VGC's Scores

  • Games
For 386 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Babylon's Fall
Score distribution:
  1. Negative: 31 out of 386
395 game reviews
    • 73 Metascore
    • 60 Critic Score
    We can’t recommend Rainbow Six Extraction if you’re planning on playing alone, especially on PlayStation platforms where you’re expected to pay £40 for the privilege, but if your regular gaming group is bored of the game you play every night, and they all have Game Pass, Extraction will provide laughs.
    • 79 Metascore
    • 60 Critic Score
    Dynasty Warriors: Origins will offer enough for fans, but won't blow the minds of new players or series regulars. The scale of the game's battle and rock solid performance are impressive, but there's little to write home about outside of that.
    • 76 Metascore
    • 60 Critic Score
    Tales of Kenzera: ZAU feels like a studio stretching its legs for the first time. Visually inventive, and full of great platforming, average combat and exploration lets it down.
    • 69 Metascore
    • 60 Critic Score
    Man of Medan seems like a good start for the Dark Pictures Anthology, but as a standalone title it somewhat stutters out of the starting blocks.
    • 73 Metascore
    • 60 Critic Score
    Grid Legends doesn't do anything particularly wrong, but doesn't do anything particularly interesting either. Its racing gameplay is typically solid, as is the Codemasters way, but this studio has pushed the limits of the genre far higher in the past than it does with this relatively safe offering.
    • 82 Metascore
    • 60 Critic Score
    A bloated, showy post-apocalyptic melodrama that makes a meal of some engrossing mechanics and themes.
    • 74 Metascore
    • 60 Critic Score
    An oddly brief experience that feels unfinished to an extent. The fact that there are already two paid DLC packs on the way and Mojang is promising a number of free updates suggest that it expects players to stick with it and keep playing as new content is added.
    • 70 Metascore
    • 60 Critic Score
    A year from now we’re unlikely to be able to recount an incredible puzzle or ingenious solution, but Silt’s lasting impression of incredible art and perfectly pitched atmosphere will be giving us nightmares for some time.
    • 84 Metascore
    • 60 Critic Score
    As long as you don’t mind a bit of mindless and aimless wandering, Lil Gator Game is a laid back and relaxing platformer (if a short one) that’s ably carried by its brilliantly funny dialogue.
    • 78 Metascore
    • 60 Critic Score
    This game should go down as one of the best sports games ever, instead it's a chilling reminder of the chokehold microtransactions have over the genre.
    • tbd Metascore
    • 60 Critic Score
    From Space doesn't bring a lot of new ideas to the table but succeeds where it needs to, delivering an entertaining twin-stick shooter. It won't change the world, but for the price it'll give you a few fun evenings.
    • 54 Metascore
    • 60 Critic Score
    Welcome Tour breaks down the Switch 2 console and controllers to an impressive degree, sharing a wealth of behind-the-scenes insights into Nintendo's hardware development research. Its level of depth won't appeal to everyone, however, and while its tech demos and mini-games are fun enough they lack longevity, meaning once you've seen everything on offer here your $10 has pretty much run its course.
    • 76 Metascore
    • 60 Critic Score
    The Switch games attraction is the same as it’s always been for the WarioWare series – personality, replayability and humour – with the added bonus of a strong multiplayer suite. Its latest gimmick isn’t as strong as in previous entries, but it’s not enough to spoil the throwaway fun.
    • 76 Metascore
    • 60 Critic Score
    Wild Hearts is a solid enough first attempt at taking on the Monster Hunter crown, but its occasionally frustrating battles, its rather small number of monsters and the fidgety nature of its admittedly inventive gadget system mean you have to put up with a fair degree of irritation if you want to see it through.
    • 79 Metascore
    • 60 Critic Score
    Like a Dragon: Pirate Yakuza in Hawaii is an amusing, if underwhelming way to kill time before Yakuza 9, but considering the speed at which RGG is releasing new games in the series, you probably don't have to wait that long for the next traditional entry.
    • 83 Metascore
    • 60 Critic Score
    Sucker Punch’s Kurosawa homage has atmosphere and sharp combat, but it's weighed down by the genre’s more perfunctory tropes.
    • 54 Metascore
    • 60 Critic Score
    While not the same level of technical mess as the Switch edition, the PlayStation 5 version still suffers from some hiccups that it really shouldn’t, and the changes to how the characters look won’t be for everyone, but it’s still a good way to play three of the best games ever made.
    • 74 Metascore
    • 60 Critic Score
    Those with an interest in Nintendo's history should undoubtedly pick up Famicom Detective Club, and those simply looking for a couple of good mystery yarns will have a fun time with it too. Just be aware that it’s a very linear adventure, and once you’re done there’s very little replay value.
    • 80 Metascore
    • 60 Critic Score
    The Origami King contains some of the series’ standout moments – almost all of them related to its enjoyable script and wonderful, varied environments – but it also frustrates with some disappointing new features and all-too-familiar missteps.
    • 74 Metascore
    • 60 Critic Score
    Those with an interest in Nintendo's history should undoubtedly pick up Famicom Detective Club, and those simply looking for a couple of good mystery yarns will have a fun time with it too. Just be aware that it’s a very linear adventure, and once you’re done there’s very little replay value.
    • 85 Metascore
    • 60 Critic Score
    Despite some ambitious ideas, beneath the surface Echoes of Wisdom is surprisingly uneven Zelda adventure. Few of its headline mechanics are utilised to their potential which means that, while enjoyable and charming, it ultimately feels less essential than other modern 2D entries.
    • 84 Metascore
    • 60 Critic Score
    For all the deafening noise and fury of its street battles and set-pieces, The Division 2 is, at heart, a game of co-operative tidying up with incrementally better guns.
    • 78 Metascore
    • 60 Critic Score
    Crisis Core Reunion has plenty to offer as a remaster, with improved visuals and tighter combat than the PSP original. The fragmented structure of the game, however, remains more suited to a handheld machine, and a poor English script is sadly unchanged. If you’re hankering for more Final Fantasy VII, though, it’s well worth diving in.
    • 82 Metascore
    • 60 Critic Score
    Dragon Age: The Veilguard feels like BioWare playing it too safe. While it nails what it does best, like the excellent cast and interpersonal relationships, from a gameplay perspective it feels out of date.
    • 64 Metascore
    • 60 Critic Score
    Omega 6's strengths lie in the characters and world created by former Nintendo artist Takaya Imamura, while its weaknesses are mainly due to the game built around them. Had it been shaped into a more linear visual novel those strengths could have come more to the fore, but the adventure gameplay and awkward Rock-Paper-Scissors battle mechanic get in the way at times. Its low price still makes it worth a look, however.
    • 71 Metascore
    • 60 Critic Score
    The Medium won't give you any sleepless nights, but treat it as a paranormal thriller rather than an all-out horror game and you'll find an interesting story (albeit a disturbing one at times) that will encourage you to push through its slightly repetitive split-screen gimmick to find out how it all ends. A short but intriguing tale.
    • 79 Metascore
    • 60 Critic Score
    As a whole, Final Fantasy XIV: Dawntrail is a stronger start to the next ten years of the game than we expected. But that doesn't make it immune to key criticisms. The game has come a long way, and there's only so much you can expect to change again without a full-blown sequel. Even still, the highs and lows felt too much like a literal rollercoaster over the 2+ weeks of evenings it took to power through its story content.
    • 85 Metascore
    • 60 Critic Score
    Iron Man VR feels far more at home on the Quest 2 because the nature of its action is best suited to untethered play. There are still some issues with the game itself, however, that mean that even though we recommend it, we don't do so wholeheartedly.
    • 60 Metascore
    • 60 Critic Score
    Endless Ocean's procedural generation keeps its exploration engaging enough for a while, but its Story mode is extremely poor. As long as you're willing to forgo plot (and any meaningful interaction with the species you encounter) in favour of exploring random underwater environments, there's still a good deal of fun to be had here.
    • 54 Metascore
    • 60 Critic Score
    Funko Fusion is fun to play and its TT Games / Lego series ancestry is clear to see, but its frequent backtracking, its slightly off comedy and the way some franchises get less love than others mean that fun is often experienced with an asterisk. It's worth a play, as long as you don't mind collectathons and replaying levels.

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