Worth Playing's Scores

  • Games
For 6,719 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6719 game reviews
    • 51 Metascore
    • 45 Critic Score
    The movement controls are very slippery and awkward, you spend most of your time in mundane conversation trees and playing the same mini-games relentlessly, and the reward at the end of the year isn't particularly satisfying.
    • 51 Metascore
    • 65 Critic Score
    Patient gamers will be able to find some fun in this game, especially when the higher difficulty levels open up, but for everyone else, Knights Contract makes for a good weekend rental.
    • 50 Metascore
    • 60 Critic Score
    While the gunplay is fun and the mechanics unhindered by brick-wall sticking points, there's nowhere near enough content delivered to justify the big green plastic case with its commensurately large price tag.
    • 50 Metascore
    • 49 Critic Score
    X-Men: The Official Game just isn't fun at all.
    • 50 Metascore
    • 55 Critic Score
    Yet another badly made isometric Gameboy Advance game; yet another below-average action game. Why developers don't put their hearts into what they create, I'll never know.
    • 50 Metascore
    • 46 Critic Score
    If it weren't for the M-rated content, X-Blades could have been easily recommended to kids for its accessible action and anime presentation, which is a shame because the adult crowd is going to be left disappointed with this game, despite its sex appeal.
    • 50 Metascore
    • 50 Critic Score
    As gamers, we have a duty to go out in the world and protect normal people from buying this garbage.
    • 50 Metascore
    • 45 Critic Score
    The only reason to consider Devil May Cry 2 for the Switch is if you're either a completionist or a die-hard fan of the series. The game has the trappings of a decent action game, but with the Devil May Cry name attached, the expectations are higher. Nothing can justify it being a sequel to one of Capcom's more exciting PS2 games. Unless you need to experience every Dante adventure, skip this one and wait for the inevitable port of the third entry instead.
    • 50 Metascore
    • 50 Critic Score
    If you're going to do a bit of genre mixing, reward the player's investment of time and patience by remembering to include the good parts.
    • 50 Metascore
    • 55 Critic Score
    Everything else about the game — the story, characters and setting — is fabulous, but the gameplay doesn't live up to this promise and is among some of the drabbest that I've encountered in an RPG recently.
    • 50 Metascore
    • 69 Critic Score
    A playable, if uninspired game, and one that you should definitely pick up if you're in desperate need of a decent RPG for your DS.
    • 50 Metascore
    • 42 Critic Score
    The actual game parts are pretty uninspired, boring, and nothing that's going to retain the attention of anyone, regardless of age, for very long. If you really need to pick up a licensed title or two for the children in your life, there are quite a few out there that are actually decent. Unfortunately, Bratz: Super Babyz isn't one of them.
    • 50 Metascore
    • 70 Critic Score
    The single-player segment is definitely fun while it lasts, but it's far too short and easy to be anything memorable. The lack of gameplay-altering unlockables and a fully featured multiplayer mode makes the experience feel a little too bare-bones to warrant a purchase.
    • 50 Metascore
    • 48 Critic Score
    Left Brain Right Brain offers no interesting features, a minimal amount of variety, and a premise that develops very minimally.
    • 50 Metascore
    • 50 Critic Score
    I'd suggest avoiding this one, regardless of how low the price point may be, and you'd be better off spending your time on something else.
    • 50 Metascore
    • 50 Critic Score
    For a franchise that started out by redefining the RTS genre, Empire Earth III has sadly taken a serious turn for the worse, and in this incarnation, you'll find very little of what made the original Empire Earth great.
    • 50 Metascore
    • 53 Critic Score
    A lackluster MMO that only does average in most cases, and poorly in most others.
    • 50 Metascore
    • 51 Critic Score
    Flawed level design, hasty production values, glitchy gameplay, and an overall lack of effort drag down this game beyond the point where it's worth your time.
    • 50 Metascore
    • 40 Critic Score
    The game doesn’t seem to have gone through enough balance testing and QA testing.
    • 50 Metascore
    • 45 Critic Score
    As a stand-alone piece of DLC, Chaos Rising isn't worth the bother.
    • 50 Metascore
    • 68 Critic Score
    CellFactor is best thought of as an intriguing tech demo. It is interesting to watch your screen become cluttered with dozens of boxes, pipes, and miscellaneous junk, and know that your PhysX card is making the spectacle possible, but is it fun to play? Let's just say that you will love it … if your video game collection consists solely of free games.
    • 50 Metascore
    • 55 Critic Score
    If you're looking for a sub-par RPG with a sub-par storyline, sub-par gameplay, sub-par sounds, and very sub-par multiplayer, then sure, pick up Two Worlds.
    • 50 Metascore
    • 51 Critic Score
    Everything about Twin Strike: Operation Thunder screams "budget." This game strives to reach levels of mediocrity, and the art direction, audio, gameplay, graphics, options and writing all fail to reach those levels of mediocrity. There are a few scattered moments of excitement, but it's not enough to overpower the fact that the rest of the game is one you'll forget within a day or two of playing it.
    • 50 Metascore
    • 40 Critic Score
    The Hardy Boys: The Hidden Theft is a boring, poorly executed and mostly thoughtless game, and our whole industry is worse off for being made to suffer through it.
    • 50 Metascore
    • 40 Critic Score
    It is difficult to recommend MX vs ATV Legends under any circumstances. The opening moments are punishingly slow to get through, and the whole process of going through the events lacks any polish. The races all suffer from a myriad of issues — including bad track design, wonky physics, constant stuttering, and a fiddly handling system against braindead AI. With the ability to power up all three of your vehicles after only three races, the drive to progress is barely there. This is a case where there are plenty of other motocross racing games that are worth your time, unless you're willing to wait a year or two to see if the team can throw enough patches to make this somewhat decent.
    • 50 Metascore
    • 40 Critic Score
    This is a game solely for those who want to waggle controllers for an hour and giggle; all other self-respecting gamers should just stay away.
    • 50 Metascore
    • 65 Critic Score
    While I wouldn't recommend it to anyone except kids (or their parents), in part because of the rather subpar control scheme, at least the older brother who has to watch or play along isn't going to be completely annoyed at the game's quality level.
    • 50 Metascore
    • 45 Critic Score
    An overall miserable experience.
    • 50 Metascore
    • 55 Critic Score
    A mediocre experience at best. There's a lengthy single player mode that has a lot to offer, but doesn't do anything particularly well. The controls are tedious and the graphics are slow and blocky.
    • 50 Metascore
    • 65 Critic Score
    Vampire Moon: The Mystery of the Hidden Sun is a good hidden object game despite its faults.

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