WellPlayed's Scores

  • Games
For 732 reviews, this publication has graded:
  • 53% higher than the average critic
  • 5% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1 point higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Eastward
Lowest review score: 20 Taxi Chaos
Score distribution:
  1. Negative: 33 out of 732
734 game reviews
    • 76 Metascore
    • 75 Critic Score
    A sort and sweet visual novel which gives the player plenty of choice and leverages its source material well, only occasionally stumbling in the writing department.
    • 79 Metascore
    • 85 Critic Score
    As visually striking as it is addictive, Curse of the Dead Gods blends together satisfying combat with a few unique mechanics, making for a roguelite that will eat away at your free time in a big way.
    • 87 Metascore
    • 90 Critic Score
    Two fantastic games from the last generation get a makeover, leaning into the substantial muscle of the PS5 to deliver a stunning new experience at the dawn of a new console generation
    • 78 Metascore
    • 70 Critic Score
    Hyrule Warriors: Age of Calamity impresses with its narrative and fun hack and slash action from the offset, but dreadful performance and repetitive gameplay ultimately stifle its impact.
    • 64 Metascore
    • 50 Critic Score
    When the game is fun – it’s a hoot, when it isn’t fun – it’s tedious… and when it isn’t tedious, it’s downright boring. Somewhat worth a play, but measure your price accordingly to ensure you get the right return on investment.
    • 76 Metascore
    • 70 Critic Score
    The beating heart of the Call of Duty experience in terms of multiplayer feels like a solid return to the classic formula, but abundant technical issues make this a worrying stumble into a new generation.
    • 81 Metascore
    • 90 Critic Score
    Immortals is more than just a fun open-world with slick combat and massive Breath of the Wild vibes, it's also a superbly written and legitimately funny take on Greek mythology. This is one of Ubisoft's best games in years.
    • 65 Metascore
    • 85 Critic Score
    While the premise of a small town beset by dark secrets is far from original, thanks to an intriguing story with some decent twists, interesting and well-written characters, and improved investigative gameplay, DONTNOD manages to deliver another compelling experience with Twin Mirror.
    • 75 Metascore
    • 90 Critic Score
    Amnesia Rebirth is a cruel yet mesmerising experience that goes above and beyond in not only its existential horror but its intuitive puzzles and gripping story that goads you ever onwards.
    • 92 Metascore
    • 99 Critic Score
    I went in expecting the world out of the Demon’s Souls remake and it delivered me the galaxy. I don’t normally speak this highly of games, but this is the one exception. Absolutely every facet of the original has been enhanced and it has stood the test of time. Bluepoint has done an incredible job at not only reinvigorating an underappreciated gem, but also leveraging the new technologies afforded to them with Sony’s new system. While there are a couple of minor technical blemishes, they don’t take away from how good of an experience this game is and Bluepoint’s diligence as a developer will surely see these kinks ironed out. This game is a system seller.
    • 77 Metascore
    • 90 Critic Score
    Without a doubt Pacer is a love letter to Wipeout. It successfully manages to evoke the thrill and fun of Psygnosis’ iconic racer while also injecting its own flavour to the mix. But importantly, where other Wipeout wannabes have failed to me hooked, Pacer keeps me coming back for more instead of making me want to go play Wipeout.
    • 88 Metascore
    • 95 Critic Score
    Over a 12 month period, Mortal Kombat 11 elevated itself from a good game, to a great game – and finally settled on being an excellent game. The next-gen upgrade has provided extra gravy to an already generous feast, cementing the title as an exceptionally well made fighting game with a plethora of enjoyable extra content.
    • 61 Metascore
    • 50 Critic Score
    Godfall doesn’t do anything egregious or worse than any of the other disappointing looters of this generation, but it does almost everything equally as badly in a weird perfect balance. This is what makes it so frustrating. There is definite potential for a gem inside this game, but it’s so busy with being a downright average-at-best looter that it loses all semblance of actual personality, a key component to maintaining a looter game. Impressively non-existent story, incredibly derivative art, classes which mean absolutely nothing, a deceptively small loot pool, technical issues up the wazoo, terrible endgame design and a horrific netcode all add up to a visually pleasing but soulless affair that can’t even begin to escape being categorised as anything more than a flashy tech demo.
    • 72 Metascore
    • 80 Critic Score
    With a heaping of exploration, a pinch of turn-based JRPG and wonderful visual novel finish, Haven takes its varied inspirations and bakes them into something sweet, layered and extremely satisfying.
    • tbd Metascore
    • 40 Critic Score
    I do have a soft spot for small development teams and I find it hard to be critical while acknowledging the time and effort it takes to put together a game like this. Playing Animal Rescuer felt more like I was playtesting an end of year project for a game development student, albeit one that would get an A+. There is definitely potential here and it could be a decent game if there was just a little more focus on the narrative and the core gameplay loop. There is also a free demo on Steam that you can check it, if it sounds like something you’d be interested in.
    • 57 Metascore
    • 75 Critic Score
    Cyberpunk 2077 is a game brimming with potential, and it damn near reaches it on so many occasions, but the pitfalls of its development ultimately drag it down. There's still a lot to like here for RPG fans and lovers of the genre, but it's far from the generation-defining masterwork that the world was waiting for.
    • 66 Metascore
    • 70 Critic Score
    Super Meat Boy Forever is a sequel not afraid to shake things up, but in doing so it fails to capture much of what made the original so amazing.
    • tbd Metascore
    • 70 Critic Score
    A decent tactical challenge flanked by a wealth of content, Door Kickers is let down somewhat by a poor tutorial and a messy control scheme.
    • 75 Metascore
    • 70 Critic Score
    Scott Pilgrim vs. The World: The Game – Complete Edition is the same game that everybody lamented when it was lost six years ago. The progression-based game flow, the fantastic visuals and soundtrack, and the same problems bar one. While it’s nice to have back what’s become something of a legend in its absence, you know what they say about meeting your heroes.
    • 84 Metascore
    • 85 Critic Score
    Hitman 3 does an excellent job of wrapping up the World of Assassination Trilogy, pairing the predictable yet enjoyable narrative with the refined and forever reliable Hitman gameplay.
    • 63 Metascore
    • 70 Critic Score
    With revamped combat and a slick presentation, Super Mech League is a vast improvement over the original in many ways, though a lack of content might limit the amount of time you spend with this robot rumbler.
    • 78 Metascore
    • 80 Critic Score
    This sequel to an already-decent entry in the Atelier franchise makes improvements in just about every area, giving fans good reason to reunite with Ryza and pals for another alchemy-filled adventure.
    • 71 Metascore
    • 60 Critic Score
    Much like Bloober Team’s previous horror efforts, The Medium features an interesting story in a compelling and creepy world but is let down by often boring and dragged-out gameplay sequences.
    • 70 Metascore
    • 50 Critic Score
    Gods Will Fall is very much a game that's almost there with a lot to like, but unfortunately it fades too quickly.
    • tbd Metascore
    • 65 Critic Score
    Henry Mosse and the Wormhole Conspiracy is a prime example of just what a point-and-click adventure game is in the 21st century – captivating visuals and a charming story with simple, if mediocre, gameplay. While sure to cause lethargy in more radical aficionados of the genre, there’s certainly not nothing to love for the traditionalists. Newcomers to the genre will have a pleasant time as well, thanks to the game’s dedication to flow.
    • 58 Metascore
    • 70 Critic Score
    This third-person action game is a little rough around the edges and tries a little too hard to be serious, but its premise and combat is compelling enough to get the job done.
    • 70 Metascore
    • 80 Critic Score
    Busting a nut-based mystery such as this one involves two parts: clever thinking and intuition. NUTS is a beautiful game, in aesthetic, design and atmosphere.
    • 82 Metascore
    • 85 Critic Score
    Little Nightmares II doesn’t reinvent what people liked about the first game, and it doesn’t need to. It’s a more handsome, slightly bigger and occasionally more disturbing follow-up that hits all the same horrifying notes and introduces some new and memorable antagonists. It’s a must-play for fans of the original, and a delightfully morbid curiosity for the morbidly curious. I can’t wait for the Internet to collectively demand that Long Teacher gets in the goddamn bin.
    • 62 Metascore
    • 75 Critic Score
    With slick and satisfying gameplay wrapped in a visually stunning package, AllStars has an almost limitless potential that will only go unrealised if a few irritating roadblocks stay unmoved.
    • 89 Metascore
    • 90 Critic Score
    Two great 3D Mario experiences in one package – an underappreciated classic and a fresh take on the series – makes this a must-own for anyone with a Switch. Whether you played and loved 3D World or never got the chance, there's never been a better time to fire it up.

Top Trailers