VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 64 Metascore
    • 50 Critic Score
    One day someone is going to combine the RTS with another genre and pull it off really well; Rise & Fall isn't that game.
    • 64 Metascore
    • 60 Critic Score
    The Wii version, however, suffers from a point drop simply because it's a lazy port that's got no effort behind it. So, as with so many Final Fantasy games, Crystal Chronicles: Echoes of Time is one for the fans.
    • 64 Metascore
    • 60 Critic Score
    White Knight Chronicles isn't a bad game; there's a decent amount of content on offer and some interesting innovations, but – and returning to this ongoing theme of expectation - it should have been something better.
    • 64 Metascore
    • 70 Critic Score
    If the DNA of Biomutant sparks a re-evolution of some of the genre’s dull spots, perhaps we can forgive the dull spots present here.
    • 64 Metascore
    • 70 Critic Score
    There's just enough F1 style though to make it stand on its own. Yes, it perhaps should have been an XBLA game, and yes it's not really the type of game that sets the world ablaze with innovative audacity, but like most of the lineage it nods to, F1 Race Stars is just good, clean fun. What else was it ever going to be?
    • 64 Metascore
    • 70 Critic Score
    AEW Fight Forever title is a solid debut for the rapidly rising wrestling company, offering a healthy mix of gaming nostalgia and outright chaos. But whilst their debut title is a fun pickup for wrestling fans, unless Yuke’s keep on top of their updates, there are doubts as to whether this title will stand the test of time.
    • 64 Metascore
    • 70 Critic Score
    The more I played the less the goings-on of the narrative bothered me, and the more I relished the wavelike rhythm of the action: the roll and crash of sailing and breaking to alight for supplies.
    • 64 Metascore
    • 70 Critic Score
    If you enjoy games with decent plots, developed characters and brilliant dialogue, this violent, offensive and witty action game is probably worth your attention, and if you're a shooting game purist, try not to expect too much and you'll still have plenty to enjoy.
    • 64 Metascore
    • 70 Critic Score
    Despite these niggles, Yonder is obviously a fantastic game for adults to play with their children, and for slightly older children to be allowed to play unsupervised. Even for adults it's surprisingly beautiful, and a soothing breath of anxiety-calming non-violence. But the older you get, the less mileage you might receive from Gemea.
    • 64 Metascore
    • 70 Critic Score
    Three-dimensional space games and flight-sims are a dying breed in the current climate, and in terms of gameplay, Project Sylpheed cruises some way above average.
    • 64 Metascore
    • 60 Critic Score
    We'd like to recommend The Fallen King, but because of the stylus control scheme and the unforgivable lack of an alternative, we can't.
    • 64 Metascore
    • 70 Critic Score
    If you're after a game to show just why the DS has been such a huge success, look no further than Touch Darts. Its perfectly tuned gameplay is hard to resist and if it weren't for a lack of true multiplayer we'd probably be looking at the best sports game on the handheld. Sadly, Touch Darts is a game that you'll love for a week and then forget about.
    • 64 Metascore
    • 50 Critic Score
    A lacklustre story, the complete focus on dull space combat and a lack of checkpoints makes Legacy a game that simply didn't live up to its potential.
    • 64 Metascore
    • 60 Critic Score
    Uprising's decent value at £15, but without any multiplayer features it lacks longevity and feels at odds with the original game. It introduces some nice new units and successfully makes a move into the dungeon crawl arena, but ultimately it's an underwhelming experience that never hits the spectacular heights of the game that fathered it.
    • 64 Metascore
    • 60 Critic Score
    The designs of Elizabeth’s family aren’t so much foreshadowed as foreshouted, and the plot soon wavers off-key and winds up shipwrecked. But something about it hangs around, like the hum of an unsettling tune.
    • 64 Metascore
    • 50 Critic Score
    Ancestors: The Humankind Odyssey replicates the fumbling, trial-and-error progress of evolution, which often isn’t fun, but there are monkeys in the game, and that is brilliant.
    • 64 Metascore
    • 60 Critic Score
    Frontier ultimately stands as a fun, polished motorcycle game bloated by its own free-to-play filler. It has plenty to offer – including some brilliantly spectacular visuals. Things are a little too repetitive, however, and something special is lost through Frontier’s particular capitalist make-up.
    • 64 Metascore
    • 60 Critic Score
    WRC 2 is a minor improvement on last year's game, but that isn't good enough. Other than the official WRC license all the game has going for it is a decent (but not brilliant) driving model. Everything else here feels dated and pales in comparison to numerous other games in the genre.
    • 64 Metascore
    • 80 Critic Score
    Fun can be found in the simplest of things, and Wheelman nails car combat to the extent that it carries the whole game on its wheels. There are clear issues, with re-spawning enemy drivers causing a whole heap of hassle at times, and the aforementioned on-foot combat is forgettable at best, but for the most part you'll want to stay behind the wheel.
    • 64 Metascore
    • 50 Critic Score
    As a harmless game for kids to play together, Micro Machines V4 serves its purpose, but a bit of flair and a larger scope could have made it the ultimate party racing game.
    • 64 Metascore
    • 70 Critic Score
    Ultimately, C&C4 is a curiosity, one that succeeds in moving the RTS genre forward and is at times brilliant fun, but it fails as a fitting finale to one of the most loved science fiction tales in gaming. In 1995, Westwood popularised the RTS genre with a landmark title. It seems unlikely that history will judge Tiberian Twilight quite so fondly.
    • 64 Metascore
    • 60 Critic Score
    After EA's recent run of quality, it came as quite a shock that Undercover simply doesn't feel ready. The in-game performance is frankly terrible and one of the main event types is deeply flawed. We can't deny that there's still fun to be had here, especially in the highway battles (and with some of the dialogue), but we simply can't recommend a game that performs so poorly that it's at times unplayable.
    • 64 Metascore
    • 70 Critic Score
    Even clearly noticeable repetition and developer laziness can't fully erase what is in essence an almightily addictive and emergent base structure.
    • 64 Metascore
    • 70 Critic Score
    In terms of gameplay Midway is off to a solid start, putting together a control system that's both easy to grasp and hard to master. With more variety in the roster, an improved move set and more game modes future TNA games could take the wrestling belt, but for now it'll have to make do with being a very worthy challenger.
    • 64 Metascore
    • 70 Critic Score
    It's totally devoid of game modes other than the core team-based play, so forget about it unless you plan to play with a group of friends fairly regularly. If you do, then this party game offers enough new ideas that aren't seen in every other family Wii title to make it worth adding to your collection.
    • 63 Metascore
    • 50 Critic Score
    A disappointment but perhaps my expectations should have been lower in the first place. It's short and lacking in gameplay depth, but has moments where you'll be fooled into thinking it's all right. Visually it at least has style if not technical excellence, but underneath is a fairly typical licensed title.
    • 63 Metascore
    • 50 Critic Score
    While the core mechanics of Order of the Phoenix are verging on excellent, the game that's been built around them is basically a series of chores in disguise.
    • 63 Metascore
    • 70 Critic Score
    This isn't a game that demands your undivided attention, though; it can be played sporadically, either on your own or with a few friends and some beers. It can become monotonous – mindless even, if you let it – but with the right frame of mind, there's a remarkable amount of fun to be had here.
    • 63 Metascore
    • 70 Critic Score
    Dead Island Definitive Edition is a great example of how a previous gen title can be improved on current-gen. Techland has done more than required in porting the games over to PS4 and Xbox One, resulting in a package that is tremendous fun and technically up to par. That's a sentence I never thought I'd be saying.
    • 63 Metascore
    • 70 Critic Score
    The game delivers non-stop action from start to finish, constantly throws new enemies at you and gradually introduces new abilities. It won't be everyone's idea of a good time, but leave your brain on the installation screen and you're likely to have plenty of mindless fun.

Top Trailers