Worth Playing's Scores

  • Games
For 6,710 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6710 game reviews
    • 70 Metascore
    • 75 Critic Score
    Vampyr is a rough but interesting game. The story starts off in an intriguing manner, and the character interactions show that Dontnod still knows how to make them the most compelling part of any game. The quandary of whether to give in to your base desires seems like a good moral dilemma, until you realize that the combat heavily favors you upgrading early to make the progress less of a grind. That means the game leans heavily toward an evil ending before you attempt a good one. Due to the lack of good vampire games in the market, Vampyr is worth a look, but don't expect a masterpiece out of the gate.
    • 72 Metascore
    • 75 Critic Score
    A remarkably detailed game with a level of depth that is usually reserved for full game consoles and PCs.
    • 74 Metascore
    • 75 Critic Score
    The Guided Fate Paradox isn't a bad game, but it's not as good as its spiritual predecessor.
    • 77 Metascore
    • 75 Critic Score
    In the end, Class of Heroes II's most serious problem is that it has competition. Judged on its own, it's a fun dungeon crawler held back by a few annoying problems. For fans of the genre, it's going to be difficult to not compare it to something like Etrian Odyssey 4,
    • 80 Metascore
    • 75 Critic Score
    Yakuza Kiwami is a solid remake that has the misfortune of being released in the same year as the predecessor from which it recycles most of its content. Yakuza 0 is just a better game in almost every way. Kiwami's story is plenty of fun, and the writing and side content remains as hilarious as ever. It just feels too familiar. Those looking for more Yakuza will find a lot to like here, but even at a budget price of $30, it's difficult to feel excited by any of it. Give it more time to breathe, and it'll be a fun way to re-experience Yakuza, but anyone who dives in immediately after Yakuza 0 is going to have a very severe case of déjà vu.
    • 77 Metascore
    • 75 Critic Score
    There are still plenty of entertaining moments buried beneath the scorched rubble if you have the patience to dig far enough to find them, but be ready to accept a little collateral damage on your part if you do.
    • 77 Metascore
    • 75 Critic Score
    Monster Crown: Sin Eater is a big improvement over the original game. It feels more polished and fleshed out, and thankfully, far less buggy. It's a bit too rough around the edges to make it an easy recommendation, but if you're willing to work past some of the awkward segments, there is a solid monster trainer with a very fun combat system. The story is a bit hit-and-miss, and the freeform nature of the game isn't for everyone, but if you're looking for Pokemon with fewer guardrails, Sin Eater is for you.
    • 70 Metascore
    • 75 Critic Score
    Bluntly, you should already know if you're going to like SuperNOVA 2.
    • 70 Metascore
    • 75 Critic Score
    Gravitar Recharged shows the Recharged series in a good light. The mechanics take some time to master, but doing so feels rewarding while the game's score-based nature feels right for modern audiences, thanks to the randomization of planet layouts and objectives. It's artistically stunning and accompanied by a soundtrack that matches up with the visuals. Co-op is hit-and-miss, but based on everything else, it's a good pick for those who want an arcade game with mechanics that aren't emulated too often.
    • 72 Metascore
    • 75 Critic Score
    Steelrising is sort of an average Soulsborne game. The fascinating aesthetic doesn't hide the fact that it's repeating the same sort of things we've seen in a lot of other games, and it can't manage to carve out its own identity. That doesn't mean it is a bad title; the combat is largely fun, and there are enough little things to discover to keep you moving forward. Steelrising might help to scratch the post-Elden Ring itch, but otherwise, it's best for those who are looking for another Soulsborne to play.
    • 71 Metascore
    • 75 Critic Score
    The first time you see your Pac-Man come to life on the screen, the one that you have drawn, it's impossible not to smile. The rest of the game is challenging enough to keep you busy for a little while, but the fun factor is what will keep you coming back to beat your old high scores.
    • 74 Metascore
    • 75 Critic Score
    Warhammer 40K: Space Marine takes solid third-person concepts and uses them to create an atmospheric piece of WH40K that boasts the same care and meticulous attention to detail that Relic has bestowed upon its RTS titles. The third-person shooter setup is more satisfying than RTSes because you get to step through the bodies of Ork foes on the ground rather than gazing down at your troops from above.
    • 70 Metascore
    • 75 Critic Score
    Bartlow's Dread Machine is a fun time if you can overcome the quirks. The old-time setting works well in delivering some charm, and the shooting is solid. The idea of using rails for movement quickly becomes a novel way to play, and the variety keeps things fresh. Bartlow's Dread Machine is an enjoyable ride if you're a fan of the genre, and it's well worth checking out.
    • 71 Metascore
    • 75 Critic Score
    Snake Pass is a charming and distinctly different game, which mostly works in its favor. You won't find the platformer-without-jumping mechanics in any other game on the market. The downside is that the gameplay mechanic can quickly go from fun to frustrating. It's a game with a ton of personality, and those with the patience to work around its flaws will find a lot to like.
    • 68 Metascore
    • 75 Critic Score
    Gimmicks aside, G-Force is an enjoyable game. The controls are solid, the graphics are quite good and the sound is better than expected.
    • 64 Metascore
    • 75 Critic Score
    Although skeptical at first, I was slowly won over by the gameplay in The Sims 2: Castaway. The goal-oriented structure helps maintain the momentum of an otherwise open-ended situation.
    • 78 Metascore
    • 75 Critic Score
    Digimon Story Time Stranger is everything I could imagine a Digimon fan wanting. It's a fun adventure through a digital world, and all of your favorite collectible monsters are there for the ride. The combat system is fun and clear-cut, and it has just enough teeth to feel compelling. Customizing and creating your ideal Digimon is a whole lot of fun. The only real negative is that it feels a bit unpolished in places, and you need to have some of fondness for Digimon to get into the game. It's an excellent experience for fans, but perhaps it's one worth waiting until a few patches have rolled out.
    • 68 Metascore
    • 75 Critic Score
    River City Girls Zero is geared more toward existing Kunio-kun fans rather than those who are new to the series. Existing fans can appreciate the callbacks to older titles and like the fact that the game tries something different with the formula. Everyone else will still enjoy the game but may wonder why many series elements and genre traits are missing. It is a solid game, but be cautious going in if you aren't already a fan of the Kunio-kun series.
    • 76 Metascore
    • 75 Critic Score
    Weird West is a game that players can grow to love, provided you can forgive some of its issues and design decisions. The idea of going through five different protagonists with somewhat connected stories is fascinating, but the resetting of items and skills when changing characters doesn't contribute to the desire to explore. The lands don't vary much given the setting, but the changes based on your actions are fun to see. The combat is fine, but the enemy behavior can sometimes be laughable, while the presentation teeters between amazing and average. It's worth checking out if you're prepared to invest some time waiting for its magic to hit.
    • 79 Metascore
    • 75 Critic Score
    If you're a car lover, then you're going to drool over the detail and specifications of the vehicles in TDU .
    • tbd Metascore
    • 75 Critic Score
    Ghost Bear Flash Storm is a strong DLC that, for better or worse, does well to continue the gameplay of Clans. The new campaign is shorter but stronger, and while not every new thing it tries works, it always ends up being interesting. The overly linear mission formats still don't appeal to me personally, but nonetheless, I found myself more interested in my star mates and the missions. With the new mechs and their availability to be used in the original campaign and other modes, there's a good amount of new content that the DLC adds, even though I still pine for missions where I feel less funneled into the places the game wants me to go.
    • 72 Metascore
    • 75 Critic Score
    It is easy to pick up and play, and there are enough varied elements to keep veterans of the genre interested, but it doesn't break any new ground.
    • 58 Metascore
    • 75 Critic Score
    Over The Hedge is not for everyone, and some players will find it too sugary-sweet and uninspired for prolonged consumption, but many players will find it an enjoyable diversion, and fans of the movie and comic strip will find it both an accessible and an enjoyable translation from the source material to game form.
    • 47 Metascore
    • 75 Critic Score
    Overall, Saw II: Flesh and Blood certainly feels unique based on the strength of its puzzles and traps.
    • 65 Metascore
    • 75 Critic Score
    Your enjoyment of Senran Kagura Burst Re:Newal is going to be dependent on how much you value the lore of the series. As this contains both the early wacky adventures and introspections of each of the shinobi, fans of the characters will love the treatment. Otherwise, the combat holds up, even without the use of items and combo moves. Although the other modes are filler, the presentation looks and sounds excellent. If you're a fan of the series but didn't play this game on the 3DS, Burst Re:Newal is worth checking out.
    • 74 Metascore
    • 75 Critic Score
    Shin Megami Tensei: Devil Summoner - Soul Hackers is a hard game to judge. When it was released in 1997, it was an instant classic, but playing it for the first time in 2013 is a very different experience.
    • 65 Metascore
    • 75 Critic Score
    Daemon X Machina: Titanic Scion is a weird sequel that doesn't manage to feel like an expansion on the first game, but it doesn't manage to be its own beast either. It exists in a middle ground between trying to reinvent the franchise and trying to keep what people liked from the first game, but I'm not quite sure it managed to meet either. It's not a bad game, but it feels disjointed and unfocused enough that it also lacks anything to strongly recommend it.
    • 73 Metascore
    • 75 Critic Score
    Even though it isn't as robust as past collections of the series, Mega Man Legacy Collection 2 is still worth getting if you're a Mega Man fan. The eighth game may be a letdown, but it demonstrates some fun moments while the other three titles are solid. It isn't bursting with extras, and the inclusion of side games would've made this perfect, but for some people, it might be enough to be able to play MM9 and MM10 properly with save states.
    • 69 Metascore
    • 75 Critic Score
    Some work could've been done to make the controls tighter, but those who aren't easily frustrated by such things will find The Marvellous Miss Take to be a nice change of pace for the genre.
    • 76 Metascore
    • 75 Critic Score
    I still enjoyed Race Driver: Create and Race, and as far as racers go on the DS, it's definitely one of the better ones I've played.

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