Wccftech's Scores

  • Games
For 1,632 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 What Remains of Edith Finch
Lowest review score: 15 Babylon's Fall
Score distribution:
1650 game reviews
    • 59 Metascore
    • 75 Critic Score
    Warcraft III: Reforged isn't the game that was promised, but is still a valuable reconstruction of one of the most influential titles in the history of video games. This release is, sadly, riddled with bugs as well as marred by the terrible decisions of Blizzard, particularly that of the false advertising that persists now even after launch. However, despite this, there's little doubting that Warcraft III: Reforged has a compelling story that, even eighteen years on, remains one of the most engaging in the genre. The gameplay holds strong to this day and with the tweaks and upgrades, this is an undeniable diamond in the rough.
    • 59 Metascore
    • 70 Critic Score
    Rogue Trooper Redux won’t be for everyone, but old fans wishing to revisit a favorite and new players interested in the tale of a classic franchise will still have fun here. Some aged mechanics and a handful of minor bugs in animations and camera control can hamper the experience, but for the most part, Rogue Trooper Redux is a fascinating game to revisit.
    • 59 Metascore
    • 75 Critic Score
    Hellpoint is certainly cut from the all-too-familiar Souls cloth when it comes to character progression and combat, but it's the sense of exploration that makes this one Soulslike that shouldn't be missed.
    • 59 Metascore
    • 54 Critic Score
    Necropolis is an interesting dungeon crawler that sadly fails to live up to its full potential due to a severe lack of content and sense of progression. The game isn't exactly bad, as there are some interesting ideas, but it features so little incentive to play again that most will end up abandoning it after a few runs.
    • 59 Metascore
    • 77 Critic Score
    Super Lucky's Tale is a simple yet engaging platform game that players of all ages can enjoy thanks to its pick-up-and-play experience. The game, however, may be too simple for some, and the easy and short experience may be a turn off for others, especially for those who have experienced other excellent platform games this year such as A Hat in Time and Super Mario Odyssey.
    • 59 Metascore
    • 55 Critic Score
    X4: Foundations is a far superior game to the last outing and is already on the right path to success, thanks to Egosofts diligent work in fixing issue s and enhancing the game. However, in its current state, it's still lacking core elements that help to make the game what it could be. Thanks to a broken in-game economy and an almost non-existent story, it can force you down paths and become boring, quickly. However, improvements to the war system has nullified this to an extent. It's a game on the rise and one to keep an eye on, likely worth buying in the near future.
    • 59 Metascore
    • 60 Critic Score
    Summer in Mara can be endearing and sometimes evokes the spirit of better games like Harvest Moon, Stardew Valley, and Wind Waker, but poor UI, confusing mechanics, and repetitive quest design harshes the game’s mellow vibe. Perhaps Summer in Mara can be improved with updates, but for now, I’d only book myself on this island cruise at a discount.
    • 59 Metascore
    • 65 Critic Score
    Warlander offers a very interesting spin on the Dark Souls formula, featuring a deep stamina-based combat system featuring limb cutting mechanics, interesting setting and progression mechanics inspired by roguelike games. Sadly, the general lack of polish and low amount of content damage the experience in the end, making Warlander a game that can be recommended only to the most die-hard fans of the Souls series.
    • 59 Metascore
    • 50 Critic Score
    Expedition Zero is an interesting game with some good ideas and exceptional atmosphere use. Still, the positives are let down by several bugs, issues around areas of the game feeling unfinished and other frustrations. There's certainly a chance you'll have some good moments with the game, but I can only imagine these moments will be outweighed by other less fun and more annoying moments.
    • 59 Metascore
    • 68 Critic Score
    Lacking some polish in the audio and with a highly derivative story, it's hard for Skylar and Plux to stand out from the crowd. Its visuals are nice, however, and gameplay is solid and enjoyable enough. Children will love the vivid colors and silly characters, but not enough is done to appeal to the mainstream gaming crowd.
    • 59 Metascore
    • 70 Critic Score
    Necromunda: Underhive Wars is a great strategy game, with pacing that leaves the entire experience marred. The slow crawl of progress is enough to drive you insane, but despite all of that, it's still a darn good time. If you have a lot of time free and enjoy Warhammer, this is a solid choice, but I'm praying we get an update with a game speed increase option - or a mod, for the PC version.
    • 59 Metascore
    • 70 Critic Score
    Supermassive Games has aimed for something truly ambitious in the horror sector with The Inpatient. While there are some fine ideas in play, this brief psychological experience could've used a little bit more time in therapy.
    • 59 Metascore
    • 30 Critic Score
    South Park: Snow Day! is a roguelike shooter experience that is short and extremely mediocre to the point of being bad. While it isn't incredibly broken, it still fails to provide a meaningful experience, especially compared to the games that came before it. The shift from 2D to 3D isn't important at all. Rather, it's the incredibly repetitive and boring approach it takes alongside its formulaic plotline that makes it feel like one of the worst episodes in the series.
    • 59 Metascore
    • 65 Critic Score
    Long heralded as the pinnacle of graphical performance, the Remastering of Crysis leaves much to be desired with a style of combat and fidelity that can’t quite match its contemporaries on PlayStation and Xbox.
    • 59 Metascore
    • 50 Critic Score
    Road Redemption delivers exactly what it promises – an accurate recreation of decades-old racing games that maybe weren’t all that hot to begin with. If you legitimately love and have continued to play Road Rash all these years, by all means, give Road Redemption a shot. You’ll probably enjoy it. If the 16-bit era was before your time, or you haven’t touched Road Rash since you returned it to Blockbuster Video in 1993, be prepared for a bumpy ride.
    • 59 Metascore
    • 65 Critic Score
    Gord is an interesting and, at times, good, albeit flawed, survival city-builder mixed with action RPG and strategy elements. The atmosphere is excellently done, but this is countered by the sanity mechanics taking too much from the rest of the game. Almost every positive has a negative. The character development mechanics bring a fundamentally broken inventory system. The excellent monster development introduces a few that are just outright broken. The (sometimes) interesting campaign brings a near-opaque element of worldbuilding, requiring much side-reading as names are unceremoniously thrown at you. All in all, Gord isn't a bad game, and while I can have a decent time of it, there are too many flaws to recommend it universally; hardcore strategy fans may apply.
    • 59 Metascore
    • 65 Critic Score
    It is frustrating to rate Anthem. The game looks great, plays even better and has an intriguing setting to boot. However, the fragmented world design, overabundance of loading screens and severe lack of content considerably drag down the experience, at least for the time being. Still, this is a live service game after all and the folks at BioWare have the chance to right this ship by adding enough content in the upcoming months, though it won't be easy.
    • 58 Metascore
    • 65 Critic Score
    With its charming characters and engaging story, Little Witch Academia: Chamber of Time could have been so much more. Sadly, the dungeon crawling experience is damaged by bad enemy AI, clunky controls and a terrible performance that make the experience very unpleasant. The game does have some interesting features and mechanics, as well as a well-done presentation, but they're not enough to make the game a must-have for those who aren't fans of the anime.
    • 58 Metascore
    • 70 Critic Score
    Romance of the Three Kingdoms XIV represents a marked improvement on recent outings from the franchise, offering great strategic gameplay and strong characterisation. All of this is done with a strong focus on ease of access, made easier by a clean UI that allows people to pick it up easy. There are downsides, however. With adequate at best, though often poor AI and a collection of bugs, some that are game-breaking, there is still room for improvement and a dire need for patches to fix the bugs and optimisation issues.
    • 58 Metascore
    • 68 Critic Score
    Star Ocean: Integrity and Faithlessness can be loads of fun, but also doesn't really offer anything new. Fans of action JRPGs such as the Tales series will find something to enjoy, but it's definitely not a game for everyone.
    • 58 Metascore
    • 75 Critic Score
    With One Piece: World Seeker it feels like we are finally getting higher quality licensed anime games, but it still has a way to go to be truly incredible or essential, even for fans of the series. Still, if you want to run and rocket with Luffy and the crew, this is a great place to do so.
    • 58 Metascore
    • 30 Critic Score
    Dr. Mario World wants your money, and it really doesn't care if you have fun while it tries to pry your wallet open, and that really is the biggest damnation I can give to a mobile game. Don't bother downloading this, it's not even worth your time as a free curiosity. A massive disappointment, and one of the worst Nintendo licensed games I have ever played.
    • 58 Metascore
    • 30 Critic Score
    The reason why the Battle Modes are so disappointing is because it’s so hectic.
    • 58 Metascore
    • 55 Critic Score
    Space Hulk: Deathwing is a sadly boring and uninspiring shooter. A repetitive single player that could have been saved by a strong multiplayer is just lost due to technical issues and the sad fact is that the game simply isn't good enough.
    • 58 Metascore
    • 80 Critic Score
    With a well written (albeit not exactly original) story and a nicely crafted gameplay experience featuring plenty of content, ReCore is the game to get for those looking for an involving action adventure title. Sadly, the experience is a bit lessened by the generally low challenge level, which makes Corebots mechanics almost superfluous, slightly repetitive combat, disappointing boss battles and a variety of technical issues.
    • 58 Metascore
    • 50 Critic Score
    Wanted: Dead feels like a callback to the worst games of the Xbox/PS2 era. The game has a distinct lack of polish when it comes to its enemy design, and, combined with the horrid voice acting and confusing storyline that's only explained through supplementary material, it feels like the ultimate case of wasted potential that could've become something better had the developers put a bit more thought into it.
    • 58 Metascore
    • 65 Critic Score
    The value proposition isn't amazing, and would be a tough pill to swallow even if it were £1 per game. Solo, this is absolutely one to be missed, while players with siblings, flatmates, partners or regular gatherings might actually find this to be essential.
    • 58 Metascore
    • 50 Critic Score
    Peaky Blinders: Mastermind is an average game at best. It features interesting puzzles and a decent enough art style, but the story feels shallow, offering nothing major to draw you in. It does feel like Peaky Blinders at face value and the puzzles, with the time-travel mechanics allowing you to create the perfect plan, makes you feel like you are part of one of Tommy Shelby's schemes, but this is still mostly superficial. It's short and inoffensive but, at the same time, it doesn't do anything to make it feel more than 'average'.
    • 58 Metascore
    • 75 Critic Score
    While Scarlet Curiosity is certainly geared towards fans that already know a little bit about the Touhou lineage, those looking for a fun little diversion until Ys VIII reaches North America won’t be disappointed.
    • 58 Metascore
    • 70 Critic Score
    The Caligula Effect is a bit of a difficult RPG to quantify and narrow down my feelings on. Caligula’s combat stands out as the best reason to pick up and play this Vita-exclusive RPG, second to the story that should appeal to fans that just wrapped up Persona 5 and want something more in that vein. FuRyu might not have a fully-polished RPG on their hands to deliver, but it’s a worthy title that stands out from the rest on the Vita.

Top Trailers