VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 87 Metascore
    • Critic Score
    Whether or not you like fighting games or Dragon Ball, extremely dramatic villains and hench dudes with giant hair hurling fireballs at each other (all set to unceasing guitar solos) is kind of inherently enjoyable.
    • 83 Metascore
    • 40 Critic Score
    Kingdom Hearts III is overflowing with heart, and mostly unconcerned with the head; as such, it’s in dire want of wickedness.
    • 83 Metascore
    • Critic Score
    A fitness game that actually works, Ring Fit Adventure is colourful, fun, and offers a comprehensive workout.
    • 82 Metascore
    • Critic Score
    Pioneers of Pagona is a robust, in-depth city-builder that almost passes as a full-fledged, complete game and will only get better during Early Access. [Early Access Provisional Score = 80]
    • 81 Metascore
    • Critic Score
    A slow start and and a shifting tone give way to a strong central relationship and some tough choices. The road ahead intrigues.
    • 81 Metascore
    • 40 Critic Score
    FIFA 14 iOS isn't a great game. Save your time with EA's football franchise for on home consoles, the way it's meant to be played.
    • 78 Metascore
    • 40 Critic Score
    Detroit: Become Human wants to move you. It wants to elicit an emotional response through its story. The thing is, it really doesn't. The flowchart is a nice inclusion and adds some variance, but when the narrative is as cringey and ham-fisted as it is you won't want to play through it multiple times.
    • 77 Metascore
    • Critic Score
    The good news is that, as ever, Street Fighter 5 is the leader of the pack, even all these years later. If the servers can offer a solid online playground, too, then we should all be very happy.
    • 76 Metascore
    • 40 Critic Score
    So, let's sum up: lag so frustrating you want to gouge your eyes out with a spoon, tiresome deliberate disconnections that make a mockery of the ranking system, and a d-pad designed to make you jump around the screen like some deranged monkey on speed. Not particularly positive.
    • 75 Metascore
    • Critic Score
    The Walking Dead: The Final Season is off to a cracking start, thanks to the dynamic relationship between Clem and AJ and some of the strongest dialogue in the series to date.
    • 74 Metascore
    • 40 Critic Score
    Total War Pharaoh is a fun game, but one that lacks ambition. It squanders its potential with meagre gameplay, story, soundtrack, and performance, and fails to add anything of note to the Total War series, or leave an impression of its identity.
    • 74 Metascore
    • 40 Critic Score
    What we have here is a developer that is happy to nudge us with knowing jokes, but who doesn’t dare to frighten us. We might call it a Craven effort. As for the ending, there isn’t one—just a montage of postscripts, detailing the fates of the various characters. Only, we already know their fates, having been at least partially responsible for them. As the credits rolled, the sweetness of the humour had grown stale, and I felt distinctly unsated, though hardly hungry for more. I hate to say it, but Supermassive has made a Butterpop.
    • 74 Metascore
    • Critic Score
    The fourth episode brings a welcome jolt of movement and energy, with an urgent pace and the introduction of a new, intriguing character. Some of the branching choices still feel shallow.
    • 73 Metascore
    • Critic Score
    After the slump of the second episode, the drama picks up its pace and the central relationship is tested in some interesting ways.
    • 72 Metascore
    • 40 Critic Score
    If only House of Ashes were possessed with something malevolent enough to actually scare us; sadly, it commits a litany of sins, none of them original.
    • 71 Metascore
    • 40 Critic Score
    Apparently existing only to serve as a strawman for future arguments against the whole genre, Elder Scrolls Online is a game of exposed weaknesses and failed potential. If you’re hankering for Scrolls, I recommend modded Skyrim. If you’re after an MMO, I recommend any other.
    • 70 Metascore
    • 40 Critic Score
    Madden 25 is the latest game in a series that appears to have either run out of ideas or simply has no interest in coming up with new ones. Small new additions do little to inspire excitement and a major overhaul feels desperately needed, and is the least that fans deserve.
    • 70 Metascore
    • 40 Critic Score
    Remember Me is nothing more than an entirely forgettable tour de farce of archaic game design. Its horrific dialogue, sickening camera and regressive combat are major blips in a title that poses one major question: was this game worth releasing? ‘Dontnod’ is arguably the right answer.
    • 70 Metascore
    • 40 Critic Score
    For all its promises of representing a change from the usual (supposed) shoot-bang zeitgeist, Beyond is just as nonsensical as any Call of Duty. It's a thriller without any intrigue, a character study bereft of character, and a game short of actual gameplay.
    • 70 Metascore
    • 40 Critic Score
    Below’s moody gloom and atmosphere is spoiled by mechanics that really cramp its central quest.
    • 69 Metascore
    • Critic Score
    Man of Medan's story and characters fail to reach the heights of Supermassive's homage to the slasher flick, Until Dawn. The Dark Pictures Anthology isn't off to the greatest of starts.
    • 68 Metascore
    • 40 Critic Score
    ooka-Laylee would fit right into the late 90s with its vague puzzles, wakka-wakka voices, and confusing levels. Time has moved on since the N64, and while there are a handful of bright spots, this sadly isn't the catalyst for a 3D platformer revival.
    • 68 Metascore
    • 40 Critic Score
    Kingdom Come: Deliverance has some nice ideas and pretty countryside, but is ultimately still buggy, broken and, perhaps worst of all, boring.
    • 67 Metascore
    • 40 Critic Score
    A lot of care and attention has gone into recreating the Mega Drive original's stages for a new generation, and the structure has been changed akin to Super Mario 64's hub world. But the platforming and control mechanics on offer here wouldn't cut it in any era.
    • 67 Metascore
    • 40 Critic Score
    Football Manager Classic is anything but. It’s simply made me want to go back and play the PC version rather than sit around bored for what feels like ages waiting for a single Vita match to end. A great simulation might still be running behind the scenes, but the Vita doesn’t present it in a way that you’ll want to experience.
    • 66 Metascore
    • 40 Critic Score
    Ultimately, this was an ambitious game for the DS, and it's reaching just slightly too far.
    • 66 Metascore
    • 40 Critic Score
    It's an experience that only lives up to its name in one way; it makes you want to get in and out as quickly as possible.
    • 65 Metascore
    • 40 Critic Score
    This is a frustrating game, not just because it can be occasionally unfair but because these guys clearly have an idea how to promote fear. Running around playing kiss chase with a trans-dimensional being doesn't really cut it.
    • 65 Metascore
    • 20 Critic Score
    Buggier than the virulant masses that besiege you, frustrating and, story-wise, uninspiring, this isn't worth anyone's time or money.
    • 65 Metascore
    • 40 Critic Score
    Between a dire campaign, samey multiplayer, and a pervading sense of stagnation, Call of Duty Black Ops 7 is a disappointment and serves as, perhaps, the worst Call of Duty title in years. Save yourself some money and play Battlefield 6 or Arc Raiders instead.

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