Wired's Scores

  • Games
For 211 reviews, this publication has graded:
  • 31% higher than the average critic
  • 1% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 30 Myst
Score distribution:
  1. Negative: 12 out of 211
286 game reviews
    • 56 Metascore
    • 60 Critic Score
    Even with the slightly below-average graphics, even with the blatantly swiped mechanics, even with the simplistic punch-kick-repeat gameplay, I still want to recommend Tokyo Beat Down. As with Operation Darkness, the title's story and writing are so different and original that I couldn't help but enjoy the game.
    • 55 Metascore
    • 30 Critic Score
    The story is silly, the sound effects are like Chinese water torture (special to Gameloft: The sound of another human being swallowing is not a sound normal people like to hear over and over) and the only thing resembling challenge is when it decides to kill you with half-baked action sequences.
    • 54 Metascore
    • Critic Score
    Amidst these odd, singular moments lies a nexus of something fascinating and powerful, a new almost dadaist landscape emerging from the confluence of bad aesthetic decisions and largely pointless gameplay conceits. I could imagine another game that takes advantage of the distinctive strangeness the developers have created here, that harbors it and shores it up into something worth spending time with. Unfortunately, we didn’t get that. We got The Tomorrow Children instead.
    • 54 Metascore
    • 40 Critic Score
    The game requires very little in the way of strategy or timing -- just mashing on the attack buttons is more than enough to get you through half the game. At that point, more and more enemies start piling on you, and getting cheap-shotted in the back is an excellent way to die (and be booted out to a long loading screen while you wait for the exact same level you were just in to be reloaded).
    • 54 Metascore
    • 50 Critic Score
    In attempting to create a sprawling action game that lets you play swordsmen and archers and wizards and scouts and trolls and Ents and Sauron, the developers failed to make any of those experiences much fun. Conquest might be worth killing a weekend with, and will probably find its niche with Battlefront fans, but it is lackluster at every turn.
    • 53 Metascore
    • 40 Critic Score
    Anyone who's been waiting for Peter Molyneux's latest epic will no doubt spend hours in front of Pub Games trying to earn cash, whether they like it or not. But on its own, it doesn't offer nearly enough entertainment.
    • 50 Metascore
    • 40 Critic Score
    I'd like to encourage The Adventure Company to bring more point-and-clicks to Wii, but please, please make them better than this.
    • 49 Metascore
    • 40 Critic Score
    It's just a bland set of predictable first-person shooting levels, not much to look at and not engaging to play.
    • 46 Metascore
    • 30 Critic Score
    I can't imagine a good reason to purchase Zoids Assault.
    • 46 Metascore
    • 40 Critic Score
    Fuzzy skateboard controls are more frustrating than fun.
    • 46 Metascore
    • 70 Critic Score
    So while it falls short of greatness, Operation Darkness can content itself with being merely a fun game with an amazing premise.
    • 43 Metascore
    • Critic Score
    Prospekt doesn’t quite match the brilliance of the official games.
    • 43 Metascore
    • 30 Critic Score
    Do yourself a favor: Steer clear of Myst DS and keep your memories pure.
    • tbd Metascore
    • Critic Score
    If you enjoy Hell’s Kitchen or Master Chef, having Ramsay’s constant banter in the game really does enhance the experience.
    • tbd Metascore
    • Critic Score
    There are so many reasons this game shouldn’t exist, but I’m thrilled that it does.

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