VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 66 Metascore
    • 70 Critic Score
    The fun of playing these games, especially these days, lies in the director, Ryuchi Nishizawa, whose approach to genre was one of precise and genial disregard.
    • 71 Metascore
    • 70 Critic Score
    Lego Indiana Jones 2: The Adventure Continues was always going to feel a bit desperate, making the most out of a small amount of new content, but Traveller's Tales has done a decent job.
    • 69 Metascore
    • 70 Critic Score
    Everything a downloadable title should be: simple, addictive and well priced. Those still in a strop that it isn't the 'proper' Crash mode that we've seen in Burnout games previously are missing the point. It is what it is, and it is jolly good fun.
    • 73 Metascore
    • 70 Critic Score
    There remains about Pokémon Brilliant Diamond the glint of something far gone, and there is something warmly reassuring about the place.
    • 66 Metascore
    • 70 Critic Score
    Everything a downloadable title should be: simple, addictive and well priced. Those still in a strop that it isn't the 'proper' Crash mode that we've seen in Burnout games previously are missing the point. It is what it is, and it is jolly good fun.
    • 78 Metascore
    • 70 Critic Score
    Though held back from greatness by gameplay flaws and performance issues, System Shock still presents a fascinating world and interesting story that'll be more than worth the effort for dedicated players.
    • 76 Metascore
    • 70 Critic Score
    As an example of the kind of control Move is going to allow in future titles, Sports Champions is easily the best of the launch line-up, but compared to the obvious competition (Wii Sports Resort) it's lacking content.
    • 77 Metascore
    • 70 Critic Score
    Does it succeed? Well, I don’t know—I’m not an astronaut—but I can report that it has a pleasing gravity.
    • 72 Metascore
    • 70 Critic Score
    Gameplay still lags behind the mighty Pro Evolution Soccer in a few areas, but the 'first touch' and 'off the ball' systems continue to impress. Presentation is great as expected, making this the perfect title to celebrate the World Cup with, even if it's not the perfect footy game.
    • 73 Metascore
    • 70 Critic Score
    There remains about Pokémon Brilliant Diamond the glint of something far gone, and there is something warmly reassuring about the place.
    • 80 Metascore
    • 70 Critic Score
    For a next-gen price tag you expect to get a next-gen product, and sadly MotoGP '06 hasn't quite made a successful leap to the next-generation.
    • 73 Metascore
    • 70 Critic Score
    Fun, but a little shallow.
    • 72 Metascore
    • 70 Critic Score
    Its depth is fairly lacking by modern standards, so genre veterans may want to stay clear, but management sim newcomers will find a well designed and fun little game.
    • 73 Metascore
    • 70 Critic Score
    The football is shoddy, avatars glitch out and every now and again and the responsiveness of the game is occasionally brought into question - but none of this stops the experience being enjoyable. To conclude then, the answer to a question that has been on everybody's lips: is Kinect Sports better than Wii Sports?... Without a doubt.
    • 69 Metascore
    • 70 Critic Score
    NASCAR 09 isn't going to set tills on fire in the UK, but it's a solid racing game that offers something a little different to the likes of GT, Forza, PGR and GRID. It's not the most exciting of games to look at, but in the middle of the hustle and bustle of a race you need to be on your game if you're going to succeed.
    • 75 Metascore
    • 70 Critic Score
    Grasshopper jumbles together the conventions of the hack and slash with a slew of other ideas, and, if it all hangs together, it’s precisely because of the Hang: the relaxed air of logorrhea and pop cultural reference that wafts through it.
    • 78 Metascore
    • 70 Critic Score
    Don't expect ico crossed with the mind bending puzzles of Professor Layton, but do expect a well produced adventure game with puzzles that don't make you feel dumb.
    • 71 Metascore
    • 70 Critic Score
    If you can get past the fact that it isn’t the best looker, you’ll have a good time with Styx. It’s particularly recommended for hardcore sneak-em-up fans looking for a genuine challenge: a stealth-action game in which the emphasis is unapologetically on the stealth, and not the action.
    • 82 Metascore
    • 70 Critic Score
    Metro Exodus injects life and light into the series, but its mechanics are still starting to creak; it’s a good end to Artyom’s journey, even if the story seems muffled.
    • 77 Metascore
    • 70 Critic Score
    A game that comes frustratingly close to excellence without ever justifying such a tag. Though the gameplay has depth and simplicity, it often feels more like a multiplayer game with single-player tacked on, than a genuine single-player title in its own right.
    • 75 Metascore
    • 70 Critic Score
    Drakensang's best not when it's being played, but when it's being tinkered with. It's an old-fashioned, sometimes archaic, other times deeply engrossing game that rewards and satisfies according to how much effort you're willing to put in.
    • 68 Metascore
    • 70 Critic Score
    The Ball won't lure many people away from the triple-A hits of the year, but if you're in the market for a spot of first-person puzzling, it's well worth the entry fee.
    • 68 Metascore
    • 70 Critic Score
    Night call is thick with moody atmosphere and noir style; its writing is hit and miss, but it's tough not to be entranced by the central concept.
    • 78 Metascore
    • 70 Critic Score
    A lack of a local multiplayer mode is a shocking omission, the audio is instantly forgettable (it's a predictable military score), and the single-player mode is boring as hell. But the online component, when you get a game with real people, provides great fun and the Team Fortress 2-style weapons and art style should appeal to most. Better than a kick in the groin.
    • 73 Metascore
    • 70 Critic Score
    Although it is never great to aim low, I can't help but think the reaction to Return to Arkham would have been better had both games simply been 1080p, locked frame rate versions of the originals, running on Unreal Engine 3.
    • 66 Metascore
    • 70 Critic Score
    With only two themes you'll soon grow tired of blasting knights and pirates, and the two-player modes will only be of interest to a small number of people. Most definitely worth a look, but not quite up there with the best available on the PSN.
    • 78 Metascore
    • 70 Critic Score
    These are another batch of consistently entertaining maps built on the solid bedrock of sprawling architectural foundations.
    • 77 Metascore
    • 70 Critic Score
    For all its stumbling blocks, much of the core Operation Flashpoint experience has survived the transition from PC to console. For this achievement alone, Codemasters deserves our respect.
    • 72 Metascore
    • 70 Critic Score
    Stay’s compelling lead character and gripping dialogue ensures you’ll want to see Quinn’s journey through to the end. It’s just a shame it spends a bit too much time testing your patience with irksome puzzles and some needless waffling.
    • 82 Metascore
    • 70 Critic Score
    It’s worth pointing out that few other studios have the confidence to take this approach to horror: not to jolt you with sudden frights or to ration your ammunition, but to probe and puncture your emotional ease by putting foulness in such close proximity to the childish.

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