VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 71 Metascore
    • 70 Critic Score
    There's no denying that Fruit Ninja Kinect is great fun when played alone or with friends, and makes excellent use of the Kinect hardware, but it's also a little overpriced when compared with the iPhone offering. You get slightly more content, but I can't help but think you're paying for a beefed up mini-game. Still, if you own Kinect Fruit Ninja is one of the best experiences available for it.
    • 87 Metascore
    • 80 Critic Score
    Groove Coaster isn't as ambitious a project as Space Invaders Infinity Gene, but it's certainly more fun while it lasts. Whether it's flying along at juddering right angles, or gently cruising around a relaxing curve, Groove Coaster is a consistently enjoyable audiovisual experience.
    • 82 Metascore
    • 90 Critic Score
    Cordy is simple enough for beginners yet also packs in a decent challenge for more experienced players.
    • 76 Metascore
    • 80 Critic Score
    A brief but striking title, one that doesn't outstay its welcome, perfectly pitched at the digital market.
    • tbd Metascore
    • 70 Critic Score
    Annihilation is more than a simple map pack, of course.
    • 79 Metascore
    • 70 Critic Score
    Annihilation is more than a simple map pack, of course.
    • 80 Metascore
    • 70 Critic Score
    It's easy to appreciate From Dust, but harder to enjoy it.
    • 60 Metascore
    • 70 Critic Score
    Despite these signs of a slight rush job and the mixed presentation, I couldn't help but have a good time with Captain America.
    • 61 Metascore
    • 70 Critic Score
    Despite these signs of a slight rush job and the mixed presentation, I couldn't help but have a good time with Captain America.
    • 72 Metascore
    • 70 Critic Score
    If you want a genuinely ambitious video game based on a movie license, check out Toy Story 3. If, however, you or a family member really loves Lightning McQueen and the movie's cast of characters, this simple but fun arcade racer won't disappoint.
    • 74 Metascore
    • 70 Critic Score
    If you want a genuinely ambitious video game based on a movie license, check out Toy Story 3. If, however, you or a family member really loves Lightning McQueen and the movie's cast of characters, this simple but fun arcade racer won't disappoint.
    • 45 Metascore
    • 50 Critic Score
    One of the most generic, bland and uninspired shooters I've played in a long time, and in turn has potentially sullied the work done on the series in the past.
    • 47 Metascore
    • 50 Critic Score
    One of the most generic, bland and uninspired shooters I've played in a long time, and in turn has potentially sullied the work done on the series in the past.
    • 86 Metascore
    • 90 Critic Score
    Bastion is the perfect game to kick off Microsoft's Summer of Arcade, capturing that certain something that Limbo and Braid had in previous years.
    • 44 Metascore
    • 50 Critic Score
    Dull combat.
    • 83 Metascore
    • 80 Critic Score
    Ms. Splosion Man might not have the same immediacy and freshness of her orange-hued male counterpart, but with more variety and intelligence in the level design she's definitely more fun to play with.
    • 82 Metascore
    • 70 Critic Score
    Tiny Tower's real question is about the scale of its economy, then, and whether you can stomach playing a game that becomes increasingly desperate in its desires to part you with chunks of your own money.
    • 84 Metascore
    • 80 Critic Score
    Deathsmiles is Cave's most successful iOS port yet, however, and while hardened bullet hell veterans will find the difficulty level far too low for their personal liking, this is the perfect game to sit around on an iDevice for occasional high-score runs.
    • 63 Metascore
    • 70 Critic Score
    This isn't a game that demands your undivided attention, though; it can be played sporadically, either on your own or with a few friends and some beers. It can become monotonous – mindless even, if you let it – but with the right frame of mind, there's a remarkable amount of fun to be had here.
    • 68 Metascore
    • 70 Critic Score
    This isn't a game that demands your undivided attention, though; it can be played sporadically, either on your own or with a few friends and some beers. It can become monotonous – mindless even, if you let it – but with the right frame of mind, there's a remarkable amount of fun to be had here.
    • 89 Metascore
    • 90 Critic Score
    Sonic & SEGA All-Stars Racing has all the best qualities that Mario Kart initiated years ago and features controls tailored to the portable iOS devices. As such, this is certainly one of the best iDevice racers you'll play this year.
    • 80 Metascore
    • 60 Critic Score
    1-bit Ninja's appeal is immediate, and its visual style will easily curry favour with anybody that remembers growing up in the '80s and early '90s. Even two decades later, however, Super Mario Land vastly outshines this simple imitation.
    • 65 Metascore
    • 60 Critic Score
    If you're not entirely sure whether you're going to enjoy The Mercenaries 3D or not, ask yourself this: is £35 too much to spend on a mini-game ripped out of Resident Evil 4?
    • 78 Metascore
    • 70 Critic Score
    These are another batch of consistently entertaining maps built on the solid bedrock of sprawling architectural foundations.
    • 74 Metascore
    • 70 Critic Score
    Maybe if it inspired loss of bladder control in the same way the original did - or, better still, how Monolith's Condemned did - it might have been slightly more memorable. FEAR 3 is sadly lacking in the fear department, and has subsequently lost its defining characteristic.
    • 74 Metascore
    • 70 Critic Score
    Maybe if it inspired loss of bladder control in the same way the original did - or, better still, how Monolith's Condemned did - it might have been slightly more memorable. FEAR 3 is sadly lacking in the fear department, and has subsequently lost its defining characteristic.
    • 75 Metascore
    • 70 Critic Score
    Maybe if it inspired loss of bladder control in the same way the original did - or, better still, how Monolith's Condemned did - it might have been slightly more memorable. FEAR 3 is sadly lacking in the fear department, and has subsequently lost its defining characteristic.
    • 57 Metascore
    • 50 Critic Score
    It's a shame that Transformers: Dark of the Moon exhibits so many fundamental flaws in its design, as from time to time you get a fleeting vision of what High Moon Studios is trying to create.
    • 59 Metascore
    • 50 Critic Score
    It's a shame that Transformers: Dark of the Moon exhibits so many fundamental flaws in its design, as from time to time you get a fleeting vision of what High Moon Studios is trying to create.
    • 94 Metascore
    • 100 Critic Score
    We knew then that Miyamoto and co had made a classic, but it's only now that we can see just how revolutionary Ocarina of Time actually was.

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