VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 72 Metascore
    • 70 Critic Score
    We had a blast playing the game here in the office, with almost everyone gathering to watch. But it is an inferior fighting game, no matter how oddly compelling it is to see two sets of fictional characters clash in such improbable circumstances.
    • 71 Metascore
    • 70 Critic Score
    The awful load times from the console versions have been radically reduced here, but there are still a number of other problems that start to grate after a while - such as the need to perform tricks to earn points needed to buy new tracks, riders and other things from the store. All problems aside, MX vs. ATV Unleashed is an enjoyable game.
    • 71 Metascore
    • 70 Critic Score
    There's no denying that Fruit Ninja Kinect is great fun when played alone or with friends, and makes excellent use of the Kinect hardware, but it's also a little overpriced when compared with the iPhone offering. You get slightly more content, but I can't help but think you're paying for a beefed up mini-game. Still, if you own Kinect Fruit Ninja is one of the best experiences available for it.
    • 83 Metascore
    • 70 Critic Score
    Although Ninja Gaiden Dragon Sword isn't the spectacular action game we hoped it would be, it's still a highly polished, hugely enjoyable game.
    • 81 Metascore
    • 70 Critic Score
    Whether you demand more than comfort from your games will inform the way you see Kena: Bridge of Spirits; is it merely a graphically sumptuous example of design that you wish we would leave behind, or is it a vivifying tribute to a rich precursor legacy?
    • 72 Metascore
    • 70 Critic Score
    As good as Close Quarters is, then, it just doesn't have the tools to offer up anything so profound at Battlefield 3 proper.
    • 43 Metascore
    • 70 Critic Score
    An unusual and unique game, and the DS should be grateful to be its host. However, it is also the kind of game many will find frustrating, dated, and confusing.
    • 82 Metascore
    • 70 Critic Score
    Shadow of the Tomb Raider takes the series’ formula and pushes it, polishing the platforming and bolstering its tombs, but the game’s power ebbs as the main quest is bloated with distraction, and the writing is still patchy and dull.
    • 80 Metascore
    • 70 Critic Score
    There's a lot of choice to be had for your money, but the campaign feels a little bland compared to its predecessors, and the idea of repeating it over and over for each of the six races is hardly a pleasant one.
    • 75 Metascore
    • 70 Critic Score
    The only serious criticisms I have are the brutal loading times, which seriously detract from the pick up and play appeal of the game, and the fact that we're going to need to buy numerous collections to get all the great Capcom oldies.
    • 72 Metascore
    • 70 Critic Score
    Being more of an epilogue than a sequel, Rogue falls short of delivering a full-fat experience.
    • 72 Metascore
    • 70 Critic Score
    This isn't the sequel we've been yearning for all these years. It's a fancy looking homage; a game that regurgitates old levels with shiny new visuals. Sonic 4 does a fantastic job of recreating the retro Sonic experience that defined many a childhood, but ironically this could be considered its biggest shortcoming.
    • 86 Metascore
    • 70 Critic Score
    It's an impressive feat for sure, but to focus solely on that would be unfair to both the talented studio and venerable franchise: there's so much potential unexplored here, and occasional glimmers of ingenuity in Ready at Dawn's efforts show a developer that should be able to do better.
    • 74 Metascore
    • 70 Critic Score
    This isn't the sequel we've been yearning for all these years. It's a fancy looking homage; a game that regurgitates old levels with shiny new visuals. Sonic 4 does a fantastic job of recreating the retro Sonic experience that defined many a childhood, but ironically this could be considered its biggest shortcoming.
    • 81 Metascore
    • 70 Critic Score
    WWE 2K24 has a game mode for everyone, top creation capabilities, and an engrossing Showcase Mode celebrating 40 years of WrestleMania that will transport you through history.
    • 78 Metascore
    • 70 Critic Score
    The additions and changes might not be a complete success, but the game's gentle rhythm and solid fundamentals are just as oddly compelling as they ever were.
    • 84 Metascore
    • 70 Critic Score
    The new character models and HD visuals do a great job of bringing Hillys to life, but only serve to contrast how far game design has come in eight years. We're more critical of camera issues and interface problems these days, spoiled by the likes of Uncharted and Mass Effect. Considering the effort gone into revamping the character models, it strikes me as odd that Ubisoft hasn't addressed these issues too.
    • 80 Metascore
    • 70 Critic Score
    Revengeance is pretty sweet, then, but the aftertaste it leaves can be disappointingly bitter.
    • 64 Metascore
    • 70 Critic Score
    Outside of the odd frustrating stage, the only criticism I have of Sonic Rivals is its brevity.
    • 71 Metascore
    • 70 Critic Score
    While Afterlight is a definite improvement over its predecessors, it still lacks that je ne sais quoi which would push it towards "classic" territory. Despite an iconic sci-fi setting and competent execution, Afterlight somehow fails to really spark the imagination.
    • 58 Metascore
    • 70 Critic Score
    If it weren't for the troublesome controls we'd be recommending this without hesitation, especially at its low price point; as it stands it's still worth a look, just be prepared for some initial frustration.
    • 84 Metascore
    • 70 Critic Score
    This is a quite beautiful game at times: attractive, detailed, and beautifully lit. The soundtrack is less noticeable, though the main theme, with driving rhythms and a strident melody that recurs in other tracks is an instant classic. But ultimately the quality of the mission design has taken a huge nosedive from the series peak of Assassin's Creed II.
    • 74 Metascore
    • 70 Critic Score
    With plenty of puzzles, numerous game modes and two-player support (on PSP) PipeMania is a fun, tough puzzler that is different enough to other puzzlers on the market to warrant a purchase. Its quite severe learning curve might put off some people, but once you get in the pipe laying zone you'll find an incredibly addictive game.
    • 74 Metascore
    • 70 Critic Score
    Layers of Fear is a fun ride. If you can live with the poor frame rate you'll find a horror game that relishes the chance to mess with your head, delivers plenty of scares, jumps and heart-pounding moments, and wraps it up in a bizarre yet intriguing storyline.
    • 77 Metascore
    • 70 Critic Score
    If you've already experienced the charm of Pikmin you're better off waiting for the tweaked second game, but if you missed out on the GameCube and fancy some easy to play real-time strategy there's no reason not to pick this up in preparation for the sequel.
    • 78 Metascore
    • 70 Critic Score
    Theatrhythm's real star is undoubtedly its music, however, which appeals far more than its cumbersome RPG elements.
    • 72 Metascore
    • 70 Critic Score
    Pokemon Scarlet and Violet take the long-awaited step into a fully open-world, but one poorly implemented and marred by frustration. A compelling story and characters are a saving grace in what is ultimately a fun game, but Pokemon's attempts at modernising continue to fall disappointingly short.
    • 75 Metascore
    • 70 Critic Score
    Those who dare stay with it for a substantial chunk of time will also be pleased that as you climb your way up the ladder, things do knuckle down a tad.
    • 78 Metascore
    • 70 Critic Score
    The revised focus on the new toys can make your previous investments feel disappointingly redundant.
    • 71 Metascore
    • 70 Critic Score
    Pokemon Scarlet and Violet take the long-awaited step into a fully open-world, but one poorly implemented and marred by frustration. A compelling story and characters are a saving grace in what is ultimately a fun game, but Pokemon's attempts at modernising continue to fall disappointingly short.

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