Worth Playing's Scores

  • Games
For 6,719 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night Round 2
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6719 game reviews
    • 36 Metascore
    • 35 Critic Score
    The premise for Ian's Eyes has potential. If done correctly, a horror game that revolves around a glorified escort mission can be a tense and entertaining experience. However, there's nothing here that can be considered well done, as the game simply strives to emulate all of the bad parts of the old survival-horror games without the good parts with that came with it. Even if you're a die-hard survival-horror fan, there's very little that's worth checking out in Ian's Eyes.
    • 36 Metascore
    • 20 Critic Score
    Samurai G has some good ideas but ultimately fails to deliver.
    • 36 Metascore
    • 30 Critic Score
    It's deeply flawed, with awful game design and mechanics marring the entire experience.
    • 36 Metascore
    • 50 Critic Score
    If you're looking at this as a music game, stick with either Rock Band or Guitar Hero. They might not feature real guitars that you can plug into an amp, but at least you'll get a better gaming experience and more players with whom to share the experience.
    • 36 Metascore
    • 57 Critic Score
    World War II games have a bad reputation right now, and titles like Air Conflicts: Aces of World War II aren't going to help one bit. The game falls short by nearly every measure and earns a dishonorable discharge for being a poor example for soldiers everywhere.
    • 36 Metascore
    • 50 Critic Score
    If you're looking at this as a music game, stick with either Rock Band or Guitar Hero. They might not feature real guitars that you can plug into an amp, but at least you'll get a better gaming experience and more players with whom to share the experience.
    • 36 Metascore
    • 60 Critic Score
    I can only recommend Damnation to anyone who has a very particular special interest in alternative history, especially concerned with the American Old West. Even then, rent it first.
    • 36 Metascore
    • 40 Critic Score
    Tedious and only worth trying out if you can laugh at a game with very few redeeming factors. It's too long, it's too uninspired, and it just isn't much fun.
    • 36 Metascore
    • 30 Critic Score
    There's barely anything salvageable in Down to Hell. The backgrounds look nice enough, and the music is decent if you aren't too picky about your metal. Everything else is a cautionary example of the kinds of sins that game developers should avoid. Even if you were to find the title for less than $1, there are a plethora of similar games on the Switch that do a much better job, so there's no reason to look in the direction of Down to Hell.
    • 36 Metascore
    • 40 Critic Score
    I imagine that someone could find something to like in Double D Dodgeball if they really tried, and I'll admit that the title does play pretty much as promised. However, the lack of a solid single-player experience, coupled with the complete lack of online players, makes the title not worth checking out before the download even begins.
    • 36 Metascore
    • 45 Critic Score
    Beyblade has never been a good subject for a video game, and Beyblade: Metal Fusion only strengthens that opinion. The long, tortuous single-player mode is only made more tiresome by the lack of story, and it neither looks nor sounds exciting. Controls are spotty, and the online lag only makes things more frustrating. The presence of multiplayer saves the game, but when the core mechanic can't be correctly interpreted into video game form, it feels rather pointless. Only die-hard fans may find some enjoyment out of this and even then, it might just be better to go for the real toys instead.
    • 36 Metascore
    • 40 Critic Score
    Bad control, mediocre graphics, bad voice acting, bad sound, boring and extremely flawed gameplay, and worst of all, nearly criminal abuse of an intellectual property, make this one game that is most definitely not worth anybody's fifty dollars.
    • 35 Metascore
    • 40 Critic Score
    Infernal: Hell's Vengeance has a neat premise, and that's it. The gameplay is botched in every conceivable way, and the graphics and voice acting will grate on you endlessly.
    • 35 Metascore
    • 65 Critic Score
    After popping this game in, I was immediately impressed by the amount of features available.
    • 35 Metascore
    • 47 Critic Score
    For non-gaming dorks out there looking for some amusement in this title, the sonic aspects of it are where it's at.
    • 35 Metascore
    • 30 Critic Score
    Army Men: Soldiers of Misfortune is something that even a youngster can easily tear through in a few hours, and that might be worth something to someone. For everyone else, though, there is nothing redeemable in the awkward graphics, shoddy hit detection, simplistic missions and frustrating protection details. If you don't have a young child who may enjoy Soldiers of Misfortune despite these flaws, there's simply no reason to shrink down to the low standards of this title.
    • 35 Metascore
    • 55 Critic Score
    Suffers from mediocrity. It is a solid game, but there is nothing outstanding about it that would draw players to it, or make the title worth acquiring. The game implements the two signature characters poorly, which makes for annoying gameplay, and there is no multiplayer portion whatsoever.
    • 35 Metascore
    • 45 Critic Score
    The developers are obviously fans of the tough-as-nails older PC RPGs and were trying to emulate that experience here, but their obvious inexperience with development has created a glitchy, cookie-cutter type of game that does not belong on anybody's hard drive.
    • 35 Metascore
    • 35 Critic Score
    To put it bluntly, Tamarin is messy. The story isn't that interesting, and the characters try to make it sound important but come off as pompous. The platforming is decent once you learn that you have useful moves, but the finicky nature of some elements and the slippery physics mean that asking for precision is inviting frustration. While the thought of resurrecting a Jet Force Gemini-style game is intriguing, the execution fumbles greatly due to it casting aside the advances that have been made in third-person shooters in the last 20 years. Unless you're craving an exercise in frustration, steer clear of Tamarin.
    • 35 Metascore
    • 55 Critic Score
    It's difficult to not view the NCIS game as a blatant cash grab. It may be available at the lower price point of $40 ($30 for PC), but the four cases only take about four hours to complete and there is zero replay value.
    • 35 Metascore
    • 60 Critic Score
    No matter how starved you are for some serious RPG action on a system ruled by mini-game compilations, you can do better than this.
    • 35 Metascore
    • 25 Critic Score
    It's best to simply pretend that the Star Raiders remake never happened.
    • 34 Metascore
    • 55 Critic Score
    The Expendables 2 should have been better, especially since the game just needed to get a good handle on shooting. Instead, a bevy of technical snafus and odd design decisions drag down the experience and uphold the belief that licensed games are rarely more than mediocre. The game isn't horrible, but shooting fans can certainly find a better title to play before settling for this.
    • 34 Metascore
    • 40 Critic Score
    For the most part, I found M&Ms Adventure to be a pretty disappointing 3-D platformer, and I think that fans of the genre will even agree that it feels pretty bland and uninspired.
    • 34 Metascore
    • 70 Critic Score
    Visually, it's not the best-looking game on the system, and the character models are pretty disappointing, as is the art direction outside of the mini-games. I had some fun with this title, and I'd recommend renting it to see if it's your cup of tea before jumping into a purchase.
    • 34 Metascore
    • 40 Critic Score
    The stylish storytelling and the possibilities posed by the setting can't hide the embarrassing localization, the unexciting fetch-the-key gameplay that most every other FPS has moved beyond, and issues with the graphics that might have you reaching for the nearest bottle of pain relievers and asking what happened to quality testing.
    • 34 Metascore
    • 50 Critic Score
    A bad camera and bad controls, however, quickly shoot down this game with little to no hope of it getting better as you progress. For fans of the movie and the character, it would be best to hunt down the GBA game to get their fix. If you don't have a system that can play that, however, your best bet would be to hold off on this and hope that someone will come along and do justice to this revered character.
    • 34 Metascore
    • 60 Critic Score
    It trades off tried-and-true design decisions for things that would have made great bonuses in a better-made title.
    • 34 Metascore
    • 35 Critic Score
    The movement is torture, but does it really matter whether or not you get exactly where you need to go, since you don't have to worry much about the hordes of wolf guys and lizard dudes the game will constantly throw at you?
    • 33 Metascore
    • 20 Critic Score
    AMY
    Amy is the special kind of bad that rarely comes along, spoken of in the same breath as Superman 64. The plot is incoherent and unenjoyable, the characters are bland and unlikeable, and the setting is poorly established. The gameplay is broken and awkward to a degree that would be inexcusable in 2000, let alone 2012. Not even the budget price of $10 can come close to making this remotely worthwhile.

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