Worth Playing's Scores

  • Games
For 6,708 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6708 game reviews
    • 60 Metascore
    • 52 Critic Score
    Cube is a fine concept, and the stages themselves were well-designed, but from a graphical, audio, and programming standpoint, the game is a total mess.
    • 63 Metascore
    • 52 Critic Score
    With shoddy aiming, bad enemy A.I. and mission objectives vapid enough to induce a coma, the Medal of Honor series has seen better days.
    • 52 Metascore
    • 52 Critic Score
    Overall, I was mostly disappointed with Cross Edge, and while the hardcore fans of the series involved will be willing to give this one a try regardless of the content, I wouldn't advise it to the more casual RPG crowd. The battle system is pretty inventive and fun, but everything that surrounds it is a total chore.
    • 54 Metascore
    • 52 Critic Score
    The whole game is ugly, glitchy and stale, but it's not an interesting sort of "bad" that makes you want to scream.
    • 52 Metascore
    • 52 Critic Score
    All in all, I can't recommend Hail to the Chimp as a game, but it gets my vote as a satire of politics. The clunky controls, slow character movement, obstructive camera, repetitive gameplay, and chaotic multiplayer work against the title, and although the graphics and audio make up for it to a degree, it's nowhere near enough.
    • 61 Metascore
    • 52 Critic Score
    The shaky physics, unnecessarily brutal opponents and wild inconsistencies put it strictly in the no-fly zone.
    • 60 Metascore
    • 52 Critic Score
    No amount of racing through Times Square, cruising strip clubs, or laughing along with nutty narrative conceits eases the bruising frustration of the moment-to-moment True Crime: New York City experience.
    • 51 Metascore
    • 52 Critic Score
    All in all, I can't recommend Hail to the Chimp as a game, but it gets my vote as a satire of politics. The clunky controls, slow character movement, obstructive camera, repetitive gameplay, and chaotic multiplayer work against the title, and although the graphics and audio make up for it to a degree, it's nowhere near enough.
    • 49 Metascore
    • 52 Critic Score
    People who are interested in technical accuracy will be turned away by the glaring inaccuracies in how nitro is used and the fact that it is nearly impossible to control your vehicle in any appreciable degree, and speed junkies will throw down their Wiimotes in disgust at how the game punishes you over and over again for actually using the edge you've been given.
    • 53 Metascore
    • 52 Critic Score
    Playing this clumsy, ill-conceived attempt at a sequel is not unlike watching a kid with a 180 IQ flipping burgers at the local fast food joint; it's painful to watch what it has become, especially given what you knew its capabilities.
    • 58 Metascore
    • 51 Critic Score
    There really is not much to TiQal. If you play the demo for five minutes, you've pretty much mastered all there is to the game.
    • 52 Metascore
    • 51 Critic Score
    Oddly, the problem is that, it feels too much like a classic hack-'n'-slash RPG. Games like Diablo and Baldur's Gate used the same formula over 10 years ago, and they did it better.
    • 58 Metascore
    • 51 Critic Score
    Its ship combat is weak, and for all intents and purposes the on-foot gameplay is nonexistent. What little story the game has is threadbare at best, and it gives the player no good reason to slog through the grind. It is saddening, as the game could've been something great, especially since there aren't a ton of pirate games out there. However, there isn't much about Skull and Bones that I will remember a year from now.
    • 50 Metascore
    • 51 Critic Score
    Flawed level design, hasty production values, glitchy gameplay, and an overall lack of effort drag down this game beyond the point where it's worth your time.
    • 64 Metascore
    • 51 Critic Score
    Basically, I went from looking forward to checking out Commando: Steel Disaster based on the screenshots I had seen, to wishing I hadn't wasted the hours on it.
    • tbd Metascore
    • 51 Critic Score
    Gameplay-wise, it's not strong enough to woo fighting game fans away from far superior games on their consoles or to convince PC gamers that the fighting genre is worth a serious look.
    • 50 Metascore
    • 51 Critic Score
    Everything about Twin Strike: Operation Thunder screams "budget." This game strives to reach levels of mediocrity, and the art direction, audio, gameplay, graphics, options and writing all fail to reach those levels of mediocrity. There are a few scattered moments of excitement, but it's not enough to overpower the fact that the rest of the game is one you'll forget within a day or two of playing it.
    • 46 Metascore
    • 51 Critic Score
    Just a bad game, and unless they patch it thoroughly, I can't recommend it to anyone in good conscience.
    • 65 Metascore
    • 51 Critic Score
    Instead of fleshing out the most gore-filled and evil FPS series yet made, Mindware has instead managed to flog a dead horse. As a final insult, this is the most poorly performing version of Painkiller yet; it loads more slowly now than ever before, even with my updated hardware.
    • 56 Metascore
    • 51 Critic Score
    I can't bring myself to play this game more than a few times, unless I have to.
    • 59 Metascore
    • 51 Critic Score
    More importantly, let's hope the next-gen will bring about better graphics, which honestly shouldn't be in the state they are.
    • 49 Metascore
    • 50 Critic Score
    I cannot currently recommend Grand Theft Auto: The Trilogy - The Definitive Edition on the PC, and a lot has to happen until I do. The truth is that I've had a decent amount of fun with this remaster; part of it is based on nostalgia, and part of it is based on some ridiculous, unavoidable bugs that weren't as frequent as I'd feared. Given all of these issues and the abysmal performance of the three games on the PC, I'd stay away from the trilogy until several major updates have been released. Even then, this remaster may not be for everyone.
    • 58 Metascore
    • 50 Critic Score
    It's not change that I'm against. It's change for the worse that disappoints me so much about this game.
    • tbd Metascore
    • 50 Critic Score
    The best thing that can be said about Chevrolet Camaro: Wild Ride is that it's mediocre.
    • tbd Metascore
    • 50 Critic Score
    The Keeper of 4 Elements handles the basics of a tower defense game well enough. It may be too difficult for most people, but it's not done in the pleasing way that other titles can get away with. Without a strong presentation and no real defining factors, however, there's not much of a reason to pay attention to this game when there are far more exciting offerings in the same genre and on the same platform. Unless you really like cheap games, you should pass on this.
    • 46 Metascore
    • 50 Critic Score
    Yogi Bear is a bland platforming game.
    • 58 Metascore
    • 50 Critic Score
    There's a good idea behind God of Rock. The concept of a rhythm game with the trappings of a fighting game has worked in the past, so we know this combination can work. The execution is flawed enough for both genres that the idea can't shine through. Some more polish and perhaps a rethinking of readability would help this become more desirable, but it's currently difficult to recommend.
    • 59 Metascore
    • 50 Critic Score
    Even as a fan of RPGs in general, I don't think that anything about Bleach: The Third Phantom will appeal to most people. Unless you're really dying for some new-related items, I'd avoid this title completely.
    • 66 Metascore
    • 50 Critic Score
    Terribly flawed audio, bland visuals, cut scenes that make no sense in the context of the preceding or following gameplay, miserable Quidditch, horrible potion-making and awkward dueling all add up to make this title a train wreck from which you can look away.
    • 54 Metascore
    • 50 Critic Score
    Pokémon Mystery Dungeon: Explorers of Sky suffers from one-sided characters, an annoying mission structure, and the often-confusing menus.

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