Worth Playing's Scores

  • Games
For 6,719 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6719 game reviews
    • 47 Metascore
    • 60 Critic Score
    In many ways, Indianapolis 500 Legends is more an interactive history lesson than a proper game. By limiting you to certain drivers and certain years, players gain a deep historical knowledge of certain races at the expense of all the others.
    • 47 Metascore
    • 55 Critic Score
    Compared to the competition, RotSS feels more like a side story that borrows just enough gameplay elements to provide fan service for those who can't get enough of the film, but as a game, it's not much of a leap from an expensive bag of stale popcorn at the theater.
    • 47 Metascore
    • 75 Critic Score
    Overall, Saw II: Flesh and Blood certainly feels unique based on the strength of its puzzles and traps.
    • 47 Metascore
    • 50 Critic Score
    Ultimately, what damns SpongeBob SquarePants featuring Nicktoons: Globs of Doom is its limited quality of use of just about everyone who isn't SpongeBob, combined with its utterly generic gameplay.
    • 47 Metascore
    • 60 Critic Score
    The combat system is extremely unintuitive and, like the rest of the game, sacrifices most of the actual gameplay for cinematic moments.
    • 47 Metascore
    • 55 Critic Score
    MLB Front Office Manager was a good opportunity for console gamers to experience the joys and hardships of a standard MLB general manager. Unfortunately, with a very cumbersome menu system and nothing else to make it exciting, the title becomes a boring mess.
    • 47 Metascore
    • 65 Critic Score
    All in all, Dora Saves the Snow Princess is a great game for kids. You can't really fail at any of the challenges, as you're encouraged to try again.
    • 47 Metascore
    • 60 Critic Score
    PlayStation Move owners can safely skip Brunswick Pro Bowling. It's a pretty uninspired take on the sport and lacks any real personality or options.
    • 47 Metascore
    • 40 Critic Score
    The few things the game does well (voice acting, the potion-brewing system, the item imbuing system) just cannot possibly hope to save what is, at best, a beta-release bundle of sloppy code.
    • 47 Metascore
    • 59 Critic Score
    Every once in a while, a glimpse of the intended gameplay shines through in Stronghold 3, and you can see the strategic elements for what they should be. However, there are so many bugs and flaws with the game that it can be really tough to get a true look at its potential.
    • 47 Metascore
    • 42 Critic Score
    As a whole, Extinction is a game built around plenty of promising ideas, but the execution fails to live up to its promises on almost every single point. It's hard to shake the feeling that Iron Galaxy didn't provide the game with the resources it needed to come close to reaching the heights it was aiming for. That's a shame, since all we're left with is a massive skeleton of a game that could have held some real meat.
    • 47 Metascore
    • 65 Critic Score
    Terminator: Resistance is reminiscent of the days when tie-in games were released with practically every action movie. It's playable, but it's forgettable. It's fun to get your chance to shoot Terminators in the face and see John Connor being John Connor (instead of the mess he became in the various sequels), but beyond that, there's not much to recommend it. If you're a die-hard Terminator fan who is eager for a chance to visit the future of the original movies, then it might be worth a go. It's difficult to recommend for anyone else, though.
    • 47 Metascore
    • 35 Critic Score
    Wing Island is just not fun. It's close to intelligence-insulting in its attempts to pander to "all ages," it's needlessly difficult, suffers from exceptionally poor controls, sounds ridiculous, looks unexciting, and offers basically nothing for anyone.
    • 47 Metascore
    • 65 Critic Score
    A decent game marred by glitches and rushes.
    • 47 Metascore
    • 70 Critic Score
    At $10 on the PSN store, Dragon's Lair is at the high end of the "impulse buy" scale. Purists will probably prefer the Wii version, but if you just want to experience an arcade classic (or want to watch the game you were never able to beat back in the day), then this is a nifty way to do it. It's also a lot easier than a visit to the Smithsonian. Just don't expect incredibly deep gameplay, and you won't be disappointed.
    • 47 Metascore
    • 60 Critic Score
    Hole in the Wall is both fun and short. It's initially amusing to see players try to go through ridiculous shapes, but it is a novelty that wears off quickly if you plan to play it for long periods of time (instead of in the advised short bursts).
    • 47 Metascore
    • 54 Critic Score
    The fairly sloppy control made the parts where I was actually interacting with the game less than ideal.
    • 47 Metascore
    • 60 Critic Score
    Even with the low 400 Microsoft points ($5) price tag, it's difficult to recommend Red Bull Crashed Ice Kinect to anyone looking for more than an hour or two of entertainment.
    • 47 Metascore
    • 50 Critic Score
    Sadly, The Punisher: No Mercy is a complete waste of a license for a comic book antihero that does have out there amongst gamers a loyal following.
    • 47 Metascore
    • 60 Critic Score
    With more polish and a wider variety of mini-games, One Piece would make an excellent addition to any party. Unfortunately, it falls just too short of its mark to appeal to any but the most die-hard of One Piece fans.
    • 47 Metascore
    • 60 Critic Score
    Sonic Free Riders would have been a decent, if not exciting, racing title for the Kinect had it not been plagued by a bad turning system.
    • 47 Metascore
    • 55 Critic Score
    The monotonous gameplay wears thin all too soon, and what you're left with is a boring game that I can't see anyone enjoying for more than a few hours at best.
    • 47 Metascore
    • 55 Critic Score
    It falls short of even being mediocre. Even though it presents some truly superb ideas, the game is destroyed by the incessant load times, which should have been addressed long before its release date.
    • 47 Metascore
    • 35 Critic Score
    About the only good thing going for ATV Quad Kings is the looks, and even that is stretching it. Beyond that, the game feels lackluster at best
    • 47 Metascore
    • 30 Critic Score
    In a way, the experience you'll have with the game matches its name perfectly, so unless you're desperate for a masochistic experience, Agony gets a hard pass.
    • 47 Metascore
    • 40 Critic Score
    Crime Boss: Rockay City isn't a complete disaster. The idea of fusing together managerial duties with action-oriented shooting works well on paper since the gameplay styles complement each other. However, neither aspect plays out that well, and when you combine it with a lackluster story and worse than mediocre performances, the experience doesn't improve as you get further into it. Unless you're hard up for a crime-based game, there's little reason to give this title a shot.
    • 47 Metascore
    • 60 Critic Score
    X-Men: Destiny feels like a demo for a bigger game that never was. Little of the excitement that could have followed in the booted footsteps of X-Men Legends or Marvel: Ultimate Alliance is buried within its too-short campaign and thin smattering of gameplay. It's Dynasty Warriors for mutants; it can be fun at the outset, even with all the button-mashing, but the boxed-in world is not enough to distract from the hollow feeling of this particular destiny.
    • 46 Metascore
    • 75 Critic Score
    Dungeons and Dragons: Daggerdale is a fine, if unexceptional, game.
    • 46 Metascore
    • 60 Critic Score
    Major Minor's Majestic March sounded like a great game on paper. The graphical style from the past still looks good despite the transition to 3-D and the sound works. However, the finicky controls and shallow difficulty levels don't give this game much replayability at all. Despite the pedigree behind the game, rhythm game fans will be disappointed in this one.
    • 46 Metascore
    • 56 Critic Score
    There are better representations of what ninja titles can really pull off, and while Red Ninja had the potential to really shake up the genre, it just doesn't have enough draw to even give it a gentle nudge.

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