    If you live for the glory of the kill, Sniper Elite III is the game for you, just don't expect it to be routinely enjoyable. It can get a bit heavy. [Issue#114, p.72]
    • X-ONE Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Has plenty of good ideas: it just fails to make any of them work properly. [Issue#85, p.86]
    • X-ONE Magazine UK
    • 84 Metascore
    • 60 Critic Score
    343 Industries is clearly passionate, but it’s shown a criminal misunderstanding of what makes the franchise work. Halo 5: Guardians has moments of greatness, but it’s a shadow of its former self.
    • 71 Metascore
    • 60 Critic Score
    A frustratingly uneven action-RPG that pilfers liberally from the Dark Souls handbook. [Issue#118, p.77]
    • X-ONE Magazine UK
    • 67 Metascore
    • 60 Critic Score
    It's not quite as good as we thought. [Issue#87, p.87]
    • X-ONE Magazine UK
    • 72 Metascore
    • 60 Critic Score
    Perfectly acceptable old-school role playing, if at the second attempt. [Issue#66, p.92]
    • X-ONE Magazine UK
    • 67 Metascore
    • 60 Critic Score
    The AI is horrible enough to make the stealth segments infuriating and the action areas unfair. [Issue#85, p.90]
    • X-ONE Magazine UK
    • 67 Metascore
    • 60 Critic Score
    An oddity, but not one that will be to everyone's tastes. [Issue#73, p.103]
    • X-ONE Magazine UK
    • 61 Metascore
    • 60 Critic Score
    It's pretty much everything you'd expect. [Issue#52, p.105]
    • X-ONE Magazine UK
    • 64 Metascore
    • 60 Critic Score
    A lack of new features means there's little intrigue here. [Issue#118, p.78]
    • X-ONE Magazine UK
    • 69 Metascore
    • 60 Critic Score
    Carving a path through the madness is far harder than it needs to be. [Issue#73, p.103]
    • X-ONE Magazine UK
    • 69 Metascore
    • 60 Critic Score
    As playable as ever but too similar to the original even at a lower price tag. [Issue 18, p.94]
    • X-ONE Magazine UK
    • 51 Metascore
    • 60 Critic Score
    A short-lived blast that doesn't quite get to grips with Microsoft's Kinect sensor. [Issue#87, p.89]
    • X-ONE Magazine UK
    • 75 Metascore
    • 60 Critic Score
    It's a slick, mechanically sound, and lavishly produced shooter that uses beauty to try and mask the potentially great but uninspired gameplay inside. [Issue#117, p.62]
    • X-ONE Magazine UK
    • 78 Metascore
    • 60 Critic Score
    The simple act of controlling your player is fraught with issues. [Issue#77, p.85]
    • X-ONE Magazine UK
    • 54 Metascore
    • 60 Critic Score
    Surprisingly charming overall, if a bit bland. [Issue#85, p.93]
    • X-ONE Magazine UK
    • 53 Metascore
    • 60 Critic Score
    Caught somewhere between being a score attack shooter and one that tries to tell a story, Bodycount is left wandering the middle ground aimlessly. [Issue#77, p.88]
    • X-ONE Magazine UK
    • 72 Metascore
    • 60 Critic Score
    Far more gripping than its Xbox One counterpart. [Issue#119, p.66]
    • X-ONE Magazine UK
    • 59 Metascore
    • 60 Critic Score
    Moment-to-moment gameplay is great, making it such a shame that the elements connecting matches is so underwhelming. [Issue#117, p.82]
    • X-ONE Magazine UK
    • 77 Metascore
    • 60 Critic Score
    Hard is cool these days, but Volgarr simply isn't all that much fun. [Issue#119, p.73]
    • X-ONE Magazine UK
    • 56 Metascore
    • 60 Critic Score
    At two hours, it's pretty short. [Issue#85, p.104]
    • X-ONE Magazine UK
    • 69 Metascore
    • 60 Critic Score
    The total of three available tables is just a shade below acceptable. [Issue #22, p.114]
    • X-ONE Magazine UK
    • 58 Metascore
    • 60 Critic Score
    Content volume is light, though, meaning long-term appeal is limited to multiplayer. [Issue#119, p.74]
    • X-ONE Magazine UK
    • 55 Metascore
    • 60 Critic Score
    A frustrating affair. [Issue#77, p.91]
    • X-ONE Magazine UK
    • 62 Metascore
    • 60 Critic Score
    We're still looking for a true story mode. [Issue#117, p.85]
    • X-ONE Magazine UK
    • 69 Metascore
    • 60 Critic Score
    Tricky and addictive. [Issue#54, p.105]
    • X-ONE Magazine UK
    • 56 Metascore
    • 60 Critic Score
    Plagued with animation issues and horribly out of date, but plays the best game of 'pro wrestling' anything has in some time. [Issue#119, p.80]
    • X-ONE Magazine UK

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