Video Game Talk's Scores

  • Games
For 393 reviews, this publication has graded:
  • 32% higher than the average critic
  • 4% same as the average critic
  • 64% lower than the average critic
On average, this publication grades 8.6 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Super Mario Galaxy
Lowest review score: 10 Fighters Uncaged
Score distribution:
  1. Negative: 59 out of 393
393 game reviews
    • 77 Metascore
    • 70 Critic Score
    The combination of the ancient control mechanics, odd pacing and lack of real world entertainment drag the game down and seriously decreased my enjoyment of Mafia II. Still, it's worth a playthrough if you just adore mafia games and have a solid PC build to take it on.
    • 88 Metascore
    • 90 Critic Score
    This is easily the best NHL hockey has ever been on a console, and it sets the bar incredibly high for EA's next release.
    • 88 Metascore
    • 80 Critic Score
    There's little to nothing in NHL 11 to complain about. The quality of the presentation is fantastic and you can tell EA went to tremendous lengths to tweak the gameplay to improve the hockey experience.
    • 89 Metascore
    • 80 Critic Score
    With the exception of the horrific online performance, NBA 2K11 is really an exceptional basketball title with a ridiculous amount of depth and a shockingly challenging AI.
    • 85 Metascore
    • 90 Critic Score
    While the game has a smattering of problems such as poor camera angles and too restrictive level linearity, this reboot of the Castlevania franchise has an enthralling narrative, amazing boss battles and tons of replay value.
    • 84 Metascore
    • 80 Critic Score
    This is the best Formula 1 racer currently available, but that really wasn't hard considering the lack of competition.
    • 83 Metascore
    • 80 Critic Score
    The biggest fault of Ghost Trick: Phantom Detective is not a poor gameplay experience, but rather one that's over a bit too quickly.
    • 63 Metascore
    • 40 Critic Score
    It's basically DDR, but using the Kinect motion controller. Sadly, it's overshadowed by the much more charismatic and dance friendly game, Dance Central.
    • 60 Metascore
    • 40 Critic Score
    Legend of the Guardians: The Owls of Ga'Hoole is definitely a short experience, likely clocking in around 4 to 5 hours for younger players.
    • 79 Metascore
    • 80 Critic Score
    That being said, critics of the first game are going to find problems with Dead Rising 2, namely the highly difficult boss battles and the poorly structured inventory system.
    • 36 Metascore
    • 20 Critic Score
    A game based solely on introducing the hacking mini-games was a terrible idea. Add in the terrible narrative, atrocious graphics and complete lack of replay value to get one of the worst prequels I've ever played.
    • 81 Metascore
    • 80 Critic Score
    The attractive price is not the only thing that makes this frantic space shooter worth trying out. Looking past the hit or miss humor in the dialogue, the action is absolutely addicting and you will be replaying levels incessantly to build up some space cash to purchase your next upgrade.
    • 74 Metascore
    • 70 Critic Score
    There's a moderately satisfying amount of entertainment to be found in Dead Rising 2: Case West, but the $10 cost seems high for the 2.5 hour play time.
    • 70 Metascore
    • 60 Critic Score
    I'm curious if Obsidian led off with their weakest Fallout Vegas add-on pack as the repetitive, frustrating gameplay emphasizes the weaker elements of Fallout: New Vegas and seems even more buggy than the actual game. Raising the level cap by 5 does help extend the life of the first game though, even if the add-on pack is on the average side.
    • 81 Metascore
    • 80 Critic Score
    Ilomilo is an incredibly charming puzzle game that will likely be too frustrating for some players and the lack of a fully featured multiplayer mode decreases the replay value dramatically.
    • 74 Metascore
    • 80 Critic Score
    It's far more effective as a fun aerobic workout or a way to get your groove on if you wouldn't step foot "in da club."
    • 76 Metascore
    • 80 Critic Score
    This really just boils down to if you enjoy RTS games and the methodical level of pacing that comes with the genre. This is the first RTS game on a console that I have been able to tolerate.
    • 61 Metascore
    • 60 Critic Score
    In terms of technical performance, this game is fairly solid. But you aren't getting the simulation style gameplay found in the Skate series or even the all-arcade style of the Tony Hawk series.
    • 47 Metascore
    • 40 Critic Score
    The concept is certainly good, and the design work, in the visuals, level design and music, is impressive, but the implementation just doesn't work the way you'd want it to.
    • 63 Metascore
    • 60 Critic Score
    One of the biggest problems with the game is its length, clocking in at about 4 to 6 hours depending on your difficulty preferences. Mix that with a minimalistic multiplayer mode and we have a recipe for a weekend rental rather than a purchase, even though the fact paced action and naturally entertaining story are worth a playthrough for any true fan of Bond. I really enjoyed the ride while it lasted, but anyone that shells out full MSRP is going to feel jilted after the credits roll.
    • 86 Metascore
    • 80 Critic Score
    The main problem with taking the series back onto the Playstation portable from the PS3 is that the series loses the grand depth that was created in God of War III. Sure, this is set in the timeline after the first God of War, but veterans of the series have already gotten used to the more complex combat system and epic bosses.
    • 56 Metascore
    • 60 Critic Score
    Playing this game, it was hard to not compare it to Just Dance 2, largely because they are the same game, with different music and visuals. The problem is, Michael Jackson: The Experience comes up short in any comparison, thanks to less modes and the inability to expand the title without an in-game store.
    • tbd Metascore
    • 20 Critic Score
    Clearly, there wasn't a ton of time put into the development and launch of Ben 10 Ultimate Alien: Cosmic Destruction for the PSP. I
    • 89 Metascore
    • 90 Critic Score
    You are looking at about 20 to 30 hours of gameplay in the single player story and more replay value if you enjoy the multiplayer mode. Highly Recommended!
    • 68 Metascore
    • 50 Critic Score
    I can't recommend the Xbox 360 version of EA Sports Active 2 to anyone. You are much better going with Your Shape: Fitness Evolved for a fitness game or even Dance Central to shake your booty's calories away if you pick up a Kinect this holiday season.
    • 89 Metascore
    • 90 Critic Score
    In the end, Criterion did something that no developer has been able to do with the Need for Speed series in over 10 years; bringing the game back to its roots and making me feel like I'm still at that computer watching my brother.
    • 50 Metascore
    • 40 Critic Score
    The two main problems that Adrenalin Misfits face are a lack of replay value and an overly easy level of difficulty.
    • 93 Metascore
    • 90 Critic Score
    In the end, I'm really judging my enjoyment level of Pac-Man CE DX compared to how addicted I was to the previous title.
    • 62 Metascore
    • 60 Critic Score
    Splatterhouse isn't a bad game, but it's riddled with enough inconsistencies that I can't wholeheartedly recommend it.
    • 82 Metascore
    • 80 Critic Score
    If you have a Kinect and are looking for a fantastic party game, don't hesitate to pick up Dance Central and start shaking your booty!
    • 87 Metascore
    • 80 Critic Score
    Is "Black Ops" a game of the year? No, but it's still a very good game. Highly Recommended.
    • 88 Metascore
    • 70 Critic Score
    Yes, it will sell like crazy this holiday season, and it's certainly not bad, but I find the game's potential to ultimately be more exciting than the game itself.
    • 38 Metascore
    • 20 Critic Score
    Seriously, EA?! Why do you insist in crapping all over the franchise during its final hours? The game takes about 5 to 7 hours to complete, but frustration kicks in after the first 20 minutes of play.
    • 74 Metascore
    • 60 Critic Score
    While the cute factor is off the charts, Kinectimals never really offers the addicting gameplay and depth of a game like Viva Pinata.
    • 81 Metascore
    • 90 Critic Score
    The end result is a game that's among the most entertaining overall on the Wii, and easily the finest example of a first-person shooter the console has to offer.
    • 61 Metascore
    • 50 Critic Score
    Shaun White Skateboarding is incredibly average in everything it does.
    • 57 Metascore
    • 60 Critic Score
    Dragon Ball: Raging Blast 2 is a collection of ups and downs. On the plus side the core gameplay is fun and rewarding, character models look great, and there is decent online support. On the downside button mashers can destroy everyone, there's no penalty for dropping from a match, to get the most of the game you have to play through countless hours of single player, and environments are bland.
    • 76 Metascore
    • 60 Critic Score
    As expected, the virtual playground that is the Sims doesn't convert very well into the console world. Even with the added gameplay components like Karma, the experience is very much like Sims 3-lite compared to the larger world in Sims 3 for the PC.
    • 87 Metascore
    • 60 Critic Score
    Undead Nightmare is a great piece of DLC. A solid, well produced, and very funny single player story attached to an already stellar game engine, it's hard for any Red Dead: Redemption fan to pass this by.
    • 76 Metascore
    • 70 Critic Score
    Toy Story 3 is clearly targeted at a much younger demographic of players than the vast majority of Xbox 360 releases, but there's plenty of entertainment value for young adults that grew up on the Toy Story movies.
    • 74 Metascore
    • 80 Critic Score
    The combat is a blast, the single-player game is faithful to the source material, online matches are appreciated, and the game looks and sounds the part.
    • 77 Metascore
    • 60 Critic Score
    In an industry that pumps out tons of zombie games each year, there's nothing incredibly distinctive about Dead Nation.
    • 30 Metascore
    • 10 Critic Score
    I have no idea what possessed Ubisoft to back this title for Kinect's launch.
    • 84 Metascore
    • 70 Critic Score
    Ultimately, fans of GT4 are going to find a great deal of value in GT5. Just don't expect to see the same advances that have been made in racing games over the last three years.
    • 54 Metascore
    • 50 Critic Score
    The biggest problem with Create is that there's no key presentation element tying the game together. In fact, it's more of a playground or sandbox than a game that's compelling to play.
    • 68 Metascore
    • 80 Critic Score
    Of EA Sports Active 2, Your Shape: Fitness Evolved and The Biggest Loser Ultimate Workout, the latter has the absolute best use of motion tracking during the actual exercises as well as the motivation to keep you going.
    • 47 Metascore
    • 30 Critic Score
    If it's not clear by now, I'm not recommending that anyone get suckered into purchasing Sonic Free Riders. It's very clear that Sega did little QA on the final product before shipping it to meet the Kinect launch date and the end product is an absolutely mess.
    • 54 Metascore
    • 50 Critic Score
    One of the glaring problems with Tom Clancy's Ghost Recon Predator is that it becomes more taxing to play the longer that you are on the device; specifically due to the cramped, confusing feeling of the control scheme.
    • 64 Metascore
    • 60 Critic Score
    nail'd is often a frustrating game to play due to the problematic physics engine. It also doesn't convey much of a personality as an arcade racer; applying a dated presentation to lackluster arcade racing doesn't make for a tremendous experience.
    • 73 Metascore
    • 70 Critic Score
    It's unfortunate that Epic Mickey has such a nasty barrage of poor gameplay design choices as the story is absolutely top notch.
    • 59 Metascore
    • 40 Critic Score
    Crazy Taxi is not just a port that doesn't hold up well in the high definition era; it's a sloppy port that's missing the awesome soundtrack of the original game.
    • 87 Metascore
    • 90 Critic Score
    If I had to pick out one glaring fault with Donkey Kong Country Returns, it would be the lack of classic controller support. Old school gamers will be disappointed that it wasn't included, but will be able to adapt to the new controls. However, the rest of the game really fires on all cylinders; dare I say, better than New Super Mario Bros.
    • 39 Metascore
    • 30 Critic Score
    I'm usually a fan of Telltale Games, but this PC port is nothing but shoddy work and a poor source of entertainment to boot.
    • 50 Metascore
    • 30 Critic Score
    Sadly, this game's finicky, terribly frustrating control setup makes the game impossible to recommend, despite the entertaining story and general solid presentation.
    • 48 Metascore
    • 30 Critic Score
    Similar to Fighters Unleashed, the quality of a first generation attempt of a fighting game using motion controls is a dismal failure.
    • 74 Metascore
    • 80 Critic Score
    If you have any love for the Back to the Future series or simply are looking to digest TellTale's latest click-happy adventure, you really can't go wrong with Episode 1: It's About Time.
    • 79 Metascore
    • 70 Critic Score
    There's a considerable amount of content in the game, but it is somewhat easier to complete than the original likely due to the allowances made to include the unique Playstation Move control scheme.
    • 69 Metascore
    • 60 Critic Score
    Even at $10, the game feels overpriced for the amount of content that comes with the title. Adding in the fact that it's somewhat difficult to play with the controller, the visuals are uninspiring and the community is pretty much absent and we have a FPS that's never going to flourish.
    • 70 Metascore
    • 60 Critic Score
    X-Men Arcade is a game most enjoyed by people that remember wasting endless amounts of quarters on the arcade classic.
    • 61 Metascore
    • 60 Critic Score
    ”Avatar: The Game” isn’t one of those rare fantastic tie-ins, but is by no means as haphazard as “Enter the Matrix” or as detached as “Lost: Via Domus.” It’s ultimately an average game due to a fairly solid, cookie cutter campaign and impressive audio/visual presentation.
    • 94 Metascore
    • 90 Critic Score
    Don't even hesitate about picking this one up. Call of Duty: Modern Warfare 2 is an instant classic.
    • 71 Metascore
    • 40 Critic Score
    It seems like this game was made with the motto "Make it cute" instead of "Make it fun."
    • 86 Metascore
    • 90 Critic Score
    From top to bottom Dragon Age: Origins is a quality adventure that’s worth checking out. The story and scope of the game are epic, the rich customization is appreciated, and the gameplay is a mix of familiar and new
    • 86 Metascore
    • 80 Critic Score
    DJ Hero is the ace up Activision's sleeve, simultaneously reinvigorating their music game slate while opening up a whole new genre to the mix (pardon the pun). And unlike the assembly line feeling of the Guitar Hero sequels, DJ Hero really does give a fresh spin (I can't help it with the puns!) on the music game world.
    • 87 Metascore
    • 90 Critic Score
    While it doesn't reinvent the wheel, A Crack in Time is definitely the best entry for Ratchet & Clank on the PlayStation 3.
    • 72 Metascore
    • 80 Critic Score
    Sure it may have its flaws, and yes it’s not the most creative RPG ever, but it’s such a joy to play that it’s an instant classic in my eyes.
    • 90 Metascore
    • 80 Critic Score
    Grand Theft Auto Chinatown Wars is the biggest and most ambitious handheld GTA game ever, and the production values really show in the PSP port, with its vastly improved graphics and audio.
    • 75 Metascore
    • 90 Critic Score
    For $10, “Magic the Gathering: Duels of the Planeswalkers” is a lot of bang for the buck.
    • 75 Metascore
    • 80 Critic Score
    If you enjoyed Sam and Max’s first XBLA outing, this release is a no-brainer.
    • 69 Metascore
    • 60 Critic Score
    Overall Magna Carta 2 isn’t a horrible game, but it’s not one that really makes you stand up and cheer either.
    • 62 Metascore
    • 50 Critic Score
    Unfortunately, with an unstable online community, it loses the majority of its selling power. Heap on top of that, a thin plot that gives up shortly after takeoff, graphics more haggard than London after a blitz, and some occasionally frustrating controls, and a recommendation can’t be given with a clear conscience.
    • 73 Metascore
    • 70 Critic Score
    While I enjoyed playing this game, it simply flew by (I completed my first run in just over seven hours,) and the teases of characters who make appearances but aren't playable were disappointing.
    • 79 Metascore
    • 80 Critic Score
    Simply one of the best puzzle games to ever grace a handheld and a must get for any puzzle game fan, and the sheer amount of different solutions each puzzle can have will keep you playing for a very long time.
    • 89 Metascore
    • 90 Critic Score
    Whether you're a casual fan or a Beatlemaniac, a Rock Band guitar god or a neophyte, Beatles: Rock Band is the game for you.
    • 86 Metascore
    • 80 Critic Score
    While I've been critical of Neversoft's handling of the Guitar Hero franchise, I must give credit where credit is due. Guitar Hero 5 has fixed 70%-80% of the problems I've had since III, and is easily the most fun I've had playing Guitar Hero since Guitar Hero II.
    • 70 Metascore
    • 60 Critic Score
    Overall, Mana Khemia 2: Fall of Alchemy is a decent RPG.
    • 72 Metascore
    • 70 Critic Score
    Ultimately Wolfenstein isn't a game worth running out and buying. We've been killing Nazis, zombie Nazis, and demon Nazis for so long that what Wolfenstein brings to the table feels terribly cliché.
    • 56 Metascore
    • 50 Critic Score
    With the limited options in gameplay and meager incentives to encourage repeat visits to this virtual playground, it's hard to recommend this title for most gamers, but the general audience isn't the target here, a fact made obvious by the box art.
    • 84 Metascore
    • 80 Critic Score
    If you're looking for a solid Arcade title to pick up then you could do a whole heck of a lot worse than 'Splosion Man. This game is a blast from start to finish and it's even better with friends.
    • 68 Metascore
    • 70 Critic Score
    The game is simply a blast to play and it’s one of those games where you can drop hours into and not even realize it.
    • 83 Metascore
    • 80 Critic Score
    NCAA Football 10 isn’t an earth shattering game, but is still very, very fun. For someone like myself who never watches football at all, it does a great job at sucking me in to the experience and leaving me thoroughly entertained.
    • 68 Metascore
    • 50 Critic Score
    Ice Age: Dawn of the Dinosaurs is a straight-forward children’s release that doesn’t push the envelope in any way.
    • 87 Metascore
    • 80 Critic Score
    While the game isn't perfect, specifically in the areas of its deeply flawed Legacy Mode, it still manages to provide a boxing experience like no other.
    • 61 Metascore
    • 60 Critic Score
    Though the game looks and sounds solid (which should be expected) it's jut too repetitive and too short (thankfully, due to the repetition) in single player mode.
    • 81 Metascore
    • 80 Critic Score
    Yet again, a game on the Wii that looks to be well below my level of interest surprises by focusing on the gameplay and implementing solid, intuitive controls. That it's extremely accessible thanks to the tutorial-on-steroids story mode is just another feather in the Wii's something for everyone cap.
    • 74 Metascore
    • 90 Critic Score
    The game didn’t take me the 20 hours the makers claimed it would to complete, but it definitely saw more playtime than many physical releases that cost three times as much and delivered one-third the enjoyment.
    • 73 Metascore
    • 60 Critic Score
    Guitar Hero Smash Hits isn't a bad idea, but the execution is less than perfect, with strange sound mixes and no possible DLC. Given that this is the third of five Guitar Hero products to be released in 2009, making it feel like nothing but a cash grab.
    • 81 Metascore
    • 80 Critic Score
    Bomberman is simply just one of those games that is amazingly easy to pick up and understand, but hard to master.
    • 65 Metascore
    • 60 Critic Score
    If Heavy Weapon feels like an online Flash Game at any time, you’ll be happy to know that it basically is. There’s fun to be had here for sure, but it’s not the same type of fun that you get from a long epic story.
    • 78 Metascore
    • 80 Critic Score
    Prototype is a blast to play. It's fun, rewarding, and stands as one of the better constructed open-world titles I have played in a very long time.
    • 78 Metascore
    • 70 Critic Score
    But with the controls implementation difficult to get a handle on and the graphics looking unfinished, the Wii tennis throne remains slightly out of reach, but it's a solid debut for the franchise.
    • 88 Metascore
    • 90 Critic Score
    EA deserves a ton of credit for delivering not only the best golf game ever (on any console,) but a definitive Wii experience to be placed alongside the best first-party titles on the console.
    • 70 Metascore
    • 50 Critic Score
    The gameplay is also almost too fast for its own good and a lack of customization, and originality, truly cripple the experience. Then there's the fact that there just aren't that many people playing the game.
    • 73 Metascore
    • 50 Critic Score
    Game crippling glitch aside, “Fright of the Bumblebees” is a strong entry into this new series of four adventures.
    • 85 Metascore
    • 80 Critic Score
    Infamous is a well-realized game.
    • 71 Metascore
    • 70 Critic Score
    Looks can be deceiving, and the looks of The Munchables suggest something for younger players, but it's tougher than that, and is certainly enjoyable enough for just about anyone to play (at least until the end, when the game becomes a tad too repetitive (though the pay-off is decent enough.))
    • 52 Metascore
    • 50 Critic Score
    Cross Edge features a brilliant combat system and the character roster is like a dream come true for many J-RPG fans. Sadly the rest of the game stinks.
    • 53 Metascore
    • 20 Critic Score
    Despite quality graphics and sound and a responsive control system, there just isn't anything here to make Star Trek DAC worth playing.
    • 75 Metascore
    • 80 Critic Score
    X-Men Origins: Wolverine is the real deal folks. It's a hard-hitting action game and a comic book movie tie-in all wrapped into one package that defies stereotypes.
    • 49 Metascore
    • 50 Critic Score
    Dynasty Warriors: Gundam 2 is a repetitive and bland hack 'n slash experience with a thick anime coat of paint.

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