Worth Playing's Scores

  • Games
For 6,708 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6708 game reviews
    • 64 Metascore
    • 50 Critic Score
    There isn't anything special about it that "Alundra," "Shining Soul II," and a great number of other games haven't done before it.
    • 62 Metascore
    • 50 Critic Score
    SCEA's Gretzky team needs to go to skating camp and really work on building a hockey game from the ice up. Until then, they will be left with a lame game, no matter what sort of bells and whistles they tack onto the box.
    • 42 Metascore
    • 50 Critic Score
    Even if you're the most die-hard of RPG fans, there's no reason to bother with Time and Eternity.
    • 28 Metascore
    • 50 Critic Score
    For all its initial promise, Bad Day L.A. just isn't much fun in the final analysis. The humor is lowbrow and, at times, downright mean-spirited.
    • 73 Metascore
    • 50 Critic Score
    A huge disappointment. The board games provided are enjoyable, but the journey to each one is ultimately not even worth it.
    • tbd Metascore
    • 50 Critic Score
    For a budget title, T.A.C. Heroes: Big Red One could have been fine. The strategy element was simplistic, but it could have helped players transition into more sophisticated turn-based strategy games. Unfortunately, the less-than-stellar graphics, somewhat bothersome controls, and poor sound don't exactly help matters for a casual gamer.
    • 62 Metascore
    • 50 Critic Score
    This is the first game I've reviewed where I cannot justify buying this game to anyone-and coming from a hardcore EQ player, that's a tough thing to do.
    • 50 Metascore
    • 50 Critic Score
    There's not much that can save Dead Block from the depths of mediocrity.
    • 62 Metascore
    • 50 Critic Score
    The problem with Harvey Birdman: Attorney at Law for the PSP is that … it isn't a game. It's actually five new episodes of the show, only you occasionally get to make a choice about Harvey's next action.
    • 57 Metascore
    • 50 Critic Score
    Much like Jump Force, One Punch Man: A Hero Nobody Knows is a game with a decent premise but lackluster execution. The idea of building a new hero from scratch is fun, even if you're just a side character in the overall scheme of things, but the grind from beginning to end makes you lose interest quickly. The fights become boring due to their simplicity, enough so that the appearance of the famous named characters doesn't improve things, and the presentation is far from impressive this late in the console cycle. Perhaps the hardcore fans may find fun in A Hero Nobody Knows for an afternoon, but for those who are looking for a substantial adventure or a good anime fighting game, this is not it.
    • 58 Metascore
    • 50 Critic Score
    Dragon Ball Z: Ultimate Tenkaichi is a beautiful-looking game on the outside but downright ugly on the inside.
    • 39 Metascore
    • 50 Critic Score
    Deep Black: Reloaded shows potential that may never be reached. The proprietary engine shows some promise, and the underwater action isn't that bad compared to what other games try to do. However, the land-based gameplay is quite poor with pretty bad AI, and the hit system lacks consistency. Your hero lumbers around way too much to make the player feel powerful, the weapon variety isn't imaginative or useful, and the water mechanic isn't used for anything interesting. With nothing of value to bring to the table, there's little reason for anyone to pick up this game over other, better executed titles.
    • 45 Metascore
    • 50 Critic Score
    Reservoir Dogs: Bloody Days is a confused game. The license seems wasted, since the game fails to use its source material in a meaningful way. Ignore the license, and what you get is a top-down shooter that favors precision over bullet spray but adds a badly implemented time-rewind mechanic that squanders any potential it may have had. A few people can get some enjoyment out Bloody Days, but many will only need a quick glance to realize that this just isn't going to work out.
    • tbd Metascore
    • 50 Critic Score
    As stated before, there doesn't seem to be much justification for the price hike in Heavy Fire: Afghanistan. The game may let you have four players playing together, but it does so with a package that looks and sounds merely serviceable.
    • 58 Metascore
    • 50 Critic Score
    Legend of Heroes III starts slowly, doesn't build to anything worth writing about, and doesn't even have challenging combat or an interesting plot. Keep well away, as Legend of Heroes III wasn't even a good game in 1999.
    • 49 Metascore
    • 50 Critic Score
    As I sit here, I wonder what on earth made EA decide to abandon the Street franchise, which was just reaching its prime, for what's found in NFL Tour.
    • 55 Metascore
    • 50 Critic Score
    If R.B.I. Baseball 20 were the only baseball title on the Switch, then it would be considered serviceable yet underwhelming. The new pitching and batting systems will divide players, but the fact that you can mix and match both styles makes for a good compromise. The AI remains questionable, and the scant number of modes and the bare-bones presentation don't help matters. As it stands, fans of arcade baseball outings who don't mind whether their players and teams are based on real-world ones will be better served with any of the Super Mega Baseball titles. If sim fans don't feel like settling with this game, they'll have to tough it out and wait until MLB The Show 21.
    • 62 Metascore
    • 50 Critic Score
    The beautifully hilarious Ratchet & Clank series did well when it was ported to the PSP, but devs got lazy porting it back; the best features of the portable version are gone, and nothing has been added. What works perfectly on the PSP works very badly on the PlayStation 2, and Size Matters is proof.
    • 60 Metascore
    • 50 Critic Score
    In the end, Konductra just isn't worth the time. With lackluster gameplay and difficult controls, it's not fun for hardcore gamers or those looking for a quick way to waste time, especially at the far-from-bargain price of $30.
    • 67 Metascore
    • 50 Critic Score
    With its banal art style, nebulous lore, and generic take on dungeon-crawling, Unexplored lacks the necessary panache to make a dent. The unfulfilling combat further weakens the game. The positives of giving players access to many different game modes, including a hefty amount of content, and providing really cool music makes Unexplored an overall average title. It's still fun to explore, but the game's lack of flair inhibits the desire to try another round, and the gameplay alone isn't enough to sell it.
    • 60 Metascore
    • 50 Critic Score
    The tedious button-mashing might be fun when watching your friends make amusing faces while pounding their way to the finish line, but any extended time would be better invested in watching the actual games themselves. See you in four years, Summer Olympics.
    • 73 Metascore
    • 50 Critic Score
    Epic Mickey was supposed to prove that in the right hands, even an established character and dull-as-dishwater brand could be exciting and different. Instead, what we get is a really amazing concept and cool story wrapped around a stinker of a game.
    • 56 Metascore
    • 50 Critic Score
    At many times I found myself very frusterated by the extremely fast motion of the scrolling feature. Sometimes it seems as if it's impossible to find your men.
    • 36 Metascore
    • 50 Critic Score
    If you're looking at this as a music game, stick with either Rock Band or Guitar Hero. They might not feature real guitars that you can plug into an amp, but at least you'll get a better gaming experience and more players with whom to share the experience.
    • 56 Metascore
    • 50 Critic Score
    Ultimately, Warriors Orochi 2 takes an already tarnished franchise and further beats it into the ground.
    • 41 Metascore
    • 50 Critic Score
    Iron Man 2 is another example of how a movie tie-in game can go horribly wrong. It isn't a very technically sound game, as issues with the controls and graphics make it apparent that the title lacks some polish.
    • 56 Metascore
    • 50 Critic Score
    The racing has been so simplified that it may find a much larger audience than the original did. It's not for me, though. I like technique and speed in my racing games, unless we're talking something like Outrun 2, and even that has a drifting mechanism that makes a modicum of sense.
    • 36 Metascore
    • 50 Critic Score
    If you're looking at this as a music game, stick with either Rock Band or Guitar Hero. They might not feature real guitars that you can plug into an amp, but at least you'll get a better gaming experience and more players with whom to share the experience.
    • 50 Metascore
    • 50 Critic Score
    I'd suggest avoiding this one, regardless of how low the price point may be, and you'd be better off spending your time on something else.
    • 49 Metascore
    • 50 Critic Score
    If you're a truly hard-core "CSI" fan, I suppose you could take this for a spin or two, but with technical issues, a completely boring design, poor pacing, and really no replay value, you're better off picking up a DVD boxed set and playing along at home.

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