Worth Playing's Scores
- Games
For 6,707 reviews, this publication has graded:
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61% higher than the average critic
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6% same as the average critic
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33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Pac-Man Championship Edition DX | |
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| Lowest review score: | Navy SEALs: Weapons of Mass Destruction |
Score distribution:
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Positive: 3,876 out of 6707
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Mixed: 2,421 out of 6707
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Negative: 410 out of 6707
6707
game
reviews
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- By Critic Score
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- Critic Score
Nothing adds to the atmosphere of a game more than ultra-realistic graphics, and Gladiator certainly proves this to be true.- Worth Playing
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Bits such as the fighting engine can be fun even though it is probably the most flawed aspect of the entire game, though when fighting the tougher enemies in the game those flaws are quickly frustrating, to the point of some people returning the game.- Worth Playing
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Literally, the story, gameplay, graphics, sound, and ever other element that could ever be in a game, are terrible.- Worth Playing
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Traitors Gate II has a few good ideas and some graphics in areas that are somewhat imaginative. This can not make up for the boring game play and downright buggy control system.- Worth Playing
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- Critic Score
You will find yourself wanting to come back and try different tactics for your rise to fame. There is also enough to learn that you will have an almost constant discovery of new ways to make it to the top. I should mention here that the average gamer will find this game somewhat overwhelming.- Worth Playing
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I'm willing to forgive quite a bit for a budget title as long as there is some redeeming quality to the gameplay. Sadly, since the graphic engine inhibits performance so much and doesn't allow you to experience the feeling of speed you'd expect, it's hard to get excited about this game.- Worth Playing
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One of the best WWII-themed games ever released... Despite minor flaws with the story's continuity, length of game and odd mission choices, the game stands strong as one of the best of this year.- Worth Playing
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Fairly fun, especially when you can pass the levels. The game gets a bit frustrating when you know for certain that you should have landed the jump, and the controls and 3D perception could have used some fine-tuning.- Worth Playing
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Offers strategy RPG fans a long, satisfying romp through the perils and profound implications of ancient gladiatorial conflict. Those who can overlook the slow, plodding pace of the game's navigational system will surely find hours upon hours of entertainment.- Worth Playing
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Definitely personifies the magnificence of the sport, but it is lacking because it's not as advanced as I had hoped it would be.- Worth Playing
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It's similar to games like "Morrowind," so if you enjoy a somewhat slow paced game that's open-ended and challenging, you'll also enjoy Gothic 2.- Worth Playing
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The game runs flawlessly and is extremely fast-paced. It may not be "Quake," but for PS2 to be able to handle speeds of this caliber is just amazing.- Worth Playing
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The game has many hours of enjoyment for someone looking for a little different twist in turn based action or even standard rts games. It has a quick learning curve and you can get into the action very quickly.- Worth Playing
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The addition of spells is just what the franchise ordered. It's a fitting tribute to the simulated reality that The Sims has become famous for -- and a great way for the original game to bow out.- Worth Playing
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If you spend most of your time doing RvR, there are no significant upgrades to the RvR system here and it's still unknown how much of an advantage the higher Master Levels bring to RvR.- Worth Playing
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Taking a classic game that was built on the meticulous design of a single area, and trying to expand it into something much more than what it needs to be is a crime upon the integrity of the original.- Worth Playing
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The core game play didn't really strike me as anything too special. Running and jumping, endlessly swinging my dagger in levels that could use some better design, eventually got on my nerves.- Worth Playing
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Blends strategy and action in a gladiatorial arena to stimulate both your mind and your thirst for violence.- Worth Playing
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All of the characters are highly detailed and look exactly like their human counterparts. The facial hair on Pete Sampras looks just you could reach out and tug on it.- Worth Playing
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While the battle system is intuitive and deep at the same time (which I feel is the best formula for a Strategy RPG), the rest of the game suffers. The story is long-winded and uninteresting, the world map segments are bad both graphically and control-wise, and the load times are too frequent and too long, to the point of being almost intolerable.- Worth Playing
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- Critic Score
Very solid and drastically improved over its predecessors. Even though the improvements are very slight, the game is extremely enjoyable.- Worth Playing
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While I wished the Core Combat expansion was in use by more of the player-base, I'm confident the devs will perform the necessary tweaks to draw more players in, because the idea of the subterranean combat is exciting and Core Combat provides a great foundation.- Worth Playing
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- Critic Score
The gameplay is disappointing, though, and isn't even much fun in a mindless, repetitive sort-of way. The level design drags the whole event down even more, and the lack of a real save system makes playing the game that much more frustrating.- Worth Playing
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I'm a big believer in the theory a great game always has that "just one more game" feeling, and Railroad Tycoon 3 delivers that in spades.- Worth Playing
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The only downside is the fact that the game is easily beatable in eight hours or less, but I'm sure Castlevania fans will invest a lot more time than that.- Worth Playing
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A solid game with some good personality built into it compared to Stainless Steel's first offering, "Empire Earth."- Worth Playing
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Strong level design, good graphics, excellent action and tactical controls and considerable depth all add up to something worth buying. Even subtracting the wonky first-person shooter controls, grade A bugs and iffy AI still isn’t enough to knock the shine off this diamond in the rough.- Worth Playing
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- Critic Score
The lack of a foot pedal or a gun with recoil is probably the only things that make the arcade version better than the home version, since the rest of the game as a whole seems to have made the transition 100% intact.- Worth Playing
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- Critic Score
It lacks the character of the previous versions. Its stripped down war engine and laser-like focus on battles ends up preventing it from being a classic.- Worth Playing
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