Worth Playing's Scores

  • Games
For 6,708 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6708 game reviews
    • 35 Metascore
    • 55 Critic Score
    Suffers from mediocrity. It is a solid game, but there is nothing outstanding about it that would draw players to it, or make the title worth acquiring. The game implements the two signature characters poorly, which makes for annoying gameplay, and there is no multiplayer portion whatsoever.
    • tbd Metascore
    • 55 Critic Score
    As a game, Heathcliff: Frantic Foto is simple enough
    • 58 Metascore
    • 55 Critic Score
    It becomes readily apparent that those who will enjoy Little Witch Academia: Chamber of Time the most will be existing fans of the series. The storyline and new animations are worth checking out, especially since the second season is still a ways out. Even then, they may be hard-pressed to deal with both the tedious exploration and the unreliable combat. For them, the game may be worth getting for cheap. For everyone else, this should be a pass.
    • 75 Metascore
    • 55 Critic Score
    In a medium that so desperately craves additional content, Phantom: Covert Ops isn't a bad purchase for VR owners who are hungry for more games, but it's by no means a banner release for 2020. With games like Boneworks, Half-Life: Alyx, and The Walking Dead: Saints & Sinners this year, the bar for VR games has risen exponentially. There's an exhilarating VR experience struggling to break the surface of this title. Phantom is holding itself back from breaking loose and taking the excitement to the next level. Hopefully nDreams has enough success with this game to carry its vision into a sequel.
    • 60 Metascore
    • 55 Critic Score
    Generation is simple in a way that requires dozens of obtuse concepts to be learned with little justification. It simply isn't a good game, and it is definitely the weakest game in NIS America's lineup.
    • 55 Metascore
    • 55 Critic Score
    Even so, its relatively short escape to parts unknown, coupled with its limited gameplay, can make this adventure feel like another in a growing string of low moments in Indy's console career.
    • 58 Metascore
    • 55 Critic Score
    Creepy Road ends up being more frustrating than fun.
    • 62 Metascore
    • 55 Critic Score
    There are plenty of other games out right now that, while perhaps not being gloriously violent future-sports games, have simply pegged the feeling of constant fun a lot better than you do.
    • 63 Metascore
    • 55 Critic Score
    The only real benefit I could find for buying a Sudoku game on the PSP is the ability to wirelessly download additional puzzles, free of charge.
    • tbd Metascore
    • 55 Critic Score
    In the end, Moribund would be decent if it were in a vacuum. The base gameplay is fine, but the execution feels very slow when compared to other similar titles. The level layouts may be numerous, but the actual stage themes feel limited, so you'll be able to go through them in no time. While it is appreciated to see some single-player challenges in an otherwise multiplayer-focused title, their numerous balance issues mean that no one will bother with them. With a presentation that's more off-putting than cool, it's difficult to recommend Moribund unless you've exhausted almost every other similar title in the genre.
    • 40 Metascore
    • 55 Critic Score
    Anyone who's played a tank simulation before will find this to be a pretty simple game because there isn't much to control, and it can become repetitive rather quickly.
    • 50 Metascore
    • 55 Critic Score
    A mediocre experience at best. There's a lengthy single player mode that has a lot to offer, but doesn't do anything particularly well. The controls are tedious and the graphics are slow and blocky.
    • 56 Metascore
    • 55 Critic Score
    Boring gameplay and half-baked mechanics combine to create a title that is shallow even for a $15 downloadable game.
    • 42 Metascore
    • 55 Critic Score
    Sadly, this game is no "Ikaruga," or even a "Crimson Skies"; the truth of the matter is that I could be playing my old copy of AstroBlast on my old Atari 2600 (well, if it still worked) and get the same amount of "rush" shooting random rocks as I could at shooting down ships and their shields in this game.
    • 64 Metascore
    • 55 Critic Score
    The premise is solid, but the game relies too much on chance and trial and error, so it's hard to recommend this title to anyone but masochists and those who are hell-bent on experiencing the story — no matter what.
    • 65 Metascore
    • 55 Critic Score
    Too simplistic for most gamers, it is a good choice for those who have friends who also are Grim experts. Anyone else is advised to avoid this game like the plague, and seek out one of the many better party games available on any system.
    • 67 Metascore
    • 55 Critic Score
    Tate Multimedia tried to pack too much into Steel Rats for all of its parts to work together in a fun and cohesive way. It can be done, as proven by roguelike rhythm game Crypt of the Necrodancer, which stuck to the core elements of each genre. Frequently in Steel Rats, the solution is to use one tactic and move on, or skip it entirely rather than fumbling through the different genres. When this kind of gameplay meets the unassuming visuals and banal audio, the title becomes lackluster.
    • 62 Metascore
    • 55 Critic Score
    It's baffling that the MotionPlus accessory can pick up the nuances of a manual deke but can't reliably detect when you're trying to make a shot, and the overall sluggish nature of player control was certainly frustrating. Combine that with a spotty online mode, and all the control options and modes in the world can't make up for the fact that the game just wasn't very fun to play
    • 38 Metascore
    • 55 Critic Score
    If you are hoping for an updated version of the exceptional Seven Kingdoms gameplay in Seven Kingdoms: Conquest , you will be seriously disappointed.
    • 61 Metascore
    • 55 Critic Score
    Aside from a quick rental, it's not worth it to pick up this title.
    • 62 Metascore
    • 55 Critic Score
    Disintegration is a game of would-have-beens. The combat would have been nice if you weren't stuck to a vehicle that made everything floaty and slow and you could change weapons. The strategy elements would have been nice if your teammates didn't have to do everything and had enough intelligence to stay alive. The shooting/strategy meld would have been interesting if the objectives changed for some variety, and the journey would have been exciting if the story were interesting. There can be some enjoyment in if you look hard enough, but we have already seen better first-person shooters this year alone, so it's difficult to recommend Disintegration.
    • 55 Metascore
    • 55 Critic Score
    Woolfe: The Red Hood Diaries feels like squandered potential.
    • 56 Metascore
    • 55 Critic Score
    The concept for Cannibal Cuisine is fine: a grotesque spin on the Overcooked formula with some quality of life changes. However, there are enough issues here to sap away any enjoyment from the concept, especially if this is your first exposure to this type of party game. Unless you're a veteran of these games and want to deal with the artificial challenge, it'd be best to leave this one alone and opt for the more polished titles in the genre.
    • 52 Metascore
    • 55 Critic Score
    You can't help but coming away from Never Breakup with mixed feelings. The concept remains novel, and there are a number of stages to make the experience feel meaty, even without a narrative. While the player can get used to the wobbly controls, the lack of variety in the co-op challenges — and the sense that a number of areas don't seem to be designed with the co-op concept in mind — robs the game of any fun. It isn't a terrible co-op title, but you're better served by going with other co-op experiences first.
    • 34 Metascore
    • 55 Critic Score
    The Expendables 2 should have been better, especially since the game just needed to get a good handle on shooting. Instead, a bevy of technical snafus and odd design decisions drag down the experience and uphold the belief that licensed games are rarely more than mediocre. The game isn't horrible, but shooting fans can certainly find a better title to play before settling for this.
    • 65 Metascore
    • 55 Critic Score
    It's a disappointment to see a promising series end in this way, especially now that Transmission Games is no longer around to potentially fix issues in a sequel. Flight sim fanatics who are eager to take a break from reality and fly around in an action-packed arcade shooter on the PC may still want to give Heroes Over Europe a whirl. They'll just have to put up with its sometimes annoying characters, its total disregard for realism, and its lack of basic gauges and indicators.
    • tbd Metascore
    • 55 Critic Score
    Wind Wind is a game with a good idea and a not-so-great execution. Indirectly controlling the two characters seems novel until you realize that some actions done this way can only be executed by dumb luck. The levels are challenging, but there aren't enough of them to explore before it's all over. With a playfield that can't stop jittering and a poor translation job, it's difficult to recommend Wind Wind to anyone looking for their next quick VR fix, especially at its current $20 price tag.
    • 52 Metascore
    • 55 Critic Score
    Game of Thrones revels in the source material, wraps its narrative around it, and plays along with the vast universe that George Martin has crafted. It's too bad, and deeply disappointing, that the game celebrates little else.
    • 59 Metascore
    • 55 Critic Score
    If you're looking for nice graphics in a realistic racing environment on a next-generation platform, then perhaps this is right for you, but if you're looking for an exciting career mode, crazy pileups, or the ability to manage a team, then an older NASCAR title is what the doctor ordered.
    • 47 Metascore
    • 55 Critic Score
    It falls short of even being mediocre. Even though it presents some truly superb ideas, the game is destroyed by the incessant load times, which should have been addressed long before its release date.

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