VG247's Scores

  • Games
For 309 reviews, this publication has graded:
  • 47% higher than the average critic
  • 2% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 3.6 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Bayonetta 3
Lowest review score: 20 Tom Clancy's Ghost Recon: Breakpoint
Score distribution:
  1. Negative: 9 out of 309
394 game reviews
    • 79 Metascore
    • 60 Critic Score
    It’s still worth playing, but Resident Evil 3 Remake is a step backwards for Capcom, coming off the back of one of the best games of last year. It’s gorgeous to look at, the jump scares will get you, and it’s like stepping into a comfy pair of slippers. But even though your feet are cosy, it never feels like home.
    • 93 Metascore
    • 100 Critic Score
    Alyx has been the last week of my life, switching between this virtual reality world and the horror of our actual existence. In a week where we’ve had all the time to do what we want, it’s been hard to do anything but think. Alyx is the only thing that has grabbed my attention away, like an alien barnacle waiting high above with a hungry mouth and a sticky tongue.
    • 87 Metascore
    • 80 Critic Score
    When you’re right in the thick of it, zipping around like a toddler after a pack of Smarties, efficiently and methodically laying waste to the hordes of hell at 900 gibs per minute, this is the strongest Doom has ever been. It’s the combat of Doom 2016 expanded in clever ways, built upon in layers, like the skin and muscles of a demon that you remove in chunks with each trigger pull. Playing it is like catharsis, a virtual wall punch for the modern age.
    • 90 Metascore
    • 100 Critic Score
    Animal Crossing: New Horizons is everything I hoped it would be, and it’s yet another stellar release that showcases a confident Nintendo at its best. It is excellent, and is easily another must-own Switch title – at least, if you can understand and embrace Animal Crossing’s uniquely lazy pace.
    • 80 Metascore
    • 60 Critic Score
    Warzone is, like its skull-masked, kevlar-tucking “operators”, entirely solid. It bloody well should be, given its pedigree. But there is remarkably little interesting here – aside from flourishes like the sinister gulag section – to command our attention. It’s not particularly beautiful, and makes up for that with enormity. Sure, this is a CoD game we’re talking about, so fantastical theme park aesthetics were never an option, but nevertheless there’s a lack of character here that is in no short supply in other games of this genre.
    • 82 Metascore
    • 80 Critic Score
    For my money it probably doesn’t best SF4 – there’s something special about the way that game moves even if it is now ugly as sin in comparison to its successor – but Street Fighter 5 is easily one of the best fighting games of this generation, perhaps only bested by the dark horse that is Xbox’s Killer Instinct.
    • 81 Metascore
    • 100 Critic Score
    The learning curve is a bastard and, while the matchmaking is generally pretty good in terms of finding you opponents, you’re going to die again and again, in awful and hideous ways. It’s grim and beautiful, with no single-player mode outside of the tutorial. And if that sounds awesome – and honestly it is – then you know what to do.
    • 72 Metascore
    • 60 Critic Score
    Zombie Army 4 is the reanimated corpse of gaming’s past, stitched together from the best bits of Sniper Elite. It’s a B-movie pastiche stuffed with classic movie references and thousands of heads (and bollocks) to pop. But most importantly, it’s a new game. A new, fairly-enjoyable video game in 2020 – what a concept.
    • 59 Metascore
    • Critic Score
    If you’re already a Warcraft 3 fan, this is shaping up to be the absolute best version available , and it’s a real treat to see each new model and map in action. If you’re a World of Warcraft fan who missed out, this is a great opportunity to see the beginnings of characters like Arthas, Jaina, Sylvanas, and Thrall. If you’re an RTS fan, this is a polished take on an important piece of the genre’s history. [Review-in-Progress]
    • 74 Metascore
    • 80 Critic Score
    As any Trekkie will tell you, discovery is addictive, and Journey to the Savage Planet is almost all discovery.
    • 73 Metascore
    • 60 Critic Score
    But whether you’ve grown up with Goku and friends, or you’re a first timer who’s never fancied sitting through 300 episodes without getting to play a part in the action, this is still a great way to experience the classic story.
    • 74 Metascore
    • 60 Critic Score
    Phoenix Point is all a little too like XCOM to move the genre forward in any huge way.
    • 81 Metascore
    • 80 Critic Score
    Fallen Order is a game whose worst moments are serviceable, and best moments are memorable. It’s worth experiencing by Star Wars fans hungry for an original story that doesn’t settle for trite, and action game players looking for a decent – albeit flawed – combat.
    • 67 Metascore
    • 60 Critic Score
    Despite these annoyances, despite the fact that it’s a game designed with decades-old sensibilities, I enjoyed my time with it. It doesn’t have the conclusion we’ve been waiting two decades for and it barely drives the story forward at all, but the climactic battle is as satisfying as that 70-man tussle in the first game’s harbour.
    • 47 Metascore
    • 40 Critic Score
    It’s weak. It’s unambitious. It takes a license and slaps it on a distinctly average game. And then stomps on the best bits of the license so all that’s left is the cool-looking T-800 and some vague references. What’s the weakest definition of terminate? To stop. Just stop. Target stopped. The Stoppernator.
    • 80 Metascore
    • 60 Critic Score
    Pokemon Sword & Shield is all too often a bit disappointing, and in some places actually feels a little unfinished, but it also fully provides that warm, fuzzy feeling that one expects from the series. Crucially, even through frustration, never once did I think about putting it down, which is to its credit.
    • 80 Metascore
    • 60 Critic Score
    Pokemon Sword & Shield is all too often a bit disappointing, and in some places actually feels a little unfinished, but it also fully provides that warm, fuzzy feeling that one expects from the series. Crucially, even through frustration, never once did I think about putting it down, which is to its credit.
    • 80 Metascore
    • 60 Critic Score
    Pokemon Sword & Shield is all too often a bit disappointing, and in some places actually feels a little unfinished, but it also fully provides that warm, fuzzy feeling that one expects from the series. Crucially, even through frustration, never once did I think about putting it down, which is to its credit.
    • 72 Metascore
    • 80 Critic Score
    For the first time in years, Need For Speed has remembered why people used to play it so religiously, and recognised the more recent elements that put them off. I’ll take a missed checkpoint or a dodgy police bust now and again in exchange for a return to Underground’s unlock structure and tuner fetishism; for Hot Pursuit’s high stakes chases; for an EA release in 2019 without an RNG element designed to slow progress.
    • 82 Metascore
    • 60 Critic Score
    If you do manage to hold out, you will be rewarded with flashes of brilliance, it’s just that those flashes are buried as deep as the core story is buried in the endless dialogue.
    • 81 Metascore
    • Critic Score
    Another Call of Duty that doesn’t really change anyone’s mind about Call of Duty. Whatever’s there that I thought might actually be making a leap was seemingly just good marketing. In that sense, I suppose, it’s been pretty successful. [Multiplayer review - score = 60]
    • 83 Metascore
    • 80 Critic Score
    This is the sort of game that only Nintendo could make, and it’s a follow-up to Wii Fit that feels worthy of that game’s exercise chops while also far more firmly and confidently a video game. Minor hardware issues and a story that’s frivolous to the point of bordering dangerously close to annoying, are small issues in the grand scheme of things. This has quietly arrived as one of the most original games of the year – and better yet, is one of my favorites.
    • 85 Metascore
    • 60 Critic Score
    It’s safe, but very welcoming. I can even see it developing into sequels if Microsoft chooses to support it and the fans embrace it, which I have no doubt will happen – some games are just made to cosplay. For those that were disappointed with Fallout 76 going online multiplayer, this is the single-player RPG you’ve been looking for. If you’re hankering for somewhere you can while away the hours talking shit, chuckling and prodding at the locals, you won’t be disappointed.
    • 73 Metascore
    • 80 Critic Score
    Where Shadowkeep’s story will take us remains to be seen, but the inclusion of Destiny’s core mechanics in a brilliantly revamped location has reinvigorated Destiny 2 just as it was starting to get a little stale.
    • 56 Metascore
    • 20 Critic Score
    I really wanted to like Breakpoint. Ubisoft has a habit of making mediocre games – Assassin’s Creed, Watch Dogs – really shine with a sequel, but this is a significant step back. I would rather play Anthem – at least traversal doesn’t make me want to put my head through a window in that game.
    • 91 Metascore
    • 100 Critic Score
    Dragon Quest 11 has its flaws, and it may ultimately function as a breezy trip down memory lane for the experienced and a fabulous gateway experience for the uninitiated, but that is exactly what it sets out to be. At that, it is perfect.
    • 70 Metascore
    • 60 Critic Score
    Flawed though it may be, sometimes a distinctly B-tier game is exactly what the doctor ordered – especially at this time of year, in a sea of mega-hyped triple-A. You have to know what you’re getting into, accepting the poor narrative and slightly botched execution of some of its cleverer ideas, but Code Vein still has a recent amount to like. Come for the combat and the intriguing blood code system – and stay for it. The rest? Well, hopefully it’ll be better next time.
    • 87 Metascore
    • 80 Critic Score
    With a gorgeous presentation and smart and minimalist tweaks, it’s as charming and enjoyable now as it was in the nineties. Let down only by the lackluster dungeon creator and some uneven performance, the design of Link’s Awakening nevertheless holds up brilliantly, which in turn makes the slavishly accurate recreation worthwhile. It’s undeniable proof that the classic Zelda formula still works – and hopefully after Breath of the Wild 2 we can get yet another classic-style Zelda.
    • 79 Metascore
    • 80 Critic Score
    Although the core gameplay isn’t mind-blowingly different, it’s still the best football game, and the addition of VOLTA is a whole new way to play.
    • 81 Metascore
    • 80 Critic Score
    There’s a lot lifted from other games in A Plague Tale, but somehow there’s nothing cynical about it. This is a full-hearted reach for the big time of AAA storytelling that succeeds in the most important departments, thanks to its sparkling polish and subtle characterisation. It’s one of a handful of games for which I could tell you the personality traits and motivations of not just the protagonists, but four or five secondary characters. Consider this review a carrier: Asobo Studio is a name that’s going to spread.

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