VGC's Scores

  • Games
For 386 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Babylon's Fall
Score distribution:
  1. Negative: 31 out of 386
395 game reviews
    • 90 Metascore
    • 60 Critic Score
    Hollow Knight: Silksong is caught in a web of trying to bind two conflicting genres together, with the expectations and norms of each half damaging the other. The beauty of its art design and precise, joyful feel of its movement are inarguable wonders, but the tiring and demotivating nature of its sadistic approach to challenge ripples throughout the entire experience of exploration and combat. It's more of what was good about Hollow Knight, but it failed to avoid some very clear pitfalls in design on its long path to release.
    • 87 Metascore
    • 60 Critic Score
    If you can suffer through the clunky menus, endless dull dialogue and 100 visits to the cafe, then there’s an excellent racing game somewhere hidden in Gran Turismo 7. It’s baffling that the game does its best to impede you from getting to the track, but when you actually get there, there’s a lot of fun to be had.
    • 85 Metascore
    • 60 Critic Score
    Despite some ambitious ideas, beneath the surface Echoes of Wisdom is surprisingly uneven Zelda adventure. Few of its headline mechanics are utilised to their potential which means that, while enjoyable and charming, it ultimately feels less essential than other modern 2D entries.
    • 85 Metascore
    • 60 Critic Score
    Iron Man VR feels far more at home on the Quest 2 because the nature of its action is best suited to untethered play. There are still some issues with the game itself, however, that mean that even though we recommend it, we don't do so wholeheartedly.
    • 84 Metascore
    • 60 Critic Score
    As long as you don’t mind a bit of mindless and aimless wandering, Lil Gator Game is a laid back and relaxing platformer (if a short one) that’s ably carried by its brilliantly funny dialogue.
    • 84 Metascore
    • 60 Critic Score
    For all the deafening noise and fury of its street battles and set-pieces, The Division 2 is, at heart, a game of co-operative tidying up with incrementally better guns.
    • 83 Metascore
    • 60 Critic Score
    Sucker Punch’s Kurosawa homage has atmosphere and sharp combat, but it's weighed down by the genre’s more perfunctory tropes.
    • 83 Metascore
    • 60 Critic Score
    While it’s weird to see Nintendo deliver such a safe sequel, there’s no denying the continued pull of Splatoon’s splotchy skirmishes. Seasoned inklings can dive straight in; casual dabblers might find it a bit bare.
    • 82 Metascore
    • 60 Critic Score
    A bloated, showy post-apocalyptic melodrama that makes a meal of some engrossing mechanics and themes.
    • 82 Metascore
    • 60 Critic Score
    Dragon Age: The Veilguard feels like BioWare playing it too safe. While it nails what it does best, like the excellent cast and interpersonal relationships, from a gameplay perspective it feels out of date.
    • 81 Metascore
    • 60 Critic Score
    As a sequel, The Outer Worlds 2 doesn't strive to reinvent its past foundation and does little to stand out in the RPG genre. If you're looking for new toys to play with, you'll find plenty of weapons and a much-improved gunplay to boot. Just don't expect to carry many memories of your time in Arcadia with you.
    • 81 Metascore
    • 60 Critic Score
    Hellblade 2 is a mechanically dated game carried along by its incredible presentational flair. For a game shown alongside the debut of Series X, it's not reflective of the story Xbox is trying to tell with its first party. As a result, it's disappointing.
    • 81 Metascore
    • 60 Critic Score
    Kena: Bridge of Spirits is a completely inoffensive, if somewhat bland adventure that will mildly entertain for the duration of its runtime, but won’t live long in the memory.
    • 80 Metascore
    • 60 Critic Score
    Fire Emblem Engage is a great strategy game, but we don’t think it’s a great modern Fire Emblem game. Whether the reverence for the social elements of Three Houses came as a surprise to the team or not, the dearth of those moments in Engage makes it feel like it’s missing half of its core at times.
    • 80 Metascore
    • 60 Critic Score
    Bayonetta Origins sometimes feels like an idea half explored. In combat, two sets of fists are better than one, but adventuring never ignites in the same way. There’s a level of invention and style we’ve come to expect from the studio, but this isn’t quite Pure Platinum.
    • 80 Metascore
    • 60 Critic Score
    More of a side-step than an evolution from Nioh 2, Wo Long is inventive and an adventure worth taking even if it’s technically suspect on PS5, but won’t live massively long in the memory once you’ve slain your final boss.
    • 80 Metascore
    • 60 Critic Score
    The Origami King contains some of the series’ standout moments – almost all of them related to its enjoyable script and wonderful, varied environments – but it also frustrates with some disappointing new features and all-too-familiar missteps.
    • 80 Metascore
    • 60 Critic Score
    Judgment is plenty entertaining, but it is just a muted Yakuza game in disguise. And after so many games of smashing faces into concrete, we hoped for a little more than that.
    • 79 Metascore
    • 60 Critic Score
    In the last few years, there has been a lot of pent up demand for a single-player centric game like this and hopefully, Respawn will be allowed to explore some of its better ideas in a future release.
    • 79 Metascore
    • 60 Critic Score
    As a whole, Final Fantasy XIV: Dawntrail is a stronger start to the next ten years of the game than we expected. But that doesn't make it immune to key criticisms. The game has come a long way, and there's only so much you can expect to change again without a full-blown sequel. Even still, the highs and lows felt too much like a literal rollercoaster over the 2+ weeks of evenings it took to power through its story content.
    • 79 Metascore
    • 60 Critic Score
    Dynasty Warriors: Origins will offer enough for fans, but won't blow the minds of new players or series regulars. The scale of the game's battle and rock solid performance are impressive, but there's little to write home about outside of that.
    • 79 Metascore
    • 60 Critic Score
    Like a Dragon: Pirate Yakuza in Hawaii is an amusing, if underwhelming way to kill time before Yakuza 9, but considering the speed at which RGG is releasing new games in the series, you probably don't have to wait that long for the next traditional entry.
    • 78 Metascore
    • 60 Critic Score
    A hugely entertaining love letter to Breath of the Wild let down by uneven performance that scuppers the game’s ludicrous highs.
    • 78 Metascore
    • 60 Critic Score
    Metroid Prime 4: Beyond feels like a game stuck between two worlds. When it’s emulating previous entries, Beyond is a blast, with excellent boss battles, and some truly gorgeous environments to explore. But this is eventually bogged down by out-of-place additions, awkward storytelling, and overly aggressive hand-holding that spoils the discovery.
    • 78 Metascore
    • 60 Critic Score
    This game should go down as one of the best sports games ever, instead it's a chilling reminder of the chokehold microtransactions have over the genre.
    • 78 Metascore
    • 60 Critic Score
    Crisis Core Reunion has plenty to offer as a remaster, with improved visuals and tighter combat than the PSP original. The fragmented structure of the game, however, remains more suited to a handheld machine, and a poor English script is sadly unchanged. If you’re hankering for more Final Fantasy VII, though, it’s well worth diving in.
    • 77 Metascore
    • 60 Critic Score
    Elden Ring Nightreign is an overly clumsy attempt to graft multiplayer antics to one of the best RPGs ever. While its rougelike elements may entertain, a lack of variety and uneven combat system ultimately make for a curious sideshow that doesn't come close to the series that shares its name.
    • 77 Metascore
    • 60 Critic Score
    As the first entirely new Monkey Ball game in 12 years, fans of the series will at least be happy to have a selection of new stages to play through. Performance issues and a relatively sparse multiplayer offering prevent it from being considered among the best the series has to offer, however.
    • 77 Metascore
    • 60 Critic Score
    With improved presentation and controls, Donkey Kong Returns is the definitive version of a classic platformer. Though it lacks the variety and bold ideas of its sequel, and offers little new content, it's a worthwhile experience for those who missed it the first time around.
    • 77 Metascore
    • 60 Critic Score
    In a franchise that doesn't change much year-to-year, EA Sports FC 26 takes that to the extreme. While it's by default the best football game on the market, and competing at the highest level of Ultimate Team remains enjoyable, we expected a more revolutionary entry. Promoted as the game that would fix years of issues that have plagued players, most of them remain. Cynical changes to Ultimate Team make the mode worse for free-to-play players, and the game's other modes are barely looked at.

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