VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 85 Metascore
    • 90 Critic Score
    Crytek's fourth game is their most confident to date, carefully balancing silliness, seriousness, and spectacle, and despite looking like a laundry list of bad shooter clichés at first glance the end product is surprisingly fresh-faced and triumphant. Switching to New York gives Crytek what it desperately needed: a credible sense of menace to go alongside gorgeous technical fortitude and impressive artistic direction.
    • 84 Metascore
    • 90 Critic Score
    Crytek's fourth game is their most confident to date, carefully balancing silliness, seriousness, and spectacle, and despite looking like a laundry list of bad shooter clichés at first glance the end product is surprisingly fresh-faced and triumphant. Switching to New York gives Crytek what it desperately needed: a credible sense of menace to go alongside gorgeous technical fortitude and impressive artistic direction.
    • 71 Metascore
    • 70 Critic Score
    As ever with a new console, it's fairly easy to overlook serious shortcomings in launch software, but Pilotwings Resort's failure to live up to its brilliant predecessor is a disappointment. It's unlikely you'll be playing this once the next wave of 3DS games hit, but there's enough here to warrant this being one of your initial purchases.
    • 87 Metascore
    • 80 Critic Score
    This is a game designed for the purist, and this PSP version of Tactics Ogre: Let us Cling Together is a charming restoration of the classic game. Connoisseurs of the grid will derive much enjoyment looking at a competent snapshot of the past while bridging the gap to the forward-thinking Disgaea 4 later in the year.
    • 81 Metascore
    • 80 Critic Score
    Movement feels smoother with the analogue stick, and that inevitably helps when you're crawling your way through hordes of skeletons.
    • 84 Metascore
    • 80 Critic Score
    It looks great, plays smoothly, has decent multiplayer functionality and will keep you in the driving seat for some time. The audio is a letdown, but if you want another quality iDevice racer that isn't reason enough to give this a miss.
    • 90 Metascore
    • 90 Critic Score
    It's wonderfully colourful and completely unique, and it should provide the usual hundreds of hours of gameplay for the hardcore. Those worrying about a retrograde step being taken for the series shouldn't have done so - it's a classic, no question.
    • 70 Metascore
    • 70 Critic Score
    Ultimately, Homefront's threadbare campaign is like a beautiful, sweeping piece of music being awkwardly recited by a child on a recorder.
    • 70 Metascore
    • 70 Critic Score
    There's enough material within Homefront's concept for it to spiral into something more interesting, and with plenty of talk about a sequel it's clear that's what THQ and Kaos is looking for, but this first crack of the whip falls far short of the competition.
    • 70 Metascore
    • 70 Critic Score
    There's enough material within Homefront's concept for it to spiral into something more interesting, and with plenty of talk about a sequel it's clear that's what THQ and Kaos is looking for, but this first crack of the whip falls far short of the competition.
    • 80 Metascore
    • 70 Critic Score
    There's a lot of choice to be had for your money, but the campaign feels a little bland compared to its predecessors, and the idea of repeating it over and over for each of the six races is hardly a pleasant one.
    • 77 Metascore
    • 80 Critic Score
    A relentless assault on the senses, with grandiose set pieces that would make Michael Bay gush with delight. The racing itself doesn't offer a tremendous amount of depth, but the destruction unfolding around each event offers an edge-of-your-seat experience that more than makes up for it.
    • 79 Metascore
    • 70 Critic Score
    Despite the way narrative has been re-structured and the combat made meatier, this sequel follows the old conventions of the genre too literally to develop an individuality beyond them. Two entries down the pipe, and Dragon Age is still experiencing the growing pains of a series that's more dedicated to studying fantasy games than developing its own personality in the genre.
    • 82 Metascore
    • 70 Critic Score
    Despite the way narrative has been re-structured and the combat made meatier, this sequel follows the old conventions of the genre too literally to develop an individuality beyond them. Two entries down the pipe, and Dragon Age is still experiencing the growing pains of a series that's more dedicated to studying fantasy games than developing its own personality in the genre.
    • 84 Metascore
    • 70 Critic Score
    The new character models and HD visuals do a great job of bringing Hillys to life, but only serve to contrast how far game design has come in eight years. We're more critical of camera issues and interface problems these days, spoiled by the likes of Uncharted and Mass Effect. Considering the effort gone into revamping the character models, it strikes me as odd that Ubisoft hasn't addressed these issues too.
    • 70 Metascore
    • 60 Critic Score
    There's not much variety to be had, and you can wade through it in a couple of decent train journeys, but Predators keeps itself sharp enough for you to chop until it stops.
    • 83 Metascore
    • 80 Critic Score
    Driver struggles at times to work here as well as it did on a dedicated games console, but it's still an excellent port that has managed to retain the majority of what made it so much fun back in the day.
    • 85 Metascore
    • 80 Critic Score
    It's a gorgeous fighter with vast depth, but it slightly lacks the tightness and coherence that made Street Fighter 4 such an instant classic.
    • 84 Metascore
    • 80 Critic Score
    It's a gorgeous fighter with vast depth, but it slightly lacks the tightness and coherence that made Street Fighter 4 such an instant classic.
    • 84 Metascore
    • 70 Critic Score
    There's just not quite enough meat on Fight Night Champion's bones to recommend it to owners of previous games, however, and Champion mode itself is little more than a brief diversion you can bash through in an afternoon.
    • 85 Metascore
    • 70 Critic Score
    There's just not quite enough meat on Fight Night Champion's bones to recommend it to owners of previous games, however, and Champion mode itself is little more than a brief diversion you can bash through in an afternoon.
    • 77 Metascore
    • 70 Critic Score
    While the game insists on holding your hand a little too tightly and the time limits can cause a lot of unnecessary stress, de Blob 2 remains a solid platform game with an interesting mechanic at its core.
    • 79 Metascore
    • 70 Critic Score
    While the game insists on holding your hand a little too tightly and the time limits can cause a lot of unnecessary stress, de Blob 2 remains a solid platform game with an interesting mechanic at its core.
    • 74 Metascore
    • 70 Critic Score
    While the game insists on holding your hand a little too tightly and the time limits can cause a lot of unnecessary stress, de Blob 2 remains a solid platform game with an interesting mechanic at its core.
    • 82 Metascore
    • 90 Critic Score
    Behind the f-bombs and dick-t.ts are some incredibly mature and well thought out mechanics. Not only does the Skillshot system invite a completely new approach to shooting in single-player, it uses scores and leaderboards to inspire competition in a completely different vein to the amalgamate of contemporary shooters.
    • 83 Metascore
    • 90 Critic Score
    Behind the f-bombs and dick-t.ts are some incredibly mature and well thought out mechanics. Not only does the Skillshot system invite a completely new approach to shooting in single-player, it uses scores and leaderboards to inspire competition in a completely different vein to the amalgamate of contemporary shooters.
    • 84 Metascore
    • 90 Critic Score
    Behind the f-bombs and dick-tits are some incredibly mature and well thought out mechanics. Not only does the Skillshot system invite a completely new approach to shooting in single-player, it uses scores and leaderboards to inspire competition in a completely different vein to the amalgamate of contemporary shooters.
    • 64 Metascore
    • 70 Critic Score
    Star Wars fans will drop the cash on it regardless, but there's enough here to satisfy the urges of serious tower defence players too.
    • 85 Metascore
    • 60 Critic Score
    It's a not a bad game by any stretch of the imagination, just a slightly poor use of the license.
    • 86 Metascore
    • 90 Critic Score
    it's one of the most creative examples of casual gaming.

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