VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 BioShock
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 74 Metascore
    • 80 Critic Score
    Batman: Arkham Origins is a wonderful version of somebody else's game. While a return to the Arkham series is welcome – and if you take only one thing away from this review, it should be that Origins is a worthy entry – there's no denying that Warner Bros. Montreal has taken Rocksteady's tremendous template and crafted a similar experience.
    • 58 Metascore
    • 50 Critic Score
    If you want a short return to Pandora and don’t mind a bit of irritation while you’re there, this is the DLC for you. Everyone else should be wary that this is cheap in more ways than one.
    • 83 Metascore
    • 90 Critic Score
    Swap Force is a brilliant, imaginative game for kids of all ages. That shouldn’t be such an anomaly, but outside Nintendo no one is making games for a younger audience that are as polished, as thoughtful and as substantial as this. It’s a genuine delight.
    • 59 Metascore
    • 60 Critic Score
    Again, it’s a shame, because there’s good here, but it’s often buried beneath a quagmire of frustration...So, yes, this is a better game than its more powerful counterpart, but Lost World on the 3DS, despite a few excellent asides, remains a largely average, occasionally frustrating outing for Sonic. Again.
    • 63 Metascore
    • 50 Critic Score
    It’s a shame, because there are parts that are genuinely excellent, like one level where Sonic is a giant snowball; awkward controls, a clump of dreadful levels (including insta-death grind-rail nonsense) and some horrendous, unfunny boss encounters, though, make you wish he’d genuinely get lost.
    • 85 Metascore
    • 80 Critic Score
    Danger fuelled TWD right from the start, but episode 1 of Wolf feels much more like a TV show pilot – setting up all the pieces it needs to tell a compelling neo-noir story. An initial lack of emotional connection left me feeling disappointed, but when given the time to shine, it does. Episode 2 can’t come soon enough.
    • 70 Metascore
    • 40 Critic Score
    For all its promises of representing a change from the usual (supposed) shoot-bang zeitgeist, Beyond is just as nonsensical as any Call of Duty. It's a thriller without any intrigue, a character study bereft of character, and a game short of actual gameplay.
    • 88 Metascore
    • 90 Critic Score
    Although it is never outlandishly difficult, it balances and becomes much more compelling as the challenge ramps up.
    • 87 Metascore
    • 90 Critic Score
    X&Y are familiar on the surface, but nothing about each game is untouched in Game Freak’s amazing Pokémon revolution.
    • 83 Metascore
    • 90 Critic Score
    If you’re a tactics nut like me, Card Hunter is wonderful stuff. Deep, smart, and lovingly crafted - this is proof that free-to-play can work even without costumes and hats.
    • 81 Metascore
    • 40 Critic Score
    FIFA 14 iOS isn't a great game. Save your time with EA's football franchise for on home consoles, the way it's meant to be played.
    • 72 Metascore
    • 90 Critic Score
    With similarities to the likes of ICO, Shadow of The Colossus and last year's Journey, it's another exceptional entry in Sony's arthouse-inspired run of games that it consistently does so well.
    • 79 Metascore
    • 80 Critic Score
    F1 2013 is the franchise’s most complete, versatile and thoughtful iteration yet. Fans of the sport will lap up what is an extremely rewarding product. For everyone else, Codemasters’ lone residency atop the podium ensures the upgrade over last year’s game is minimal, especially if you don’t know the difference between Gerhard Berger and the Nurburgring’s fast-food stand.
    • 51 Metascore
    • 30 Critic Score
    In short, see the films, play the old games, but ignore this entirely. Even the most hardened Riddick fan will just find it needlessly upsetting.
    • 74 Metascore
    • 60 Critic Score
    This is pure throwback FPS fun, an updated take on the '97 3D Realms original. As such, the objectives are barely removed from that of the archetypal Doom: kill everything, find the key and get to the door.
    • 84 Metascore
    • 90 Critic Score
    14 is very good. It feels different, and while it may not necessarily be superior, it easily matches its predecessor's quality.
    • 78 Metascore
    • 60 Critic Score
    Infinity Blade 3 has a dark side; a noticeable lack of variety and an inconsistent difficulty. It’s worth the price for genre and series fans, but tread carefully if you’re a newbie.
    • 80 Metascore
    • 90 Critic Score
    Crucially, though, that intangible PES magic remains and expands with the potential of the new engine; matches take on their own personalities (helped by new player emotions – perform well and your play will visibly improve during the game) and you’ll discuss great goals for years, especially now that shooting and heading are weightier, more natural feeling. Even Master League is better.
    • 90 Metascore
    • 90 Critic Score
    This isn't 2004 anymore, however, and refinements have been made. The touchpad helps a lot, obviously. The constant faffing about through your item inventory is all but dispelled, as a quick flick of your Wii U Gamepad sees you equip something else in a flash.
    • 97 Metascore
    • 100 Critic Score
    Unless you play it for yourself, it's near impossible to grasp how big GTA 5 is. It's not just the world. It's the gargantuan story, the sheer amount of missions and the variety introduced with them, the activities to take part in, or the secrets waiting to be unveiled. It's a highlight of the generation.
    • 61 Metascore
    • 40 Critic Score
    Upgrading the various cars on offer with money earned through races or in-app purchases (which aren't needed) is something you’ll want to do early on to make handling more bearable. The price-to-content ratio is excellent, but that means nothing considering you’ll get bored long before you reach the end of the road.
    • 72 Metascore
    • 80 Critic Score
    After an hour of 'easy' exploration, you welcome back the real survival horror of Amnesia.
    • 80 Metascore
    • 80 Critic Score
    Puppeteer is Sony's best pure platformer on the PS3, delivering the kind of tight mechanics and pin-point controls usually only found in games starring plumbers or apes.
    • 78 Metascore
    • 60 Critic Score
    The fact Mercenary has such strong on-paper ideas only makes its lack of ambition even more disappointing. It’s a smart, fun shooter, with the exact structure needed to slim triple-A FPS down to pick-up-and-play portability, but it never comes through and capitalises on its potential.
    • 87 Metascore
    • 80 Critic Score
    The constant acquisition of powerful and exotic items is the driving force behind the game’s appeal and its challenges and rewards are many.
    • 67 Metascore
    • 40 Critic Score
    A lot of care and attention has gone into recreating the Mega Drive original's stages for a new generation, and the structure has been changed akin to Super Mario 64's hub world. But the platforming and control mechanics on offer here wouldn't cut it in any era.
    • 76 Metascore
    • 80 Critic Score
    Rome 2 is a technical behemoth, but at the moment, it’s the little details that are holding it back. Still a great game, but not the masterpiece I was hoping for.
    • 64 Metascore
    • 60 Critic Score
    Entertaining in places, Killer is Dead will only appeal to players who enjoyed Suda51’s previous titles, particularly Lollipop Chainsaw. If you’re not convinced by now, this will do nothing to alter that mindset, unless objectifying women is your thing.
    • 58 Metascore
    • 50 Critic Score
    Spark has made its best game to date, but fails on so many levels the end result is still only a notch above a complete washout. Enemies are dull, weapons are lacklustre (the shotgun is one of the worst I've ever used and the melee attack is appalling), the mech isn't fun, and the multiplayer is blighted by similar issues that real-life foes can't fix.
    • 90 Metascore
    • 80 Critic Score
    Stand-out moments ensure it never feels average, and the quantity of stuff to do puts Origins to shame.

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