Wccftech's Scores

  • Games
For 1,632 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Disco Elysium: The Final Cut
Lowest review score: 15 Babylon's Fall
Score distribution:
1650 game reviews
    • 71 Metascore
    • 74 Critic Score
    With a few adjustments and improvements, the Sherlock Holmes formula could become the standard for adventure games of the future, as achieving such gameplay variety is no small feat. Highly recommended to fans of the series and adventure games' fans.
    • 71 Metascore
    • 70 Critic Score
    39 Days to Mars is a short but funny and compelling trip from Earth to Mars with you and another person, or you and a pet cat. Designed for couch co-op, it doesn't penalise you for being a misanthrope like myself and offers a good amount of replay value with varied paths to take. It's well worth taking this trip to the red planet.
    • 71 Metascore
    • 70 Critic Score
    With its unique premise and setting, Atlas Fallen could have been one of the best action games of the year, but its mediocre combat system, dull open-world areas, and lack of interesting characters drag the experience down. The full package ends up being just a decent game for those willing to look past its most critical shortcomings.
    • 70 Metascore
    • 75 Critic Score
    Layers of Fear 2 is an extremely gripping first-person horror game that keeps players engaged from beginning to end thanks to its story, which touches some very interesting themes. The game, however, is far from a masterpiece that could appeal to a wider audience due to its simple gameplay mechanics, linearity and excessive similarity to its predecessor. A solid game and a must-have for fans of psychological horror stories, but definitely not for everyone.
    • 70 Metascore
    • 65 Critic Score
    Lego Horizon Adventures carries over a lot of the things previous Horizon games did well, offering lush visuals, a likable cast, and a wide range of robo dinos to take down. Unfortunately, not everything survived blockification, with an overly-simplified story, sometimes-unsatisfying core gameplay, bland level design, and an overall lack of content resulting in a Lego game that’s a few bricks shy of a load.
    • 70 Metascore
    • 70 Critic Score
    Even after four years, Deadlight could still use some polish to be a truly great experience. Still, this Director's Cut provides the best possible experience if you want to play the game.
    • 70 Metascore
    • 70 Critic Score
    Starship Troopers: Terran Command is most certainly the game of the film. It gives off the same feel like the film and sticks very close to the source material with the use of bugs, the actions of the empire and the tactics of the Mobile Infantry; all that is an unequivocal positive. However, there are a few issues in gameplay. It feels like an older strategy game than it is, lacking some modern sensibilities, limited game modes, and featuring poor pathfinding. Still, despite these issues, it is a genuinely fun and strategic title that fans of the franchise will thoroughly enjoy, and general strategy fans should also enjoy.
    • 70 Metascore
    • 76 Critic Score
    I AM Setsuna is a fine short little experience that brings back nostalgic feelings for the 16-bit era of role playing games, but doesn't do much to explore the twenty years of depth since then.
    • 70 Metascore
    • 70 Critic Score
    Pacer is a fun, difficult, and fast racing game that marries some sensible simplicities to an often overwhelming genre. That said, some little oversights can still hamper new players' experience.
    • 70 Metascore
    • 75 Critic Score
    For those looking for some (not so) clean fun in the sun, Senran Kagura: Peach Beach Splash gives the series a reason to return the beach and wish this summer vacation would never end. It's an enjoyable shooter, as long as you don't expect it to be a serious one.
    • 70 Metascore
    • 80 Critic Score
    Flintlock: The Siege of Dawn is an enjoyable and highly accessible Soulslite. A44 created a great entry point for the genre, not to mention an exciting fantasy setting that mixes black powder, magic, and influences that go beyond the usual European medieval style. The combat is fun and won't cause you to break any controllers. The story is also worth following, although the game perhaps end up too soon, leaving narrative and gameplay possibilities to be explored by a sequel.
    • 70 Metascore
    • 75 Critic Score
    Darksiders III is a fun game with an engaging combat system that can be very satisfying, particularly thanks to the dodge and counterattack system in place. All of this is surrounded by a surprisingly compelling storyline with interesting characters. There are issues in the game, with a few bugs and other technical problems as well as a pretty damn cheesy script, with the biggest issue being some downright irritating puzzle sections which are less about logically working something out than slamming your head into a wall repeatedly until something gives.
    • 70 Metascore
    • 70 Critic Score
    Vampire: The Masquerade – Coteries of New York left me feeling hungry. The game is certainly well-written, but its truncated story doesn’t quite do its complex, captivating world justice. If you’re a dedicated VTM devotee, Coteries of New York is a solid appetizer, but you’ll have to wait until next year for something to truly sink your fangs into.
    • 70 Metascore
    • 79 Critic Score
    Bloodline expands on Watch Dogs Legion's London, with new missions, returning characters, and a slightly different setting to explore. While it doesn't add much in the way of new features, it's the perfect reason to come back to the Old Smoke and give it the middle finger once again.
    • 70 Metascore
    • 76 Critic Score
    Minecraft Dungeons is a bright and colourful dungeon crawler, with interesting enemies and fast, frantic combat. It doesn't bring anything new to the genre, and takes away quite a lot of its complexities, leaving us with a simple, accessible, unremarkable yet still fun game.
    • 70 Metascore
    • 80 Critic Score
    Gods Will Fall is a well-focused action-oriented dungeon-crawling soulslike with procedural generation. Only the procedural generation is on the difficulty, allowing for developers Clever Beans to have handcrafted each dungeon in a stunning hand-brushed art style and have each playthrough feel that bit different, as the increased difficulty of a particular dungeon brings new creatures, paths, and opportunities. While not perfect, some things like the rather barren overworld as well as some bugs standing out, the character development, emergent storytelling and tight combat does more than enough to let this stand out.
    • 70 Metascore
    • 71 Critic Score
    Fe
    Fe is by no means perfect, but it is a delightful experience that stays with you long after you've put down the controller. Plus the little pup is very cute.
    • 70 Metascore
    • 56 Critic Score
    Have you played Hyrule Warriors on Wii U? Do you own a Wii U? If the answer to either of those questions is "Yes" then you shouldn't bother with Hyrule Warriors Legends.
    • 70 Metascore
    • 60 Critic Score
    Nobunaga's Ambition: Taishi is an interesting, but painfully slow and uninvolving strategy game that I want to praise more, but in comparison to its contemporaries, I can't help but feel it still needs work. Shame, as the strategy flavor of Nobunaga's Ambition has always appealed to me, but in practice it feels sluggish and makes me yearn for strategy games I'll enjoy that much more.
    • 70 Metascore
    • 73 Critic Score
    Streamlining many of the typical strategy game mechanics while adding more depth with the cards system and tactical battles, Immortal Realms: Vampire Wars is a game worth playing for all strategy games and role-playing games fans. While the experience tends to become a little repetitive over time, the different factions and the many customization options provide all the tools for players to make the experience feel fresh even after tens of hours.
    • 70 Metascore
    • 70 Critic Score
    Pillars of Eternity II: Deadfire “Beast of Winter” gives fans more of a good thing, and presents a handful of interesting ideas and story beats. That said, anybody expecting this Pillars of Eternity II expansion to be anywhere near as vast, vibrant, and varied as the core game are likely to be left cold.
    • 70 Metascore
    • 80 Critic Score
    Assassin’s Creed Valhalla - Wrath of the Druids is a more than worthy expansion to the latest entry in the series, featuring a new beautiful map to explore, an engaging story, charming characters, new abilities, and plenty of other new content in the form of new gear, abilities and cosmetics. The new mechanics don't fundamentally change how the game plays, so those who didn't like Assassin’s Creed Valhalla to begin with will not change their mind with the expansion. Everyone else, however, will love every second of their time in Ireland as they did with their time in Norway and England.
    • 70 Metascore
    • 30 Critic Score
    REVEIL feels like a game that tries to be like its inspirations but fails to deliver on what makes them stand out. The game doesn't appropriately do much with the potential it has and the atmosphere and tension it builds doesn't really go anywhere. The twist at the end also comes out of nowhere and exists only to deliver a shock that really isn't deserved.
    • 70 Metascore
    • 75 Critic Score
    Halo Wars 2 is an ideal strategy game for beginners. There's little doubting that the action is solid and it looks fantastic, but other strange choices mar what would be a great title. From downright bad writing, to the inclusion of pay to win microtransactions in a premium game, there are some absolutely perplexing decisions.
    • 70 Metascore
    • 82 Critic Score
    Code Vein II is a bloody good successor to the original game. While it's not a sequel in the traditional sense, it builds upon the strengths of what Bandai Namco was trying to achieve with combat the first time around.
    • 70 Metascore
    • 60 Critic Score
    Despite its appeal to nostalgia and the phenomenal success of the first game, Super Meat Boy Forever fails to deliver its promises and ends up undermining the IP and design of the game it's based upon.
    • 70 Metascore
    • 80 Critic Score
    Kingdoms of Amalur: Re-Reckoning finally gives a second chance to one of the best role-playing games released in the previous console generation, making the gameplay even better with select balance tweaks that increase the challenge level and make it easier to engage with side content. Despite some issues and a dated gameplay design, the game's battle system, great writing and extremely deep lore make Re-Reckoning a game that most role-playing game fans will enjoy. Especially if they like juggling enemies to death.
    • 70 Metascore
    • 60 Critic Score
    Pokémon Unite is a genuinely fun and charming game, with quick and accessible combat with enough tactical element to keep it interesting, while not overwhelming newcomers to the genre. However, it is predatory in all the worst ways, copying the worst tactics of pay-to-win free-to-play games, such as five currencies, loot boxes, buyable (with real-money) boosts, and items that influence battle, and more. While the game can be fun, the predatory tactics leave a nasty taste in the mouth.
    • 70 Metascore
    • 80 Critic Score
    More of a sidequel than a true sequel, Sniper Elite: Resistance delivers the core experience of Sniper Elite 5 with a new protagonist, fresh maps, and the same solid stealth mechanics that made the previous entry enjoyable. While it may not offer the evolution some fans were hoping for, the game still provides plenty of fun thanks to its well-designed levels and satisfying gameplay.
    • 70 Metascore
    • 60 Critic Score
    Destroy All Humans! is a respectable clone of the 2005 original, featuring impressive visuals and moments of explosive fun, but painfully-dated writing and some frustrating missions bring the game back down to earth. Destroy All Humans! is like a pristine 4K Blu-ray re-release of a campy cult movie – a certain niche audience will appreciate the effort, but many may question the point.

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