Worth Playing's Scores

  • Games
For 6,719 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night Round 2
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6719 game reviews
    • tbd Metascore
    • 70 Critic Score
    At the end of the day, Damascus Gear: Operation Osaka never extends beyond the realm of a fun time-waster. It's not bad if you're looking for a cheap, mech-focused, loot-heavy dungeon-crawler. If you love giant robots, then Operation Osaka is a fun way to spend $20. Beyond that, it's just another dungeon-crawler on a system that is awash with them.
    • tbd Metascore
    • 85 Critic Score
    For newcomers, The Walking Dead: The Telltale Definitive Series is an easy purchase, since you're getting every game in the series at an excellent discount. If you've experienced the game before, the proposition of going back is dependent on whether you want to experience the game again with better graphics and fewer bugs. If you're a super fan, the abundance of extras will be tempting enough to warrant the double-dip. No matter your stance, the collection still holds up, and this is a lasting example of what made Telltale stand out in the first place.
    • tbd Metascore
    • 72 Critic Score
    To its credit, there's a good amount of fun to be found within Monster Jam Steel Titans. Although the game can feel limited or repetitive, it rarely feels unpolished or incomplete. The truck controls are spot-on and feel fantastic, which is the most important landing to stick. More than anything else, the game feels like it has a limited scope, but importantly, it does well within the goals that it clearly has for itself. It's a fun game involving monster trucks, and the freestyle mode alone carries a lot of the game's entertainment, as it should.
    • tbd Metascore
    • 80 Critic Score
    Hyperspace Delivery Service is a charming, retro-inspired experience. Pixel graphics and chill synth tunes create a solid package for a game that wants to bring back a familiar experience. If you're looking for a high-energy space adventure, this may not be for you. The game isn't trying to be that, either. Instead, it seeks to expand on the genre of item management and economy gameplay with a dash of active gameplay.
    • tbd Metascore
    • 45 Critic Score
    After all is said and done, Toki is a labor of love taken on by Microids to refresh and rebrand a game that's been largely forgotten. We can see the effort expended in keeping the original intact, keeping the same types of enemies and levels, and even controls, while going to some lengths to update the visuals. However, the art style ends up looking a little amateur, and the overall controls, feel and gameplay end up seeming clunky. Sure, the redone music sounds good, and the cartoony aesthetic is snappy, but the bones of the game don't translate well in today's game market. Perhaps if this game had come out within a couple of years of its first announcement, the art issues wouldn't be so problematic, but as it stands today, Toki is a master class in a bygone era of video games rather than a fun time.
    • tbd Metascore
    • 85 Critic Score
    Psyvariar Delta is another excellent bullet hell shooter for Switch fans who are looking to stock up their shooter library. The unique mechanics make it a game that plays differently from other bullet hell shooters, and the ability to mix up the different versions' traits makes it a better title than the original arcade iterations. Until the sequel hits, this is a great representative for the series on the Switch.
    • tbd Metascore
    • 60 Critic Score
    BDSM: Big Drunk Satanic Massacre is a decent experience. The shooting is acceptable if you're fine with uninspired weaponry and a lack of combat strategy. The game length is good enough that the campaign doesn't become a chore, and the presence of multiple endings gives you a reason to replay the game. However, there are simply better, more engaging twin-stick shooters on the platform. This is a decent game to play for a day or two if you can get it on sale — and if you've already played through those other shooters.
    • tbd Metascore
    • 80 Critic Score
    It isn't perfect, but Zombotron ends up being a darn good tactical shooting title. The enemies aren't pushovers initially, and the inventory and leveling system help the game feel fresh. The dynamic nature of combat also makes the game fun, as you'll run into unexpected ways of dealing with enemies that make you smile. It is a good thing to see that the game is still being tweaked, as an over-reliance on melee doesn't seem to be intentional, while the lack of information on vending machines is a disappointing oversight. Overall, Zombotron is well worth checking out for action fans who want something a little more thoughtful.
    • tbd Metascore
    • 50 Critic Score
    While I see the importance of having simple games on the Switch to pass the time on the subway, waiting at the doctor's office, etc., there are many other games that sate this desire. The overwhelming simplicity of Paper Train's design and its lack of follow-through is disappointing, causing the player's experience to grind to a halt out of the gate.
    • tbd Metascore
    • 90 Critic Score
    Freedom Finger is awesome, especially if you're a shoot-'em-up fan. Even if you're the type to skip over cut scenes or aren't moved by the graphical style, the shooting mechanics are enough to sway you, since it plays around with the formula enough to feel different from everything else. Mix it in with a truly electric soundtrack, and you have a pleasant surprise of a game, and its only weakness is that it was released this year, which has had some really outstanding indie titles.
    • tbd Metascore
    • 40 Critic Score
    Combined with the flaky presentation, there's no reason to give Red Siren a look unless you've absolutely raided the library of all other shooting games, have some spare Gold Points to burn, and have absolutely nothing else to do.
    • tbd Metascore
    • 80 Critic Score
    The Contra Anniversary Collection isn't perfect — the omission of Contra 4 and Contra ReBirth is a disappointment, and more save states per game would have been nice — but it is a solid collection of quality games at an attractive $20 price point to boot.
    • tbd Metascore
    • 70 Critic Score
    While I am incredibly fascinated with the roots of American folklore and media in general, it would be difficult to suggest this to someone lacking the same fascination. This title oozes Americana at every turn, which is beautiful and fascinating, but it's not for everyone. This game isn't worth a deal with a devil, but it could be worth it for you if there's a good deal. Just don't put up your soul as collateral.
    • tbd Metascore
    • 69 Critic Score
    All in all, I think that Shortest Trip to Earth has a niche appeal. It's extremely detailed and management-heavy, so if that sounds good, you may enjoy it. There are tons of modules to experiment with, a variety of resources to trade and manage, so many crew members with different skills, and what seems to be a longer campaign than FTL featured. They have certainly added a lot of stuff to the basic format, but it feels rather unpolished. Too much of what was added feels like busy work instead of interesting decisions, or it creates so many choices that the game can slow to a crawl as you sort through the options. The game begs for better ways to manage the management and display options to the player.
    • tbd Metascore
    • 60 Critic Score
    Dark Quest II isn't half-bad. The upgrade system is easy to understand, the game does a pretty good job of explaining all of the odds to you, and it wastes no time in presenting you with interesting scenarios. The difficulty is slightly challenging, but its short overall length and threadbare story means that experienced genre players will scoff at it. If you're just starting out, Dark Quest II works as a quick throwaway game; it's something to consider if you can find it at a good sale before you settle on another title with some more depth.
    • tbd Metascore
    • 67 Critic Score
    At the end of the day, you get what you pay for. It's a pretty inexpensive offering that gives some good thrills for a short time. If the developer released Demon Pit 2 that featured a campaign and some co-op action, I'd definitely check it out, as they have a solid foundation here. The current offering is extremely niche, so if competing on a scoreboard doesn't strike you as terribly appealing, there may be better places to spend your money.
    • tbd Metascore
    • 60 Critic Score
    This isn't a terrible racer by any means, but when you're up against the likes of Grid Autosport, it becomes hard to recommend this one unless you have played Grid to death and see this title on sale.
    • tbd Metascore
    • 50 Critic Score
    While the concept behind Real Heroes: Firefighter is solid, time has not been kind to the game. The levels seem more drawn out now; the lulls where you're simply fighting the flames can feel tedious, and issues like the bad AI are more pronounced than ever. Worse is the fact that the port has a poorer presentation than the original, something that's unheard of for a remaster, even if the title doesn't suggest that to be the case. It isn't a terrible game by any means, but be prepared to temper your expectations if you're coming into this after seeing some old reviews for the Wii version.
    • tbd Metascore
    • 80 Critic Score
    It should be no surprise that the latest Universal Monsters pack for Pinball FX3 is as solid as all of the previous ones. There's been great care taken to re-create the original tables, from the artwork to the physics, and the additional flourishes do a good job of making the tables look gorgeous without interfering with the gameplay at all. This is an easy recommendation for a buy.
    • tbd Metascore
    • 70 Critic Score
    Is Luigi's Mansion 3: Multiplayer Pack Part 1 worth the cost? It depends on how much value you think you'll get out of the various features. If you don't plan to touch multiplayer, then it isn't for you. Otherwise, you're effectively paying $10 for three skins and three new modes. There will be a Part 2 sometime in April, and it will feature more minigames and more costumes, which will add a substantial value to the package. Honestly, $10 isn't a bad price for what is being offered, but it's for multiplayer fans only.
    • tbd Metascore
    • 45 Critic Score
    Yuri isn't great, no matter how you spin it. The physics system actively works to make platforming unbearable, and the ability to read the environment is sacrificed in the name of making things look good. The constant issues with the general mechanics and push for methodical searching, despite having mechanics that prioritize speed, make the player want to quit despite the game's relatively short length. With a glut of better platformers on the Switch system, there's not much reason to spend time on Yuri.
    • tbd Metascore
    • 80 Critic Score
    As the first part of a series, Jenny LeClue: Detectivu makes a great initial impression. The actual detective work strikes a balance between thought-provoking and easy to figure out. The presentation is wonderful, even if the audio could have fared better. It is the story that keeps you hooked with a flawed but likeable main character and a layered, supporting cast. It culminates in a story where the lack of a proper ending is the only thing that sours the experience. Provided that the team can release the second game in a timely manner, this'll be a memorable experience for adventure fans.
    • tbd Metascore
    • 80 Critic Score
    Ubermosh:Omega is an arcade game through and through. Back in the day, you would've slapped quarter after quarter into it, trying to get the high score. Now it's yours for $5. If you like the idea of a messy, overpowered and brutal twin-stick shooter with no extra frills, then Ubermosh:Omega is you.
    • tbd Metascore
    • 30 Critic Score
    There's nothing wrong with ArtPulse being more of a toy than anything substantial. Sometimes it's fun to just goof off. There's not enough here to make the title realize its potential. The creation tools are woefully limited, and the game's ability to instantly delete things stifles one's creativity even more than the limited toolset does. The inability to share your creations or save them also hurts, but anyone hunting for some easy high-level trophies will be happy. For everyone else, ArtPulse would've been a perfect demo disc experience, but it shouldn't be something that you purchase for real money.
    • tbd Metascore
    • 70 Critic Score
    Battle Planet: Judgement Day is a shooter that's best played in short bursts with a friend in tow. The lack of objective variety can quickly dull your excitement, and the phantom attacks from enemies can be frustrating. The shooting is good enough that you can suffer through some terrible guns now and then, and the level design is enjoyable enough to merit a break from more involved titles.
    • tbd Metascore
    • 70 Critic Score
    Heroland is a charming game that simply lasts too long. The first impression is super positive, reminding me of Half-Minute Hero and similar delightful titles, and for the first few hours, the gameplay strikes a good balance between engaging and hands-on. As time goes on, it starts to drag, and only the quality of the translation can help push the game over the finish line. If you can play Heroland on something portable, it is far easier to recommend, but it just doesn't have what it takes to be a sit-down-and-play game.
    • tbd Metascore
    • 80 Critic Score
    All in all, Mystic Vale is a fun, no-frills card game. I am extremely fond of the fact that it's built around shared creation instead of blowing up one another. It's a well-designed card game that translates well into the video game medium. Based on the number of cards that are shuffled in every turn, I suspect the digital version is more fun than the physical version. If you like card games and deck-builders, Mystic Vale is absolutely worth a shot.
    • tbd Metascore
    • 55 Critic Score
    Despite all of its flaws, Earthfall: Alien Horde is the only shooter of its type on the Switch. That alone gives it a base for longer than most lower-budget titles with an online component. If you're a more discerning player or one who has more options than the Switch, the pull isn't going to be that strong. Dull objectives, endless combat with frustrating foes, lifeless shooting, and a lack of polish in the performance area leave a game that can't match up with its contemporaries or the classics that it's trying to emulate. It'll work if you have nothing else available, but you'll also wish that other four-player, co-op, first-person shooters would arrive on the Switch platform.
    • tbd Metascore
    • 40 Critic Score
    The most difficult thing about Street Outlaws: The List is trying to find a reason to play it. Depending on the event, the controls range from serviceable to terrible, with a physics system that doesn't make sense. The lack of real challenge is offset by the overall length of the game, which seems far too long for what's being offered. Between the underwhelming presentation, a clunky but bare-bones menu, and lack of gameplay variety, even superfans of the show will find it tough to stick with this game for a significant amount of time.

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